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Packages that use NSOpenGLPixelBuffer | |
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org.rococoa.cocoa.appkit |
Uses of NSOpenGLPixelBuffer in org.rococoa.cocoa.appkit |
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Methods in org.rococoa.cocoa.appkit that return NSOpenGLPixelBuffer | |
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static NSOpenGLPixelBuffer |
NSOpenGLPixelBuffer.alloc()
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abstract NSOpenGLPixelBuffer |
NSOpenGLPixelBuffer._class_.alloc()
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static NSOpenGLPixelBuffer |
NSOpenGLPixelBuffer.createWithCGLPBufferObj(Pointer pbuffer)
Factory method |
static NSOpenGLPixelBuffer |
NSOpenGLPixelBuffer.createWithTextureTarget_textureInternalFormat_textureMaxMipMapLevel_pixelsWide_pixelsHigh(int target,
int format,
int maxLevel,
int pixelsWide,
int pixelsHigh)
Factory method |
abstract NSOpenGLPixelBuffer |
NSOpenGLPixelBuffer.initWithCGLPBufferObj(Pointer pbuffer)
Original signature : -(id)initWithCGLPBufferObj:(void*) native declaration : NSOpenGL.h:149 |
abstract NSOpenGLPixelBuffer |
NSOpenGLPixelBuffer.initWithTextureTarget_textureInternalFormat_textureMaxMipMapLevel_pixelsWide_pixelsHigh(int target,
int format,
int maxLevel,
int pixelsWide,
int pixelsHigh)
* size width and height must be powers of two for 1D or 2D or CUBE_MAP targets * size width and height must also be equal for CUBE_MAP target * target should be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP or GL_TEXTURE_RECTANGLE_EXT * internalFormat should be GL_RGB, GL_RGBA or GL_DEPTH_COMPONENT * maxLevel specifies the desired maximum mipmap level, starting with 0. |
static NSOpenGLPixelBuffer |
NSOpenGLPixelBuffer.new_()
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abstract NSOpenGLPixelBuffer |
NSOpenGLPixelBuffer._class_.new_()
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abstract NSOpenGLPixelBuffer |
NSOpenGLContext.pixelBuffer()
Original signature : -(NSOpenGLPixelBuffer*)pixelBuffer native declaration : NSOpenGL.h:243 |
Methods in org.rococoa.cocoa.appkit with parameters of type NSOpenGLPixelBuffer | |
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abstract void |
NSOpenGLContext.setPixelBuffer_cubeMapFace_mipMapLevel_currentVirtualScreen(NSOpenGLPixelBuffer pixelBuffer,
int face,
int level,
int screen)
* Attach context to an NSOpenGLPixelBuffer instance. |
abstract void |
NSOpenGLContext.setTextureImageToPixelBuffer_colorBuffer(NSOpenGLPixelBuffer pixelBuffer,
int source)
* This call is a mirror of CGLTexImagePBuffer. |
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