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public interface OpenGLLibrary
JNA Wrapper for library OpenGL
This file was autogenerated by JNAerator,
a tool written by Olivier Chafik that uses a few opensource projects..
For help, please visit NativeLibs4Java, Rococoa, or JNA.
Nested Class Summary | |
---|---|
static class |
OpenGLLibrary._CGLContextObject
|
static class |
OpenGLLibrary._CGLPBufferObject
|
static class |
OpenGLLibrary._CGLPixelFormatObject
|
static class |
OpenGLLibrary._CGLRendererInfoObject
|
static interface |
OpenGLLibrary.CGLContextEnable
native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/CGLTypes.h enum values |
static interface |
OpenGLLibrary.CGLContextParameter
native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/CGLTypes.h enum values |
static interface |
OpenGLLibrary.CGLError
native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/CGLTypes.h enum values |
static interface |
OpenGLLibrary.CGLGlobalOption
native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/CGLTypes.h enum values |
static interface |
OpenGLLibrary.CGLPixelFormatAttribute
native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/CGLTypes.h enum values |
static interface |
OpenGLLibrary.CGLRendererProperty
native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/CGLTypes.h enum values |
static class |
OpenGLLibrary.GLvoid
|
Nested classes/interfaces inherited from interface com.sun.jna.Library |
---|
Library.Handler |
Field Summary | |
---|---|
static OpenGLLibrary |
INSTANCE
|
static String |
JNA_LIBRARY_NAME
|
static NativeLibrary |
JNA_NATIVE_LIB
|
Fields inherited from interface com.sun.jna.Library |
---|
OPTION_ALLOW_OBJECTS, OPTION_CALLING_CONVENTION, OPTION_FUNCTION_MAPPER, OPTION_INVOCATION_MAPPER, OPTION_STRUCTURE_ALIGNMENT, OPTION_TYPE_MAPPER |
Method Summary | |
---|---|
int |
CGLChoosePixelFormat(int[] attribs,
PointerByReference pix,
IntBuffer npix)
|
int |
CGLChoosePixelFormat(IntByReference attribs,
OpenGLLibrary._CGLPixelFormatObject[] pix,
IntByReference npix)
|
int |
CGLChoosePixelFormat(IntByReference attribs,
PointerByReference pix,
IntByReference npix)
Deprecated. use the safer methods #CGLChoosePixelFormat(/** and CGLChoosePixelFormat(com.sun.jna.ptr.IntByReference, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject[], com.sun.jna.ptr.IntByReference) instead |
int |
CGLClearDrawable(OpenGLLibrary._CGLContextObject ctx)
|
int |
CGLCopyContext(OpenGLLibrary._CGLContextObject src,
OpenGLLibrary._CGLContextObject dst,
int mask)
|
int |
CGLCreateContext(OpenGLLibrary._CGLPixelFormatObject pix,
OpenGLLibrary._CGLContextObject share,
OpenGLLibrary._CGLContextObject[] ctx)
|
int |
CGLCreateContext(OpenGLLibrary._CGLPixelFormatObject pix,
OpenGLLibrary._CGLContextObject share,
PointerByReference ctx)
Deprecated. use the safer method CGLCreateContext(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject[]) instead |
int |
CGLCreatePBuffer(int width,
int height,
int target,
int internalFormat,
int max_level,
OpenGLLibrary._CGLPBufferObject[] pbuffer)
|
int |
CGLCreatePBuffer(int width,
int height,
int target,
int internalFormat,
int max_level,
PointerByReference pbuffer)
|
int |
CGLDescribePBuffer(OpenGLLibrary._CGLPBufferObject obj,
IntBuffer width,
IntBuffer height,
IntBuffer target,
IntBuffer internalFormat,
IntBuffer mipmap)
|
int |
CGLDescribePBuffer(OpenGLLibrary._CGLPBufferObject obj,
IntByReference width,
IntByReference height,
IntByReference target,
IntByReference internalFormat,
IntByReference mipmap)
Deprecated. use the safer methods CGLDescribePBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer) and CGLDescribePBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference) instead |
int |
CGLDescribePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix,
int pix_num,
int attrib,
IntBuffer value)
|
int |
CGLDescribePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix,
int pix_num,
int attrib,
IntByReference value)
Deprecated. use the safer methods CGLDescribePixelFormat(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject, int, int, java.nio.IntBuffer) and CGLDescribePixelFormat(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject, int, int, com.sun.jna.ptr.IntByReference) instead |
int |
CGLDescribeRenderer(OpenGLLibrary._CGLRendererInfoObject rend,
int rend_num,
int prop,
IntBuffer value)
|
int |
CGLDescribeRenderer(OpenGLLibrary._CGLRendererInfoObject rend,
int rend_num,
int prop,
IntByReference value)
Deprecated. use the safer methods CGLDescribeRenderer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLRendererInfoObject, int, int, java.nio.IntBuffer) and CGLDescribeRenderer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLRendererInfoObject, int, int, com.sun.jna.ptr.IntByReference) instead |
int |
CGLDestroyContext(OpenGLLibrary._CGLContextObject ctx)
|
int |
CGLDestroyPBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)
|
int |
CGLDestroyPixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)
|
int |
CGLDestroyRendererInfo(OpenGLLibrary._CGLRendererInfoObject rend)
|
int |
CGLDisable(OpenGLLibrary._CGLContextObject ctx,
int pname)
|
int |
CGLEnable(OpenGLLibrary._CGLContextObject ctx,
int pname)
|
String |
CGLErrorString(int error)
* Convert an error code to a string Original signature : char* CGLErrorString(CGLError) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:125 |
int |
CGLFlushDrawable(OpenGLLibrary._CGLContextObject ctx)
|
int |
CGLGetContextRetainCount(OpenGLLibrary._CGLContextObject ctx)
Original signature : GLuint CGLGetContextRetainCount(CGLContextObj) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:49 |
OpenGLLibrary._CGLContextObject |
CGLGetCurrentContext()
Original signature : CGLContextObj CGLGetCurrentContext() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/CGLCurrent.h:18 |
int |
CGLGetGlobalOption(int pname,
IntBuffer params)
|
int |
CGLGetGlobalOption(int pname,
IntByReference params)
Deprecated. use the safer methods CGLGetGlobalOption(int, java.nio.IntBuffer) and CGLGetGlobalOption(int, com.sun.jna.ptr.IntByReference) instead |
int |
CGLGetOffScreen(OpenGLLibrary._CGLContextObject ctx,
IntBuffer width,
IntBuffer height,
IntBuffer rowbytes,
PointerByReference baseaddr)
|
int |
CGLGetOffScreen(OpenGLLibrary._CGLContextObject ctx,
IntByReference width,
IntByReference height,
IntByReference rowbytes,
PointerByReference baseaddr)
Deprecated. use the safer methods CGLGetOffScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, com.sun.jna.ptr.PointerByReference) and CGLGetOffScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.PointerByReference) instead |
int |
CGLGetOption(int pname,
IntBuffer param)
|
int |
CGLGetOption(int pname,
IntByReference param)
Deprecated. use the safer methods CGLGetOption(int, java.nio.IntBuffer) and CGLGetOption(int, com.sun.jna.ptr.IntByReference) instead |
int |
CGLGetParameter(OpenGLLibrary._CGLContextObject ctx,
int pname,
IntBuffer params)
|
int |
CGLGetParameter(OpenGLLibrary._CGLContextObject ctx,
int pname,
IntByReference params)
Deprecated. use the safer methods CGLGetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, java.nio.IntBuffer) and CGLGetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, com.sun.jna.ptr.IntByReference) instead |
int |
CGLGetPBuffer(OpenGLLibrary._CGLContextObject ctx,
OpenGLLibrary._CGLPBufferObject[] pbuffer,
IntBuffer face,
IntBuffer level,
IntBuffer screen)
|
int |
CGLGetPBuffer(OpenGLLibrary._CGLContextObject ctx,
OpenGLLibrary._CGLPBufferObject[] pbuffer,
IntByReference face,
IntByReference level,
IntByReference screen)
|
int |
CGLGetPBuffer(OpenGLLibrary._CGLContextObject ctx,
PointerByReference pbuffer,
IntByReference face,
IntByReference level,
IntByReference screen)
Deprecated. use the safer methods CGLGetPBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject[], java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer) and CGLGetPBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject[], com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference) instead |
int |
CGLGetPBufferRetainCount(OpenGLLibrary._CGLPBufferObject pbuffer)
Original signature : GLuint CGLGetPBufferRetainCount(CGLPBufferObj) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:61 |
OpenGLLibrary._CGLPixelFormatObject |
CGLGetPixelFormat(OpenGLLibrary._CGLContextObject ctx)
Original signature : CGLPixelFormatObj CGLGetPixelFormat(CGLContextObj) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:50 |
int |
CGLGetPixelFormatRetainCount(OpenGLLibrary._CGLPixelFormatObject pix)
Original signature : GLuint CGLGetPixelFormatRetainCount(CGLPixelFormatObj) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:32 |
void |
CGLGetVersion(IntBuffer majorvers,
IntBuffer minorvers)
* Version numbers Original signature : void CGLGetVersion(GLint*, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:120 |
void |
CGLGetVersion(IntByReference majorvers,
IntByReference minorvers)
Deprecated. use the safer methods CGLGetVersion(java.nio.IntBuffer, java.nio.IntBuffer) and CGLGetVersion(com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference) instead |
int |
CGLGetVirtualScreen(OpenGLLibrary._CGLContextObject ctx,
IntBuffer screen)
|
int |
CGLGetVirtualScreen(OpenGLLibrary._CGLContextObject ctx,
IntByReference screen)
Deprecated. use the safer methods CGLGetVirtualScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, java.nio.IntBuffer) and CGLGetVirtualScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, com.sun.jna.ptr.IntByReference) instead |
int |
CGLIsEnabled(OpenGLLibrary._CGLContextObject ctx,
int pname,
IntBuffer enable)
|
int |
CGLIsEnabled(OpenGLLibrary._CGLContextObject ctx,
int pname,
IntByReference enable)
Deprecated. use the safer methods CGLIsEnabled(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, java.nio.IntBuffer) and CGLIsEnabled(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, com.sun.jna.ptr.IntByReference) instead |
int |
CGLLockContext(OpenGLLibrary._CGLContextObject ctx)
|
int |
CGLQueryRendererInfo(int display_mask,
OpenGLLibrary._CGLRendererInfoObject[] rend,
IntByReference nrend)
|
int |
CGLQueryRendererInfo(int display_mask,
PointerByReference rend,
IntBuffer nrend)
|
int |
CGLQueryRendererInfo(int display_mask,
PointerByReference rend,
IntByReference nrend)
Deprecated. use the safer methods CGLQueryRendererInfo(int, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer) and CGLQueryRendererInfo(int, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLRendererInfoObject[], com.sun.jna.ptr.IntByReference) instead |
void |
CGLReleaseContext(OpenGLLibrary._CGLContextObject ctx)
Original signature : void CGLReleaseContext(CGLContextObj) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:48 |
void |
CGLReleasePBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)
Original signature : void CGLReleasePBuffer(CGLPBufferObj) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:60 |
void |
CGLReleasePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)
Original signature : void CGLReleasePixelFormat(CGLPixelFormatObj) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:30 |
OpenGLLibrary._CGLContextObject |
CGLRetainContext(OpenGLLibrary._CGLContextObject ctx)
Original signature : CGLContextObj CGLRetainContext(CGLContextObj) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:47 |
OpenGLLibrary._CGLPBufferObject |
CGLRetainPBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)
Original signature : CGLPBufferObj CGLRetainPBuffer(CGLPBufferObj) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:59 |
OpenGLLibrary._CGLPixelFormatObject |
CGLRetainPixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)
Original signature : CGLPixelFormatObj CGLRetainPixelFormat(CGLPixelFormatObj) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:31 |
int |
CGLSetCurrentContext(OpenGLLibrary._CGLContextObject ctx)
|
int |
CGLSetFullScreen(OpenGLLibrary._CGLContextObject ctx)
|
int |
CGLSetFullScreenOnDisplay(OpenGLLibrary._CGLContextObject ctx,
int display_mask)
|
int |
CGLSetGlobalOption(int pname,
int[] params)
|
int |
CGLSetGlobalOption(int pname,
IntByReference params)
Deprecated. use the safer methods CGLSetGlobalOption(int, int[]) and CGLSetGlobalOption(int, com.sun.jna.ptr.IntByReference) instead |
int |
CGLSetOffScreen(OpenGLLibrary._CGLContextObject ctx,
int width,
int height,
int rowbytes,
Pointer baseaddr)
|
int |
CGLSetOption(int pname,
int param)
|
int |
CGLSetParameter(OpenGLLibrary._CGLContextObject ctx,
int pname,
int[] params)
|
int |
CGLSetParameter(OpenGLLibrary._CGLContextObject ctx,
int pname,
IntByReference params)
Deprecated. use the safer methods CGLSetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, int[]) and CGLSetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, com.sun.jna.ptr.IntByReference) instead |
int |
CGLSetPBuffer(OpenGLLibrary._CGLContextObject ctx,
OpenGLLibrary._CGLPBufferObject pbuffer,
int face,
int level,
int screen)
|
int |
CGLSetVirtualScreen(OpenGLLibrary._CGLContextObject ctx,
int screen)
|
int |
CGLTexImagePBuffer(OpenGLLibrary._CGLContextObject ctx,
OpenGLLibrary._CGLPBufferObject pbuffer,
int source)
|
int |
CGLUnlockContext(OpenGLLibrary._CGLContextObject ctx)
|
void |
glAccum(int op,
float value)
Original signature : void glAccum(GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2418 |
void |
glActiveStencilFaceEXT(int face)
Original signature : void glActiveStencilFaceEXT(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3978 |
void |
glActiveTexture(int texture)
Original signature : void glActiveTexture(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2810 |
void |
glActiveTextureARB(int GLenum1)
Original signature : void glActiveTextureARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2959 |
void |
glAlphaFunc(int func,
float ref)
Original signature : void glAlphaFunc(GLenum, GLclampf) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2419 |
byte |
glAreTexturesResident(int n,
int[] textures,
ByteBuffer residences)
Original signature : GLboolean glAreTexturesResident(GLsizei, const GLuint*, GLboolean*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2420 |
byte |
glAreTexturesResident(int n,
IntByReference textures,
Pointer residences)
Deprecated. use the safer methods glAreTexturesResident(int, int[], java.nio.ByteBuffer) and glAreTexturesResident(int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
void |
glArrayElement(int i)
Original signature : void glArrayElement(GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2421 |
void |
glAttachObjectARB(Pointer containerObj,
Pointer obj)
Original signature : void glAttachObjectARB(GLhandleARB, GLhandleARB) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3348 |
void |
glAttachShader(int program,
int shader)
Original signature : void glAttachShader(GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2967 |
void |
glBegin(int mode)
Original signature : void glBegin(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2422 |
void |
glBeginConditionalRenderNV(int id,
int mode)
Original signature : void glBeginConditionalRenderNV(GLuint, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:5104 |
void |
glBeginQuery(int target,
int id)
Original signature : void glBeginQuery(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2899 |
void |
glBeginQueryARB(int target,
int id)
Original signature : void glBeginQueryARB(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3118 |
void |
glBeginTransformFeedbackEXT(int primitiveMode)
Original signature : void glBeginTransformFeedbackEXT(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4081 |
void |
glBindAttribLocation(int program,
int index,
ByteBuffer name)
Original signature : void glBindAttribLocation(GLuint, GLuint, const GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3003 |
void |
glBindAttribLocation(int program,
int index,
Pointer name)
Deprecated. use the safer methods glBindAttribLocation(int, int, java.nio.ByteBuffer) and glBindAttribLocation(int, int, com.sun.jna.Pointer) instead |
void |
glBindAttribLocationARB(Pointer programObj,
int index,
ByteBuffer name)
Original signature : void glBindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3389 |
void |
glBindAttribLocationARB(Pointer programObj,
int index,
Pointer name)
Deprecated. use the safer methods glBindAttribLocationARB(com.sun.jna.Pointer, int, java.nio.ByteBuffer) and glBindAttribLocationARB(com.sun.jna.Pointer, int, com.sun.jna.Pointer) instead |
void |
glBindBuffer(int target,
int buffer)
Original signature : void glBindBuffer(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2905 |
void |
glBindBufferARB(int target,
int buffer)
Original signature : void glBindBufferARB(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3409 |
void |
glBindBufferBaseEXT(int target,
int index,
int buffer)
Original signature : void glBindBufferBaseEXT(GLenum, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4080 |
void |
glBindBufferOffsetEXT(int target,
int index,
int buffer,
NativeLong offset)
Original signature : void glBindBufferOffsetEXT(GLenum, GLuint, GLuint, GLintptr) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4079 |
void |
glBindBufferRangeEXT(int target,
int index,
int buffer,
NativeLong offset,
NativeLong size)
Original signature : void glBindBufferRangeEXT(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4078 |
void |
glBindFragDataLocationEXT(int program,
int colorNumber,
ByteBuffer name)
Original signature : void glBindFragDataLocationEXT(GLuint, GLuint, const GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4197 |
void |
glBindFragDataLocationEXT(int program,
int colorNumber,
Pointer name)
Deprecated. use the safer methods glBindFragDataLocationEXT(int, int, java.nio.ByteBuffer) and glBindFragDataLocationEXT(int, int, com.sun.jna.Pointer) instead |
void |
glBindFramebufferEXT(int target,
int framebuffer)
Original signature : void glBindFramebufferEXT(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4025 |
void |
glBindProgramARB(int target,
int program)
Original signature : void glBindProgramARB(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3167 |
void |
glBindRenderbufferEXT(int target,
int renderbuffer)
Original signature : void glBindRenderbufferEXT(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4019 |
void |
glBindTexture(int target,
int texture)
Original signature : void glBindTexture(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2423 |
void |
glBindVertexArrayAPPLE(int id)
Original signature : void glBindVertexArrayAPPLE(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4245 |
void |
glBitmap(int width,
int height,
float xorig,
float yorig,
float xmove,
float ymove,
ByteBuffer bitmap)
Original signature : void glBitmap(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2424 |
void |
glBitmap(int width,
int height,
float xorig,
float yorig,
float xmove,
float ymove,
Pointer bitmap)
Deprecated. use the safer methods glBitmap(int, int, float, float, float, float, java.nio.ByteBuffer) and glBitmap(int, int, float, float, float, float, com.sun.jna.Pointer) instead |
void |
glBlendColor(float red,
float green,
float blue,
float alpha)
Original signature : void glBlendColor(GLclampf, GLclampf, GLclampf, GLclampf) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2425 |
void |
glBlendColorEXT()
Original signature : void glBlendColorEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3444 |
void |
glBlendEquation(int mode)
Original signature : void glBlendEquation(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2426 |
void |
glBlendEquationEXT(int GLenum1)
Original signature : void glBlendEquationEXT(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3596 |
void |
glBlendEquationSeparate(int modeRGB,
int modeAlpha)
Original signature : void glBlendEquationSeparate(GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2427 |
void |
glBlendEquationSeparateATI(int equationRGB,
int equationAlpha)
Original signature : void glBlendEquationSeparateATI(GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4368 |
void |
glBlendEquationSeparateEXT(int modeRGB,
int modeAlpha)
Original signature : void glBlendEquationSeparateEXT(GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3994 |
void |
glBlendFunc(int sfactor,
int dfactor)
Original signature : void glBlendFunc(GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2428 |
void |
glBlendFuncSeparate(int srcRGB,
int dstRGB,
int srcAlpha,
int dstAlpha)
Original signature : void glBlendFuncSeparate(GLenum, GLenum, GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2874 |
void |
glBlendFuncSeparateEXT(int GLenum1,
int GLenum2,
int GLenum3,
int GLenum4)
Original signature : void glBlendFuncSeparateEXT(GLenum, GLenum, GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3824 |
void |
glBlitFramebufferEXT(int srcX0,
int srcY0,
int srcX1,
int srcY1,
int dstX0,
int dstY0,
int dstX1,
int dstY1,
int mask,
int filter)
Original signature : void glBlitFramebufferEXT(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4042 |
void |
glBufferData(int target,
NativeLong size,
OpenGLLibrary.GLvoid data,
int usage)
Original signature : void glBufferData(GLenum, GLsizeiptr, const GLvoid*, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909 |
void |
glBufferDataARB(int target,
NativeLong size,
OpenGLLibrary.GLvoid data,
int usage)
Original signature : void glBufferDataARB(GLenum, GLsizeiptrARB, const GLvoid*, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3413 |
void |
glBufferParameteriAPPLE(int target,
int pname,
int param)
Original signature : void glBufferParameteriAPPLE(GLenum, GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4327 |
void |
glBufferSubData(int target,
NativeLong offset,
NativeLong size,
OpenGLLibrary.GLvoid data)
Original signature : void glBufferSubData(GLenum, GLintptr, GLsizeiptr, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2910 |
void |
glBufferSubDataARB(int target,
NativeLong offset,
NativeLong size,
OpenGLLibrary.GLvoid data)
Original signature : void glBufferSubDataARB(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3414 |
void |
glCallList(int list)
Original signature : void glCallList(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2429 |
void |
glCallLists(int n,
int type,
OpenGLLibrary.GLvoid lists)
Original signature : void glCallLists(GLsizei, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2430 |
int |
glCheckFramebufferStatusEXT(int target)
Original signature : GLenum glCheckFramebufferStatusEXT(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4028 |
void |
glClampColorARB(int target,
int clamp)
Original signature : void glClampColorARB(GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3436 |
void |
glClear(int mask)
Original signature : void glClear(GLbitfield) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2431 |
void |
glClearAccum(float red,
float green,
float blue,
float alpha)
Original signature : void glClearAccum(GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2432 |
void |
glClearColor(float red,
float green,
float blue,
float alpha)
Original signature : void glClearColor(GLclampf, GLclampf, GLclampf, GLclampf) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433 |
void |
glClearColorIiEXT(int r,
int g,
int b,
int a)
Original signature : void glClearColorIiEXT(GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4119 |
void |
glClearColorIuiEXT(int r,
int g,
int b,
int a)
Original signature : void glClearColorIuiEXT(GLuint, GLuint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4120 |
void |
glClearDepth(double depth)
Original signature : void glClearDepth(GLclampd) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2434 |
void |
glClearIndex(float c)
Original signature : void glClearIndex(GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2435 |
void |
glClearStencil(int s)
Original signature : void glClearStencil(GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2436 |
void |
glClientActiveTexture(int texture)
Original signature : void glClientActiveTexture(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2811 |
void |
glClientActiveTextureARB(int GLenum1)
Original signature : void glClientActiveTextureARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2960 |
void |
glClipPlane(int plane,
DoubleBuffer equation)
Original signature : void glClipPlane(GLenum, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2437 |
void |
glClipPlane(int plane,
DoubleByReference equation)
Deprecated. use the safer methods glClipPlane(int, java.nio.DoubleBuffer) and glClipPlane(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glColor3b(byte red,
byte green,
byte blue)
Original signature : void glColor3b(GLbyte, GLbyte, GLbyte) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2438 |
void |
glColor3bv(ByteBuffer v)
Original signature : void glColor3bv(const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2439 |
void |
glColor3bv(Pointer v)
Deprecated. use the safer methods glColor3bv(java.nio.ByteBuffer) and glColor3bv(com.sun.jna.Pointer) instead |
void |
glColor3d(double red,
double green,
double blue)
Original signature : void glColor3d(GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2440 |
void |
glColor3dv(DoubleBuffer v)
Original signature : void glColor3dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2441 |
void |
glColor3dv(DoubleByReference v)
Deprecated. use the safer methods glColor3dv(java.nio.DoubleBuffer) and glColor3dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glColor3f(float red,
float green,
float blue)
Original signature : void glColor3f(GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2442 |
void |
glColor3fv(FloatBuffer v)
Original signature : void glColor3fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2443 |
void |
glColor3fv(FloatByReference v)
Deprecated. use the safer methods glColor3fv(java.nio.FloatBuffer) and glColor3fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glColor3i(int red,
int green,
int blue)
Original signature : void glColor3i(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2444 |
void |
glColor3iv(int[] v)
Original signature : void glColor3iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2445 |
void |
glColor3iv(IntByReference v)
Deprecated. use the safer methods glColor3iv(int[]) and glColor3iv(com.sun.jna.ptr.IntByReference) instead |
void |
glColor3s(short red,
short green,
short blue)
Original signature : void glColor3s(GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2446 |
void |
glColor3sv(ShortBuffer v)
Original signature : void glColor3sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2447 |
void |
glColor3sv(ShortByReference v)
Deprecated. use the safer methods glColor3sv(java.nio.ShortBuffer) and glColor3sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glColor3ub(byte red,
byte green,
byte blue)
Original signature : void glColor3ub(GLubyte, GLubyte, GLubyte) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2448 |
void |
glColor3ubv(ByteBuffer v)
Original signature : void glColor3ubv(const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2449 |
void |
glColor3ubv(Pointer v)
Deprecated. use the safer methods glColor3ubv(java.nio.ByteBuffer) and glColor3ubv(com.sun.jna.Pointer) instead |
void |
glColor3ui(int red,
int green,
int blue)
Original signature : void glColor3ui(GLuint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2450 |
void |
glColor3uiv(int[] v)
Original signature : void glColor3uiv(const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2451 |
void |
glColor3uiv(IntByReference v)
Deprecated. use the safer methods glColor3uiv(int[]) and glColor3uiv(com.sun.jna.ptr.IntByReference) instead |
void |
glColor3us(short red,
short green,
short blue)
Original signature : void glColor3us(GLushort, GLushort, GLushort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2452 |
void |
glColor3usv(ShortBuffer v)
Original signature : void glColor3usv(const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2453 |
void |
glColor3usv(ShortByReference v)
Deprecated. use the safer methods glColor3usv(java.nio.ShortBuffer) and glColor3usv(com.sun.jna.ptr.ShortByReference) instead |
void |
glColor4b(byte red,
byte green,
byte blue,
byte alpha)
Original signature : void glColor4b(GLbyte, GLbyte, GLbyte, GLbyte) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454 |
void |
glColor4bv(ByteBuffer v)
Original signature : void glColor4bv(const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2455 |
void |
glColor4bv(Pointer v)
Deprecated. use the safer methods glColor4bv(java.nio.ByteBuffer) and glColor4bv(com.sun.jna.Pointer) instead |
void |
glColor4d(double red,
double green,
double blue,
double alpha)
Original signature : void glColor4d(GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456 |
void |
glColor4dv(DoubleBuffer v)
Original signature : void glColor4dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2457 |
void |
glColor4dv(DoubleByReference v)
Deprecated. use the safer methods glColor4dv(java.nio.DoubleBuffer) and glColor4dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glColor4f(float red,
float green,
float blue,
float alpha)
Original signature : void glColor4f(GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458 |
void |
glColor4fv(FloatBuffer v)
Original signature : void glColor4fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459 |
void |
glColor4fv(FloatByReference v)
Deprecated. use the safer methods glColor4fv(java.nio.FloatBuffer) and glColor4fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glColor4i(int red,
int green,
int blue,
int alpha)
Original signature : void glColor4i(GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460 |
void |
glColor4iv(int[] v)
Original signature : void glColor4iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461 |
void |
glColor4iv(IntByReference v)
Deprecated. use the safer methods glColor4iv(int[]) and glColor4iv(com.sun.jna.ptr.IntByReference) instead |
void |
glColor4s(short red,
short green,
short blue,
short alpha)
Original signature : void glColor4s(GLshort, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462 |
void |
glColor4sv(ShortBuffer v)
Original signature : void glColor4sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2463 |
void |
glColor4sv(ShortByReference v)
Deprecated. use the safer methods glColor4sv(java.nio.ShortBuffer) and glColor4sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
Original signature : void glColor4ub(GLubyte, GLubyte, GLubyte, GLubyte) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464 |
void |
glColor4ubv(ByteBuffer v)
Original signature : void glColor4ubv(const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465 |
void |
glColor4ubv(Pointer v)
Deprecated. use the safer methods glColor4ubv(java.nio.ByteBuffer) and glColor4ubv(com.sun.jna.Pointer) instead |
void |
glColor4ui(int red,
int green,
int blue,
int alpha)
Original signature : void glColor4ui(GLuint, GLuint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2466 |
void |
glColor4uiv(int[] v)
Original signature : void glColor4uiv(const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2467 |
void |
glColor4uiv(IntByReference v)
Deprecated. use the safer methods glColor4uiv(int[]) and glColor4uiv(com.sun.jna.ptr.IntByReference) instead |
void |
glColor4us(short red,
short green,
short blue,
short alpha)
Original signature : void glColor4us(GLushort, GLushort, GLushort, GLushort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468 |
void |
glColor4usv(ShortBuffer v)
Original signature : void glColor4usv(const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2469 |
void |
glColor4usv(ShortByReference v)
Deprecated. use the safer methods glColor4usv(java.nio.ShortBuffer) and glColor4usv(com.sun.jna.ptr.ShortByReference) instead |
void |
glColorMask(byte red,
byte green,
byte blue,
byte alpha)
Original signature : void glColorMask(GLboolean, GLboolean, GLboolean, GLboolean) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2470 |
void |
glColorMaskIndexedEXT(int index,
byte r,
byte g,
byte b,
byte a)
Original signature : void glColorMaskIndexedEXT(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4209 |
void |
glColorMaterial(int face,
int mode)
Original signature : void glColorMaterial(GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2471 |
void |
glColorPointer(int size,
int type,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glColorPointer(GLint, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472 |
void |
glColorSubTable(int target,
int start,
int count,
int format,
int type,
OpenGLLibrary.GLvoid data)
Original signature : void glColorSubTable(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2473 |
void |
glColorTable(int target,
int internalformat,
int width,
int format,
int type,
OpenGLLibrary.GLvoid table)
Original signature : void glColorTable(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2474 |
void |
glColorTableParameterfv(int target,
int pname,
FloatBuffer params)
Original signature : void glColorTableParameterfv(GLenum, GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2475 |
void |
glColorTableParameterfv(int target,
int pname,
FloatByReference params)
Deprecated. use the safer methods glColorTableParameterfv(int, int, java.nio.FloatBuffer) and glColorTableParameterfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glColorTableParameteriv(int target,
int pname,
int[] params)
Original signature : void glColorTableParameteriv(GLenum, GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2476 |
void |
glColorTableParameteriv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glColorTableParameteriv(int, int, int[]) and glColorTableParameteriv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glCompileShader(int shader)
Original signature : void glCompileShader(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2965 |
void |
glCompileShaderARB(Pointer shaderObj)
Original signature : void glCompileShaderARB(GLhandleARB) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3346 |
void |
glCompressedTexImage1D(int target,
int level,
int internalformat,
int width,
int border,
int imageSize,
OpenGLLibrary.GLvoid data)
Original signature : void glCompressedTexImage1D(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2804 |
void |
glCompressedTexImage1DARB(int GLenum1,
int GLint1,
int GLenum2,
int GLsizei1,
int GLint2,
int GLsizei2,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glCompressedTexImage1DARB(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3032 |
void |
glCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
OpenGLLibrary.GLvoid data)
Original signature : void glCompressedTexImage2D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2803 |
void |
glCompressedTexImage2DARB(int GLenum1,
int GLint1,
int GLenum2,
int GLsizei1,
int GLsizei2,
int GLint2,
int GLsizei3,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glCompressedTexImage2DARB(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3031 |
void |
glCompressedTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int imageSize,
OpenGLLibrary.GLvoid data)
Original signature : void glCompressedTexImage3D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2802 |
void |
glCompressedTexImage3DARB(int GLenum1,
int GLint1,
int GLenum2,
int GLsizei1,
int GLsizei2,
int GLsizei3,
int GLint2,
int GLsizei4,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glCompressedTexImage3DARB(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3030 |
void |
glCompressedTexSubImage1D(int target,
int level,
int xoffset,
int width,
int format,
int imageSize,
OpenGLLibrary.GLvoid data)
Original signature : void glCompressedTexSubImage1D(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2807 |
void |
glCompressedTexSubImage1DARB(int GLenum1,
int GLint1,
int GLint2,
int GLsizei1,
int GLenum2,
int GLsizei2,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glCompressedTexSubImage1DARB(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3035 |
void |
glCompressedTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
OpenGLLibrary.GLvoid data)
Original signature : void glCompressedTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2806 |
void |
glCompressedTexSubImage2DARB(int GLenum1,
int GLint1,
int GLint2,
int GLint3,
int GLsizei1,
int GLsizei2,
int GLenum2,
int GLsizei3,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glCompressedTexSubImage2DARB(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3034 |
void |
glCompressedTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int imageSize,
OpenGLLibrary.GLvoid data)
Original signature : void glCompressedTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2805 |
void |
glCompressedTexSubImage3DARB(int GLenum1,
int GLint1,
int GLint2,
int GLint3,
int GLint4,
int GLsizei1,
int GLsizei2,
int GLsizei3,
int GLenum2,
int GLsizei4,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glCompressedTexSubImage3DARB(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3033 |
void |
glConvolutionFilter1D(int target,
int internalformat,
int width,
int format,
int type,
OpenGLLibrary.GLvoid image)
Original signature : void glConvolutionFilter1D(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2477 |
void |
glConvolutionFilter2D(int target,
int internalformat,
int width,
int height,
int format,
int type,
OpenGLLibrary.GLvoid image)
Original signature : void glConvolutionFilter2D(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2478 |
void |
glConvolutionParameterf(int target,
int pname,
float params)
Original signature : void glConvolutionParameterf(GLenum, GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2479 |
void |
glConvolutionParameterfv(int target,
int pname,
FloatBuffer params)
Original signature : void glConvolutionParameterfv(GLenum, GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2480 |
void |
glConvolutionParameterfv(int target,
int pname,
FloatByReference params)
Deprecated. use the safer methods glConvolutionParameterfv(int, int, java.nio.FloatBuffer) and glConvolutionParameterfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glConvolutionParameteri(int target,
int pname,
int params)
Original signature : void glConvolutionParameteri(GLenum, GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2481 |
void |
glConvolutionParameteriv(int target,
int pname,
int[] params)
Original signature : void glConvolutionParameteriv(GLenum, GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2482 |
void |
glConvolutionParameteriv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glConvolutionParameteriv(int, int, int[]) and glConvolutionParameteriv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glCopyColorSubTable(int target,
int start,
int x,
int y,
int width)
Original signature : void glCopyColorSubTable(GLenum, GLsizei, GLint, GLint, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2483 |
void |
glCopyColorTable(int target,
int internalformat,
int x,
int y,
int width)
Original signature : void glCopyColorTable(GLenum, GLenum, GLint, GLint, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2484 |
void |
glCopyConvolutionFilter1D(int target,
int internalformat,
int x,
int y,
int width)
Original signature : void glCopyConvolutionFilter1D(GLenum, GLenum, GLint, GLint, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2485 |
void |
glCopyConvolutionFilter2D(int target,
int internalformat,
int x,
int y,
int width,
int height)
Original signature : void glCopyConvolutionFilter2D(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2486 |
void |
glCopyPixels(int x,
int y,
int width,
int height,
int type)
Original signature : void glCopyPixels(GLint, GLint, GLsizei, GLsizei, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2487 |
void |
glCopyTexImage1D(int target,
int level,
int internalformat,
int x,
int y,
int width,
int border)
Original signature : void glCopyTexImage1D(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2488 |
void |
glCopyTexImage2D(int target,
int level,
int internalformat,
int x,
int y,
int width,
int height,
int border)
Original signature : void glCopyTexImage2D(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2489 |
void |
glCopyTexSubImage1D(int target,
int level,
int xoffset,
int x,
int y,
int width)
Original signature : void glCopyTexSubImage1D(GLenum, GLint, GLint, GLint, GLint, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490 |
void |
glCopyTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int x,
int y,
int width,
int height)
Original signature : void glCopyTexSubImage2D(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2491 |
void |
glCopyTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int x,
int y,
int width,
int height)
Original signature : void glCopyTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2492 |
int |
glCreateProgram()
Original signature : GLuint glCreateProgram() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2966 |
Pointer |
glCreateProgramObjectARB()
Original signature : GLhandleARB glCreateProgramObjectARB() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3347 |
int |
glCreateShader(int type)
Original signature : GLuint glCreateShader(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2963 |
Pointer |
glCreateShaderObjectARB(int shaderType)
Original signature : GLhandleARB glCreateShaderObjectARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3344 |
void |
glCullFace(int mode)
Original signature : void glCullFace(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2493 |
void |
glDeleteBuffers(int n,
int[] buffers)
Original signature : void glDeleteBuffers(GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2906 |
void |
glDeleteBuffers(int n,
IntByReference buffers)
Deprecated. use the safer methods glDeleteBuffers(int, int[]) and glDeleteBuffers(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDeleteBuffersARB(int n,
int[] buffers)
Original signature : void glDeleteBuffersARB(GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3410 |
void |
glDeleteBuffersARB(int n,
IntByReference buffers)
Deprecated. use the safer methods glDeleteBuffersARB(int, int[]) and glDeleteBuffersARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDeleteFencesAPPLE(int n,
int[] fences)
Original signature : void glDeleteFencesAPPLE(GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4264 |
void |
glDeleteFencesAPPLE(int n,
IntByReference fences)
Deprecated. use the safer methods glDeleteFencesAPPLE(int, int[]) and glDeleteFencesAPPLE(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDeleteFramebuffersEXT(int n,
int[] framebuffers)
Original signature : void glDeleteFramebuffersEXT(GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4026 |
void |
glDeleteFramebuffersEXT(int n,
IntByReference framebuffers)
Deprecated. use the safer methods glDeleteFramebuffersEXT(int, int[]) and glDeleteFramebuffersEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDeleteLists(int list,
int range)
Original signature : void glDeleteLists(GLuint, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2494 |
void |
glDeleteObjectARB(Pointer obj)
Original signature : void glDeleteObjectARB(GLhandleARB) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3341 |
void |
glDeleteProgram(int program)
Original signature : void glDeleteProgram(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2970 |
void |
glDeleteProgramsARB(int n,
int[] programs)
Original signature : void glDeleteProgramsARB(GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3168 |
void |
glDeleteProgramsARB(int n,
IntByReference programs)
Deprecated. use the safer methods glDeleteProgramsARB(int, int[]) and glDeleteProgramsARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDeleteQueries(int n,
int[] ids)
Original signature : void glDeleteQueries(GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2897 |
void |
glDeleteQueries(int n,
IntByReference ids)
Deprecated. use the safer methods glDeleteQueries(int, int[]) and glDeleteQueries(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDeleteQueriesARB(int n,
int[] ids)
Original signature : void glDeleteQueriesARB(GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3116 |
void |
glDeleteQueriesARB(int n,
IntByReference ids)
Deprecated. use the safer methods glDeleteQueriesARB(int, int[]) and glDeleteQueriesARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDeleteRenderbuffersEXT(int n,
int[] renderbuffers)
Original signature : void glDeleteRenderbuffersEXT(GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4020 |
void |
glDeleteRenderbuffersEXT(int n,
IntByReference renderbuffers)
Deprecated. use the safer methods glDeleteRenderbuffersEXT(int, int[]) and glDeleteRenderbuffersEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDeleteShader(int shader)
Original signature : void glDeleteShader(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2961 |
void |
glDeleteTextures(int n,
int[] textures)
Original signature : void glDeleteTextures(GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495 |
void |
glDeleteTextures(int n,
IntByReference textures)
Deprecated. use the safer methods glDeleteTextures(int, int[]) and glDeleteTextures(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDeleteVertexArraysAPPLE(int n,
int[] ids)
Original signature : void glDeleteVertexArraysAPPLE(GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4246 |
void |
glDeleteVertexArraysAPPLE(int n,
IntByReference ids)
Deprecated. use the safer methods glDeleteVertexArraysAPPLE(int, int[]) and glDeleteVertexArraysAPPLE(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDepthBoundsEXT(double zmin,
double zmax)
Original signature : void glDepthBoundsEXT(GLclampd, GLclampd) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3986 |
void |
glDepthFunc(int func)
Original signature : void glDepthFunc(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2496 |
void |
glDepthMask(byte flag)
Original signature : void glDepthMask(GLboolean) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2497 |
void |
glDepthRange(double zNear,
double zFar)
Original signature : void glDepthRange(GLclampd, GLclampd) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498 |
void |
glDetachObjectARB(Pointer containerObj,
Pointer attachedObj)
Original signature : void glDetachObjectARB(GLhandleARB, GLhandleARB) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3343 |
void |
glDetachShader(int program,
int shader)
Original signature : void glDetachShader(GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2962 |
void |
glDisable(int cap)
Original signature : void glDisable(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2499 |
void |
glDisableClientState(int array)
Original signature : void glDisableClientState(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2500 |
void |
glDisableIndexedEXT(int target,
int index)
Original signature : void glDisableIndexedEXT(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4211 |
void |
glDisableVertexAttribAPPLE(int index,
int pname)
Original signature : void glDisableVertexAttribAPPLE(GLuint, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4313 |
void |
glDisableVertexAttribArray(int index)
Original signature : void glDisableVertexAttribArray(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956 |
void |
glDisableVertexAttribArrayARB(int index)
Original signature : void glDisableVertexAttribArrayARB(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3288 |
void |
glDrawArrays(int mode,
int first,
int count)
Original signature : void glDrawArrays(GLenum, GLint, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2501 |
void |
glDrawBuffer(int mode)
Original signature : void glDrawBuffer(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2502 |
void |
glDrawBuffers(int n,
int[] bufs)
Original signature : void glDrawBuffers(GLsizei, const GLenum*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 |
void |
glDrawBuffers(int n,
IntByReference bufs)
Deprecated. use the safer methods glDrawBuffers(int, int[]) and glDrawBuffers(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDrawBuffersARB(int n,
int[] bufs)
Original signature : void glDrawBuffersARB(GLsizei, const GLenum*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3428 |
void |
glDrawBuffersARB(int n,
IntByReference bufs)
Deprecated. use the safer methods glDrawBuffersARB(int, int[]) and glDrawBuffersARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glDrawElementArrayAPPLE(int mode,
int first,
int count)
Original signature : void glDrawElementArrayAPPLE(GLenum, GLint, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4283 |
void |
glDrawElements(int mode,
int count,
int type,
OpenGLLibrary.GLvoid indices)
Original signature : void glDrawElements(GLenum, GLsizei, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2503 |
void |
glDrawPixels(int width,
int height,
int format,
int type,
OpenGLLibrary.GLvoid pixels)
Original signature : void glDrawPixels(GLsizei, GLsizei, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2504 |
void |
glDrawRangeElementArrayAPPLE(int mode,
int start,
int end,
int first,
int count)
Original signature : void glDrawRangeElementArrayAPPLE(GLenum, GLuint, GLuint, GLint, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4284 |
void |
glDrawRangeElements(int mode,
int start,
int end,
int count,
int type,
OpenGLLibrary.GLvoid indices)
Original signature : void glDrawRangeElements(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2505 |
void |
glDrawRangeElementsEXT(int GLenum1,
int GLuint1,
int GLuint2,
int GLsizei1,
int GLenum2,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glDrawRangeElementsEXT(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3666 |
void |
glEdgeFlag(byte flag)
Original signature : void glEdgeFlag(GLboolean) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2506 |
void |
glEdgeFlagPointer(int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glEdgeFlagPointer(GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2507 |
void |
glEdgeFlagv(ByteBuffer flag)
Original signature : void glEdgeFlagv(const GLboolean*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508 |
void |
glEdgeFlagv(Pointer flag)
Deprecated. use the safer methods glEdgeFlagv(java.nio.ByteBuffer) and glEdgeFlagv(com.sun.jna.Pointer) instead |
void |
glElementPointerAPPLE(int type,
OpenGLLibrary.GLvoid pointer)
Original signature : void glElementPointerAPPLE(GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4282 |
void |
glEnable(int cap)
Original signature : void glEnable(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2509 |
void |
glEnableClientState(int array)
Original signature : void glEnableClientState(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2510 |
void |
glEnableIndexedEXT(int target,
int index)
Original signature : void glEnableIndexedEXT(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4210 |
void |
glEnableVertexAttribAPPLE(int index,
int pname)
Original signature : void glEnableVertexAttribAPPLE(GLuint, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4312 |
void |
glEnableVertexAttribArray(int index)
Original signature : void glEnableVertexAttribArray(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955 |
void |
glEnableVertexAttribArrayARB(int index)
Original signature : void glEnableVertexAttribArrayARB(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3289 |
void |
glEnd()
Original signature : void glEnd() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2511 |
void |
glEndConditionalRenderNV()
Original signature : void glEndConditionalRenderNV() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:5105 |
void |
glEndList()
Original signature : void glEndList() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2512 |
void |
glEndQuery(int target)
Original signature : void glEndQuery(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2900 |
void |
glEndQueryARB(int target)
Original signature : void glEndQueryARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3119 |
void |
glEndTransformFeedbackEXT()
Original signature : void glEndTransformFeedbackEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4082 |
void |
glEvalCoord1d(double u)
Original signature : void glEvalCoord1d(GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513 |
void |
glEvalCoord1dv(DoubleBuffer u)
Original signature : void glEvalCoord1dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2514 |
void |
glEvalCoord1dv(DoubleByReference u)
Deprecated. use the safer methods glEvalCoord1dv(java.nio.DoubleBuffer) and glEvalCoord1dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glEvalCoord1f(float u)
Original signature : void glEvalCoord1f(GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2515 |
void |
glEvalCoord1fv(FloatBuffer u)
Original signature : void glEvalCoord1fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2516 |
void |
glEvalCoord1fv(FloatByReference u)
Deprecated. use the safer methods glEvalCoord1fv(java.nio.FloatBuffer) and glEvalCoord1fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glEvalCoord2d(double u,
double v)
Original signature : void glEvalCoord2d(GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2517 |
void |
glEvalCoord2dv(DoubleBuffer u)
Original signature : void glEvalCoord2dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2518 |
void |
glEvalCoord2dv(DoubleByReference u)
Deprecated. use the safer methods glEvalCoord2dv(java.nio.DoubleBuffer) and glEvalCoord2dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glEvalCoord2f(float u,
float v)
Original signature : void glEvalCoord2f(GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2519 |
void |
glEvalCoord2fv(FloatBuffer u)
Original signature : void glEvalCoord2fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2520 |
void |
glEvalCoord2fv(FloatByReference u)
Deprecated. use the safer methods glEvalCoord2fv(java.nio.FloatBuffer) and glEvalCoord2fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glEvalMesh1(int mode,
int i1,
int i2)
Original signature : void glEvalMesh1(GLenum, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2521 |
void |
glEvalMesh2(int mode,
int i1,
int i2,
int j1,
int j2)
Original signature : void glEvalMesh2(GLenum, GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2522 |
void |
glEvalPoint1(int i)
Original signature : void glEvalPoint1(GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2523 |
void |
glEvalPoint2(int i,
int j)
Original signature : void glEvalPoint2(GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2524 |
void |
glFeedbackBuffer(int size,
int type,
FloatBuffer buffer)
Original signature : void glFeedbackBuffer(GLsizei, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2525 |
void |
glFeedbackBuffer(int size,
int type,
FloatByReference buffer)
Deprecated. use the safer methods glFeedbackBuffer(int, int, java.nio.FloatBuffer) and glFeedbackBuffer(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glFinish()
Original signature : void glFinish() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2526 |
void |
glFinishFenceAPPLE(int fence)
Original signature : void glFinishFenceAPPLE(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4268 |
void |
glFinishObjectAPPLE(int object,
int name)
Original signature : void glFinishObjectAPPLE(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4270 |
void |
glFinishRenderAPPLE()
Original signature : void glFinishRenderAPPLE() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4297 |
void |
glFlush()
Original signature : void glFlush() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2527 |
void |
glFlushMappedBufferRangeAPPLE(int target,
NativeLong offset,
NativeLong size)
Original signature : void glFlushMappedBufferRangeAPPLE(GLenum, GLintptr, GLsizeiptr) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4328 |
void |
glFlushRenderAPPLE()
Original signature : void glFlushRenderAPPLE() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4296 |
void |
glFlushVertexArrayRangeAPPLE(int length,
OpenGLLibrary.GLvoid pointer)
Original signature : void glFlushVertexArrayRangeAPPLE(GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4233 |
void |
glFogCoordd(double coord)
Original signature : void glFogCoordd(GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2847 |
void |
glFogCoorddEXT()
Original signature : void glFogCoorddEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3764 |
void |
glFogCoorddv(DoubleBuffer coord)
Original signature : void glFogCoorddv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2848 |
void |
glFogCoorddv(DoubleByReference coord)
Deprecated. use the safer methods glFogCoorddv(java.nio.DoubleBuffer) and glFogCoorddv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glFogCoorddvEXT(DoubleBuffer GLdoublePtr1)
Original signature : void glFogCoorddvEXT(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3765 |
void |
glFogCoorddvEXT(DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glFogCoorddvEXT(java.nio.DoubleBuffer) and glFogCoorddvEXT(com.sun.jna.ptr.DoubleByReference) instead |
void |
glFogCoordf(float coord)
Original signature : void glFogCoordf(GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2845 |
void |
glFogCoordfEXT()
Original signature : void glFogCoordfEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3762 |
void |
glFogCoordfv(FloatBuffer coord)
Original signature : void glFogCoordfv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2846 |
void |
glFogCoordfv(FloatByReference coord)
Deprecated. use the safer methods glFogCoordfv(java.nio.FloatBuffer) and glFogCoordfv(com.sun.jna.ptr.FloatByReference) instead |
void |
glFogCoordfvEXT(FloatBuffer GLfloatPtr1)
Original signature : void glFogCoordfvEXT(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3763 |
void |
glFogCoordfvEXT(FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glFogCoordfvEXT(java.nio.FloatBuffer) and glFogCoordfvEXT(com.sun.jna.ptr.FloatByReference) instead |
void |
glFogCoordPointer(int type,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glFogCoordPointer(GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2849 |
void |
glFogCoordPointerEXT(int GLenum1,
int GLsizei1,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glFogCoordPointerEXT(GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3766 |
void |
glFogf(int pname,
float param)
Original signature : void glFogf(GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2528 |
void |
glFogfv(int pname,
FloatBuffer params)
Original signature : void glFogfv(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2529 |
void |
glFogfv(int pname,
FloatByReference params)
Deprecated. use the safer methods glFogfv(int, java.nio.FloatBuffer) and glFogfv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glFogi(int pname,
int param)
Original signature : void glFogi(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530 |
void |
glFogiv(int pname,
int[] params)
Original signature : void glFogiv(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2531 |
void |
glFogiv(int pname,
IntByReference params)
Deprecated. use the safer methods glFogiv(int, int[]) and glFogiv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glFramebufferRenderbufferEXT(int target,
int attachment,
int renderbuffertarget,
int renderbuffer)
Original signature : void glFramebufferRenderbufferEXT(GLenum, GLenum, GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4032 |
void |
glFramebufferTexture1DEXT(int target,
int attachment,
int textarget,
int texture,
int level)
Original signature : void glFramebufferTexture1DEXT(GLenum, GLenum, GLenum, GLuint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4029 |
void |
glFramebufferTexture2DEXT(int target,
int attachment,
int textarget,
int texture,
int level)
Original signature : void glFramebufferTexture2DEXT(GLenum, GLenum, GLenum, GLuint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4030 |
void |
glFramebufferTexture3DEXT(int target,
int attachment,
int textarget,
int texture,
int level,
int zoffset)
Original signature : void glFramebufferTexture3DEXT(GLenum, GLenum, GLenum, GLuint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4031 |
void |
glFramebufferTextureEXT(int target,
int attachment,
int texture,
int level)
Original signature : void glFramebufferTextureEXT(GLenum, GLenum, GLuint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4062 |
void |
glFramebufferTextureFaceEXT(int target,
int attachment,
int texture,
int level,
int face)
Original signature : void glFramebufferTextureFaceEXT(GLenum, GLenum, GLuint, GLint, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4064 |
void |
glFramebufferTextureLayerEXT(int target,
int attachment,
int texture,
int level,
int layer)
Original signature : void glFramebufferTextureLayerEXT(GLenum, GLenum, GLuint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4063 |
void |
glFrontFace(int mode)
Original signature : void glFrontFace(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2532 |
void |
glFrustum(double left,
double right,
double bottom,
double top,
double zNear,
double zFar)
Original signature : void glFrustum(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2533 |
void |
glGenBuffers(int n,
IntBuffer buffers)
Original signature : void glGenBuffers(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2907 |
void |
glGenBuffers(int n,
IntByReference buffers)
Deprecated. use the safer methods glGenBuffers(int, java.nio.IntBuffer) and glGenBuffers(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGenBuffersARB(int n,
IntBuffer buffers)
Original signature : void glGenBuffersARB(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3411 |
void |
glGenBuffersARB(int n,
IntByReference buffers)
Deprecated. use the safer methods glGenBuffersARB(int, java.nio.IntBuffer) and glGenBuffersARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGenerateMipmapEXT(int target)
Original signature : void glGenerateMipmapEXT(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4034 |
void |
glGenFencesAPPLE(int n,
IntBuffer fences)
Original signature : void glGenFencesAPPLE(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4263 |
void |
glGenFencesAPPLE(int n,
IntByReference fences)
Deprecated. use the safer methods glGenFencesAPPLE(int, java.nio.IntBuffer) and glGenFencesAPPLE(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGenFramebuffersEXT(int n,
IntBuffer framebuffers)
Original signature : void glGenFramebuffersEXT(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4027 |
void |
glGenFramebuffersEXT(int n,
IntByReference framebuffers)
Deprecated. use the safer methods glGenFramebuffersEXT(int, java.nio.IntBuffer) and glGenFramebuffersEXT(int, com.sun.jna.ptr.IntByReference) instead |
int |
glGenLists(int range)
Original signature : GLuint glGenLists(GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2534 |
void |
glGenProgramsARB(int n,
IntBuffer programs)
Original signature : void glGenProgramsARB(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3169 |
void |
glGenProgramsARB(int n,
IntByReference programs)
Deprecated. use the safer methods glGenProgramsARB(int, java.nio.IntBuffer) and glGenProgramsARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGenQueries(int n,
IntBuffer ids)
Original signature : void glGenQueries(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2896 |
void |
glGenQueries(int n,
IntByReference ids)
Deprecated. use the safer methods glGenQueries(int, java.nio.IntBuffer) and glGenQueries(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGenQueriesARB(int n,
IntBuffer ids)
Original signature : void glGenQueriesARB(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3115 |
void |
glGenQueriesARB(int n,
IntByReference ids)
Deprecated. use the safer methods glGenQueriesARB(int, java.nio.IntBuffer) and glGenQueriesARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGenRenderbuffersEXT(int n,
IntBuffer renderbuffers)
Original signature : void glGenRenderbuffersEXT(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4021 |
void |
glGenRenderbuffersEXT(int n,
IntByReference renderbuffers)
Deprecated. use the safer methods glGenRenderbuffersEXT(int, java.nio.IntBuffer) and glGenRenderbuffersEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGenTextures(int n,
IntBuffer textures)
Original signature : void glGenTextures(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2535 |
void |
glGenTextures(int n,
IntByReference textures)
Deprecated. use the safer methods glGenTextures(int, java.nio.IntBuffer) and glGenTextures(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGenVertexArraysAPPLE(int n,
IntBuffer ids)
Original signature : void glGenVertexArraysAPPLE(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4247 |
void |
glGenVertexArraysAPPLE(int n,
IntByReference ids)
Deprecated. use the safer methods glGenVertexArraysAPPLE(int, java.nio.IntBuffer) and glGenVertexArraysAPPLE(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetActiveAttrib(int program,
int index,
int bufSize,
IntBuffer length,
IntBuffer size,
IntBuffer type,
ByteBuffer name)
Original signature : void glGetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3004 |
void |
glGetActiveAttrib(int program,
int index,
int bufSize,
IntByReference length,
IntByReference size,
IntByReference type,
Pointer name)
Deprecated. use the safer methods glGetActiveAttrib(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) and glGetActiveAttrib(int, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
void |
glGetActiveAttribARB(Pointer programObj,
int index,
int maxLength,
IntBuffer length,
IntBuffer size,
IntBuffer type,
ByteBuffer name)
Original signature : void glGetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLcharARB*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3390 |
void |
glGetActiveAttribARB(Pointer programObj,
int index,
int maxLength,
IntByReference length,
IntByReference size,
IntByReference type,
Pointer name)
Deprecated. use the safer methods glGetActiveAttribARB(com.sun.jna.Pointer, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) and glGetActiveAttribARB(com.sun.jna.Pointer, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
void |
glGetActiveUniform(int program,
int index,
int bufSize,
IntBuffer length,
IntBuffer size,
IntBuffer type,
ByteBuffer name)
Original signature : void glGetActiveUniform(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2999 |
void |
glGetActiveUniform(int program,
int index,
int bufSize,
IntByReference length,
IntByReference size,
IntByReference type,
Pointer name)
Deprecated. use the safer methods glGetActiveUniform(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) and glGetActiveUniform(int, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
void |
glGetActiveUniformARB(Pointer programObj,
int index,
int maxLength,
IntBuffer length,
IntBuffer size,
IntBuffer type,
ByteBuffer name)
Original signature : void glGetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLcharARB*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3376 |
void |
glGetActiveUniformARB(Pointer programObj,
int index,
int maxLength,
IntByReference length,
IntByReference size,
IntByReference type,
Pointer name)
Deprecated. use the safer methods glGetActiveUniformARB(com.sun.jna.Pointer, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) and glGetActiveUniformARB(com.sun.jna.Pointer, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
void |
glGetAttachedObjectsARB(Pointer containerObj,
int maxCount,
IntBuffer count,
PointerByReference obj)
Original signature : void glGetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei*, GLhandleARB*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3374 |
void |
glGetAttachedObjectsARB(Pointer containerObj,
int maxCount,
IntByReference count,
PointerByReference obj)
Deprecated. use the safer methods glGetAttachedObjectsARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, com.sun.jna.ptr.PointerByReference) and glGetAttachedObjectsARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.PointerByReference) instead |
void |
glGetAttachedShaders(int program,
int maxCount,
IntBuffer count,
IntBuffer shaders)
Original signature : void glGetAttachedShaders(GLuint, GLsizei, GLsizei*, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2995 |
void |
glGetAttachedShaders(int program,
int maxCount,
IntByReference count,
IntByReference shaders)
Deprecated. use the safer methods glGetAttachedShaders(int, int, java.nio.IntBuffer, java.nio.IntBuffer) and glGetAttachedShaders(int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference) instead |
int |
glGetAttribLocation(int program,
ByteBuffer name)
Original signature : GLint glGetAttribLocation(GLuint, const GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3005 |
int |
glGetAttribLocation(int program,
Pointer name)
Deprecated. use the safer methods glGetAttribLocation(int, java.nio.ByteBuffer) and glGetAttribLocation(int, com.sun.jna.Pointer) instead |
int |
glGetAttribLocationARB(Pointer programObj,
ByteBuffer name)
Original signature : GLint glGetAttribLocationARB(GLhandleARB, const GLcharARB*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3391 |
int |
glGetAttribLocationARB(Pointer programObj,
Pointer name)
Deprecated. use the safer methods glGetAttribLocationARB(com.sun.jna.Pointer, java.nio.ByteBuffer) and glGetAttribLocationARB(com.sun.jna.Pointer, com.sun.jna.Pointer) instead |
void |
glGetBooleanIndexedvEXT(int param,
int index,
ByteBuffer values)
Original signature : void glGetBooleanIndexedvEXT(GLenum, GLuint, GLboolean*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4094 |
void |
glGetBooleanIndexedvEXT(int param,
int index,
Pointer values)
Deprecated. use the safer methods glGetBooleanIndexedvEXT(int, int, java.nio.ByteBuffer) and glGetBooleanIndexedvEXT(int, int, com.sun.jna.Pointer) instead |
void |
glGetBooleanv(int pname,
ByteBuffer params)
Original signature : void glGetBooleanv(GLenum, GLboolean*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2536 |
void |
glGetBooleanv(int pname,
Pointer params)
Deprecated. use the safer methods glGetBooleanv(int, java.nio.ByteBuffer) and glGetBooleanv(int, com.sun.jna.Pointer) instead |
void |
glGetBufferParameteriv(int target,
int pname,
IntBuffer params)
Original signature : void glGetBufferParameteriv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2914 |
void |
glGetBufferParameteriv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetBufferParameteriv(int, int, java.nio.IntBuffer) and glGetBufferParameteriv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetBufferParameterivARB(int target,
int pname,
IntBuffer params)
Original signature : void glGetBufferParameterivARB(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3418 |
void |
glGetBufferParameterivARB(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetBufferParameterivARB(int, int, java.nio.IntBuffer) and glGetBufferParameterivARB(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetBufferPointerv(int target,
int pname,
PointerByReference params)
Original signature : void glGetBufferPointerv(GLenum, GLenum, GLvoid**) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2915 |
void |
glGetBufferPointervARB(int target,
int pname,
PointerByReference params)
Original signature : void glGetBufferPointervARB(GLenum, GLenum, GLvoid**) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3419 |
void |
glGetBufferSubData(int target,
NativeLong offset,
NativeLong size,
OpenGLLibrary.GLvoid data)
Original signature : void glGetBufferSubData(GLenum, GLintptr, GLsizeiptr, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2911 |
void |
glGetBufferSubDataARB(int target,
NativeLong offset,
NativeLong size,
OpenGLLibrary.GLvoid data)
Original signature : void glGetBufferSubDataARB(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3415 |
void |
glGetClipPlane(int plane,
DoubleBuffer equation)
Original signature : void glGetClipPlane(GLenum, GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2537 |
void |
glGetClipPlane(int plane,
DoubleByReference equation)
Deprecated. use the safer methods glGetClipPlane(int, java.nio.DoubleBuffer) and glGetClipPlane(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glGetColorTable(int target,
int format,
int type,
OpenGLLibrary.GLvoid table)
Original signature : void glGetColorTable(GLenum, GLenum, GLenum, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538 |
void |
glGetColorTableParameterfv(int target,
int pname,
FloatBuffer params)
Original signature : void glGetColorTableParameterfv(GLenum, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2539 |
void |
glGetColorTableParameterfv(int target,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetColorTableParameterfv(int, int, java.nio.FloatBuffer) and glGetColorTableParameterfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetColorTableParameteriv(int target,
int pname,
IntBuffer params)
Original signature : void glGetColorTableParameteriv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2540 |
void |
glGetColorTableParameteriv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetColorTableParameteriv(int, int, java.nio.IntBuffer) and glGetColorTableParameteriv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetCompressedTexImage(int target,
int lod,
OpenGLLibrary.GLvoid img)
Original signature : void glGetCompressedTexImage(GLenum, GLint, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2808 |
void |
glGetCompressedTexImageARB(int GLenum1,
int GLint1,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glGetCompressedTexImageARB(GLenum, GLint, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3036 |
void |
glGetConvolutionFilter(int target,
int format,
int type,
OpenGLLibrary.GLvoid image)
Original signature : void glGetConvolutionFilter(GLenum, GLenum, GLenum, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541 |
void |
glGetConvolutionParameterfv(int target,
int pname,
FloatBuffer params)
Original signature : void glGetConvolutionParameterfv(GLenum, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2542 |
void |
glGetConvolutionParameterfv(int target,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetConvolutionParameterfv(int, int, java.nio.FloatBuffer) and glGetConvolutionParameterfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetConvolutionParameteriv(int target,
int pname,
IntBuffer params)
Original signature : void glGetConvolutionParameteriv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2543 |
void |
glGetConvolutionParameteriv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetConvolutionParameteriv(int, int, java.nio.IntBuffer) and glGetConvolutionParameteriv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetDoublev(int pname,
DoubleBuffer params)
Original signature : void glGetDoublev(GLenum, GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2544 |
void |
glGetDoublev(int pname,
DoubleByReference params)
Deprecated. use the safer methods glGetDoublev(int, java.nio.DoubleBuffer) and glGetDoublev(int, com.sun.jna.ptr.DoubleByReference) instead |
int |
glGetError()
Original signature : GLenum glGetError() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2545 |
void |
glGetFloatv(int pname,
FloatBuffer params)
Original signature : void glGetFloatv(GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2546 |
void |
glGetFloatv(int pname,
FloatByReference params)
Deprecated. use the safer methods glGetFloatv(int, java.nio.FloatBuffer) and glGetFloatv(int, com.sun.jna.ptr.FloatByReference) instead |
int |
glGetFragDataLocationEXT(int program,
ByteBuffer name)
Original signature : GLint glGetFragDataLocationEXT(GLuint, const GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4198 |
int |
glGetFragDataLocationEXT(int program,
Pointer name)
Deprecated. use the safer methods glGetFragDataLocationEXT(int, java.nio.ByteBuffer) and glGetFragDataLocationEXT(int, com.sun.jna.Pointer) instead |
void |
glGetFramebufferAttachmentParameterivEXT(int target,
int attachment,
int pname,
IntBuffer params)
Original signature : void glGetFramebufferAttachmentParameterivEXT(GLenum, GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4033 |
void |
glGetFramebufferAttachmentParameterivEXT(int target,
int attachment,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetFramebufferAttachmentParameterivEXT(int, int, int, java.nio.IntBuffer) and glGetFramebufferAttachmentParameterivEXT(int, int, int, com.sun.jna.ptr.IntByReference) instead |
Pointer |
glGetHandleARB(int pname)
Original signature : GLhandleARB glGetHandleARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3342 |
void |
glGetHistogram(int target,
byte reset,
int format,
int type,
OpenGLLibrary.GLvoid values)
Original signature : void glGetHistogram(GLenum, GLboolean, GLenum, GLenum, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2547 |
void |
glGetHistogramParameterfv(int target,
int pname,
FloatBuffer params)
Original signature : void glGetHistogramParameterfv(GLenum, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2548 |
void |
glGetHistogramParameterfv(int target,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetHistogramParameterfv(int, int, java.nio.FloatBuffer) and glGetHistogramParameterfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetHistogramParameteriv(int target,
int pname,
IntBuffer params)
Original signature : void glGetHistogramParameteriv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2549 |
void |
glGetHistogramParameteriv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetHistogramParameteriv(int, int, java.nio.IntBuffer) and glGetHistogramParameteriv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetInfoLogARB(Pointer obj,
int maxLength,
IntBuffer length,
ByteBuffer infoLog)
Original signature : void glGetInfoLogARB(GLhandleARB, GLsizei, GLsizei*, GLcharARB*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3373 |
void |
glGetInfoLogARB(Pointer obj,
int maxLength,
IntByReference length,
Pointer infoLog)
Deprecated. use the safer methods glGetInfoLogARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, java.nio.ByteBuffer) and glGetInfoLogARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
void |
glGetIntegerIndexedvEXT(int param,
int index,
IntBuffer values)
Original signature : void glGetIntegerIndexedvEXT(GLenum, GLuint, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4093 |
void |
glGetIntegerIndexedvEXT(int param,
int index,
IntByReference values)
Deprecated. use the safer methods glGetIntegerIndexedvEXT(int, int, java.nio.IntBuffer) and glGetIntegerIndexedvEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetIntegerv(int pname,
IntBuffer params)
Original signature : void glGetIntegerv(GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2550 |
void |
glGetIntegerv(int pname,
IntByReference params)
Deprecated. use the safer methods glGetIntegerv(int, java.nio.IntBuffer) and glGetIntegerv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetLightfv(int light,
int pname,
FloatBuffer params)
Original signature : void glGetLightfv(GLenum, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2551 |
void |
glGetLightfv(int light,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetLightfv(int, int, java.nio.FloatBuffer) and glGetLightfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetLightiv(int light,
int pname,
IntBuffer params)
Original signature : void glGetLightiv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2552 |
void |
glGetLightiv(int light,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetLightiv(int, int, java.nio.IntBuffer) and glGetLightiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetMapdv(int target,
int query,
DoubleBuffer v)
Original signature : void glGetMapdv(GLenum, GLenum, GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2553 |
void |
glGetMapdv(int target,
int query,
DoubleByReference v)
Deprecated. use the safer methods glGetMapdv(int, int, java.nio.DoubleBuffer) and glGetMapdv(int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glGetMapfv(int target,
int query,
FloatBuffer v)
Original signature : void glGetMapfv(GLenum, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2554 |
void |
glGetMapfv(int target,
int query,
FloatByReference v)
Deprecated. use the safer methods glGetMapfv(int, int, java.nio.FloatBuffer) and glGetMapfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetMapiv(int target,
int query,
IntBuffer v)
Original signature : void glGetMapiv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2555 |
void |
glGetMapiv(int target,
int query,
IntByReference v)
Deprecated. use the safer methods glGetMapiv(int, int, java.nio.IntBuffer) and glGetMapiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetMaterialfv(int face,
int pname,
FloatBuffer params)
Original signature : void glGetMaterialfv(GLenum, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2556 |
void |
glGetMaterialfv(int face,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetMaterialfv(int, int, java.nio.FloatBuffer) and glGetMaterialfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetMaterialiv(int face,
int pname,
IntBuffer params)
Original signature : void glGetMaterialiv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557 |
void |
glGetMaterialiv(int face,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetMaterialiv(int, int, java.nio.IntBuffer) and glGetMaterialiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetMinmax(int target,
byte reset,
int format,
int type,
OpenGLLibrary.GLvoid values)
Original signature : void glGetMinmax(GLenum, GLboolean, GLenum, GLenum, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2558 |
void |
glGetMinmaxParameterfv(int target,
int pname,
FloatBuffer params)
Original signature : void glGetMinmaxParameterfv(GLenum, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2559 |
void |
glGetMinmaxParameterfv(int target,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetMinmaxParameterfv(int, int, java.nio.FloatBuffer) and glGetMinmaxParameterfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetMinmaxParameteriv(int target,
int pname,
IntBuffer params)
Original signature : void glGetMinmaxParameteriv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2560 |
void |
glGetMinmaxParameteriv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetMinmaxParameteriv(int, int, java.nio.IntBuffer) and glGetMinmaxParameteriv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetObjectParameterfvARB(Pointer obj,
int pname,
FloatBuffer params)
Original signature : void glGetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3371 |
void |
glGetObjectParameterfvARB(Pointer obj,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetObjectParameterfvARB(com.sun.jna.Pointer, int, java.nio.FloatBuffer) and glGetObjectParameterfvARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetObjectParameterivAPPLE(int objectType,
int name,
int pname,
IntBuffer params)
Original signature : void glGetObjectParameterivAPPLE(GLenum, GLuint, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4340 |
void |
glGetObjectParameterivAPPLE(int objectType,
int name,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetObjectParameterivAPPLE(int, int, int, java.nio.IntBuffer) and glGetObjectParameterivAPPLE(int, int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetObjectParameterivARB(Pointer obj,
int pname,
IntBuffer params)
Original signature : void glGetObjectParameterivARB(GLhandleARB, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3372 |
void |
glGetObjectParameterivARB(Pointer obj,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetObjectParameterivARB(com.sun.jna.Pointer, int, java.nio.IntBuffer) and glGetObjectParameterivARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetPixelMapfv(int map,
FloatBuffer values)
Original signature : void glGetPixelMapfv(GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2561 |
void |
glGetPixelMapfv(int map,
FloatByReference values)
Deprecated. use the safer methods glGetPixelMapfv(int, java.nio.FloatBuffer) and glGetPixelMapfv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetPixelMapuiv(int map,
IntBuffer values)
Original signature : void glGetPixelMapuiv(GLenum, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2562 |
void |
glGetPixelMapuiv(int map,
IntByReference values)
Deprecated. use the safer methods glGetPixelMapuiv(int, java.nio.IntBuffer) and glGetPixelMapuiv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetPixelMapusv(int map,
ShortBuffer values)
Original signature : void glGetPixelMapusv(GLenum, GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2563 |
void |
glGetPixelMapusv(int map,
ShortByReference values)
Deprecated. use the safer methods glGetPixelMapusv(int, java.nio.ShortBuffer) and glGetPixelMapusv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glGetPointerv(int pname,
PointerByReference params)
Original signature : void glGetPointerv(GLenum, GLvoid**) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2564 |
void |
glGetPolygonStipple(ByteBuffer mask)
Original signature : void glGetPolygonStipple(GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2565 |
void |
glGetPolygonStipple(Pointer mask)
Deprecated. use the safer methods glGetPolygonStipple(java.nio.ByteBuffer) and glGetPolygonStipple(com.sun.jna.Pointer) instead |
void |
glGetProgramEnvParameterdvARB(int target,
int index,
DoubleBuffer params)
Original signature : void glGetProgramEnvParameterdvARB(GLenum, GLuint, GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3181 |
void |
glGetProgramEnvParameterdvARB(int target,
int index,
DoubleByReference params)
Deprecated. use the safer methods glGetProgramEnvParameterdvARB(int, int, java.nio.DoubleBuffer) and glGetProgramEnvParameterdvARB(int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glGetProgramEnvParameterfvARB(int target,
int index,
FloatBuffer params)
Original signature : void glGetProgramEnvParameterfvARB(GLenum, GLuint, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3182 |
void |
glGetProgramEnvParameterfvARB(int target,
int index,
FloatByReference params)
Deprecated. use the safer methods glGetProgramEnvParameterfvARB(int, int, java.nio.FloatBuffer) and glGetProgramEnvParameterfvARB(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetProgramInfoLog(int program,
int bufSize,
IntBuffer length,
ByteBuffer infoLog)
Original signature : void glGetProgramInfoLog(GLuint, GLsizei, GLsizei*, GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2997 |
void |
glGetProgramInfoLog(int program,
int bufSize,
IntByReference length,
Pointer infoLog)
Deprecated. use the safer methods glGetProgramInfoLog(int, int, java.nio.IntBuffer, java.nio.ByteBuffer) and glGetProgramInfoLog(int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
void |
glGetProgramiv(int program,
int pname,
IntBuffer params)
Original signature : void glGetProgramiv(GLuint, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2994 |
void |
glGetProgramiv(int program,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetProgramiv(int, int, java.nio.IntBuffer) and glGetProgramiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetProgramivARB(int target,
int pname,
IntBuffer params)
Original signature : void glGetProgramivARB(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3194 |
void |
glGetProgramivARB(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetProgramivARB(int, int, java.nio.IntBuffer) and glGetProgramivARB(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetProgramLocalParameterdvARB(int target,
int index,
DoubleBuffer params)
Original signature : void glGetProgramLocalParameterdvARB(GLenum, GLuint, GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3188 |
void |
glGetProgramLocalParameterdvARB(int target,
int index,
DoubleByReference params)
Deprecated. use the safer methods glGetProgramLocalParameterdvARB(int, int, java.nio.DoubleBuffer) and glGetProgramLocalParameterdvARB(int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glGetProgramLocalParameterfvARB(int target,
int index,
FloatBuffer params)
Original signature : void glGetProgramLocalParameterfvARB(GLenum, GLuint, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3189 |
void |
glGetProgramLocalParameterfvARB(int target,
int index,
FloatByReference params)
Deprecated. use the safer methods glGetProgramLocalParameterfvARB(int, int, java.nio.FloatBuffer) and glGetProgramLocalParameterfvARB(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetProgramStringARB(int target,
int pname,
OpenGLLibrary.GLvoid string)
Original signature : void glGetProgramStringARB(GLenum, GLenum, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3192 |
void |
glGetQueryiv(int target,
int pname,
IntBuffer params)
Original signature : void glGetQueryiv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901 |
void |
glGetQueryiv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetQueryiv(int, int, java.nio.IntBuffer) and glGetQueryiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetQueryivARB(int target,
int pname,
IntBuffer params)
Original signature : void glGetQueryivARB(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3120 |
void |
glGetQueryivARB(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetQueryivARB(int, int, java.nio.IntBuffer) and glGetQueryivARB(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetQueryObjectiv(int id,
int pname,
IntBuffer params)
Original signature : void glGetQueryObjectiv(GLuint, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902 |
void |
glGetQueryObjectiv(int id,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetQueryObjectiv(int, int, java.nio.IntBuffer) and glGetQueryObjectiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetQueryObjectivARB(int id,
int pname,
IntBuffer params)
Original signature : void glGetQueryObjectivARB(GLuint, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3121 |
void |
glGetQueryObjectivARB(int id,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetQueryObjectivARB(int, int, java.nio.IntBuffer) and glGetQueryObjectivARB(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetQueryObjectuiv(int id,
int pname,
IntBuffer params)
Original signature : void glGetQueryObjectuiv(GLuint, GLenum, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2903 |
void |
glGetQueryObjectuiv(int id,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetQueryObjectuiv(int, int, java.nio.IntBuffer) and glGetQueryObjectuiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetQueryObjectuivARB(int id,
int pname,
IntBuffer params)
Original signature : void glGetQueryObjectuivARB(GLuint, GLenum, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3122 |
void |
glGetQueryObjectuivARB(int id,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetQueryObjectuivARB(int, int, java.nio.IntBuffer) and glGetQueryObjectuivARB(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetRenderbufferParameterivEXT(int target,
int pname,
IntBuffer params)
Original signature : void glGetRenderbufferParameterivEXT(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4023 |
void |
glGetRenderbufferParameterivEXT(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetRenderbufferParameterivEXT(int, int, java.nio.IntBuffer) and glGetRenderbufferParameterivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetSeparableFilter(int target,
int format,
int type,
OpenGLLibrary.GLvoid row,
OpenGLLibrary.GLvoid column,
OpenGLLibrary.GLvoid span)
Original signature : void glGetSeparableFilter(GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2566 |
void |
glGetShaderInfoLog(int shader,
int bufSize,
IntBuffer length,
ByteBuffer infoLog)
Original signature : void glGetShaderInfoLog(GLuint, GLsizei, GLsizei*, GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2996 |
void |
glGetShaderInfoLog(int shader,
int bufSize,
IntByReference length,
Pointer infoLog)
Deprecated. use the safer methods glGetShaderInfoLog(int, int, java.nio.IntBuffer, java.nio.ByteBuffer) and glGetShaderInfoLog(int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
void |
glGetShaderiv(int shader,
int pname,
IntBuffer params)
Original signature : void glGetShaderiv(GLuint, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2993 |
void |
glGetShaderiv(int shader,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetShaderiv(int, int, java.nio.IntBuffer) and glGetShaderiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetShaderSource(int shader,
int bufSize,
IntBuffer length,
ByteBuffer source)
Original signature : void glGetShaderSource(GLuint, GLsizei, GLsizei*, GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3002 |
void |
glGetShaderSource(int shader,
int bufSize,
IntByReference length,
Pointer source)
Deprecated. use the safer methods glGetShaderSource(int, int, java.nio.IntBuffer, java.nio.ByteBuffer) and glGetShaderSource(int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
void |
glGetShaderSourceARB(Pointer obj,
int maxLength,
IntBuffer length,
ByteBuffer source)
Original signature : void glGetShaderSourceARB(GLhandleARB, GLsizei, GLsizei*, GLcharARB*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3379 |
void |
glGetShaderSourceARB(Pointer obj,
int maxLength,
IntByReference length,
Pointer source)
Deprecated. use the safer methods glGetShaderSourceARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, java.nio.ByteBuffer) and glGetShaderSourceARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
Pointer |
glGetString(int name)
Original signature : GLubyte* glGetString(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2567 |
void |
glGetTexEnvfv(int target,
int pname,
FloatBuffer params)
Original signature : void glGetTexEnvfv(GLenum, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2568 |
void |
glGetTexEnvfv(int target,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetTexEnvfv(int, int, java.nio.FloatBuffer) and glGetTexEnvfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetTexEnviv(int target,
int pname,
IntBuffer params)
Original signature : void glGetTexEnviv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569 |
void |
glGetTexEnviv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetTexEnviv(int, int, java.nio.IntBuffer) and glGetTexEnviv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetTexGendv(int coord,
int pname,
DoubleBuffer params)
Original signature : void glGetTexGendv(GLenum, GLenum, GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2570 |
void |
glGetTexGendv(int coord,
int pname,
DoubleByReference params)
Deprecated. use the safer methods glGetTexGendv(int, int, java.nio.DoubleBuffer) and glGetTexGendv(int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glGetTexGenfv(int coord,
int pname,
FloatBuffer params)
Original signature : void glGetTexGenfv(GLenum, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2571 |
void |
glGetTexGenfv(int coord,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetTexGenfv(int, int, java.nio.FloatBuffer) and glGetTexGenfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetTexGeniv(int coord,
int pname,
IntBuffer params)
Original signature : void glGetTexGeniv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2572 |
void |
glGetTexGeniv(int coord,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetTexGeniv(int, int, java.nio.IntBuffer) and glGetTexGeniv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetTexImage(int target,
int level,
int format,
int type,
OpenGLLibrary.GLvoid pixels)
Original signature : void glGetTexImage(GLenum, GLint, GLenum, GLenum, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2573 |
void |
glGetTexLevelParameterfv(int target,
int level,
int pname,
FloatBuffer params)
Original signature : void glGetTexLevelParameterfv(GLenum, GLint, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2574 |
void |
glGetTexLevelParameterfv(int target,
int level,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetTexLevelParameterfv(int, int, int, java.nio.FloatBuffer) and glGetTexLevelParameterfv(int, int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetTexLevelParameteriv(int target,
int level,
int pname,
IntBuffer params)
Original signature : void glGetTexLevelParameteriv(GLenum, GLint, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2575 |
void |
glGetTexLevelParameteriv(int target,
int level,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetTexLevelParameteriv(int, int, int, java.nio.IntBuffer) and glGetTexLevelParameteriv(int, int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetTexParameterfv(int target,
int pname,
FloatBuffer params)
Original signature : void glGetTexParameterfv(GLenum, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2576 |
void |
glGetTexParameterfv(int target,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetTexParameterfv(int, int, java.nio.FloatBuffer) and glGetTexParameterfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetTexParameterIivEXT(int target,
int pname,
IntBuffer params)
Original signature : void glGetTexParameterIivEXT(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4123 |
void |
glGetTexParameterIivEXT(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetTexParameterIivEXT(int, int, java.nio.IntBuffer) and glGetTexParameterIivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetTexParameterIuivEXT(int target,
int pname,
IntBuffer params)
Original signature : void glGetTexParameterIuivEXT(GLenum, GLenum, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4124 |
void |
glGetTexParameterIuivEXT(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetTexParameterIuivEXT(int, int, java.nio.IntBuffer) and glGetTexParameterIuivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetTexParameteriv(int target,
int pname,
IntBuffer params)
Original signature : void glGetTexParameteriv(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2577 |
void |
glGetTexParameteriv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetTexParameteriv(int, int, java.nio.IntBuffer) and glGetTexParameteriv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetTexParameterPointervAPPLE(int target,
int pname,
PointerByReference params)
Original signature : void glGetTexParameterPointervAPPLE(GLenum, GLenum, GLvoid**) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4222 |
void |
glGetTransformFeedbackVaryingEXT(int program,
int index,
int bufSize,
IntBuffer length,
IntBuffer size,
IntBuffer type,
ByteBuffer name)
Original signature : void glGetTransformFeedbackVaryingEXT(GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4084 |
void |
glGetTransformFeedbackVaryingEXT(int program,
int index,
int bufSize,
IntByReference length,
IntByReference size,
IntByReference type,
Pointer name)
Deprecated. use the safer methods glGetTransformFeedbackVaryingEXT(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) and glGetTransformFeedbackVaryingEXT(int, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer) instead |
int |
glGetUniformBufferSizeEXT(int program,
int location)
Original signature : GLint glGetUniformBufferSizeEXT(GLuint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4105 |
void |
glGetUniformfv(int program,
int location,
FloatBuffer params)
Original signature : void glGetUniformfv(GLuint, GLint, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3000 |
void |
glGetUniformfv(int program,
int location,
FloatByReference params)
Deprecated. use the safer methods glGetUniformfv(int, int, java.nio.FloatBuffer) and glGetUniformfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetUniformfvARB(Pointer programObj,
int location,
FloatBuffer params)
Original signature : void glGetUniformfvARB(GLhandleARB, GLint, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3377 |
void |
glGetUniformfvARB(Pointer programObj,
int location,
FloatByReference params)
Deprecated. use the safer methods glGetUniformfvARB(com.sun.jna.Pointer, int, java.nio.FloatBuffer) and glGetUniformfvARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetUniformiv(int program,
int location,
IntBuffer params)
Original signature : void glGetUniformiv(GLuint, GLint, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3001 |
void |
glGetUniformiv(int program,
int location,
IntByReference params)
Deprecated. use the safer methods glGetUniformiv(int, int, java.nio.IntBuffer) and glGetUniformiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetUniformivARB(Pointer programObj,
int location,
IntBuffer params)
Original signature : void glGetUniformivARB(GLhandleARB, GLint, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3378 |
void |
glGetUniformivARB(Pointer programObj,
int location,
IntByReference params)
Deprecated. use the safer methods glGetUniformivARB(com.sun.jna.Pointer, int, java.nio.IntBuffer) and glGetUniformivARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.IntByReference) instead |
int |
glGetUniformLocation(int program,
ByteBuffer name)
Original signature : GLint glGetUniformLocation(GLuint, const GLchar*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2998 |
int |
glGetUniformLocation(int program,
Pointer name)
Deprecated. use the safer methods glGetUniformLocation(int, java.nio.ByteBuffer) and glGetUniformLocation(int, com.sun.jna.Pointer) instead |
int |
glGetUniformLocationARB(Pointer programObj,
ByteBuffer name)
Original signature : GLint glGetUniformLocationARB(GLhandleARB, const GLcharARB*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3375 |
int |
glGetUniformLocationARB(Pointer programObj,
Pointer name)
Deprecated. use the safer methods glGetUniformLocationARB(com.sun.jna.Pointer, java.nio.ByteBuffer) and glGetUniformLocationARB(com.sun.jna.Pointer, com.sun.jna.Pointer) instead |
NativeLong |
glGetUniformOffsetEXT(int program,
int location)
Original signature : GLintptr glGetUniformOffsetEXT(GLuint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4106 |
void |
glGetUniformuivEXT(int program,
int location,
IntBuffer params)
Original signature : void glGetUniformuivEXT(GLuint, GLint, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4196 |
void |
glGetUniformuivEXT(int program,
int location,
IntByReference params)
Deprecated. use the safer methods glGetUniformuivEXT(int, int, java.nio.IntBuffer) and glGetUniformuivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetVertexAttribdv(int index,
int pname,
DoubleBuffer params)
Original signature : void glGetVertexAttribdv(GLuint, GLenum, GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2957 |
void |
glGetVertexAttribdv(int index,
int pname,
DoubleByReference params)
Deprecated. use the safer methods glGetVertexAttribdv(int, int, java.nio.DoubleBuffer) and glGetVertexAttribdv(int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glGetVertexAttribdvARB(int index,
int pname,
DoubleBuffer params)
Original signature : void glGetVertexAttribdvARB(GLuint, GLenum, GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3292 |
void |
glGetVertexAttribdvARB(int index,
int pname,
DoubleByReference params)
Deprecated. use the safer methods glGetVertexAttribdvARB(int, int, java.nio.DoubleBuffer) and glGetVertexAttribdvARB(int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glGetVertexAttribfv(int index,
int pname,
FloatBuffer params)
Original signature : void glGetVertexAttribfv(GLuint, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2958 |
void |
glGetVertexAttribfv(int index,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetVertexAttribfv(int, int, java.nio.FloatBuffer) and glGetVertexAttribfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetVertexAttribfvARB(int index,
int pname,
FloatBuffer params)
Original signature : void glGetVertexAttribfvARB(GLuint, GLenum, GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3293 |
void |
glGetVertexAttribfvARB(int index,
int pname,
FloatByReference params)
Deprecated. use the safer methods glGetVertexAttribfvARB(int, int, java.nio.FloatBuffer) and glGetVertexAttribfvARB(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glGetVertexAttribIivEXT(int index,
int pname,
IntBuffer params)
Original signature : void glGetVertexAttribIivEXT(GLuint, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4186 |
void |
glGetVertexAttribIivEXT(int index,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetVertexAttribIivEXT(int, int, java.nio.IntBuffer) and glGetVertexAttribIivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetVertexAttribIuivEXT(int index,
int pname,
IntBuffer params)
Original signature : void glGetVertexAttribIuivEXT(GLuint, GLenum, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4187 |
void |
glGetVertexAttribIuivEXT(int index,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetVertexAttribIuivEXT(int, int, java.nio.IntBuffer) and glGetVertexAttribIuivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetVertexAttribiv(int index,
int pname,
IntBuffer params)
Original signature : void glGetVertexAttribiv(GLuint, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2959 |
void |
glGetVertexAttribiv(int index,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetVertexAttribiv(int, int, java.nio.IntBuffer) and glGetVertexAttribiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetVertexAttribivARB(int index,
int pname,
IntBuffer params)
Original signature : void glGetVertexAttribivARB(GLuint, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3294 |
void |
glGetVertexAttribivARB(int index,
int pname,
IntByReference params)
Deprecated. use the safer methods glGetVertexAttribivARB(int, int, java.nio.IntBuffer) and glGetVertexAttribivARB(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glGetVertexAttribPointerv(int index,
int pname,
PointerByReference pointer)
Original signature : void glGetVertexAttribPointerv(GLuint, GLenum, GLvoid**) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960 |
void |
glGetVertexAttribPointervARB(int index,
int pname,
PointerByReference pointer)
Original signature : void glGetVertexAttribPointervARB(GLuint, GLenum, GLvoid**) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3291 |
void |
glHint(int target,
int mode)
Original signature : void glHint(GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2578 |
void |
glHistogram(int target,
int width,
int internalformat,
byte sink)
Original signature : void glHistogram(GLenum, GLsizei, GLenum, GLboolean) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2579 |
void |
glIndexd(double c)
Original signature : void glIndexd(GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2582 |
void |
glIndexdv(DoubleBuffer c)
Original signature : void glIndexdv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2583 |
void |
glIndexdv(DoubleByReference c)
Deprecated. use the safer methods glIndexdv(java.nio.DoubleBuffer) and glIndexdv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glIndexf(float c)
Original signature : void glIndexf(GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2584 |
void |
glIndexfv(FloatBuffer c)
Original signature : void glIndexfv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2585 |
void |
glIndexfv(FloatByReference c)
Deprecated. use the safer methods glIndexfv(java.nio.FloatBuffer) and glIndexfv(com.sun.jna.ptr.FloatByReference) instead |
void |
glIndexi(int c)
Original signature : void glIndexi(GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2586 |
void |
glIndexiv(int[] c)
Original signature : void glIndexiv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2587 |
void |
glIndexiv(IntByReference c)
Deprecated. use the safer methods glIndexiv(int[]) and glIndexiv(com.sun.jna.ptr.IntByReference) instead |
void |
glIndexMask(int mask)
Original signature : void glIndexMask(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2580 |
void |
glIndexPointer(int type,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glIndexPointer(GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2581 |
void |
glIndexs(short c)
Original signature : void glIndexs(GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2588 |
void |
glIndexsv(ShortBuffer c)
Original signature : void glIndexsv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2589 |
void |
glIndexsv(ShortByReference c)
Deprecated. use the safer methods glIndexsv(java.nio.ShortBuffer) and glIndexsv(com.sun.jna.ptr.ShortByReference) instead |
void |
glIndexub(byte c)
Original signature : void glIndexub(GLubyte) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2590 |
void |
glIndexubv(ByteBuffer c)
Original signature : void glIndexubv(const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2591 |
void |
glIndexubv(Pointer c)
Deprecated. use the safer methods glIndexubv(java.nio.ByteBuffer) and glIndexubv(com.sun.jna.Pointer) instead |
void |
glInitNames()
Original signature : void glInitNames() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2592 |
void |
glInterleavedArrays(int format,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glInterleavedArrays(GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2593 |
byte |
glIsBuffer(int buffer)
Original signature : GLboolean glIsBuffer(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 |
byte |
glIsBufferARB(int buffer)
Original signature : GLboolean glIsBufferARB(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3412 |
byte |
glIsEnabled(int cap)
Original signature : GLboolean glIsEnabled(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2594 |
byte |
glIsEnabledIndexedEXT(int target,
int index)
Original signature : GLboolean glIsEnabledIndexedEXT(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4212 |
byte |
glIsFenceAPPLE(int fence)
Original signature : GLboolean glIsFenceAPPLE(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4266 |
byte |
glIsFramebufferEXT(int framebuffer)
Original signature : GLboolean glIsFramebufferEXT(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4024 |
byte |
glIsList(int list)
Original signature : GLboolean glIsList(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2595 |
byte |
glIsProgram(int program)
Original signature : GLboolean glIsProgram(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2992 |
byte |
glIsProgramARB(int program)
Original signature : GLboolean glIsProgramARB(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3170 |
byte |
glIsQuery(int id)
Original signature : GLboolean glIsQuery(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2898 |
byte |
glIsQueryARB(int id)
Original signature : GLboolean glIsQueryARB(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3117 |
byte |
glIsRenderbufferEXT(int renderbuffer)
Original signature : GLboolean glIsRenderbufferEXT(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4018 |
byte |
glIsShader(int shader)
Original signature : GLboolean glIsShader(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2991 |
byte |
glIsTexture(int texture)
Original signature : GLboolean glIsTexture(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2596 |
byte |
glIsVertexArrayAPPLE(int id)
Original signature : GLboolean glIsVertexArrayAPPLE(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4248 |
byte |
glIsVertexAttribEnabledAPPLE(int index,
int pname)
Original signature : GLboolean glIsVertexAttribEnabledAPPLE(GLuint, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4314 |
void |
glLightf(int light,
int pname,
float param)
Original signature : void glLightf(GLenum, GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2601 |
void |
glLightfv(int light,
int pname,
FloatBuffer params)
Original signature : void glLightfv(GLenum, GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2602 |
void |
glLightfv(int light,
int pname,
FloatByReference params)
Deprecated. use the safer methods glLightfv(int, int, java.nio.FloatBuffer) and glLightfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glLighti(int light,
int pname,
int param)
Original signature : void glLighti(GLenum, GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2603 |
void |
glLightiv(int light,
int pname,
int[] params)
Original signature : void glLightiv(GLenum, GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2604 |
void |
glLightiv(int light,
int pname,
IntByReference params)
Deprecated. use the safer methods glLightiv(int, int, int[]) and glLightiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glLightModelf(int pname,
float param)
Original signature : void glLightModelf(GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2597 |
void |
glLightModelfv(int pname,
FloatBuffer params)
Original signature : void glLightModelfv(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2598 |
void |
glLightModelfv(int pname,
FloatByReference params)
Deprecated. use the safer methods glLightModelfv(int, java.nio.FloatBuffer) and glLightModelfv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glLightModeli(int pname,
int param)
Original signature : void glLightModeli(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2599 |
void |
glLightModeliv(int pname,
int[] params)
Original signature : void glLightModeliv(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2600 |
void |
glLightModeliv(int pname,
IntByReference params)
Deprecated. use the safer methods glLightModeliv(int, int[]) and glLightModeliv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glLineStipple(int factor,
short pattern)
Original signature : void glLineStipple(GLint, GLushort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2605 |
void |
glLineWidth(float width)
Original signature : void glLineWidth(GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2606 |
void |
glLinkProgram(int program)
Original signature : void glLinkProgram(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2968 |
void |
glLinkProgramARB(Pointer programObj)
Original signature : void glLinkProgramARB(GLhandleARB) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3349 |
void |
glListBase(int base)
Original signature : void glListBase(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2607 |
void |
glLoadIdentity()
Original signature : void glLoadIdentity() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2608 |
void |
glLoadMatrixd(DoubleBuffer m)
Original signature : void glLoadMatrixd(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2609 |
void |
glLoadMatrixd(DoubleByReference m)
Deprecated. use the safer methods glLoadMatrixd(java.nio.DoubleBuffer) and glLoadMatrixd(com.sun.jna.ptr.DoubleByReference) instead |
void |
glLoadMatrixf(FloatBuffer m)
Original signature : void glLoadMatrixf(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610 |
void |
glLoadMatrixf(FloatByReference m)
Deprecated. use the safer methods glLoadMatrixf(java.nio.FloatBuffer) and glLoadMatrixf(com.sun.jna.ptr.FloatByReference) instead |
void |
glLoadName(int name)
Original signature : void glLoadName(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2611 |
void |
glLoadTransposeMatrixd(DoubleBuffer m)
Original signature : void glLoadTransposeMatrixd(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2798 |
void |
glLoadTransposeMatrixd(DoubleByReference m)
Deprecated. use the safer methods glLoadTransposeMatrixd(java.nio.DoubleBuffer) and glLoadTransposeMatrixd(com.sun.jna.ptr.DoubleByReference) instead |
void |
glLoadTransposeMatrixdARB(DoubleBuffer GLdoublePtr1)
Original signature : void glLoadTransposeMatrixdARB(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3004 |
void |
glLoadTransposeMatrixdARB(DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glLoadTransposeMatrixdARB(java.nio.DoubleBuffer) and glLoadTransposeMatrixdARB(com.sun.jna.ptr.DoubleByReference) instead |
void |
glLoadTransposeMatrixf(FloatBuffer m)
Original signature : void glLoadTransposeMatrixf(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2797 |
void |
glLoadTransposeMatrixf(FloatByReference m)
Deprecated. use the safer methods glLoadTransposeMatrixf(java.nio.FloatBuffer) and glLoadTransposeMatrixf(com.sun.jna.ptr.FloatByReference) instead |
void |
glLoadTransposeMatrixfARB(FloatBuffer GLfloatPtr1)
Original signature : void glLoadTransposeMatrixfARB(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3003 |
void |
glLoadTransposeMatrixfARB(FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glLoadTransposeMatrixfARB(java.nio.FloatBuffer) and glLoadTransposeMatrixfARB(com.sun.jna.ptr.FloatByReference) instead |
void |
glLockArraysEXT(int GLint1,
int GLsizei1)
Original signature : void glLockArraysEXT(GLint, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3647 |
void |
glLogicOp(int opcode)
Original signature : void glLogicOp(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2612 |
void |
glMap1d(int target,
double u1,
double u2,
int stride,
int order,
DoubleBuffer points)
Original signature : void glMap1d(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2613 |
void |
glMap1d(int target,
double u1,
double u2,
int stride,
int order,
DoubleByReference points)
Deprecated. use the safer methods glMap1d(int, double, double, int, int, java.nio.DoubleBuffer) and glMap1d(int, double, double, int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMap1f(int target,
float u1,
float u2,
int stride,
int order,
FloatBuffer points)
Original signature : void glMap1f(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2614 |
void |
glMap1f(int target,
float u1,
float u2,
int stride,
int order,
FloatByReference points)
Deprecated. use the safer methods glMap1f(int, float, float, int, int, java.nio.FloatBuffer) and glMap1f(int, float, float, int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMap2d(int target,
double u1,
double u2,
int ustride,
int uorder,
double v1,
double v2,
int vstride,
int vorder,
DoubleBuffer points)
Original signature : void glMap2d(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615 |
void |
glMap2d(int target,
double u1,
double u2,
int ustride,
int uorder,
double v1,
double v2,
int vstride,
int vorder,
DoubleByReference points)
Deprecated. use the safer methods glMap2d(int, double, double, int, int, double, double, int, int, java.nio.DoubleBuffer) and glMap2d(int, double, double, int, int, double, double, int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMap2f(int target,
float u1,
float u2,
int ustride,
int uorder,
float v1,
float v2,
int vstride,
int vorder,
FloatBuffer points)
Original signature : void glMap2f(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616 |
void |
glMap2f(int target,
float u1,
float u2,
int ustride,
int uorder,
float v1,
float v2,
int vstride,
int vorder,
FloatByReference points)
Deprecated. use the safer methods glMap2f(int, float, float, int, int, float, float, int, int, java.nio.FloatBuffer) and glMap2f(int, float, float, int, int, float, float, int, int, com.sun.jna.ptr.FloatByReference) instead |
Pointer |
glMapBuffer(int target,
int access)
Original signature : GLvoid* glMapBuffer(GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2912 |
Pointer |
glMapBufferARB(int target,
int access)
Original signature : GLvoid* glMapBufferARB(GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3416 |
void |
glMapGrid1d(int un,
double u1,
double u2)
Original signature : void glMapGrid1d(GLint, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2617 |
void |
glMapGrid1f(int un,
float u1,
float u2)
Original signature : void glMapGrid1f(GLint, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2618 |
void |
glMapGrid2d(int un,
double u1,
double u2,
int vn,
double v1,
double v2)
Original signature : void glMapGrid2d(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2619 |
void |
glMapGrid2f(int un,
float u1,
float u2,
int vn,
float v1,
float v2)
Original signature : void glMapGrid2f(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2620 |
void |
glMapVertexAttrib1dAPPLE(int index,
int size,
double u1,
double u2,
int stride,
int order,
DoubleBuffer points)
Original signature : void glMapVertexAttrib1dAPPLE(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4315 |
void |
glMapVertexAttrib1dAPPLE(int index,
int size,
double u1,
double u2,
int stride,
int order,
DoubleByReference points)
Deprecated. use the safer methods glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, java.nio.DoubleBuffer) and glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMapVertexAttrib1fAPPLE(int index,
int size,
float u1,
float u2,
int stride,
int order,
FloatBuffer points)
Original signature : void glMapVertexAttrib1fAPPLE(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4316 |
void |
glMapVertexAttrib1fAPPLE(int index,
int size,
float u1,
float u2,
int stride,
int order,
FloatByReference points)
Deprecated. use the safer methods glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, java.nio.FloatBuffer) and glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMapVertexAttrib2dAPPLE(int index,
int size,
double u1,
double u2,
int ustride,
int uorder,
double v1,
double v2,
int vstride,
int vorder,
DoubleBuffer points)
Original signature : void glMapVertexAttrib2dAPPLE(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4317 |
void |
glMapVertexAttrib2dAPPLE(int index,
int size,
double u1,
double u2,
int ustride,
int uorder,
double v1,
double v2,
int vstride,
int vorder,
DoubleByReference points)
Deprecated. use the safer methods glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, java.nio.DoubleBuffer) and glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMapVertexAttrib2fAPPLE(int index,
int size,
float u1,
float u2,
int ustride,
int uorder,
float v1,
float v2,
int vstride,
int vorder,
FloatBuffer points)
Original signature : void glMapVertexAttrib2fAPPLE(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4318 |
void |
glMapVertexAttrib2fAPPLE(int index,
int size,
float u1,
float u2,
int ustride,
int uorder,
float v1,
float v2,
int vstride,
int vorder,
FloatByReference points)
Deprecated. use the safer methods glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, java.nio.FloatBuffer) and glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMaterialf(int face,
int pname,
float param)
Original signature : void glMaterialf(GLenum, GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2621 |
void |
glMaterialfv(int face,
int pname,
FloatBuffer params)
Original signature : void glMaterialfv(GLenum, GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2622 |
void |
glMaterialfv(int face,
int pname,
FloatByReference params)
Deprecated. use the safer methods glMaterialfv(int, int, java.nio.FloatBuffer) and glMaterialfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMateriali(int face,
int pname,
int param)
Original signature : void glMateriali(GLenum, GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2623 |
void |
glMaterialiv(int face,
int pname,
int[] params)
Original signature : void glMaterialiv(GLenum, GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2624 |
void |
glMaterialiv(int face,
int pname,
IntByReference params)
Deprecated. use the safer methods glMaterialiv(int, int, int[]) and glMaterialiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glMatrixMode(int mode)
Original signature : void glMatrixMode(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2625 |
void |
glMinmax(int target,
int internalformat,
byte sink)
Original signature : void glMinmax(GLenum, GLenum, GLboolean) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2626 |
void |
glMultiDrawArrays(int mode,
int[] first,
int[] count,
int primcount)
Original signature : void glMultiDrawArrays(GLenum, const GLint*, const GLsizei*, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2876 |
void |
glMultiDrawArrays(int mode,
IntByReference first,
IntByReference count,
int primcount)
Deprecated. use the safer methods glMultiDrawArrays(int, int[], int[], int) and glMultiDrawArrays(int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, int) instead |
void |
glMultiDrawArraysEXT(int GLenum1,
int[] GLintPtr1,
int[] GLsizeiPtr1,
int GLsizei1)
Original signature : void glMultiDrawArraysEXT(GLenum, const GLint*, const GLsizei*, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3749 |
void |
glMultiDrawArraysEXT(int GLenum1,
IntByReference GLintPtr1,
IntByReference GLsizeiPtr1,
int GLsizei1)
Deprecated. use the safer methods glMultiDrawArraysEXT(int, int[], int[], int) and glMultiDrawArraysEXT(int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, int) instead |
void |
glMultiDrawElementArrayAPPLE(int mode,
int[] first,
int[] count,
int primcount)
Original signature : void glMultiDrawElementArrayAPPLE(GLenum, const GLint*, const GLsizei*, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4285 |
void |
glMultiDrawElementArrayAPPLE(int mode,
IntByReference first,
IntByReference count,
int primcount)
Deprecated. use the safer methods glMultiDrawElementArrayAPPLE(int, int[], int[], int) and glMultiDrawElementArrayAPPLE(int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, int) instead |
void |
glMultiDrawElements(int mode,
int[] count,
int type,
PointerByReference indices,
int primcount)
Original signature : void glMultiDrawElements(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2877 |
void |
glMultiDrawElements(int mode,
IntByReference count,
int type,
PointerByReference indices,
int primcount)
Deprecated. use the safer methods glMultiDrawElements(int, int[], int, com.sun.jna.ptr.PointerByReference, int) and glMultiDrawElements(int, com.sun.jna.ptr.IntByReference, int, com.sun.jna.ptr.PointerByReference, int) instead |
void |
glMultiDrawElementsEXT(int GLenum1,
int[] GLsizeiPtr1,
int GLenum2,
PointerByReference GLvoidPtrPtr1,
int GLsizei1)
Original signature : void glMultiDrawElementsEXT(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3750 |
void |
glMultiDrawElementsEXT(int GLenum1,
IntByReference GLsizeiPtr1,
int GLenum2,
PointerByReference GLvoidPtrPtr1,
int GLsizei1)
Deprecated. use the safer methods glMultiDrawElementsEXT(int, int[], int, com.sun.jna.ptr.PointerByReference, int) and glMultiDrawElementsEXT(int, com.sun.jna.ptr.IntByReference, int, com.sun.jna.ptr.PointerByReference, int) instead |
void |
glMultiDrawRangeElementArrayAPPLE(int mode,
int start,
int end,
int[] first,
int[] count,
int primcount)
Original signature : void glMultiDrawRangeElementArrayAPPLE(GLenum, GLuint, GLuint, const GLint*, const GLsizei*, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4286 |
void |
glMultiDrawRangeElementArrayAPPLE(int mode,
int start,
int end,
IntByReference first,
IntByReference count,
int primcount)
Deprecated. use the safer methods glMultiDrawRangeElementArrayAPPLE(int, int, int, int[], int[], int) and glMultiDrawRangeElementArrayAPPLE(int, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, int) instead |
void |
glMultiTexCoord1d(int target,
double s)
Original signature : void glMultiTexCoord1d(GLenum, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2812 |
void |
glMultiTexCoord1dARB(int GLenum1)
Original signature : void glMultiTexCoord1dARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2961 |
void |
glMultiTexCoord1dv(int target,
DoubleBuffer v)
Original signature : void glMultiTexCoord1dv(GLenum, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2813 |
void |
glMultiTexCoord1dv(int target,
DoubleByReference v)
Deprecated. use the safer methods glMultiTexCoord1dv(int, java.nio.DoubleBuffer) and glMultiTexCoord1dv(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultiTexCoord1dvARB(int GLenum1,
DoubleBuffer GLdoublePtr1)
Original signature : void glMultiTexCoord1dvARB(GLenum, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2962 |
void |
glMultiTexCoord1dvARB(int GLenum1,
DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glMultiTexCoord1dvARB(int, java.nio.DoubleBuffer) and glMultiTexCoord1dvARB(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultiTexCoord1f(int target,
float s)
Original signature : void glMultiTexCoord1f(GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2814 |
void |
glMultiTexCoord1fARB(int GLenum1)
Original signature : void glMultiTexCoord1fARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2963 |
void |
glMultiTexCoord1fv(int target,
FloatBuffer v)
Original signature : void glMultiTexCoord1fv(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2815 |
void |
glMultiTexCoord1fv(int target,
FloatByReference v)
Deprecated. use the safer methods glMultiTexCoord1fv(int, java.nio.FloatBuffer) and glMultiTexCoord1fv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMultiTexCoord1fvARB(int GLenum1,
FloatBuffer GLfloatPtr1)
Original signature : void glMultiTexCoord1fvARB(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2964 |
void |
glMultiTexCoord1fvARB(int GLenum1,
FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glMultiTexCoord1fvARB(int, java.nio.FloatBuffer) and glMultiTexCoord1fvARB(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMultiTexCoord1i(int target,
int s)
Original signature : void glMultiTexCoord1i(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2816 |
void |
glMultiTexCoord1iARB(int GLenum1,
int GLint1)
Original signature : void glMultiTexCoord1iARB(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2965 |
void |
glMultiTexCoord1iv(int target,
int[] v)
Original signature : void glMultiTexCoord1iv(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2817 |
void |
glMultiTexCoord1iv(int target,
IntByReference v)
Deprecated. use the safer methods glMultiTexCoord1iv(int, int[]) and glMultiTexCoord1iv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glMultiTexCoord1ivARB(int GLenum1,
int[] GLintPtr1)
Original signature : void glMultiTexCoord1ivARB(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2966 |
void |
glMultiTexCoord1ivARB(int GLenum1,
IntByReference GLintPtr1)
Deprecated. use the safer methods glMultiTexCoord1ivARB(int, int[]) and glMultiTexCoord1ivARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glMultiTexCoord1s(int target,
short s)
Original signature : void glMultiTexCoord1s(GLenum, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2818 |
void |
glMultiTexCoord1sARB(int GLenum1)
Original signature : void glMultiTexCoord1sARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2967 |
void |
glMultiTexCoord1sv(int target,
ShortBuffer v)
Original signature : void glMultiTexCoord1sv(GLenum, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2819 |
void |
glMultiTexCoord1sv(int target,
ShortByReference v)
Deprecated. use the safer methods glMultiTexCoord1sv(int, java.nio.ShortBuffer) and glMultiTexCoord1sv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glMultiTexCoord1svARB(int GLenum1,
ShortBuffer GLshortPtr1)
Original signature : void glMultiTexCoord1svARB(GLenum, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2968 |
void |
glMultiTexCoord1svARB(int GLenum1,
ShortByReference GLshortPtr1)
Deprecated. use the safer methods glMultiTexCoord1svARB(int, java.nio.ShortBuffer) and glMultiTexCoord1svARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glMultiTexCoord2d(int target,
double s,
double t)
Original signature : void glMultiTexCoord2d(GLenum, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2820 |
void |
glMultiTexCoord2dARB(int GLenum1)
Original signature : void glMultiTexCoord2dARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2969 |
void |
glMultiTexCoord2dv(int target,
DoubleBuffer v)
Original signature : void glMultiTexCoord2dv(GLenum, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2821 |
void |
glMultiTexCoord2dv(int target,
DoubleByReference v)
Deprecated. use the safer methods glMultiTexCoord2dv(int, java.nio.DoubleBuffer) and glMultiTexCoord2dv(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultiTexCoord2dvARB(int GLenum1,
DoubleBuffer GLdoublePtr1)
Original signature : void glMultiTexCoord2dvARB(GLenum, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2970 |
void |
glMultiTexCoord2dvARB(int GLenum1,
DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glMultiTexCoord2dvARB(int, java.nio.DoubleBuffer) and glMultiTexCoord2dvARB(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultiTexCoord2f(int target,
float s,
float t)
Original signature : void glMultiTexCoord2f(GLenum, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2822 |
void |
glMultiTexCoord2fARB(int GLenum1)
Original signature : void glMultiTexCoord2fARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2971 |
void |
glMultiTexCoord2fv(int target,
FloatBuffer v)
Original signature : void glMultiTexCoord2fv(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2823 |
void |
glMultiTexCoord2fv(int target,
FloatByReference v)
Deprecated. use the safer methods glMultiTexCoord2fv(int, java.nio.FloatBuffer) and glMultiTexCoord2fv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMultiTexCoord2fvARB(int GLenum1,
FloatBuffer GLfloatPtr1)
Original signature : void glMultiTexCoord2fvARB(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2972 |
void |
glMultiTexCoord2fvARB(int GLenum1,
FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glMultiTexCoord2fvARB(int, java.nio.FloatBuffer) and glMultiTexCoord2fvARB(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMultiTexCoord2i(int target,
int s,
int t)
Original signature : void glMultiTexCoord2i(GLenum, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2824 |
void |
glMultiTexCoord2iARB(int GLenum1,
int GLint1,
int GLint2)
Original signature : void glMultiTexCoord2iARB(GLenum, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2973 |
void |
glMultiTexCoord2iv(int target,
int[] v)
Original signature : void glMultiTexCoord2iv(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2825 |
void |
glMultiTexCoord2iv(int target,
IntByReference v)
Deprecated. use the safer methods glMultiTexCoord2iv(int, int[]) and glMultiTexCoord2iv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glMultiTexCoord2ivARB(int GLenum1,
int[] GLintPtr1)
Original signature : void glMultiTexCoord2ivARB(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2974 |
void |
glMultiTexCoord2ivARB(int GLenum1,
IntByReference GLintPtr1)
Deprecated. use the safer methods glMultiTexCoord2ivARB(int, int[]) and glMultiTexCoord2ivARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glMultiTexCoord2s(int target,
short s,
short t)
Original signature : void glMultiTexCoord2s(GLenum, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2826 |
void |
glMultiTexCoord2sARB(int GLenum1)
Original signature : void glMultiTexCoord2sARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2975 |
void |
glMultiTexCoord2sv(int target,
ShortBuffer v)
Original signature : void glMultiTexCoord2sv(GLenum, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2827 |
void |
glMultiTexCoord2sv(int target,
ShortByReference v)
Deprecated. use the safer methods glMultiTexCoord2sv(int, java.nio.ShortBuffer) and glMultiTexCoord2sv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glMultiTexCoord2svARB(int GLenum1,
ShortBuffer GLshortPtr1)
Original signature : void glMultiTexCoord2svARB(GLenum, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2976 |
void |
glMultiTexCoord2svARB(int GLenum1,
ShortByReference GLshortPtr1)
Deprecated. use the safer methods glMultiTexCoord2svARB(int, java.nio.ShortBuffer) and glMultiTexCoord2svARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glMultiTexCoord3d(int target,
double s,
double t,
double r)
Original signature : void glMultiTexCoord3d(GLenum, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2828 |
void |
glMultiTexCoord3dARB(int GLenum1)
Original signature : void glMultiTexCoord3dARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2977 |
void |
glMultiTexCoord3dv(int target,
DoubleBuffer v)
Original signature : void glMultiTexCoord3dv(GLenum, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2829 |
void |
glMultiTexCoord3dv(int target,
DoubleByReference v)
Deprecated. use the safer methods glMultiTexCoord3dv(int, java.nio.DoubleBuffer) and glMultiTexCoord3dv(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultiTexCoord3dvARB(int GLenum1,
DoubleBuffer GLdoublePtr1)
Original signature : void glMultiTexCoord3dvARB(GLenum, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2978 |
void |
glMultiTexCoord3dvARB(int GLenum1,
DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glMultiTexCoord3dvARB(int, java.nio.DoubleBuffer) and glMultiTexCoord3dvARB(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultiTexCoord3f(int target,
float s,
float t,
float r)
Original signature : void glMultiTexCoord3f(GLenum, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2830 |
void |
glMultiTexCoord3fARB(int GLenum1)
Original signature : void glMultiTexCoord3fARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2979 |
void |
glMultiTexCoord3fv(int target,
FloatBuffer v)
Original signature : void glMultiTexCoord3fv(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2831 |
void |
glMultiTexCoord3fv(int target,
FloatByReference v)
Deprecated. use the safer methods glMultiTexCoord3fv(int, java.nio.FloatBuffer) and glMultiTexCoord3fv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMultiTexCoord3fvARB(int GLenum1,
FloatBuffer GLfloatPtr1)
Original signature : void glMultiTexCoord3fvARB(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2980 |
void |
glMultiTexCoord3fvARB(int GLenum1,
FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glMultiTexCoord3fvARB(int, java.nio.FloatBuffer) and glMultiTexCoord3fvARB(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMultiTexCoord3i(int target,
int s,
int t,
int r)
Original signature : void glMultiTexCoord3i(GLenum, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2832 |
void |
glMultiTexCoord3iARB(int GLenum1,
int GLint1,
int GLint2,
int GLint3)
Original signature : void glMultiTexCoord3iARB(GLenum, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2981 |
void |
glMultiTexCoord3iv(int target,
int[] v)
Original signature : void glMultiTexCoord3iv(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2833 |
void |
glMultiTexCoord3iv(int target,
IntByReference v)
Deprecated. use the safer methods glMultiTexCoord3iv(int, int[]) and glMultiTexCoord3iv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glMultiTexCoord3ivARB(int GLenum1,
int[] GLintPtr1)
Original signature : void glMultiTexCoord3ivARB(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2982 |
void |
glMultiTexCoord3ivARB(int GLenum1,
IntByReference GLintPtr1)
Deprecated. use the safer methods glMultiTexCoord3ivARB(int, int[]) and glMultiTexCoord3ivARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glMultiTexCoord3s(int target,
short s,
short t,
short r)
Original signature : void glMultiTexCoord3s(GLenum, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2834 |
void |
glMultiTexCoord3sARB(int GLenum1)
Original signature : void glMultiTexCoord3sARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2983 |
void |
glMultiTexCoord3sv(int target,
ShortBuffer v)
Original signature : void glMultiTexCoord3sv(GLenum, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2835 |
void |
glMultiTexCoord3sv(int target,
ShortByReference v)
Deprecated. use the safer methods glMultiTexCoord3sv(int, java.nio.ShortBuffer) and glMultiTexCoord3sv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glMultiTexCoord3svARB(int GLenum1,
ShortBuffer GLshortPtr1)
Original signature : void glMultiTexCoord3svARB(GLenum, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2984 |
void |
glMultiTexCoord3svARB(int GLenum1,
ShortByReference GLshortPtr1)
Deprecated. use the safer methods glMultiTexCoord3svARB(int, java.nio.ShortBuffer) and glMultiTexCoord3svARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glMultiTexCoord4d(int target,
double s,
double t,
double r,
double q)
Original signature : void glMultiTexCoord4d(GLenum, GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2836 |
void |
glMultiTexCoord4dARB(int GLenum1)
Original signature : void glMultiTexCoord4dARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2985 |
void |
glMultiTexCoord4dv(int target,
DoubleBuffer v)
Original signature : void glMultiTexCoord4dv(GLenum, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2837 |
void |
glMultiTexCoord4dv(int target,
DoubleByReference v)
Deprecated. use the safer methods glMultiTexCoord4dv(int, java.nio.DoubleBuffer) and glMultiTexCoord4dv(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultiTexCoord4dvARB(int GLenum1,
DoubleBuffer GLdoublePtr1)
Original signature : void glMultiTexCoord4dvARB(GLenum, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2986 |
void |
glMultiTexCoord4dvARB(int GLenum1,
DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glMultiTexCoord4dvARB(int, java.nio.DoubleBuffer) and glMultiTexCoord4dvARB(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultiTexCoord4f(int target,
float s,
float t,
float r,
float q)
Original signature : void glMultiTexCoord4f(GLenum, GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2838 |
void |
glMultiTexCoord4fARB(int GLenum1)
Original signature : void glMultiTexCoord4fARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2987 |
void |
glMultiTexCoord4fv(int target,
FloatBuffer v)
Original signature : void glMultiTexCoord4fv(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2839 |
void |
glMultiTexCoord4fv(int target,
FloatByReference v)
Deprecated. use the safer methods glMultiTexCoord4fv(int, java.nio.FloatBuffer) and glMultiTexCoord4fv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMultiTexCoord4fvARB(int GLenum1,
FloatBuffer GLfloatPtr1)
Original signature : void glMultiTexCoord4fvARB(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2988 |
void |
glMultiTexCoord4fvARB(int GLenum1,
FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glMultiTexCoord4fvARB(int, java.nio.FloatBuffer) and glMultiTexCoord4fvARB(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glMultiTexCoord4i(int target,
int GLint1,
int s,
int t,
int r)
Original signature : void glMultiTexCoord4i(GLenum, GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2840 |
void |
glMultiTexCoord4iARB(int GLenum1,
int GLint1,
int GLint2,
int GLint3,
int GLint4)
Original signature : void glMultiTexCoord4iARB(GLenum, GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2989 |
void |
glMultiTexCoord4iv(int target,
int[] v)
Original signature : void glMultiTexCoord4iv(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2841 |
void |
glMultiTexCoord4iv(int target,
IntByReference v)
Deprecated. use the safer methods glMultiTexCoord4iv(int, int[]) and glMultiTexCoord4iv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glMultiTexCoord4ivARB(int GLenum1,
int[] GLintPtr1)
Original signature : void glMultiTexCoord4ivARB(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2990 |
void |
glMultiTexCoord4ivARB(int GLenum1,
IntByReference GLintPtr1)
Deprecated. use the safer methods glMultiTexCoord4ivARB(int, int[]) and glMultiTexCoord4ivARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glMultiTexCoord4s(int target,
short s,
short t,
short r,
short q)
Original signature : void glMultiTexCoord4s(GLenum, GLshort, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2842 |
void |
glMultiTexCoord4sARB(int GLenum1)
Original signature : void glMultiTexCoord4sARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2991 |
void |
glMultiTexCoord4sv(int target,
ShortBuffer v)
Original signature : void glMultiTexCoord4sv(GLenum, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2843 |
void |
glMultiTexCoord4sv(int target,
ShortByReference v)
Deprecated. use the safer methods glMultiTexCoord4sv(int, java.nio.ShortBuffer) and glMultiTexCoord4sv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glMultiTexCoord4svARB(int GLenum1,
ShortBuffer GLshortPtr1)
Original signature : void glMultiTexCoord4svARB(GLenum, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:2992 |
void |
glMultiTexCoord4svARB(int GLenum1,
ShortByReference GLshortPtr1)
Deprecated. use the safer methods glMultiTexCoord4svARB(int, java.nio.ShortBuffer) and glMultiTexCoord4svARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glMultMatrixd(DoubleBuffer m)
Original signature : void glMultMatrixd(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2627 |
void |
glMultMatrixd(DoubleByReference m)
Deprecated. use the safer methods glMultMatrixd(java.nio.DoubleBuffer) and glMultMatrixd(com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultMatrixf(FloatBuffer m)
Original signature : void glMultMatrixf(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2628 |
void |
glMultMatrixf(FloatByReference m)
Deprecated. use the safer methods glMultMatrixf(java.nio.FloatBuffer) and glMultMatrixf(com.sun.jna.ptr.FloatByReference) instead |
void |
glMultTransposeMatrixd(DoubleBuffer m)
Original signature : void glMultTransposeMatrixd(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2800 |
void |
glMultTransposeMatrixd(DoubleByReference m)
Deprecated. use the safer methods glMultTransposeMatrixd(java.nio.DoubleBuffer) and glMultTransposeMatrixd(com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultTransposeMatrixdARB(DoubleBuffer GLdoublePtr1)
Original signature : void glMultTransposeMatrixdARB(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3006 |
void |
glMultTransposeMatrixdARB(DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glMultTransposeMatrixdARB(java.nio.DoubleBuffer) and glMultTransposeMatrixdARB(com.sun.jna.ptr.DoubleByReference) instead |
void |
glMultTransposeMatrixf(FloatBuffer m)
Original signature : void glMultTransposeMatrixf(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2799 |
void |
glMultTransposeMatrixf(FloatByReference m)
Deprecated. use the safer methods glMultTransposeMatrixf(java.nio.FloatBuffer) and glMultTransposeMatrixf(com.sun.jna.ptr.FloatByReference) instead |
void |
glMultTransposeMatrixfARB(FloatBuffer GLfloatPtr1)
Original signature : void glMultTransposeMatrixfARB(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3005 |
void |
glMultTransposeMatrixfARB(FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glMultTransposeMatrixfARB(java.nio.FloatBuffer) and glMultTransposeMatrixfARB(com.sun.jna.ptr.FloatByReference) instead |
void |
glNewList(int list,
int mode)
Original signature : void glNewList(GLuint, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2629 |
void |
glNormal3b(byte nx,
byte ny,
byte nz)
Original signature : void glNormal3b(GLbyte, GLbyte, GLbyte) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2630 |
void |
glNormal3bv(ByteBuffer v)
Original signature : void glNormal3bv(const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2631 |
void |
glNormal3bv(Pointer v)
Deprecated. use the safer methods glNormal3bv(java.nio.ByteBuffer) and glNormal3bv(com.sun.jna.Pointer) instead |
void |
glNormal3d(double nx,
double ny,
double nz)
Original signature : void glNormal3d(GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2632 |
void |
glNormal3dv(DoubleBuffer v)
Original signature : void glNormal3dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2633 |
void |
glNormal3dv(DoubleByReference v)
Deprecated. use the safer methods glNormal3dv(java.nio.DoubleBuffer) and glNormal3dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glNormal3f(float nx,
float ny,
float nz)
Original signature : void glNormal3f(GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2634 |
void |
glNormal3fv(FloatBuffer v)
Original signature : void glNormal3fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2635 |
void |
glNormal3fv(FloatByReference v)
Deprecated. use the safer methods glNormal3fv(java.nio.FloatBuffer) and glNormal3fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glNormal3i(int nx,
int ny,
int nz)
Original signature : void glNormal3i(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2636 |
void |
glNormal3iv(int[] v)
Original signature : void glNormal3iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2637 |
void |
glNormal3iv(IntByReference v)
Deprecated. use the safer methods glNormal3iv(int[]) and glNormal3iv(com.sun.jna.ptr.IntByReference) instead |
void |
glNormal3s(short nx,
short ny,
short nz)
Original signature : void glNormal3s(GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2638 |
void |
glNormal3sv(ShortBuffer v)
Original signature : void glNormal3sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2639 |
void |
glNormal3sv(ShortByReference v)
Deprecated. use the safer methods glNormal3sv(java.nio.ShortBuffer) and glNormal3sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glNormalPointer(int type,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glNormalPointer(GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2640 |
int |
glObjectPurgeableAPPLE(int objectType,
int name,
int option)
Original signature : GLenum glObjectPurgeableAPPLE(GLenum, GLuint, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4338 |
int |
glObjectUnpurgeableAPPLE(int objectType,
int name,
int option)
Original signature : GLenum glObjectUnpurgeableAPPLE(GLenum, GLuint, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4339 |
void |
glOrtho(double left,
double right,
double bottom,
double top,
double zNear,
double zFar)
Original signature : void glOrtho(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2641 |
void |
glPassThrough(float token)
Original signature : void glPassThrough(GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2642 |
void |
glPixelMapfv(int map,
int mapsize,
FloatBuffer values)
Original signature : void glPixelMapfv(GLenum, GLint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2643 |
void |
glPixelMapfv(int map,
int mapsize,
FloatByReference values)
Deprecated. use the safer methods glPixelMapfv(int, int, java.nio.FloatBuffer) and glPixelMapfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glPixelMapuiv(int map,
int mapsize,
int[] values)
Original signature : void glPixelMapuiv(GLenum, GLint, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2644 |
void |
glPixelMapuiv(int map,
int mapsize,
IntByReference values)
Deprecated. use the safer methods glPixelMapuiv(int, int, int[]) and glPixelMapuiv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glPixelMapusv(int map,
int mapsize,
ShortBuffer values)
Original signature : void glPixelMapusv(GLenum, GLint, const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2645 |
void |
glPixelMapusv(int map,
int mapsize,
ShortByReference values)
Deprecated. use the safer methods glPixelMapusv(int, int, java.nio.ShortBuffer) and glPixelMapusv(int, int, com.sun.jna.ptr.ShortByReference) instead |
void |
glPixelStoref(int pname,
float param)
Original signature : void glPixelStoref(GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2646 |
void |
glPixelStorei(int pname,
int param)
Original signature : void glPixelStorei(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2647 |
void |
glPixelTransferf(int pname,
float param)
Original signature : void glPixelTransferf(GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2648 |
void |
glPixelTransferi(int pname,
int param)
Original signature : void glPixelTransferi(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2649 |
void |
glPixelZoom(float xfactor,
float yfactor)
Original signature : void glPixelZoom(GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2650 |
void |
glPNTrianglesfATI(int pname,
float param)
Original signature : void glPNTrianglesfATI(GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4360 |
void |
glPNTrianglesfATIX(int pname,
float param)
Original signature : void glPNTrianglesfATIX(GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4388 |
void |
glPNTrianglesiATI(int pname,
int param)
Original signature : void glPNTrianglesiATI(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4359 |
void |
glPNTrianglesiATIX(int pname,
int param)
Original signature : void glPNTrianglesiATIX(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4387 |
void |
glPointParameterf(int pname,
float param)
Original signature : void glPointParameterf(GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869 |
void |
glPointParameterfARB(int pname,
float param)
Original signature : void glPointParameterfARB(GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3131 |
void |
glPointParameterfv(int pname,
FloatBuffer params)
Original signature : void glPointParameterfv(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2870 |
void |
glPointParameterfv(int pname,
FloatByReference params)
Deprecated. use the safer methods glPointParameterfv(int, java.nio.FloatBuffer) and glPointParameterfv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glPointParameterfvARB(int pname,
FloatBuffer params)
Original signature : void glPointParameterfvARB(GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3132 |
void |
glPointParameterfvARB(int pname,
FloatByReference params)
Deprecated. use the safer methods glPointParameterfvARB(int, java.nio.FloatBuffer) and glPointParameterfvARB(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glPointParameteri(int pname,
int param)
Original signature : void glPointParameteri(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871 |
void |
glPointParameteriNV(int pname,
int param)
Original signature : void glPointParameteriNV(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4660 |
void |
glPointParameteriv(int pname,
int[] params)
Original signature : void glPointParameteriv(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872 |
void |
glPointParameteriv(int pname,
IntByReference params)
Deprecated. use the safer methods glPointParameteriv(int, int[]) and glPointParameteriv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glPointParameterivNV(int pname,
int[] params)
Original signature : void glPointParameterivNV(GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4661 |
void |
glPointParameterivNV(int pname,
IntByReference params)
Deprecated. use the safer methods glPointParameterivNV(int, int[]) and glPointParameterivNV(int, com.sun.jna.ptr.IntByReference) instead |
void |
glPointSize(float size)
Original signature : void glPointSize(GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651 |
void |
glPolygonMode(int face,
int mode)
Original signature : void glPolygonMode(GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652 |
void |
glPolygonOffset(float factor,
float units)
Original signature : void glPolygonOffset(GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2653 |
void |
glPolygonStipple(ByteBuffer mask)
Original signature : void glPolygonStipple(const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2654 |
void |
glPolygonStipple(Pointer mask)
Deprecated. use the safer methods glPolygonStipple(java.nio.ByteBuffer) and glPolygonStipple(com.sun.jna.Pointer) instead |
void |
glPopAttrib()
Original signature : void glPopAttrib() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2655 |
void |
glPopClientAttrib()
Original signature : void glPopClientAttrib() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2656 |
void |
glPopMatrix()
Original signature : void glPopMatrix() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2657 |
void |
glPopName()
Original signature : void glPopName() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2658 |
void |
glPrioritizeTextures(int n,
int[] textures,
FloatBuffer priorities)
Original signature : void glPrioritizeTextures(GLsizei, const GLuint*, const GLclampf*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2659 |
void |
glPrioritizeTextures(int n,
IntByReference textures,
FloatByReference priorities)
Deprecated. use the safer methods glPrioritizeTextures(int, int[], java.nio.FloatBuffer) and glPrioritizeTextures(int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.FloatByReference) instead |
void |
glProgramEnvParameter4dARB(int target,
int index,
double x,
double y,
double z,
double w)
Original signature : void glProgramEnvParameter4dARB(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3172 |
void |
glProgramEnvParameter4dvARB(int target,
int index,
DoubleBuffer params)
Original signature : void glProgramEnvParameter4dvARB(GLenum, GLuint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3173 |
void |
glProgramEnvParameter4dvARB(int target,
int index,
DoubleByReference params)
Deprecated. use the safer methods glProgramEnvParameter4dvARB(int, int, java.nio.DoubleBuffer) and glProgramEnvParameter4dvARB(int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glProgramEnvParameter4fARB(int target,
int index,
float x,
float y,
float z,
float w)
Original signature : void glProgramEnvParameter4fARB(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3174 |
void |
glProgramEnvParameter4fvARB(int target,
int index,
FloatBuffer params)
Original signature : void glProgramEnvParameter4fvARB(GLenum, GLuint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3175 |
void |
glProgramEnvParameter4fvARB(int target,
int index,
FloatByReference params)
Deprecated. use the safer methods glProgramEnvParameter4fvARB(int, int, java.nio.FloatBuffer) and glProgramEnvParameter4fvARB(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glProgramEnvParameters4fvEXT(int target,
int index,
int count,
FloatBuffer params)
Original signature : void glProgramEnvParameters4fvEXT(GLenum, GLuint, GLsizei, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3184 |
void |
glProgramEnvParameters4fvEXT(int target,
int index,
int count,
FloatByReference params)
Deprecated. use the safer methods glProgramEnvParameters4fvEXT(int, int, int, java.nio.FloatBuffer) and glProgramEnvParameters4fvEXT(int, int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glProgramLocalParameter4dARB(int target,
int index,
double x,
double y,
double z,
double w)
Original signature : void glProgramLocalParameter4dARB(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3176 |
void |
glProgramLocalParameter4dvARB(int target,
int index,
DoubleBuffer params)
Original signature : void glProgramLocalParameter4dvARB(GLenum, GLuint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3177 |
void |
glProgramLocalParameter4dvARB(int target,
int index,
DoubleByReference params)
Deprecated. use the safer methods glProgramLocalParameter4dvARB(int, int, java.nio.DoubleBuffer) and glProgramLocalParameter4dvARB(int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glProgramLocalParameter4fARB(int target,
int index,
float x,
float y,
float z,
float w)
Original signature : void glProgramLocalParameter4fARB(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3178 |
void |
glProgramLocalParameter4fvARB(int target,
int index,
FloatBuffer params)
Original signature : void glProgramLocalParameter4fvARB(GLenum, GLuint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3179 |
void |
glProgramLocalParameter4fvARB(int target,
int index,
FloatByReference params)
Deprecated. use the safer methods glProgramLocalParameter4fvARB(int, int, java.nio.FloatBuffer) and glProgramLocalParameter4fvARB(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glProgramLocalParameters4fvEXT(int target,
int index,
int count,
FloatBuffer params)
Original signature : void glProgramLocalParameters4fvEXT(GLenum, GLuint, GLsizei, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3185 |
void |
glProgramLocalParameters4fvEXT(int target,
int index,
int count,
FloatByReference params)
Deprecated. use the safer methods glProgramLocalParameters4fvEXT(int, int, int, java.nio.FloatBuffer) and glProgramLocalParameters4fvEXT(int, int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glProgramParameteriEXT(int program,
int pname,
int value)
Original signature : void glProgramParameteriEXT(GLuint, GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4061 |
void |
glProgramStringARB(int target,
int format,
int len,
OpenGLLibrary.GLvoid string)
Original signature : void glProgramStringARB(GLenum, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3191 |
void |
glPushAttrib(int mask)
Original signature : void glPushAttrib(GLbitfield) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2660 |
void |
glPushClientAttrib(int mask)
Original signature : void glPushClientAttrib(GLbitfield) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2661 |
void |
glPushMatrix()
Original signature : void glPushMatrix() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2662 |
void |
glPushName(int name)
Original signature : void glPushName(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2663 |
void |
glRasterPos2d(double x,
double y)
Original signature : void glRasterPos2d(GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2664 |
void |
glRasterPos2dv(DoubleBuffer v)
Original signature : void glRasterPos2dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2665 |
void |
glRasterPos2dv(DoubleByReference v)
Deprecated. use the safer methods glRasterPos2dv(java.nio.DoubleBuffer) and glRasterPos2dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glRasterPos2f(float x,
float y)
Original signature : void glRasterPos2f(GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2666 |
void |
glRasterPos2fv(FloatBuffer v)
Original signature : void glRasterPos2fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2667 |
void |
glRasterPos2fv(FloatByReference v)
Deprecated. use the safer methods glRasterPos2fv(java.nio.FloatBuffer) and glRasterPos2fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glRasterPos2i(int x,
int y)
Original signature : void glRasterPos2i(GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668 |
void |
glRasterPos2iv(int[] v)
Original signature : void glRasterPos2iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2669 |
void |
glRasterPos2iv(IntByReference v)
Deprecated. use the safer methods glRasterPos2iv(int[]) and glRasterPos2iv(com.sun.jna.ptr.IntByReference) instead |
void |
glRasterPos2s(short x,
short y)
Original signature : void glRasterPos2s(GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2670 |
void |
glRasterPos2sv(ShortBuffer v)
Original signature : void glRasterPos2sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2671 |
void |
glRasterPos2sv(ShortByReference v)
Deprecated. use the safer methods glRasterPos2sv(java.nio.ShortBuffer) and glRasterPos2sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glRasterPos3d(double x,
double y,
double z)
Original signature : void glRasterPos3d(GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672 |
void |
glRasterPos3dv(DoubleBuffer v)
Original signature : void glRasterPos3dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2673 |
void |
glRasterPos3dv(DoubleByReference v)
Deprecated. use the safer methods glRasterPos3dv(java.nio.DoubleBuffer) and glRasterPos3dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glRasterPos3f(float x,
float y,
float z)
Original signature : void glRasterPos3f(GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674 |
void |
glRasterPos3fv(FloatBuffer v)
Original signature : void glRasterPos3fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2675 |
void |
glRasterPos3fv(FloatByReference v)
Deprecated. use the safer methods glRasterPos3fv(java.nio.FloatBuffer) and glRasterPos3fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glRasterPos3i(int x,
int y,
int z)
Original signature : void glRasterPos3i(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2676 |
void |
glRasterPos3iv(int[] v)
Original signature : void glRasterPos3iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2677 |
void |
glRasterPos3iv(IntByReference v)
Deprecated. use the safer methods glRasterPos3iv(int[]) and glRasterPos3iv(com.sun.jna.ptr.IntByReference) instead |
void |
glRasterPos3s(short x,
short y,
short z)
Original signature : void glRasterPos3s(GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2678 |
void |
glRasterPos3sv(ShortBuffer v)
Original signature : void glRasterPos3sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2679 |
void |
glRasterPos3sv(ShortByReference v)
Deprecated. use the safer methods glRasterPos3sv(java.nio.ShortBuffer) and glRasterPos3sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glRasterPos4d(double x,
double y,
double z,
double w)
Original signature : void glRasterPos4d(GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2680 |
void |
glRasterPos4dv(DoubleBuffer v)
Original signature : void glRasterPos4dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2681 |
void |
glRasterPos4dv(DoubleByReference v)
Deprecated. use the safer methods glRasterPos4dv(java.nio.DoubleBuffer) and glRasterPos4dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glRasterPos4f(float x,
float y,
float z,
float w)
Original signature : void glRasterPos4f(GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2682 |
void |
glRasterPos4fv(FloatBuffer v)
Original signature : void glRasterPos4fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2683 |
void |
glRasterPos4fv(FloatByReference v)
Deprecated. use the safer methods glRasterPos4fv(java.nio.FloatBuffer) and glRasterPos4fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glRasterPos4i(int x,
int y,
int z,
int w)
Original signature : void glRasterPos4i(GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2684 |
void |
glRasterPos4iv(int[] v)
Original signature : void glRasterPos4iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2685 |
void |
glRasterPos4iv(IntByReference v)
Deprecated. use the safer methods glRasterPos4iv(int[]) and glRasterPos4iv(com.sun.jna.ptr.IntByReference) instead |
void |
glRasterPos4s(short x,
short y,
short z,
short w)
Original signature : void glRasterPos4s(GLshort, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2686 |
void |
glRasterPos4sv(ShortBuffer v)
Original signature : void glRasterPos4sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2687 |
void |
glRasterPos4sv(ShortByReference v)
Deprecated. use the safer methods glRasterPos4sv(java.nio.ShortBuffer) and glRasterPos4sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glReadBuffer(int mode)
Original signature : void glReadBuffer(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2688 |
void |
glReadPixels(int x,
int y,
int width,
int height,
int format,
int type,
OpenGLLibrary.GLvoid pixels)
Original signature : void glReadPixels(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2689 |
void |
glRectd(double x1,
double y1,
double x2,
double y2)
Original signature : void glRectd(GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2690 |
void |
glRectdv(DoubleBuffer v1,
DoubleBuffer v2)
Original signature : void glRectdv(const GLdouble*, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2691 |
void |
glRectdv(DoubleByReference v1,
DoubleByReference v2)
Deprecated. use the safer methods glRectdv(java.nio.DoubleBuffer, java.nio.DoubleBuffer) and glRectdv(com.sun.jna.ptr.DoubleByReference, com.sun.jna.ptr.DoubleByReference) instead |
void |
glRectf(float x1,
float y1,
float x2,
float y2)
Original signature : void glRectf(GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2692 |
void |
glRectfv(FloatBuffer v1,
FloatBuffer v2)
Original signature : void glRectfv(const GLfloat*, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2693 |
void |
glRectfv(FloatByReference v1,
FloatByReference v2)
Deprecated. use the safer methods glRectfv(java.nio.FloatBuffer, java.nio.FloatBuffer) and glRectfv(com.sun.jna.ptr.FloatByReference, com.sun.jna.ptr.FloatByReference) instead |
void |
glRecti(int x1,
int y1,
int x2,
int y2)
Original signature : void glRecti(GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2694 |
void |
glRectiv(int[] v1,
int[] v2)
Original signature : void glRectiv(const GLint*, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2695 |
void |
glRectiv(IntByReference v1,
IntByReference v2)
Deprecated. use the safer methods glRectiv(int[], int[]) and glRectiv(com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference) instead |
void |
glRects(short x1,
short y1,
short x2,
short y2)
Original signature : void glRects(GLshort, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2696 |
void |
glRectsv(ShortBuffer v1,
ShortBuffer v2)
Original signature : void glRectsv(const GLshort*, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2697 |
void |
glRectsv(ShortByReference v1,
ShortByReference v2)
Deprecated. use the safer methods glRectsv(java.nio.ShortBuffer, java.nio.ShortBuffer) and glRectsv(com.sun.jna.ptr.ShortByReference, com.sun.jna.ptr.ShortByReference) instead |
void |
glRenderbufferStorageEXT(int target,
int internalformat,
int width,
int height)
Original signature : void glRenderbufferStorageEXT(GLenum, GLenum, GLsizei, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4022 |
void |
glRenderbufferStorageMultisampleEXT(int target,
int samples,
int internalformat,
int width,
int height)
Original signature : void glRenderbufferStorageMultisampleEXT(GLenum, GLsizei, GLenum, GLsizei, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4050 |
int |
glRenderMode(int mode)
Original signature : GLint glRenderMode(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2698 |
void |
glResetHistogram(int target)
Original signature : void glResetHistogram(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2699 |
void |
glResetMinmax(int target)
Original signature : void glResetMinmax(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2700 |
void |
glRotated(double angle,
double x,
double y,
double z)
Original signature : void glRotated(GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2701 |
void |
glRotatef(float angle,
float x,
float y,
float z)
Original signature : void glRotatef(GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2702 |
void |
glSampleCoverage(float value,
byte invert)
Original signature : void glSampleCoverage(GLclampf, GLboolean) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2794 |
void |
glSampleCoverageARB()
Original signature : void glSampleCoverageARB() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3015 |
void |
glSamplePass(int pass)
Original signature : void glSamplePass(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2795 |
void |
glSamplePassARB(int GLenum1)
Original signature : void glSamplePassARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3016 |
void |
glScaled(double x,
double y,
double z)
Original signature : void glScaled(GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2703 |
void |
glScalef(float x,
float y,
float z)
Original signature : void glScalef(GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2704 |
void |
glScissor(int x,
int y,
int width,
int height)
Original signature : void glScissor(GLint, GLint, GLsizei, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2705 |
void |
glSecondaryColor3b(byte red,
byte green,
byte blue)
Original signature : void glSecondaryColor3b(GLbyte, GLbyte, GLbyte) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2851 |
void |
glSecondaryColor3bEXT()
Original signature : void glSecondaryColor3bEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3716 |
void |
glSecondaryColor3bv(ByteBuffer v)
Original signature : void glSecondaryColor3bv(const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2852 |
void |
glSecondaryColor3bv(Pointer v)
Deprecated. use the safer methods glSecondaryColor3bv(java.nio.ByteBuffer) and glSecondaryColor3bv(com.sun.jna.Pointer) instead |
void |
glSecondaryColor3bvEXT(ByteBuffer GLbytePtr1)
Original signature : void glSecondaryColor3bvEXT(const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3717 |
void |
glSecondaryColor3bvEXT(Pointer GLbytePtr1)
Deprecated. use the safer methods glSecondaryColor3bvEXT(java.nio.ByteBuffer) and glSecondaryColor3bvEXT(com.sun.jna.Pointer) instead |
void |
glSecondaryColor3d(double red,
double green,
double blue)
Original signature : void glSecondaryColor3d(GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2853 |
void |
glSecondaryColor3dEXT()
Original signature : void glSecondaryColor3dEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3718 |
void |
glSecondaryColor3dv(DoubleBuffer v)
Original signature : void glSecondaryColor3dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2854 |
void |
glSecondaryColor3dv(DoubleByReference v)
Deprecated. use the safer methods glSecondaryColor3dv(java.nio.DoubleBuffer) and glSecondaryColor3dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glSecondaryColor3dvEXT(DoubleBuffer GLdoublePtr1)
Original signature : void glSecondaryColor3dvEXT(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3719 |
void |
glSecondaryColor3dvEXT(DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glSecondaryColor3dvEXT(java.nio.DoubleBuffer) and glSecondaryColor3dvEXT(com.sun.jna.ptr.DoubleByReference) instead |
void |
glSecondaryColor3f(float red,
float green,
float blue)
Original signature : void glSecondaryColor3f(GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2855 |
void |
glSecondaryColor3fEXT()
Original signature : void glSecondaryColor3fEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3720 |
void |
glSecondaryColor3fv(FloatBuffer v)
Original signature : void glSecondaryColor3fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2856 |
void |
glSecondaryColor3fv(FloatByReference v)
Deprecated. use the safer methods glSecondaryColor3fv(java.nio.FloatBuffer) and glSecondaryColor3fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glSecondaryColor3fvEXT(FloatBuffer GLfloatPtr1)
Original signature : void glSecondaryColor3fvEXT(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3721 |
void |
glSecondaryColor3fvEXT(FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glSecondaryColor3fvEXT(java.nio.FloatBuffer) and glSecondaryColor3fvEXT(com.sun.jna.ptr.FloatByReference) instead |
void |
glSecondaryColor3i(int red,
int green,
int blue)
Original signature : void glSecondaryColor3i(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2857 |
void |
glSecondaryColor3iEXT(int GLint1,
int GLint2,
int GLint3)
Original signature : void glSecondaryColor3iEXT(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3722 |
void |
glSecondaryColor3iv(int[] v)
Original signature : void glSecondaryColor3iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858 |
void |
glSecondaryColor3iv(IntByReference v)
Deprecated. use the safer methods glSecondaryColor3iv(int[]) and glSecondaryColor3iv(com.sun.jna.ptr.IntByReference) instead |
void |
glSecondaryColor3ivEXT(int[] GLintPtr1)
Original signature : void glSecondaryColor3ivEXT(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3723 |
void |
glSecondaryColor3ivEXT(IntByReference GLintPtr1)
Deprecated. use the safer methods glSecondaryColor3ivEXT(int[]) and glSecondaryColor3ivEXT(com.sun.jna.ptr.IntByReference) instead |
void |
glSecondaryColor3s(short red,
short green,
short blue)
Original signature : void glSecondaryColor3s(GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859 |
void |
glSecondaryColor3sEXT()
Original signature : void glSecondaryColor3sEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3724 |
void |
glSecondaryColor3sv(ShortBuffer v)
Original signature : void glSecondaryColor3sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2860 |
void |
glSecondaryColor3sv(ShortByReference v)
Deprecated. use the safer methods glSecondaryColor3sv(java.nio.ShortBuffer) and glSecondaryColor3sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glSecondaryColor3svEXT(ShortBuffer GLshortPtr1)
Original signature : void glSecondaryColor3svEXT(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3725 |
void |
glSecondaryColor3svEXT(ShortByReference GLshortPtr1)
Deprecated. use the safer methods glSecondaryColor3svEXT(java.nio.ShortBuffer) and glSecondaryColor3svEXT(com.sun.jna.ptr.ShortByReference) instead |
void |
glSecondaryColor3ub(byte red,
byte green,
byte blue)
Original signature : void glSecondaryColor3ub(GLubyte, GLubyte, GLubyte) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861 |
void |
glSecondaryColor3ubEXT()
Original signature : void glSecondaryColor3ubEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3726 |
void |
glSecondaryColor3ubv(ByteBuffer v)
Original signature : void glSecondaryColor3ubv(const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862 |
void |
glSecondaryColor3ubv(Pointer v)
Deprecated. use the safer methods glSecondaryColor3ubv(java.nio.ByteBuffer) and glSecondaryColor3ubv(com.sun.jna.Pointer) instead |
void |
glSecondaryColor3ubvEXT(ByteBuffer GLubytePtr1)
Original signature : void glSecondaryColor3ubvEXT(const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3727 |
void |
glSecondaryColor3ubvEXT(Pointer GLubytePtr1)
Deprecated. use the safer methods glSecondaryColor3ubvEXT(java.nio.ByteBuffer) and glSecondaryColor3ubvEXT(com.sun.jna.Pointer) instead |
void |
glSecondaryColor3ui(int red,
int green,
int blue)
Original signature : void glSecondaryColor3ui(GLuint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2863 |
void |
glSecondaryColor3uiEXT(int GLuint1,
int GLuint2,
int GLuint3)
Original signature : void glSecondaryColor3uiEXT(GLuint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3728 |
void |
glSecondaryColor3uiv(int[] v)
Original signature : void glSecondaryColor3uiv(const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864 |
void |
glSecondaryColor3uiv(IntByReference v)
Deprecated. use the safer methods glSecondaryColor3uiv(int[]) and glSecondaryColor3uiv(com.sun.jna.ptr.IntByReference) instead |
void |
glSecondaryColor3uivEXT(int[] GLuintPtr1)
Original signature : void glSecondaryColor3uivEXT(const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3729 |
void |
glSecondaryColor3uivEXT(IntByReference GLuintPtr1)
Deprecated. use the safer methods glSecondaryColor3uivEXT(int[]) and glSecondaryColor3uivEXT(com.sun.jna.ptr.IntByReference) instead |
void |
glSecondaryColor3us(short red,
short green,
short blue)
Original signature : void glSecondaryColor3us(GLushort, GLushort, GLushort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2865 |
void |
glSecondaryColor3usEXT()
Original signature : void glSecondaryColor3usEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3730 |
void |
glSecondaryColor3usv(ShortBuffer v)
Original signature : void glSecondaryColor3usv(const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2866 |
void |
glSecondaryColor3usv(ShortByReference v)
Deprecated. use the safer methods glSecondaryColor3usv(java.nio.ShortBuffer) and glSecondaryColor3usv(com.sun.jna.ptr.ShortByReference) instead |
void |
glSecondaryColor3usvEXT(ShortBuffer GLushortPtr1)
Original signature : void glSecondaryColor3usvEXT(const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3731 |
void |
glSecondaryColor3usvEXT(ShortByReference GLushortPtr1)
Deprecated. use the safer methods glSecondaryColor3usvEXT(java.nio.ShortBuffer) and glSecondaryColor3usvEXT(com.sun.jna.ptr.ShortByReference) instead |
void |
glSecondaryColorPointer(int size,
int type,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glSecondaryColorPointer(GLint, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867 |
void |
glSecondaryColorPointerEXT(int GLint1,
int GLenum1,
int GLsizei1,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glSecondaryColorPointerEXT(GLint, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3732 |
void |
glSelectBuffer(int size,
IntBuffer buffer)
Original signature : void glSelectBuffer(GLsizei, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2706 |
void |
glSelectBuffer(int size,
IntByReference buffer)
Deprecated. use the safer methods glSelectBuffer(int, java.nio.IntBuffer) and glSelectBuffer(int, com.sun.jna.ptr.IntByReference) instead |
void |
glSeparableFilter2D(int target,
int internalformat,
int width,
int height,
int format,
int type,
OpenGLLibrary.GLvoid row,
OpenGLLibrary.GLvoid column)
Original signature : void glSeparableFilter2D(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2707 |
void |
glSetFenceAPPLE(int fence)
Original signature : void glSetFenceAPPLE(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4265 |
void |
glShadeModel(int mode)
Original signature : void glShadeModel(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2708 |
void |
glShaderSource(int shader,
int count,
PointerByReference string,
IntByReference length)
Deprecated. use the safer methods glShaderSource(int, int, java.lang.String[], int[]) and glShaderSource(int, int, com.sun.jna.ptr.PointerByReference, com.sun.jna.ptr.IntByReference) instead |
void |
glShaderSource(int shader,
int count,
String[] string,
int[] length)
Original signature : void glShaderSource(GLuint, GLsizei, const GLchar**, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2964 |
void |
glShaderSourceARB(Pointer shaderObj,
int count,
PointerByReference string,
IntByReference length)
Deprecated. use the safer methods glShaderSourceARB(com.sun.jna.Pointer, int, java.lang.String[], int[]) and glShaderSourceARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.PointerByReference, com.sun.jna.ptr.IntByReference) instead |
void |
glShaderSourceARB(Pointer shaderObj,
int count,
String[] string,
int[] length)
Original signature : void glShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB**, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3345 |
void |
glStencilFunc(int func,
int ref,
int mask)
Original signature : void glStencilFunc(GLenum, GLint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2709 |
void |
glStencilFuncSeparate(int face,
int func,
int ref,
int mask)
Original signature : void glStencilFuncSeparate(GLenum, GLenum, GLint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3006 |
void |
glStencilFuncSeparateATI(int frontfunc,
int backfunc,
int ref,
int mask)
Original signature : void glStencilFuncSeparateATI(GLenum, GLenum, GLint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4378 |
void |
glStencilMask(int mask)
Original signature : void glStencilMask(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2710 |
void |
glStencilMaskSeparate(int face,
int mask)
Original signature : void glStencilMaskSeparate(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3008 |
void |
glStencilOp(int fail,
int zfail,
int zpass)
Original signature : void glStencilOp(GLenum, GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2711 |
void |
glStencilOpSeparate(int face,
int fail,
int zfail,
int zpass)
Original signature : void glStencilOpSeparate(GLenum, GLenum, GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3007 |
void |
glStencilOpSeparateATI(int face,
int sfail,
int dpfail,
int dppass)
Original signature : void glStencilOpSeparateATI(GLenum, GLenum, GLenum, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4377 |
void |
glSwapAPPLE()
Original signature : void glSwapAPPLE() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4298 |
byte |
glTestFenceAPPLE(int fence)
Original signature : GLboolean glTestFenceAPPLE(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4267 |
byte |
glTestObjectAPPLE(int object,
int name)
Original signature : GLboolean glTestObjectAPPLE(GLenum, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4269 |
void |
glTexCoord1d(double s)
Original signature : void glTexCoord1d(GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2712 |
void |
glTexCoord1dv(DoubleBuffer v)
Original signature : void glTexCoord1dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2713 |
void |
glTexCoord1dv(DoubleByReference v)
Deprecated. use the safer methods glTexCoord1dv(java.nio.DoubleBuffer) and glTexCoord1dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glTexCoord1f(float s)
Original signature : void glTexCoord1f(GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2714 |
void |
glTexCoord1fv(FloatBuffer v)
Original signature : void glTexCoord1fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2715 |
void |
glTexCoord1fv(FloatByReference v)
Deprecated. use the safer methods glTexCoord1fv(java.nio.FloatBuffer) and glTexCoord1fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glTexCoord1i(int s)
Original signature : void glTexCoord1i(GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2716 |
void |
glTexCoord1iv(int[] v)
Original signature : void glTexCoord1iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2717 |
void |
glTexCoord1iv(IntByReference v)
Deprecated. use the safer methods glTexCoord1iv(int[]) and glTexCoord1iv(com.sun.jna.ptr.IntByReference) instead |
void |
glTexCoord1s(short s)
Original signature : void glTexCoord1s(GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2718 |
void |
glTexCoord1sv(ShortBuffer v)
Original signature : void glTexCoord1sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2719 |
void |
glTexCoord1sv(ShortByReference v)
Deprecated. use the safer methods glTexCoord1sv(java.nio.ShortBuffer) and glTexCoord1sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glTexCoord2d(double s,
double t)
Original signature : void glTexCoord2d(GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2720 |
void |
glTexCoord2dv(DoubleBuffer v)
Original signature : void glTexCoord2dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2721 |
void |
glTexCoord2dv(DoubleByReference v)
Deprecated. use the safer methods glTexCoord2dv(java.nio.DoubleBuffer) and glTexCoord2dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glTexCoord2f(float s,
float t)
Original signature : void glTexCoord2f(GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722 |
void |
glTexCoord2fv(FloatBuffer v)
Original signature : void glTexCoord2fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723 |
void |
glTexCoord2fv(FloatByReference v)
Deprecated. use the safer methods glTexCoord2fv(java.nio.FloatBuffer) and glTexCoord2fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glTexCoord2i(int s,
int t)
Original signature : void glTexCoord2i(GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2724 |
void |
glTexCoord2iv(int[] v)
Original signature : void glTexCoord2iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2725 |
void |
glTexCoord2iv(IntByReference v)
Deprecated. use the safer methods glTexCoord2iv(int[]) and glTexCoord2iv(com.sun.jna.ptr.IntByReference) instead |
void |
glTexCoord2s(short s,
short t)
Original signature : void glTexCoord2s(GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726 |
void |
glTexCoord2sv(ShortBuffer v)
Original signature : void glTexCoord2sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2727 |
void |
glTexCoord2sv(ShortByReference v)
Deprecated. use the safer methods glTexCoord2sv(java.nio.ShortBuffer) and glTexCoord2sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glTexCoord3d(double s,
double t,
double r)
Original signature : void glTexCoord3d(GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2728 |
void |
glTexCoord3dv(DoubleBuffer v)
Original signature : void glTexCoord3dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2729 |
void |
glTexCoord3dv(DoubleByReference v)
Deprecated. use the safer methods glTexCoord3dv(java.nio.DoubleBuffer) and glTexCoord3dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glTexCoord3f(float s,
float t,
float r)
Original signature : void glTexCoord3f(GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2730 |
void |
glTexCoord3fv(FloatBuffer v)
Original signature : void glTexCoord3fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2731 |
void |
glTexCoord3fv(FloatByReference v)
Deprecated. use the safer methods glTexCoord3fv(java.nio.FloatBuffer) and glTexCoord3fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glTexCoord3i(int s,
int t,
int r)
Original signature : void glTexCoord3i(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2732 |
void |
glTexCoord3iv(int[] v)
Original signature : void glTexCoord3iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2733 |
void |
glTexCoord3iv(IntByReference v)
Deprecated. use the safer methods glTexCoord3iv(int[]) and glTexCoord3iv(com.sun.jna.ptr.IntByReference) instead |
void |
glTexCoord3s(short s,
short t,
short r)
Original signature : void glTexCoord3s(GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2734 |
void |
glTexCoord3sv(ShortBuffer v)
Original signature : void glTexCoord3sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2735 |
void |
glTexCoord3sv(ShortByReference v)
Deprecated. use the safer methods glTexCoord3sv(java.nio.ShortBuffer) and glTexCoord3sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glTexCoord4d(double s,
double t,
double r,
double q)
Original signature : void glTexCoord4d(GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2736 |
void |
glTexCoord4dv(DoubleBuffer v)
Original signature : void glTexCoord4dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2737 |
void |
glTexCoord4dv(DoubleByReference v)
Deprecated. use the safer methods glTexCoord4dv(java.nio.DoubleBuffer) and glTexCoord4dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glTexCoord4f(float s,
float t,
float r,
float q)
Original signature : void glTexCoord4f(GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2738 |
void |
glTexCoord4fv(FloatBuffer v)
Original signature : void glTexCoord4fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2739 |
void |
glTexCoord4fv(FloatByReference v)
Deprecated. use the safer methods glTexCoord4fv(java.nio.FloatBuffer) and glTexCoord4fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glTexCoord4i(int s,
int t,
int r,
int q)
Original signature : void glTexCoord4i(GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2740 |
void |
glTexCoord4iv(int[] v)
Original signature : void glTexCoord4iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2741 |
void |
glTexCoord4iv(IntByReference v)
Deprecated. use the safer methods glTexCoord4iv(int[]) and glTexCoord4iv(com.sun.jna.ptr.IntByReference) instead |
void |
glTexCoord4s(short s,
short t,
short r,
short q)
Original signature : void glTexCoord4s(GLshort, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2742 |
void |
glTexCoord4sv(ShortBuffer v)
Original signature : void glTexCoord4sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2743 |
void |
glTexCoord4sv(ShortByReference v)
Deprecated. use the safer methods glTexCoord4sv(java.nio.ShortBuffer) and glTexCoord4sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glTexCoordPointer(int size,
int type,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glTexCoordPointer(GLint, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2744 |
void |
glTexEnvf(int target,
int pname,
float param)
Original signature : void glTexEnvf(GLenum, GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2745 |
void |
glTexEnvfv(int target,
int pname,
FloatBuffer params)
Original signature : void glTexEnvfv(GLenum, GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2746 |
void |
glTexEnvfv(int target,
int pname,
FloatByReference params)
Deprecated. use the safer methods glTexEnvfv(int, int, java.nio.FloatBuffer) and glTexEnvfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glTexEnvi(int target,
int pname,
int param)
Original signature : void glTexEnvi(GLenum, GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2747 |
void |
glTexEnviv(int target,
int pname,
int[] params)
Original signature : void glTexEnviv(GLenum, GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2748 |
void |
glTexEnviv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glTexEnviv(int, int, int[]) and glTexEnviv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glTexGend(int coord,
int pname,
double param)
Original signature : void glTexGend(GLenum, GLenum, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2749 |
void |
glTexGendv(int coord,
int pname,
DoubleBuffer params)
Original signature : void glTexGendv(GLenum, GLenum, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2750 |
void |
glTexGendv(int coord,
int pname,
DoubleByReference params)
Deprecated. use the safer methods glTexGendv(int, int, java.nio.DoubleBuffer) and glTexGendv(int, int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glTexGenf(int coord,
int pname,
float param)
Original signature : void glTexGenf(GLenum, GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2751 |
void |
glTexGenfv(int coord,
int pname,
FloatBuffer params)
Original signature : void glTexGenfv(GLenum, GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2752 |
void |
glTexGenfv(int coord,
int pname,
FloatByReference params)
Deprecated. use the safer methods glTexGenfv(int, int, java.nio.FloatBuffer) and glTexGenfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glTexGeni(int coord,
int pname,
int param)
Original signature : void glTexGeni(GLenum, GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2753 |
void |
glTexGeniv(int coord,
int pname,
int[] params)
Original signature : void glTexGeniv(GLenum, GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2754 |
void |
glTexGeniv(int coord,
int pname,
IntByReference params)
Deprecated. use the safer methods glTexGeniv(int, int, int[]) and glTexGeniv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glTexImage1D(int target,
int level,
int internalformat,
int width,
int border,
int format,
int type,
OpenGLLibrary.GLvoid pixels)
Original signature : void glTexImage1D(GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755 |
void |
glTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int format,
int type,
OpenGLLibrary.GLvoid pixels)
Original signature : void glTexImage2D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2756 |
void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
OpenGLLibrary.GLvoid pixels)
Original signature : void glTexImage3D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2757 |
void |
glTexParameterf(int target,
int pname,
float param)
Original signature : void glTexParameterf(GLenum, GLenum, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2758 |
void |
glTexParameterfv(int target,
int pname,
FloatBuffer params)
Original signature : void glTexParameterfv(GLenum, GLenum, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2759 |
void |
glTexParameterfv(int target,
int pname,
FloatByReference params)
Deprecated. use the safer methods glTexParameterfv(int, int, java.nio.FloatBuffer) and glTexParameterfv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glTexParameteri(int target,
int pname,
int param)
Original signature : void glTexParameteri(GLenum, GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2760 |
void |
glTexParameterIivEXT(int target,
int pname,
IntBuffer params)
Original signature : void glTexParameterIivEXT(GLenum, GLenum, GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4121 |
void |
glTexParameterIivEXT(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glTexParameterIivEXT(int, int, java.nio.IntBuffer) and glTexParameterIivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glTexParameterIuivEXT(int target,
int pname,
IntBuffer params)
Original signature : void glTexParameterIuivEXT(GLenum, GLenum, GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4122 |
void |
glTexParameterIuivEXT(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glTexParameterIuivEXT(int, int, java.nio.IntBuffer) and glTexParameterIuivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glTexParameteriv(int target,
int pname,
int[] params)
Original signature : void glTexParameteriv(GLenum, GLenum, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2761 |
void |
glTexParameteriv(int target,
int pname,
IntByReference params)
Deprecated. use the safer methods glTexParameteriv(int, int, int[]) and glTexParameteriv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glTexSubImage1D(int target,
int level,
int xoffset,
int width,
int format,
int type,
OpenGLLibrary.GLvoid pixels)
Original signature : void glTexSubImage1D(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2762 |
void |
glTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int type,
OpenGLLibrary.GLvoid pixels)
Original signature : void glTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2763 |
void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
OpenGLLibrary.GLvoid pixels)
Original signature : void glTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2764 |
void |
glTextureRangeAPPLE(int target,
int length,
OpenGLLibrary.GLvoid pointer)
Original signature : void glTextureRangeAPPLE(GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4221 |
void |
glTransformFeedbackVaryingsEXT(int program,
int count,
PointerByReference varyings,
int bufferMode)
Deprecated. use the safer methods glTransformFeedbackVaryingsEXT(int, int, java.lang.String[], int) and glTransformFeedbackVaryingsEXT(int, int, com.sun.jna.ptr.PointerByReference, int) instead |
void |
glTransformFeedbackVaryingsEXT(int program,
int count,
String[] varyings,
int bufferMode)
Original signature : void glTransformFeedbackVaryingsEXT(GLuint, GLsizei, const GLchar**, GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4083 |
void |
glTranslated(double x,
double y,
double z)
Original signature : void glTranslated(GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2765 |
void |
glTranslatef(float x,
float y,
float z)
Original signature : void glTranslatef(GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2766 |
void |
glUniform1f(int location,
float v0)
Original signature : void glUniform1f(GLint, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2972 |
void |
glUniform1fARB(int location,
float v0)
Original signature : void glUniform1fARB(GLint, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3352 |
void |
glUniform1fv(int location,
int count,
FloatBuffer value)
Original signature : void glUniform1fv(GLint, GLsizei, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2980 |
void |
glUniform1fv(int location,
int count,
FloatByReference value)
Deprecated. use the safer methods glUniform1fv(int, int, java.nio.FloatBuffer) and glUniform1fv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniform1fvARB(int location,
int count,
FloatBuffer value)
Original signature : void glUniform1fvARB(GLint, GLsizei, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3360 |
void |
glUniform1fvARB(int location,
int count,
FloatByReference value)
Deprecated. use the safer methods glUniform1fvARB(int, int, java.nio.FloatBuffer) and glUniform1fvARB(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniform1i(int location,
int v0)
Original signature : void glUniform1i(GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2976 |
void |
glUniform1iARB(int location,
int v0)
Original signature : void glUniform1iARB(GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3356 |
void |
glUniform1iv(int location,
int count,
int[] value)
Original signature : void glUniform1iv(GLint, GLsizei, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2984 |
void |
glUniform1iv(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform1iv(int, int, int[]) and glUniform1iv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform1ivARB(int location,
int count,
int[] value)
Original signature : void glUniform1ivARB(GLint, GLsizei, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3364 |
void |
glUniform1ivARB(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform1ivARB(int, int, int[]) and glUniform1ivARB(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform1uiEXT(int location,
int v0)
Original signature : void glUniform1uiEXT(GLint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4188 |
void |
glUniform1uivEXT(int location,
int count,
int[] value)
Original signature : void glUniform1uivEXT(GLint, GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4192 |
void |
glUniform1uivEXT(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform1uivEXT(int, int, int[]) and glUniform1uivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform2f(int location,
float v0,
float v1)
Original signature : void glUniform2f(GLint, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2973 |
void |
glUniform2fARB(int location,
float v0,
float v1)
Original signature : void glUniform2fARB(GLint, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3353 |
void |
glUniform2fv(int location,
int count,
FloatBuffer value)
Original signature : void glUniform2fv(GLint, GLsizei, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2981 |
void |
glUniform2fv(int location,
int count,
FloatByReference value)
Deprecated. use the safer methods glUniform2fv(int, int, java.nio.FloatBuffer) and glUniform2fv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniform2fvARB(int location,
int count,
FloatBuffer value)
Original signature : void glUniform2fvARB(GLint, GLsizei, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3361 |
void |
glUniform2fvARB(int location,
int count,
FloatByReference value)
Deprecated. use the safer methods glUniform2fvARB(int, int, java.nio.FloatBuffer) and glUniform2fvARB(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniform2i(int location,
int v0,
int v1)
Original signature : void glUniform2i(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2977 |
void |
glUniform2iARB(int location,
int v0,
int v1)
Original signature : void glUniform2iARB(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3357 |
void |
glUniform2iv(int location,
int count,
int[] value)
Original signature : void glUniform2iv(GLint, GLsizei, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2985 |
void |
glUniform2iv(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform2iv(int, int, int[]) and glUniform2iv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform2ivARB(int location,
int count,
int[] value)
Original signature : void glUniform2ivARB(GLint, GLsizei, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3365 |
void |
glUniform2ivARB(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform2ivARB(int, int, int[]) and glUniform2ivARB(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform2uiEXT(int location,
int v0,
int v1)
Original signature : void glUniform2uiEXT(GLint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4189 |
void |
glUniform2uivEXT(int location,
int count,
int[] value)
Original signature : void glUniform2uivEXT(GLint, GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4193 |
void |
glUniform2uivEXT(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform2uivEXT(int, int, int[]) and glUniform2uivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform3f(int location,
float v0,
float v1,
float v2)
Original signature : void glUniform3f(GLint, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2974 |
void |
glUniform3fARB(int location,
float v0,
float v1,
float v2)
Original signature : void glUniform3fARB(GLint, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3354 |
void |
glUniform3fv(int location,
int count,
FloatBuffer value)
Original signature : void glUniform3fv(GLint, GLsizei, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2982 |
void |
glUniform3fv(int location,
int count,
FloatByReference value)
Deprecated. use the safer methods glUniform3fv(int, int, java.nio.FloatBuffer) and glUniform3fv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniform3fvARB(int location,
int count,
FloatBuffer value)
Original signature : void glUniform3fvARB(GLint, GLsizei, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3362 |
void |
glUniform3fvARB(int location,
int count,
FloatByReference value)
Deprecated. use the safer methods glUniform3fvARB(int, int, java.nio.FloatBuffer) and glUniform3fvARB(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniform3i(int location,
int v0,
int v1,
int v2)
Original signature : void glUniform3i(GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2978 |
void |
glUniform3iARB(int location,
int v0,
int v1,
int v2)
Original signature : void glUniform3iARB(GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3358 |
void |
glUniform3iv(int location,
int count,
int[] value)
Original signature : void glUniform3iv(GLint, GLsizei, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2986 |
void |
glUniform3iv(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform3iv(int, int, int[]) and glUniform3iv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform3ivARB(int location,
int count,
int[] value)
Original signature : void glUniform3ivARB(GLint, GLsizei, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3366 |
void |
glUniform3ivARB(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform3ivARB(int, int, int[]) and glUniform3ivARB(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform3uiEXT(int location,
int v0,
int v1,
int v2)
Original signature : void glUniform3uiEXT(GLint, GLuint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4190 |
void |
glUniform3uivEXT(int location,
int count,
int[] value)
Original signature : void glUniform3uivEXT(GLint, GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4194 |
void |
glUniform3uivEXT(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform3uivEXT(int, int, int[]) and glUniform3uivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform4f(int location,
float v0,
float v1,
float v2,
float v3)
Original signature : void glUniform4f(GLint, GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2975 |
void |
glUniform4fARB(int location,
float v0,
float v1,
float v2,
float v3)
Original signature : void glUniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3355 |
void |
glUniform4fv(int location,
int count,
FloatBuffer value)
Original signature : void glUniform4fv(GLint, GLsizei, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2983 |
void |
glUniform4fv(int location,
int count,
FloatByReference value)
Deprecated. use the safer methods glUniform4fv(int, int, java.nio.FloatBuffer) and glUniform4fv(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniform4fvARB(int location,
int count,
FloatBuffer value)
Original signature : void glUniform4fvARB(GLint, GLsizei, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3363 |
void |
glUniform4fvARB(int location,
int count,
FloatByReference value)
Deprecated. use the safer methods glUniform4fvARB(int, int, java.nio.FloatBuffer) and glUniform4fvARB(int, int, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniform4i(int location,
int v0,
int v1,
int v2,
int v3)
Original signature : void glUniform4i(GLint, GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2979 |
void |
glUniform4iARB(int location,
int v0,
int v1,
int v2,
int v3)
Original signature : void glUniform4iARB(GLint, GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3359 |
void |
glUniform4iv(int location,
int count,
int[] value)
Original signature : void glUniform4iv(GLint, GLsizei, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2987 |
void |
glUniform4iv(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform4iv(int, int, int[]) and glUniform4iv(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform4ivARB(int location,
int count,
int[] value)
Original signature : void glUniform4ivARB(GLint, GLsizei, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3367 |
void |
glUniform4ivARB(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform4ivARB(int, int, int[]) and glUniform4ivARB(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniform4uiEXT(int location,
int v0,
int v1,
int v2,
int v3)
Original signature : void glUniform4uiEXT(GLint, GLuint, GLuint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4191 |
void |
glUniform4uivEXT(int location,
int count,
int[] value)
Original signature : void glUniform4uivEXT(GLint, GLsizei, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4195 |
void |
glUniform4uivEXT(int location,
int count,
IntByReference value)
Deprecated. use the safer methods glUniform4uivEXT(int, int, int[]) and glUniform4uivEXT(int, int, com.sun.jna.ptr.IntByReference) instead |
void |
glUniformBufferEXT(int program,
int location,
int buffer)
Original signature : void glUniformBufferEXT(GLuint, GLint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4104 |
void |
glUniformMatrix2fv(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix2fv(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2988 |
void |
glUniformMatrix2fv(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix2fv(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix2fv(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix2fvARB(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3368 |
void |
glUniformMatrix2fvARB(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix2fvARB(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix2fvARB(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix2x3fv(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix2x3fv(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3010 |
void |
glUniformMatrix2x3fv(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix2x3fv(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix2x3fv(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix2x4fv(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix2x4fv(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3012 |
void |
glUniformMatrix2x4fv(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix2x4fv(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix2x4fv(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix3fv(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix3fv(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2989 |
void |
glUniformMatrix3fv(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix3fv(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix3fv(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix3fvARB(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3369 |
void |
glUniformMatrix3fvARB(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix3fvARB(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix3fvARB(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix3x2fv(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix3x2fv(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3011 |
void |
glUniformMatrix3x2fv(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix3x2fv(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix3x2fv(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix3x4fv(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix3x4fv(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3014 |
void |
glUniformMatrix3x4fv(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix3x4fv(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix3x4fv(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix4fv(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2990 |
void |
glUniformMatrix4fv(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix4fv(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix4fv(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix4fvARB(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3370 |
void |
glUniformMatrix4fvARB(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix4fvARB(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix4fvARB(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix4x2fv(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix4x2fv(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3013 |
void |
glUniformMatrix4x2fv(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix4x2fv(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix4x2fv(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUniformMatrix4x3fv(int location,
int count,
byte transpose,
FloatBuffer value)
Original signature : void glUniformMatrix4x3fv(GLint, GLsizei, GLboolean, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3015 |
void |
glUniformMatrix4x3fv(int location,
int count,
byte transpose,
FloatByReference value)
Deprecated. use the safer methods glUniformMatrix4x3fv(int, int, byte, java.nio.FloatBuffer) and glUniformMatrix4x3fv(int, int, byte, com.sun.jna.ptr.FloatByReference) instead |
void |
glUnlockArraysEXT()
Original signature : void glUnlockArraysEXT() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3648 |
byte |
glUnmapBuffer(int target)
Original signature : GLboolean glUnmapBuffer(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2913 |
byte |
glUnmapBufferARB(int target)
Original signature : GLboolean glUnmapBufferARB(GLenum) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3417 |
void |
glUseProgram(int program)
Original signature : void glUseProgram(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2969 |
void |
glUseProgramObjectARB(Pointer programObj)
Original signature : void glUseProgramObjectARB(GLhandleARB) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3350 |
void |
glValidateProgram(int program)
Original signature : void glValidateProgram(GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2971 |
void |
glValidateProgramARB(Pointer programObj)
Original signature : void glValidateProgramARB(GLhandleARB) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3351 |
void |
glVertex2d(double x,
double y)
Original signature : void glVertex2d(GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2767 |
void |
glVertex2dv(DoubleBuffer v)
Original signature : void glVertex2dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2768 |
void |
glVertex2dv(DoubleByReference v)
Deprecated. use the safer methods glVertex2dv(java.nio.DoubleBuffer) and glVertex2dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertex2f(float x,
float y)
Original signature : void glVertex2f(GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2769 |
void |
glVertex2fv(FloatBuffer v)
Original signature : void glVertex2fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2770 |
void |
glVertex2fv(FloatByReference v)
Deprecated. use the safer methods glVertex2fv(java.nio.FloatBuffer) and glVertex2fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glVertex2i(int x,
int y)
Original signature : void glVertex2i(GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2771 |
void |
glVertex2iv(int[] v)
Original signature : void glVertex2iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772 |
void |
glVertex2iv(IntByReference v)
Deprecated. use the safer methods glVertex2iv(int[]) and glVertex2iv(com.sun.jna.ptr.IntByReference) instead |
void |
glVertex2s(short x,
short y)
Original signature : void glVertex2s(GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2773 |
void |
glVertex2sv(ShortBuffer v)
Original signature : void glVertex2sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2774 |
void |
glVertex2sv(ShortByReference v)
Deprecated. use the safer methods glVertex2sv(java.nio.ShortBuffer) and glVertex2sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glVertex3d(double x,
double y,
double z)
Original signature : void glVertex3d(GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2775 |
void |
glVertex3dv(DoubleBuffer v)
Original signature : void glVertex3dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2776 |
void |
glVertex3dv(DoubleByReference v)
Deprecated. use the safer methods glVertex3dv(java.nio.DoubleBuffer) and glVertex3dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertex3f(float x,
float y,
float z)
Original signature : void glVertex3f(GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2777 |
void |
glVertex3fv(FloatBuffer v)
Original signature : void glVertex3fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2778 |
void |
glVertex3fv(FloatByReference v)
Deprecated. use the safer methods glVertex3fv(java.nio.FloatBuffer) and glVertex3fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glVertex3i(int x,
int y,
int z)
Original signature : void glVertex3i(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2779 |
void |
glVertex3iv(int[] v)
Original signature : void glVertex3iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2780 |
void |
glVertex3iv(IntByReference v)
Deprecated. use the safer methods glVertex3iv(int[]) and glVertex3iv(com.sun.jna.ptr.IntByReference) instead |
void |
glVertex3s(short x,
short y,
short z)
Original signature : void glVertex3s(GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2781 |
void |
glVertex3sv(ShortBuffer v)
Original signature : void glVertex3sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2782 |
void |
glVertex3sv(ShortByReference v)
Deprecated. use the safer methods glVertex3sv(java.nio.ShortBuffer) and glVertex3sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glVertex4d(double x,
double y,
double z,
double w)
Original signature : void glVertex4d(GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2783 |
void |
glVertex4dv(DoubleBuffer v)
Original signature : void glVertex4dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2784 |
void |
glVertex4dv(DoubleByReference v)
Deprecated. use the safer methods glVertex4dv(java.nio.DoubleBuffer) and glVertex4dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertex4f(float x,
float y,
float z,
float w)
Original signature : void glVertex4f(GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2785 |
void |
glVertex4fv(FloatBuffer v)
Original signature : void glVertex4fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2786 |
void |
glVertex4fv(FloatByReference v)
Deprecated. use the safer methods glVertex4fv(java.nio.FloatBuffer) and glVertex4fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glVertex4i(int x,
int y,
int z,
int w)
Original signature : void glVertex4i(GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2787 |
void |
glVertex4iv(int[] v)
Original signature : void glVertex4iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2788 |
void |
glVertex4iv(IntByReference v)
Deprecated. use the safer methods glVertex4iv(int[]) and glVertex4iv(com.sun.jna.ptr.IntByReference) instead |
void |
glVertex4s(short x,
short y,
short z,
short w)
Original signature : void glVertex4s(GLshort, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2789 |
void |
glVertex4sv(ShortBuffer v)
Original signature : void glVertex4sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2790 |
void |
glVertex4sv(ShortByReference v)
Deprecated. use the safer methods glVertex4sv(java.nio.ShortBuffer) and glVertex4sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexArrayParameteriAPPLE(int pname,
int param)
Original signature : void glVertexArrayParameteriAPPLE(GLenum, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4234 |
void |
glVertexArrayRangeAPPLE(int length,
OpenGLLibrary.GLvoid pointer)
Original signature : void glVertexArrayRangeAPPLE(GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4232 |
void |
glVertexAttrib1d(int index,
double x)
Original signature : void glVertexAttrib1d(GLuint, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 |
void |
glVertexAttrib1dARB(int index,
double x)
Original signature : void glVertexAttrib1dARB(GLuint, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3250 |
void |
glVertexAttrib1dv(int index,
DoubleBuffer v)
Original signature : void glVertexAttrib1dv(GLuint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2919 |
void |
glVertexAttrib1dv(int index,
DoubleByReference v)
Deprecated. use the safer methods glVertexAttrib1dv(int, java.nio.DoubleBuffer) and glVertexAttrib1dv(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertexAttrib1dvARB(int index,
DoubleBuffer v)
Original signature : void glVertexAttrib1dvARB(GLuint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3251 |
void |
glVertexAttrib1dvARB(int index,
DoubleByReference v)
Deprecated. use the safer methods glVertexAttrib1dvARB(int, java.nio.DoubleBuffer) and glVertexAttrib1dvARB(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertexAttrib1f(int index,
float x)
Original signature : void glVertexAttrib1f(GLuint, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2920 |
void |
glVertexAttrib1fARB(int index,
float x)
Original signature : void glVertexAttrib1fARB(GLuint, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3252 |
void |
glVertexAttrib1fv(int index,
FloatBuffer v)
Original signature : void glVertexAttrib1fv(GLuint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2921 |
void |
glVertexAttrib1fv(int index,
FloatByReference v)
Deprecated. use the safer methods glVertexAttrib1fv(int, java.nio.FloatBuffer) and glVertexAttrib1fv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glVertexAttrib1fvARB(int index,
FloatBuffer v)
Original signature : void glVertexAttrib1fvARB(GLuint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3253 |
void |
glVertexAttrib1fvARB(int index,
FloatByReference v)
Deprecated. use the safer methods glVertexAttrib1fvARB(int, java.nio.FloatBuffer) and glVertexAttrib1fvARB(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glVertexAttrib1s(int index,
short x)
Original signature : void glVertexAttrib1s(GLuint, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2922 |
void |
glVertexAttrib1sARB(int index,
short x)
Original signature : void glVertexAttrib1sARB(GLuint, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3254 |
void |
glVertexAttrib1sv(int index,
ShortBuffer v)
Original signature : void glVertexAttrib1sv(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923 |
void |
glVertexAttrib1sv(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib1sv(int, java.nio.ShortBuffer) and glVertexAttrib1sv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib1svARB(int index,
ShortBuffer v)
Original signature : void glVertexAttrib1svARB(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3255 |
void |
glVertexAttrib1svARB(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib1svARB(int, java.nio.ShortBuffer) and glVertexAttrib1svARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib2d(int index,
double x,
double y)
Original signature : void glVertexAttrib2d(GLuint, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2924 |
void |
glVertexAttrib2dARB(int index,
double x,
double y)
Original signature : void glVertexAttrib2dARB(GLuint, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3256 |
void |
glVertexAttrib2dv(int index,
DoubleBuffer v)
Original signature : void glVertexAttrib2dv(GLuint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2925 |
void |
glVertexAttrib2dv(int index,
DoubleByReference v)
Deprecated. use the safer methods glVertexAttrib2dv(int, java.nio.DoubleBuffer) and glVertexAttrib2dv(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertexAttrib2dvARB(int index,
DoubleBuffer v)
Original signature : void glVertexAttrib2dvARB(GLuint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3257 |
void |
glVertexAttrib2dvARB(int index,
DoubleByReference v)
Deprecated. use the safer methods glVertexAttrib2dvARB(int, java.nio.DoubleBuffer) and glVertexAttrib2dvARB(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertexAttrib2f(int index,
float x,
float y)
Original signature : void glVertexAttrib2f(GLuint, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2926 |
void |
glVertexAttrib2fARB(int index,
float x,
float y)
Original signature : void glVertexAttrib2fARB(GLuint, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3258 |
void |
glVertexAttrib2fv(int index,
FloatBuffer v)
Original signature : void glVertexAttrib2fv(GLuint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2927 |
void |
glVertexAttrib2fv(int index,
FloatByReference v)
Deprecated. use the safer methods glVertexAttrib2fv(int, java.nio.FloatBuffer) and glVertexAttrib2fv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glVertexAttrib2fvARB(int index,
FloatBuffer v)
Original signature : void glVertexAttrib2fvARB(GLuint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3259 |
void |
glVertexAttrib2fvARB(int index,
FloatByReference v)
Deprecated. use the safer methods glVertexAttrib2fvARB(int, java.nio.FloatBuffer) and glVertexAttrib2fvARB(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glVertexAttrib2s(int index,
short x,
short y)
Original signature : void glVertexAttrib2s(GLuint, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2928 |
void |
glVertexAttrib2sARB(int index,
short x,
short y)
Original signature : void glVertexAttrib2sARB(GLuint, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3260 |
void |
glVertexAttrib2sv(int index,
ShortBuffer v)
Original signature : void glVertexAttrib2sv(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929 |
void |
glVertexAttrib2sv(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib2sv(int, java.nio.ShortBuffer) and glVertexAttrib2sv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib2svARB(int index,
ShortBuffer v)
Original signature : void glVertexAttrib2svARB(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3261 |
void |
glVertexAttrib2svARB(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib2svARB(int, java.nio.ShortBuffer) and glVertexAttrib2svARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib3d(int index,
double x,
double y,
double z)
Original signature : void glVertexAttrib3d(GLuint, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2930 |
void |
glVertexAttrib3dARB(int index,
double x,
double y,
double z)
Original signature : void glVertexAttrib3dARB(GLuint, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3262 |
void |
glVertexAttrib3dv(int index,
DoubleBuffer v)
Original signature : void glVertexAttrib3dv(GLuint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2931 |
void |
glVertexAttrib3dv(int index,
DoubleByReference v)
Deprecated. use the safer methods glVertexAttrib3dv(int, java.nio.DoubleBuffer) and glVertexAttrib3dv(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertexAttrib3dvARB(int index,
DoubleBuffer v)
Original signature : void glVertexAttrib3dvARB(GLuint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3263 |
void |
glVertexAttrib3dvARB(int index,
DoubleByReference v)
Deprecated. use the safer methods glVertexAttrib3dvARB(int, java.nio.DoubleBuffer) and glVertexAttrib3dvARB(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertexAttrib3f(int index,
float x,
float y,
float z)
Original signature : void glVertexAttrib3f(GLuint, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2932 |
void |
glVertexAttrib3fARB(int index,
float x,
float y,
float z)
Original signature : void glVertexAttrib3fARB(GLuint, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3264 |
void |
glVertexAttrib3fv(int index,
FloatBuffer v)
Original signature : void glVertexAttrib3fv(GLuint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2933 |
void |
glVertexAttrib3fv(int index,
FloatByReference v)
Deprecated. use the safer methods glVertexAttrib3fv(int, java.nio.FloatBuffer) and glVertexAttrib3fv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glVertexAttrib3fvARB(int index,
FloatBuffer v)
Original signature : void glVertexAttrib3fvARB(GLuint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3265 |
void |
glVertexAttrib3fvARB(int index,
FloatByReference v)
Deprecated. use the safer methods glVertexAttrib3fvARB(int, java.nio.FloatBuffer) and glVertexAttrib3fvARB(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glVertexAttrib3s(int index,
short x,
short y,
short z)
Original signature : void glVertexAttrib3s(GLuint, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934 |
void |
glVertexAttrib3sARB(int index,
short x,
short y,
short z)
Original signature : void glVertexAttrib3sARB(GLuint, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3266 |
void |
glVertexAttrib3sv(int index,
ShortBuffer v)
Original signature : void glVertexAttrib3sv(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935 |
void |
glVertexAttrib3sv(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib3sv(int, java.nio.ShortBuffer) and glVertexAttrib3sv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib3svARB(int index,
ShortBuffer v)
Original signature : void glVertexAttrib3svARB(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3267 |
void |
glVertexAttrib3svARB(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib3svARB(int, java.nio.ShortBuffer) and glVertexAttrib3svARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib4bv(int index,
ByteBuffer v)
Original signature : void glVertexAttrib4bv(GLuint, const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943 |
void |
glVertexAttrib4bv(int index,
Pointer v)
Deprecated. use the safer methods glVertexAttrib4bv(int, java.nio.ByteBuffer) and glVertexAttrib4bv(int, com.sun.jna.Pointer) instead |
void |
glVertexAttrib4bvARB(int index,
ByteBuffer v)
Original signature : void glVertexAttrib4bvARB(GLuint, const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3275 |
void |
glVertexAttrib4bvARB(int index,
Pointer v)
Deprecated. use the safer methods glVertexAttrib4bvARB(int, java.nio.ByteBuffer) and glVertexAttrib4bvARB(int, com.sun.jna.Pointer) instead |
void |
glVertexAttrib4d(int index,
double x,
double y,
double z,
double w)
Original signature : void glVertexAttrib4d(GLuint, GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944 |
void |
glVertexAttrib4dARB(int index,
double x,
double y,
double z,
double w)
Original signature : void glVertexAttrib4dARB(GLuint, GLdouble, GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3276 |
void |
glVertexAttrib4dv(int index,
DoubleBuffer v)
Original signature : void glVertexAttrib4dv(GLuint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945 |
void |
glVertexAttrib4dv(int index,
DoubleByReference v)
Deprecated. use the safer methods glVertexAttrib4dv(int, java.nio.DoubleBuffer) and glVertexAttrib4dv(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertexAttrib4dvARB(int index,
DoubleBuffer v)
Original signature : void glVertexAttrib4dvARB(GLuint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3277 |
void |
glVertexAttrib4dvARB(int index,
DoubleByReference v)
Deprecated. use the safer methods glVertexAttrib4dvARB(int, java.nio.DoubleBuffer) and glVertexAttrib4dvARB(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glVertexAttrib4f(int index,
float x,
float y,
float z,
float w)
Original signature : void glVertexAttrib4f(GLuint, GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946 |
void |
glVertexAttrib4fARB(int index,
float x,
float y,
float z,
float w)
Original signature : void glVertexAttrib4fARB(GLuint, GLfloat, GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3278 |
void |
glVertexAttrib4fv(int index,
FloatBuffer v)
Original signature : void glVertexAttrib4fv(GLuint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947 |
void |
glVertexAttrib4fv(int index,
FloatByReference v)
Deprecated. use the safer methods glVertexAttrib4fv(int, java.nio.FloatBuffer) and glVertexAttrib4fv(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glVertexAttrib4fvARB(int index,
FloatBuffer v)
Original signature : void glVertexAttrib4fvARB(GLuint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3279 |
void |
glVertexAttrib4fvARB(int index,
FloatByReference v)
Deprecated. use the safer methods glVertexAttrib4fvARB(int, java.nio.FloatBuffer) and glVertexAttrib4fvARB(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glVertexAttrib4iv(int index,
int[] v)
Original signature : void glVertexAttrib4iv(GLuint, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948 |
void |
glVertexAttrib4iv(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttrib4iv(int, int[]) and glVertexAttrib4iv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttrib4ivARB(int index,
int[] v)
Original signature : void glVertexAttrib4ivARB(GLuint, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3280 |
void |
glVertexAttrib4ivARB(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttrib4ivARB(int, int[]) and glVertexAttrib4ivARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttrib4Nbv(int index,
ByteBuffer v)
Original signature : void glVertexAttrib4Nbv(GLuint, const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936 |
void |
glVertexAttrib4Nbv(int index,
Pointer v)
Deprecated. use the safer methods glVertexAttrib4Nbv(int, java.nio.ByteBuffer) and glVertexAttrib4Nbv(int, com.sun.jna.Pointer) instead |
void |
glVertexAttrib4NbvARB(int index,
ByteBuffer v)
Original signature : void glVertexAttrib4NbvARB(GLuint, const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3268 |
void |
glVertexAttrib4NbvARB(int index,
Pointer v)
Deprecated. use the safer methods glVertexAttrib4NbvARB(int, java.nio.ByteBuffer) and glVertexAttrib4NbvARB(int, com.sun.jna.Pointer) instead |
void |
glVertexAttrib4Niv(int index,
int[] v)
Original signature : void glVertexAttrib4Niv(GLuint, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937 |
void |
glVertexAttrib4Niv(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttrib4Niv(int, int[]) and glVertexAttrib4Niv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttrib4NivARB(int index,
int[] v)
Original signature : void glVertexAttrib4NivARB(GLuint, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3269 |
void |
glVertexAttrib4NivARB(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttrib4NivARB(int, int[]) and glVertexAttrib4NivARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttrib4Nsv(int index,
ShortBuffer v)
Original signature : void glVertexAttrib4Nsv(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938 |
void |
glVertexAttrib4Nsv(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib4Nsv(int, java.nio.ShortBuffer) and glVertexAttrib4Nsv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib4NsvARB(int index,
ShortBuffer v)
Original signature : void glVertexAttrib4NsvARB(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3270 |
void |
glVertexAttrib4NsvARB(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib4NsvARB(int, java.nio.ShortBuffer) and glVertexAttrib4NsvARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib4Nub(int index,
byte x,
byte y,
byte z,
byte w)
Original signature : void glVertexAttrib4Nub(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939 |
void |
glVertexAttrib4NubARB(int index,
byte x,
byte y,
byte z,
byte w)
Original signature : void glVertexAttrib4NubARB(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3271 |
void |
glVertexAttrib4Nubv(int index,
ByteBuffer v)
Original signature : void glVertexAttrib4Nubv(GLuint, const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940 |
void |
glVertexAttrib4Nubv(int index,
Pointer v)
Deprecated. use the safer methods glVertexAttrib4Nubv(int, java.nio.ByteBuffer) and glVertexAttrib4Nubv(int, com.sun.jna.Pointer) instead |
void |
glVertexAttrib4NubvARB(int index,
ByteBuffer v)
Original signature : void glVertexAttrib4NubvARB(GLuint, const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3272 |
void |
glVertexAttrib4NubvARB(int index,
Pointer v)
Deprecated. use the safer methods glVertexAttrib4NubvARB(int, java.nio.ByteBuffer) and glVertexAttrib4NubvARB(int, com.sun.jna.Pointer) instead |
void |
glVertexAttrib4Nuiv(int index,
int[] v)
Original signature : void glVertexAttrib4Nuiv(GLuint, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941 |
void |
glVertexAttrib4Nuiv(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttrib4Nuiv(int, int[]) and glVertexAttrib4Nuiv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttrib4NuivARB(int index,
int[] v)
Original signature : void glVertexAttrib4NuivARB(GLuint, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3273 |
void |
glVertexAttrib4NuivARB(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttrib4NuivARB(int, int[]) and glVertexAttrib4NuivARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttrib4Nusv(int index,
ShortBuffer v)
Original signature : void glVertexAttrib4Nusv(GLuint, const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942 |
void |
glVertexAttrib4Nusv(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib4Nusv(int, java.nio.ShortBuffer) and glVertexAttrib4Nusv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib4NusvARB(int index,
ShortBuffer v)
Original signature : void glVertexAttrib4NusvARB(GLuint, const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3274 |
void |
glVertexAttrib4NusvARB(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib4NusvARB(int, java.nio.ShortBuffer) and glVertexAttrib4NusvARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib4s(int index,
short x,
short y,
short z,
short w)
Original signature : void glVertexAttrib4s(GLuint, GLshort, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949 |
void |
glVertexAttrib4sARB(int index,
short x,
short y,
short z,
short w)
Original signature : void glVertexAttrib4sARB(GLuint, GLshort, GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3281 |
void |
glVertexAttrib4sv(int index,
ShortBuffer v)
Original signature : void glVertexAttrib4sv(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950 |
void |
glVertexAttrib4sv(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib4sv(int, java.nio.ShortBuffer) and glVertexAttrib4sv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib4svARB(int index,
ShortBuffer v)
Original signature : void glVertexAttrib4svARB(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3282 |
void |
glVertexAttrib4svARB(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib4svARB(int, java.nio.ShortBuffer) and glVertexAttrib4svARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib4ubv(int index,
ByteBuffer v)
Original signature : void glVertexAttrib4ubv(GLuint, const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951 |
void |
glVertexAttrib4ubv(int index,
Pointer v)
Deprecated. use the safer methods glVertexAttrib4ubv(int, java.nio.ByteBuffer) and glVertexAttrib4ubv(int, com.sun.jna.Pointer) instead |
void |
glVertexAttrib4ubvARB(int index,
ByteBuffer v)
Original signature : void glVertexAttrib4ubvARB(GLuint, const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3283 |
void |
glVertexAttrib4ubvARB(int index,
Pointer v)
Deprecated. use the safer methods glVertexAttrib4ubvARB(int, java.nio.ByteBuffer) and glVertexAttrib4ubvARB(int, com.sun.jna.Pointer) instead |
void |
glVertexAttrib4uiv(int index,
int[] v)
Original signature : void glVertexAttrib4uiv(GLuint, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952 |
void |
glVertexAttrib4uiv(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttrib4uiv(int, int[]) and glVertexAttrib4uiv(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttrib4uivARB(int index,
int[] v)
Original signature : void glVertexAttrib4uivARB(GLuint, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3284 |
void |
glVertexAttrib4uivARB(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttrib4uivARB(int, int[]) and glVertexAttrib4uivARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttrib4usv(int index,
ShortBuffer v)
Original signature : void glVertexAttrib4usv(GLuint, const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2953 |
void |
glVertexAttrib4usv(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib4usv(int, java.nio.ShortBuffer) and glVertexAttrib4usv(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttrib4usvARB(int index,
ShortBuffer v)
Original signature : void glVertexAttrib4usvARB(GLuint, const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3285 |
void |
glVertexAttrib4usvARB(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttrib4usvARB(int, java.nio.ShortBuffer) and glVertexAttrib4usvARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttribI1iEXT(int index,
int x)
Original signature : void glVertexAttribI1iEXT(GLuint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4165 |
void |
glVertexAttribI1ivEXT(int index,
int[] v)
Original signature : void glVertexAttribI1ivEXT(GLuint, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4173 |
void |
glVertexAttribI1ivEXT(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttribI1ivEXT(int, int[]) and glVertexAttribI1ivEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttribI1uiEXT(int index,
int x)
Original signature : void glVertexAttribI1uiEXT(GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4169 |
void |
glVertexAttribI1uivEXT(int index,
int[] v)
Original signature : void glVertexAttribI1uivEXT(GLuint, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4177 |
void |
glVertexAttribI1uivEXT(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttribI1uivEXT(int, int[]) and glVertexAttribI1uivEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttribI2iEXT(int index,
int x,
int y)
Original signature : void glVertexAttribI2iEXT(GLuint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4166 |
void |
glVertexAttribI2ivEXT(int index,
int[] v)
Original signature : void glVertexAttribI2ivEXT(GLuint, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4174 |
void |
glVertexAttribI2ivEXT(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttribI2ivEXT(int, int[]) and glVertexAttribI2ivEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttribI2uiEXT(int index,
int x,
int y)
Original signature : void glVertexAttribI2uiEXT(GLuint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4170 |
void |
glVertexAttribI2uivEXT(int index,
int[] v)
Original signature : void glVertexAttribI2uivEXT(GLuint, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4178 |
void |
glVertexAttribI2uivEXT(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttribI2uivEXT(int, int[]) and glVertexAttribI2uivEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttribI3iEXT(int index,
int x,
int y,
int z)
Original signature : void glVertexAttribI3iEXT(GLuint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4167 |
void |
glVertexAttribI3ivEXT(int index,
int[] v)
Original signature : void glVertexAttribI3ivEXT(GLuint, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4175 |
void |
glVertexAttribI3ivEXT(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttribI3ivEXT(int, int[]) and glVertexAttribI3ivEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttribI3uiEXT(int index,
int x,
int y,
int z)
Original signature : void glVertexAttribI3uiEXT(GLuint, GLuint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4171 |
void |
glVertexAttribI3uivEXT(int index,
int[] v)
Original signature : void glVertexAttribI3uivEXT(GLuint, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4179 |
void |
glVertexAttribI3uivEXT(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttribI3uivEXT(int, int[]) and glVertexAttribI3uivEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttribI4bvEXT(int index,
ByteBuffer v)
Original signature : void glVertexAttribI4bvEXT(GLuint, const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4181 |
void |
glVertexAttribI4bvEXT(int index,
Pointer v)
Deprecated. use the safer methods glVertexAttribI4bvEXT(int, java.nio.ByteBuffer) and glVertexAttribI4bvEXT(int, com.sun.jna.Pointer) instead |
void |
glVertexAttribI4iEXT(int index,
int x,
int y,
int z,
int w)
Original signature : void glVertexAttribI4iEXT(GLuint, GLint, GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4168 |
void |
glVertexAttribI4ivEXT(int index,
int[] v)
Original signature : void glVertexAttribI4ivEXT(GLuint, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4176 |
void |
glVertexAttribI4ivEXT(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttribI4ivEXT(int, int[]) and glVertexAttribI4ivEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttribI4svEXT(int index,
ShortBuffer v)
Original signature : void glVertexAttribI4svEXT(GLuint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4182 |
void |
glVertexAttribI4svEXT(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttribI4svEXT(int, java.nio.ShortBuffer) and glVertexAttribI4svEXT(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttribI4ubvEXT(int index,
ByteBuffer v)
Original signature : void glVertexAttribI4ubvEXT(GLuint, const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4183 |
void |
glVertexAttribI4ubvEXT(int index,
Pointer v)
Deprecated. use the safer methods glVertexAttribI4ubvEXT(int, java.nio.ByteBuffer) and glVertexAttribI4ubvEXT(int, com.sun.jna.Pointer) instead |
void |
glVertexAttribI4uiEXT(int index,
int x,
int y,
int z,
int w)
Original signature : void glVertexAttribI4uiEXT(GLuint, GLuint, GLuint, GLuint, GLuint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4172 |
void |
glVertexAttribI4uivEXT(int index,
int[] v)
Original signature : void glVertexAttribI4uivEXT(GLuint, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4180 |
void |
glVertexAttribI4uivEXT(int index,
IntByReference v)
Deprecated. use the safer methods glVertexAttribI4uivEXT(int, int[]) and glVertexAttribI4uivEXT(int, com.sun.jna.ptr.IntByReference) instead |
void |
glVertexAttribI4usvEXT(int index,
ShortBuffer v)
Original signature : void glVertexAttribI4usvEXT(GLuint, const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4184 |
void |
glVertexAttribI4usvEXT(int index,
ShortByReference v)
Deprecated. use the safer methods glVertexAttribI4usvEXT(int, java.nio.ShortBuffer) and glVertexAttribI4usvEXT(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glVertexAttribIPointerEXT(int index,
int size,
int type,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glVertexAttribIPointerEXT(GLuint, GLint, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:4185 |
void |
glVertexAttribPointer(int index,
int size,
int type,
byte normalized,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glVertexAttribPointer(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2954 |
void |
glVertexAttribPointerARB(int index,
int size,
int type,
byte normalized,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glVertexAttribPointerARB(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3286 |
void |
glVertexBlendARB(int GLint1)
Original signature : void glVertexBlendARB(GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3062 |
void |
glVertexPointer(int size,
int type,
int stride,
OpenGLLibrary.GLvoid pointer)
Original signature : void glVertexPointer(GLint, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2791 |
void |
glViewport(int x,
int y,
int width,
int height)
Original signature : void glViewport(GLint, GLint, GLsizei, GLsizei) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2792 |
void |
glWeightbvARB(int GLint1,
ByteBuffer GLbytePtr1)
Original signature : void glWeightbvARB(GLint, const GLbyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3053 |
void |
glWeightbvARB(int GLint1,
Pointer GLbytePtr1)
Deprecated. use the safer methods glWeightbvARB(int, java.nio.ByteBuffer) and glWeightbvARB(int, com.sun.jna.Pointer) instead |
void |
glWeightdvARB(int GLint1,
DoubleBuffer GLdoublePtr1)
Original signature : void glWeightdvARB(GLint, const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3057 |
void |
glWeightdvARB(int GLint1,
DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glWeightdvARB(int, java.nio.DoubleBuffer) and glWeightdvARB(int, com.sun.jna.ptr.DoubleByReference) instead |
void |
glWeightfvARB(int GLint1,
FloatBuffer GLfloatPtr1)
Original signature : void glWeightfvARB(GLint, const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3056 |
void |
glWeightfvARB(int GLint1,
FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glWeightfvARB(int, java.nio.FloatBuffer) and glWeightfvARB(int, com.sun.jna.ptr.FloatByReference) instead |
void |
glWeightivARB(int GLint1,
int[] GLintPtr1)
Original signature : void glWeightivARB(GLint, const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3055 |
void |
glWeightivARB(int GLint1,
IntByReference GLintPtr1)
Deprecated. use the safer methods glWeightivARB(int, int[]) and glWeightivARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glWeightPointerARB(int GLint1,
int GLenum1,
int GLsizei1,
OpenGLLibrary.GLvoid GLvoidPtr1)
Original signature : void glWeightPointerARB(GLint, GLenum, GLsizei, const GLvoid*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3061 |
void |
glWeightsvARB(int GLint1,
ShortBuffer GLshortPtr1)
Original signature : void glWeightsvARB(GLint, const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3054 |
void |
glWeightsvARB(int GLint1,
ShortByReference GLshortPtr1)
Deprecated. use the safer methods glWeightsvARB(int, java.nio.ShortBuffer) and glWeightsvARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glWeightubvARB(int GLint1,
ByteBuffer GLubytePtr1)
Original signature : void glWeightubvARB(GLint, const GLubyte*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3058 |
void |
glWeightubvARB(int GLint1,
Pointer GLubytePtr1)
Deprecated. use the safer methods glWeightubvARB(int, java.nio.ByteBuffer) and glWeightubvARB(int, com.sun.jna.Pointer) instead |
void |
glWeightuivARB(int GLint1,
int[] GLuintPtr1)
Original signature : void glWeightuivARB(GLint, const GLuint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3060 |
void |
glWeightuivARB(int GLint1,
IntByReference GLuintPtr1)
Deprecated. use the safer methods glWeightuivARB(int, int[]) and glWeightuivARB(int, com.sun.jna.ptr.IntByReference) instead |
void |
glWeightusvARB(int GLint1,
ShortBuffer GLushortPtr1)
Original signature : void glWeightusvARB(GLint, const GLushort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3059 |
void |
glWeightusvARB(int GLint1,
ShortByReference GLushortPtr1)
Deprecated. use the safer methods glWeightusvARB(int, java.nio.ShortBuffer) and glWeightusvARB(int, com.sun.jna.ptr.ShortByReference) instead |
void |
glWindowPos2d(double x,
double y)
Original signature : void glWindowPos2d(GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879 |
void |
glWindowPos2dARB()
Original signature : void glWindowPos2dARB() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3085 |
void |
glWindowPos2dv(DoubleBuffer v)
Original signature : void glWindowPos2dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2880 |
void |
glWindowPos2dv(DoubleByReference v)
Deprecated. use the safer methods glWindowPos2dv(java.nio.DoubleBuffer) and glWindowPos2dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glWindowPos2dvARB(DoubleBuffer GLdoublePtr1)
Original signature : void glWindowPos2dvARB(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3086 |
void |
glWindowPos2dvARB(DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glWindowPos2dvARB(java.nio.DoubleBuffer) and glWindowPos2dvARB(com.sun.jna.ptr.DoubleByReference) instead |
void |
glWindowPos2f(float x,
float y)
Original signature : void glWindowPos2f(GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2881 |
void |
glWindowPos2fARB()
Original signature : void glWindowPos2fARB() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3087 |
void |
glWindowPos2fv(FloatBuffer v)
Original signature : void glWindowPos2fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882 |
void |
glWindowPos2fv(FloatByReference v)
Deprecated. use the safer methods glWindowPos2fv(java.nio.FloatBuffer) and glWindowPos2fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glWindowPos2fvARB(FloatBuffer GLfloatPtr1)
Original signature : void glWindowPos2fvARB(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3088 |
void |
glWindowPos2fvARB(FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glWindowPos2fvARB(java.nio.FloatBuffer) and glWindowPos2fvARB(com.sun.jna.ptr.FloatByReference) instead |
void |
glWindowPos2i(int x,
int y)
Original signature : void glWindowPos2i(GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2883 |
void |
glWindowPos2iARB(int GLint1,
int GLint2)
Original signature : void glWindowPos2iARB(GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3089 |
void |
glWindowPos2iv(int[] v)
Original signature : void glWindowPos2iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2884 |
void |
glWindowPos2iv(IntByReference v)
Deprecated. use the safer methods glWindowPos2iv(int[]) and glWindowPos2iv(com.sun.jna.ptr.IntByReference) instead |
void |
glWindowPos2ivARB(int[] GLintPtr1)
Original signature : void glWindowPos2ivARB(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3090 |
void |
glWindowPos2ivARB(IntByReference GLintPtr1)
Deprecated. use the safer methods glWindowPos2ivARB(int[]) and glWindowPos2ivARB(com.sun.jna.ptr.IntByReference) instead |
void |
glWindowPos2s(short x,
short y)
Original signature : void glWindowPos2s(GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2885 |
void |
glWindowPos2sARB()
Original signature : void glWindowPos2sARB() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3091 |
void |
glWindowPos2sv(ShortBuffer v)
Original signature : void glWindowPos2sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2886 |
void |
glWindowPos2sv(ShortByReference v)
Deprecated. use the safer methods glWindowPos2sv(java.nio.ShortBuffer) and glWindowPos2sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glWindowPos2svARB(ShortBuffer GLshortPtr1)
Original signature : void glWindowPos2svARB(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3092 |
void |
glWindowPos2svARB(ShortByReference GLshortPtr1)
Deprecated. use the safer methods glWindowPos2svARB(java.nio.ShortBuffer) and glWindowPos2svARB(com.sun.jna.ptr.ShortByReference) instead |
void |
glWindowPos3d(double x,
double y,
double z)
Original signature : void glWindowPos3d(GLdouble, GLdouble, GLdouble) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2887 |
void |
glWindowPos3dARB()
Original signature : void glWindowPos3dARB() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3093 |
void |
glWindowPos3dv(DoubleBuffer v)
Original signature : void glWindowPos3dv(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 |
void |
glWindowPos3dv(DoubleByReference v)
Deprecated. use the safer methods glWindowPos3dv(java.nio.DoubleBuffer) and glWindowPos3dv(com.sun.jna.ptr.DoubleByReference) instead |
void |
glWindowPos3dvARB(DoubleBuffer GLdoublePtr1)
Original signature : void glWindowPos3dvARB(const GLdouble*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3094 |
void |
glWindowPos3dvARB(DoubleByReference GLdoublePtr1)
Deprecated. use the safer methods glWindowPos3dvARB(java.nio.DoubleBuffer) and glWindowPos3dvARB(com.sun.jna.ptr.DoubleByReference) instead |
void |
glWindowPos3f(float x,
float y,
float z)
Original signature : void glWindowPos3f(GLfloat, GLfloat, GLfloat) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889 |
void |
glWindowPos3fARB()
Original signature : void glWindowPos3fARB() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3095 |
void |
glWindowPos3fv(FloatBuffer v)
Original signature : void glWindowPos3fv(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2890 |
void |
glWindowPos3fv(FloatByReference v)
Deprecated. use the safer methods glWindowPos3fv(java.nio.FloatBuffer) and glWindowPos3fv(com.sun.jna.ptr.FloatByReference) instead |
void |
glWindowPos3fvARB(FloatBuffer GLfloatPtr1)
Original signature : void glWindowPos3fvARB(const GLfloat*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3096 |
void |
glWindowPos3fvARB(FloatByReference GLfloatPtr1)
Deprecated. use the safer methods glWindowPos3fvARB(java.nio.FloatBuffer) and glWindowPos3fvARB(com.sun.jna.ptr.FloatByReference) instead |
void |
glWindowPos3i(int x,
int y,
int z)
Original signature : void glWindowPos3i(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2891 |
void |
glWindowPos3iARB(int GLint1,
int GLint2,
int GLint3)
Original signature : void glWindowPos3iARB(GLint, GLint, GLint) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3097 |
void |
glWindowPos3iv(int[] v)
Original signature : void glWindowPos3iv(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2892 |
void |
glWindowPos3iv(IntByReference v)
Deprecated. use the safer methods glWindowPos3iv(int[]) and glWindowPos3iv(com.sun.jna.ptr.IntByReference) instead |
void |
glWindowPos3ivARB(int[] GLintPtr1)
Original signature : void glWindowPos3ivARB(const GLint*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3098 |
void |
glWindowPos3ivARB(IntByReference GLintPtr1)
Deprecated. use the safer methods glWindowPos3ivARB(int[]) and glWindowPos3ivARB(com.sun.jna.ptr.IntByReference) instead |
void |
glWindowPos3s(short x,
short y,
short z)
Original signature : void glWindowPos3s(GLshort, GLshort, GLshort) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2893 |
void |
glWindowPos3sARB()
Original signature : void glWindowPos3sARB() native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3099 |
void |
glWindowPos3sv(ShortBuffer v)
Original signature : void glWindowPos3sv(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894 |
void |
glWindowPos3sv(ShortByReference v)
Deprecated. use the safer methods glWindowPos3sv(java.nio.ShortBuffer) and glWindowPos3sv(com.sun.jna.ptr.ShortByReference) instead |
void |
glWindowPos3svARB(ShortBuffer GLshortPtr1)
Original signature : void glWindowPos3svARB(const GLshort*) native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/glext.h:3100 |
void |
glWindowPos3svARB(ShortByReference GLshortPtr1)
Deprecated. use the safer methods glWindowPos3svARB(java.nio.ShortBuffer) and glWindowPos3svARB(com.sun.jna.ptr.ShortByReference) instead |
Field Detail |
---|
static final String JNA_LIBRARY_NAME
static final NativeLibrary JNA_NATIVE_LIB
static final OpenGLLibrary INSTANCE
Method Detail |
---|
void glActiveTextureARB(int GLenum1)
void glActiveTextureARB(GLenum)
void glClientActiveTextureARB(int GLenum1)
void glClientActiveTextureARB(GLenum)
void glMultiTexCoord1dARB(int GLenum1)
void glMultiTexCoord1dARB(GLenum)
@Deprecated void glMultiTexCoord1dvARB(int GLenum1, DoubleByReference GLdoublePtr1)
glMultiTexCoord1dvARB(int, java.nio.DoubleBuffer)
and glMultiTexCoord1dvARB(int, com.sun.jna.ptr.DoubleByReference)
instead
void glMultiTexCoord1dvARB(GLenum, const GLdouble*)
void glMultiTexCoord1dvARB(int GLenum1, DoubleBuffer GLdoublePtr1)
void glMultiTexCoord1dvARB(GLenum, const GLdouble*)
void glMultiTexCoord1fARB(int GLenum1)
void glMultiTexCoord1fARB(GLenum)
@Deprecated void glMultiTexCoord1fvARB(int GLenum1, FloatByReference GLfloatPtr1)
glMultiTexCoord1fvARB(int, java.nio.FloatBuffer)
and glMultiTexCoord1fvARB(int, com.sun.jna.ptr.FloatByReference)
instead
void glMultiTexCoord1fvARB(GLenum, const GLfloat*)
void glMultiTexCoord1fvARB(int GLenum1, FloatBuffer GLfloatPtr1)
void glMultiTexCoord1fvARB(GLenum, const GLfloat*)
void glMultiTexCoord1iARB(int GLenum1, int GLint1)
void glMultiTexCoord1iARB(GLenum, GLint)
@Deprecated void glMultiTexCoord1ivARB(int GLenum1, IntByReference GLintPtr1)
glMultiTexCoord1ivARB(int, int[])
and glMultiTexCoord1ivARB(int, com.sun.jna.ptr.IntByReference)
instead
void glMultiTexCoord1ivARB(GLenum, const GLint*)
void glMultiTexCoord1ivARB(int GLenum1, int[] GLintPtr1)
void glMultiTexCoord1ivARB(GLenum, const GLint*)
void glMultiTexCoord1sARB(int GLenum1)
void glMultiTexCoord1sARB(GLenum)
@Deprecated void glMultiTexCoord1svARB(int GLenum1, ShortByReference GLshortPtr1)
glMultiTexCoord1svARB(int, java.nio.ShortBuffer)
and glMultiTexCoord1svARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glMultiTexCoord1svARB(GLenum, const GLshort*)
void glMultiTexCoord1svARB(int GLenum1, ShortBuffer GLshortPtr1)
void glMultiTexCoord1svARB(GLenum, const GLshort*)
void glMultiTexCoord2dARB(int GLenum1)
void glMultiTexCoord2dARB(GLenum)
@Deprecated void glMultiTexCoord2dvARB(int GLenum1, DoubleByReference GLdoublePtr1)
glMultiTexCoord2dvARB(int, java.nio.DoubleBuffer)
and glMultiTexCoord2dvARB(int, com.sun.jna.ptr.DoubleByReference)
instead
void glMultiTexCoord2dvARB(GLenum, const GLdouble*)
void glMultiTexCoord2dvARB(int GLenum1, DoubleBuffer GLdoublePtr1)
void glMultiTexCoord2dvARB(GLenum, const GLdouble*)
void glMultiTexCoord2fARB(int GLenum1)
void glMultiTexCoord2fARB(GLenum)
@Deprecated void glMultiTexCoord2fvARB(int GLenum1, FloatByReference GLfloatPtr1)
glMultiTexCoord2fvARB(int, java.nio.FloatBuffer)
and glMultiTexCoord2fvARB(int, com.sun.jna.ptr.FloatByReference)
instead
void glMultiTexCoord2fvARB(GLenum, const GLfloat*)
void glMultiTexCoord2fvARB(int GLenum1, FloatBuffer GLfloatPtr1)
void glMultiTexCoord2fvARB(GLenum, const GLfloat*)
void glMultiTexCoord2iARB(int GLenum1, int GLint1, int GLint2)
void glMultiTexCoord2iARB(GLenum, GLint, GLint)
@Deprecated void glMultiTexCoord2ivARB(int GLenum1, IntByReference GLintPtr1)
glMultiTexCoord2ivARB(int, int[])
and glMultiTexCoord2ivARB(int, com.sun.jna.ptr.IntByReference)
instead
void glMultiTexCoord2ivARB(GLenum, const GLint*)
void glMultiTexCoord2ivARB(int GLenum1, int[] GLintPtr1)
void glMultiTexCoord2ivARB(GLenum, const GLint*)
void glMultiTexCoord2sARB(int GLenum1)
void glMultiTexCoord2sARB(GLenum)
@Deprecated void glMultiTexCoord2svARB(int GLenum1, ShortByReference GLshortPtr1)
glMultiTexCoord2svARB(int, java.nio.ShortBuffer)
and glMultiTexCoord2svARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glMultiTexCoord2svARB(GLenum, const GLshort*)
void glMultiTexCoord2svARB(int GLenum1, ShortBuffer GLshortPtr1)
void glMultiTexCoord2svARB(GLenum, const GLshort*)
void glMultiTexCoord3dARB(int GLenum1)
void glMultiTexCoord3dARB(GLenum)
@Deprecated void glMultiTexCoord3dvARB(int GLenum1, DoubleByReference GLdoublePtr1)
glMultiTexCoord3dvARB(int, java.nio.DoubleBuffer)
and glMultiTexCoord3dvARB(int, com.sun.jna.ptr.DoubleByReference)
instead
void glMultiTexCoord3dvARB(GLenum, const GLdouble*)
void glMultiTexCoord3dvARB(int GLenum1, DoubleBuffer GLdoublePtr1)
void glMultiTexCoord3dvARB(GLenum, const GLdouble*)
void glMultiTexCoord3fARB(int GLenum1)
void glMultiTexCoord3fARB(GLenum)
@Deprecated void glMultiTexCoord3fvARB(int GLenum1, FloatByReference GLfloatPtr1)
glMultiTexCoord3fvARB(int, java.nio.FloatBuffer)
and glMultiTexCoord3fvARB(int, com.sun.jna.ptr.FloatByReference)
instead
void glMultiTexCoord3fvARB(GLenum, const GLfloat*)
void glMultiTexCoord3fvARB(int GLenum1, FloatBuffer GLfloatPtr1)
void glMultiTexCoord3fvARB(GLenum, const GLfloat*)
void glMultiTexCoord3iARB(int GLenum1, int GLint1, int GLint2, int GLint3)
void glMultiTexCoord3iARB(GLenum, GLint, GLint, GLint)
@Deprecated void glMultiTexCoord3ivARB(int GLenum1, IntByReference GLintPtr1)
glMultiTexCoord3ivARB(int, int[])
and glMultiTexCoord3ivARB(int, com.sun.jna.ptr.IntByReference)
instead
void glMultiTexCoord3ivARB(GLenum, const GLint*)
void glMultiTexCoord3ivARB(int GLenum1, int[] GLintPtr1)
void glMultiTexCoord3ivARB(GLenum, const GLint*)
void glMultiTexCoord3sARB(int GLenum1)
void glMultiTexCoord3sARB(GLenum)
@Deprecated void glMultiTexCoord3svARB(int GLenum1, ShortByReference GLshortPtr1)
glMultiTexCoord3svARB(int, java.nio.ShortBuffer)
and glMultiTexCoord3svARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glMultiTexCoord3svARB(GLenum, const GLshort*)
void glMultiTexCoord3svARB(int GLenum1, ShortBuffer GLshortPtr1)
void glMultiTexCoord3svARB(GLenum, const GLshort*)
void glMultiTexCoord4dARB(int GLenum1)
void glMultiTexCoord4dARB(GLenum)
@Deprecated void glMultiTexCoord4dvARB(int GLenum1, DoubleByReference GLdoublePtr1)
glMultiTexCoord4dvARB(int, java.nio.DoubleBuffer)
and glMultiTexCoord4dvARB(int, com.sun.jna.ptr.DoubleByReference)
instead
void glMultiTexCoord4dvARB(GLenum, const GLdouble*)
void glMultiTexCoord4dvARB(int GLenum1, DoubleBuffer GLdoublePtr1)
void glMultiTexCoord4dvARB(GLenum, const GLdouble*)
void glMultiTexCoord4fARB(int GLenum1)
void glMultiTexCoord4fARB(GLenum)
@Deprecated void glMultiTexCoord4fvARB(int GLenum1, FloatByReference GLfloatPtr1)
glMultiTexCoord4fvARB(int, java.nio.FloatBuffer)
and glMultiTexCoord4fvARB(int, com.sun.jna.ptr.FloatByReference)
instead
void glMultiTexCoord4fvARB(GLenum, const GLfloat*)
void glMultiTexCoord4fvARB(int GLenum1, FloatBuffer GLfloatPtr1)
void glMultiTexCoord4fvARB(GLenum, const GLfloat*)
void glMultiTexCoord4iARB(int GLenum1, int GLint1, int GLint2, int GLint3, int GLint4)
void glMultiTexCoord4iARB(GLenum, GLint, GLint, GLint, GLint)
@Deprecated void glMultiTexCoord4ivARB(int GLenum1, IntByReference GLintPtr1)
glMultiTexCoord4ivARB(int, int[])
and glMultiTexCoord4ivARB(int, com.sun.jna.ptr.IntByReference)
instead
void glMultiTexCoord4ivARB(GLenum, const GLint*)
void glMultiTexCoord4ivARB(int GLenum1, int[] GLintPtr1)
void glMultiTexCoord4ivARB(GLenum, const GLint*)
void glMultiTexCoord4sARB(int GLenum1)
void glMultiTexCoord4sARB(GLenum)
@Deprecated void glMultiTexCoord4svARB(int GLenum1, ShortByReference GLshortPtr1)
glMultiTexCoord4svARB(int, java.nio.ShortBuffer)
and glMultiTexCoord4svARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glMultiTexCoord4svARB(GLenum, const GLshort*)
void glMultiTexCoord4svARB(int GLenum1, ShortBuffer GLshortPtr1)
void glMultiTexCoord4svARB(GLenum, const GLshort*)
@Deprecated void glLoadTransposeMatrixfARB(FloatByReference GLfloatPtr1)
glLoadTransposeMatrixfARB(java.nio.FloatBuffer)
and glLoadTransposeMatrixfARB(com.sun.jna.ptr.FloatByReference)
instead
void glLoadTransposeMatrixfARB(const GLfloat*)
void glLoadTransposeMatrixfARB(FloatBuffer GLfloatPtr1)
void glLoadTransposeMatrixfARB(const GLfloat*)
@Deprecated void glLoadTransposeMatrixdARB(DoubleByReference GLdoublePtr1)
glLoadTransposeMatrixdARB(java.nio.DoubleBuffer)
and glLoadTransposeMatrixdARB(com.sun.jna.ptr.DoubleByReference)
instead
void glLoadTransposeMatrixdARB(const GLdouble*)
void glLoadTransposeMatrixdARB(DoubleBuffer GLdoublePtr1)
void glLoadTransposeMatrixdARB(const GLdouble*)
@Deprecated void glMultTransposeMatrixfARB(FloatByReference GLfloatPtr1)
glMultTransposeMatrixfARB(java.nio.FloatBuffer)
and glMultTransposeMatrixfARB(com.sun.jna.ptr.FloatByReference)
instead
void glMultTransposeMatrixfARB(const GLfloat*)
void glMultTransposeMatrixfARB(FloatBuffer GLfloatPtr1)
void glMultTransposeMatrixfARB(const GLfloat*)
@Deprecated void glMultTransposeMatrixdARB(DoubleByReference GLdoublePtr1)
glMultTransposeMatrixdARB(java.nio.DoubleBuffer)
and glMultTransposeMatrixdARB(com.sun.jna.ptr.DoubleByReference)
instead
void glMultTransposeMatrixdARB(const GLdouble*)
void glMultTransposeMatrixdARB(DoubleBuffer GLdoublePtr1)
void glMultTransposeMatrixdARB(const GLdouble*)
void glSampleCoverageARB()
void glSampleCoverageARB()
void glSamplePassARB(int GLenum1)
void glSamplePassARB(GLenum)
void glCompressedTexImage3DARB(int GLenum1, int GLint1, int GLenum2, int GLsizei1, int GLsizei2, int GLsizei3, int GLint2, int GLsizei4, OpenGLLibrary.GLvoid GLvoidPtr1)
void glCompressedTexImage3DARB(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*)
void glCompressedTexImage2DARB(int GLenum1, int GLint1, int GLenum2, int GLsizei1, int GLsizei2, int GLint2, int GLsizei3, OpenGLLibrary.GLvoid GLvoidPtr1)
void glCompressedTexImage2DARB(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*)
void glCompressedTexImage1DARB(int GLenum1, int GLint1, int GLenum2, int GLsizei1, int GLint2, int GLsizei2, OpenGLLibrary.GLvoid GLvoidPtr1)
void glCompressedTexImage1DARB(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid*)
void glCompressedTexSubImage3DARB(int GLenum1, int GLint1, int GLint2, int GLint3, int GLint4, int GLsizei1, int GLsizei2, int GLsizei3, int GLenum2, int GLsizei4, OpenGLLibrary.GLvoid GLvoidPtr1)
void glCompressedTexSubImage3DARB(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*)
void glCompressedTexSubImage2DARB(int GLenum1, int GLint1, int GLint2, int GLint3, int GLsizei1, int GLsizei2, int GLenum2, int GLsizei3, OpenGLLibrary.GLvoid GLvoidPtr1)
void glCompressedTexSubImage2DARB(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*)
void glCompressedTexSubImage1DARB(int GLenum1, int GLint1, int GLint2, int GLsizei1, int GLenum2, int GLsizei2, OpenGLLibrary.GLvoid GLvoidPtr1)
void glCompressedTexSubImage1DARB(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid*)
void glGetCompressedTexImageARB(int GLenum1, int GLint1, OpenGLLibrary.GLvoid GLvoidPtr1)
void glGetCompressedTexImageARB(GLenum, GLint, GLvoid*)
@Deprecated void glWeightbvARB(int GLint1, Pointer GLbytePtr1)
glWeightbvARB(int, java.nio.ByteBuffer)
and glWeightbvARB(int, com.sun.jna.Pointer)
instead
void glWeightbvARB(GLint, const GLbyte*)
void glWeightbvARB(int GLint1, ByteBuffer GLbytePtr1)
void glWeightbvARB(GLint, const GLbyte*)
@Deprecated void glWeightsvARB(int GLint1, ShortByReference GLshortPtr1)
glWeightsvARB(int, java.nio.ShortBuffer)
and glWeightsvARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glWeightsvARB(GLint, const GLshort*)
void glWeightsvARB(int GLint1, ShortBuffer GLshortPtr1)
void glWeightsvARB(GLint, const GLshort*)
@Deprecated void glWeightivARB(int GLint1, IntByReference GLintPtr1)
glWeightivARB(int, int[])
and glWeightivARB(int, com.sun.jna.ptr.IntByReference)
instead
void glWeightivARB(GLint, const GLint*)
void glWeightivARB(int GLint1, int[] GLintPtr1)
void glWeightivARB(GLint, const GLint*)
@Deprecated void glWeightfvARB(int GLint1, FloatByReference GLfloatPtr1)
glWeightfvARB(int, java.nio.FloatBuffer)
and glWeightfvARB(int, com.sun.jna.ptr.FloatByReference)
instead
void glWeightfvARB(GLint, const GLfloat*)
void glWeightfvARB(int GLint1, FloatBuffer GLfloatPtr1)
void glWeightfvARB(GLint, const GLfloat*)
@Deprecated void glWeightdvARB(int GLint1, DoubleByReference GLdoublePtr1)
glWeightdvARB(int, java.nio.DoubleBuffer)
and glWeightdvARB(int, com.sun.jna.ptr.DoubleByReference)
instead
void glWeightdvARB(GLint, const GLdouble*)
void glWeightdvARB(int GLint1, DoubleBuffer GLdoublePtr1)
void glWeightdvARB(GLint, const GLdouble*)
@Deprecated void glWeightubvARB(int GLint1, Pointer GLubytePtr1)
glWeightubvARB(int, java.nio.ByteBuffer)
and glWeightubvARB(int, com.sun.jna.Pointer)
instead
void glWeightubvARB(GLint, const GLubyte*)
void glWeightubvARB(int GLint1, ByteBuffer GLubytePtr1)
void glWeightubvARB(GLint, const GLubyte*)
@Deprecated void glWeightusvARB(int GLint1, ShortByReference GLushortPtr1)
glWeightusvARB(int, java.nio.ShortBuffer)
and glWeightusvARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glWeightusvARB(GLint, const GLushort*)
void glWeightusvARB(int GLint1, ShortBuffer GLushortPtr1)
void glWeightusvARB(GLint, const GLushort*)
@Deprecated void glWeightuivARB(int GLint1, IntByReference GLuintPtr1)
glWeightuivARB(int, int[])
and glWeightuivARB(int, com.sun.jna.ptr.IntByReference)
instead
void glWeightuivARB(GLint, const GLuint*)
void glWeightuivARB(int GLint1, int[] GLuintPtr1)
void glWeightuivARB(GLint, const GLuint*)
void glWeightPointerARB(int GLint1, int GLenum1, int GLsizei1, OpenGLLibrary.GLvoid GLvoidPtr1)
void glWeightPointerARB(GLint, GLenum, GLsizei, const GLvoid*)
void glVertexBlendARB(int GLint1)
void glVertexBlendARB(GLint)
void glWindowPos2dARB()
void glWindowPos2dARB()
@Deprecated void glWindowPos2dvARB(DoubleByReference GLdoublePtr1)
glWindowPos2dvARB(java.nio.DoubleBuffer)
and glWindowPos2dvARB(com.sun.jna.ptr.DoubleByReference)
instead
void glWindowPos2dvARB(const GLdouble*)
void glWindowPos2dvARB(DoubleBuffer GLdoublePtr1)
void glWindowPos2dvARB(const GLdouble*)
void glWindowPos2fARB()
void glWindowPos2fARB()
@Deprecated void glWindowPos2fvARB(FloatByReference GLfloatPtr1)
glWindowPos2fvARB(java.nio.FloatBuffer)
and glWindowPos2fvARB(com.sun.jna.ptr.FloatByReference)
instead
void glWindowPos2fvARB(const GLfloat*)
void glWindowPos2fvARB(FloatBuffer GLfloatPtr1)
void glWindowPos2fvARB(const GLfloat*)
void glWindowPos2iARB(int GLint1, int GLint2)
void glWindowPos2iARB(GLint, GLint)
@Deprecated void glWindowPos2ivARB(IntByReference GLintPtr1)
glWindowPos2ivARB(int[])
and glWindowPos2ivARB(com.sun.jna.ptr.IntByReference)
instead
void glWindowPos2ivARB(const GLint*)
void glWindowPos2ivARB(int[] GLintPtr1)
void glWindowPos2ivARB(const GLint*)
void glWindowPos2sARB()
void glWindowPos2sARB()
@Deprecated void glWindowPos2svARB(ShortByReference GLshortPtr1)
glWindowPos2svARB(java.nio.ShortBuffer)
and glWindowPos2svARB(com.sun.jna.ptr.ShortByReference)
instead
void glWindowPos2svARB(const GLshort*)
void glWindowPos2svARB(ShortBuffer GLshortPtr1)
void glWindowPos2svARB(const GLshort*)
void glWindowPos3dARB()
void glWindowPos3dARB()
@Deprecated void glWindowPos3dvARB(DoubleByReference GLdoublePtr1)
glWindowPos3dvARB(java.nio.DoubleBuffer)
and glWindowPos3dvARB(com.sun.jna.ptr.DoubleByReference)
instead
void glWindowPos3dvARB(const GLdouble*)
void glWindowPos3dvARB(DoubleBuffer GLdoublePtr1)
void glWindowPos3dvARB(const GLdouble*)
void glWindowPos3fARB()
void glWindowPos3fARB()
@Deprecated void glWindowPos3fvARB(FloatByReference GLfloatPtr1)
glWindowPos3fvARB(java.nio.FloatBuffer)
and glWindowPos3fvARB(com.sun.jna.ptr.FloatByReference)
instead
void glWindowPos3fvARB(const GLfloat*)
void glWindowPos3fvARB(FloatBuffer GLfloatPtr1)
void glWindowPos3fvARB(const GLfloat*)
void glWindowPos3iARB(int GLint1, int GLint2, int GLint3)
void glWindowPos3iARB(GLint, GLint, GLint)
@Deprecated void glWindowPos3ivARB(IntByReference GLintPtr1)
glWindowPos3ivARB(int[])
and glWindowPos3ivARB(com.sun.jna.ptr.IntByReference)
instead
void glWindowPos3ivARB(const GLint*)
void glWindowPos3ivARB(int[] GLintPtr1)
void glWindowPos3ivARB(const GLint*)
void glWindowPos3sARB()
void glWindowPos3sARB()
@Deprecated void glWindowPos3svARB(ShortByReference GLshortPtr1)
glWindowPos3svARB(java.nio.ShortBuffer)
and glWindowPos3svARB(com.sun.jna.ptr.ShortByReference)
instead
void glWindowPos3svARB(const GLshort*)
void glWindowPos3svARB(ShortBuffer GLshortPtr1)
void glWindowPos3svARB(const GLshort*)
@Deprecated void glGenQueriesARB(int n, IntByReference ids)
glGenQueriesARB(int, java.nio.IntBuffer)
and glGenQueriesARB(int, com.sun.jna.ptr.IntByReference)
instead
void glGenQueriesARB(GLsizei, GLuint*)
void glGenQueriesARB(int n, IntBuffer ids)
void glGenQueriesARB(GLsizei, GLuint*)
@Deprecated void glDeleteQueriesARB(int n, IntByReference ids)
glDeleteQueriesARB(int, int[])
and glDeleteQueriesARB(int, com.sun.jna.ptr.IntByReference)
instead
void glDeleteQueriesARB(GLsizei, const GLuint*)
void glDeleteQueriesARB(int n, int[] ids)
void glDeleteQueriesARB(GLsizei, const GLuint*)
byte glIsQueryARB(int id)
GLboolean glIsQueryARB(GLuint)
void glBeginQueryARB(int target, int id)
void glBeginQueryARB(GLenum, GLuint)
void glEndQueryARB(int target)
void glEndQueryARB(GLenum)
@Deprecated void glGetQueryivARB(int target, int pname, IntByReference params)
glGetQueryivARB(int, int, java.nio.IntBuffer)
and glGetQueryivARB(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetQueryivARB(GLenum, GLenum, GLint*)
void glGetQueryivARB(int target, int pname, IntBuffer params)
void glGetQueryivARB(GLenum, GLenum, GLint*)
@Deprecated void glGetQueryObjectivARB(int id, int pname, IntByReference params)
glGetQueryObjectivARB(int, int, java.nio.IntBuffer)
and glGetQueryObjectivARB(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetQueryObjectivARB(GLuint, GLenum, GLint*)
void glGetQueryObjectivARB(int id, int pname, IntBuffer params)
void glGetQueryObjectivARB(GLuint, GLenum, GLint*)
@Deprecated void glGetQueryObjectuivARB(int id, int pname, IntByReference params)
glGetQueryObjectuivARB(int, int, java.nio.IntBuffer)
and glGetQueryObjectuivARB(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetQueryObjectuivARB(GLuint, GLenum, GLuint*)
void glGetQueryObjectuivARB(int id, int pname, IntBuffer params)
void glGetQueryObjectuivARB(GLuint, GLenum, GLuint*)
void glPointParameterfARB(int pname, float param)
void glPointParameterfARB(GLenum, GLfloat)
@Deprecated void glPointParameterfvARB(int pname, FloatByReference params)
glPointParameterfvARB(int, java.nio.FloatBuffer)
and glPointParameterfvARB(int, com.sun.jna.ptr.FloatByReference)
instead
void glPointParameterfvARB(GLenum, const GLfloat*)
void glPointParameterfvARB(int pname, FloatBuffer params)
void glPointParameterfvARB(GLenum, const GLfloat*)
void glBindProgramARB(int target, int program)
void glBindProgramARB(GLenum, GLuint)
@Deprecated void glDeleteProgramsARB(int n, IntByReference programs)
glDeleteProgramsARB(int, int[])
and glDeleteProgramsARB(int, com.sun.jna.ptr.IntByReference)
instead
void glDeleteProgramsARB(GLsizei, const GLuint*)
void glDeleteProgramsARB(int n, int[] programs)
void glDeleteProgramsARB(GLsizei, const GLuint*)
@Deprecated void glGenProgramsARB(int n, IntByReference programs)
glGenProgramsARB(int, java.nio.IntBuffer)
and glGenProgramsARB(int, com.sun.jna.ptr.IntByReference)
instead
void glGenProgramsARB(GLsizei, GLuint*)
void glGenProgramsARB(int n, IntBuffer programs)
void glGenProgramsARB(GLsizei, GLuint*)
byte glIsProgramARB(int program)
GLboolean glIsProgramARB(GLuint)
void glProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w)
void glProgramEnvParameter4dARB(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)
@Deprecated void glProgramEnvParameter4dvARB(int target, int index, DoubleByReference params)
glProgramEnvParameter4dvARB(int, int, java.nio.DoubleBuffer)
and glProgramEnvParameter4dvARB(int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glProgramEnvParameter4dvARB(GLenum, GLuint, const GLdouble*)
void glProgramEnvParameter4dvARB(int target, int index, DoubleBuffer params)
void glProgramEnvParameter4dvARB(GLenum, GLuint, const GLdouble*)
void glProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w)
void glProgramEnvParameter4fARB(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)
@Deprecated void glProgramEnvParameter4fvARB(int target, int index, FloatByReference params)
glProgramEnvParameter4fvARB(int, int, java.nio.FloatBuffer)
and glProgramEnvParameter4fvARB(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glProgramEnvParameter4fvARB(GLenum, GLuint, const GLfloat*)
void glProgramEnvParameter4fvARB(int target, int index, FloatBuffer params)
void glProgramEnvParameter4fvARB(GLenum, GLuint, const GLfloat*)
void glProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w)
void glProgramLocalParameter4dARB(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)
@Deprecated void glProgramLocalParameter4dvARB(int target, int index, DoubleByReference params)
glProgramLocalParameter4dvARB(int, int, java.nio.DoubleBuffer)
and glProgramLocalParameter4dvARB(int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glProgramLocalParameter4dvARB(GLenum, GLuint, const GLdouble*)
void glProgramLocalParameter4dvARB(int target, int index, DoubleBuffer params)
void glProgramLocalParameter4dvARB(GLenum, GLuint, const GLdouble*)
void glProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w)
void glProgramLocalParameter4fARB(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)
@Deprecated void glProgramLocalParameter4fvARB(int target, int index, FloatByReference params)
glProgramLocalParameter4fvARB(int, int, java.nio.FloatBuffer)
and glProgramLocalParameter4fvARB(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glProgramLocalParameter4fvARB(GLenum, GLuint, const GLfloat*)
void glProgramLocalParameter4fvARB(int target, int index, FloatBuffer params)
void glProgramLocalParameter4fvARB(GLenum, GLuint, const GLfloat*)
@Deprecated void glGetProgramEnvParameterdvARB(int target, int index, DoubleByReference params)
glGetProgramEnvParameterdvARB(int, int, java.nio.DoubleBuffer)
and glGetProgramEnvParameterdvARB(int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glGetProgramEnvParameterdvARB(GLenum, GLuint, GLdouble*)
void glGetProgramEnvParameterdvARB(int target, int index, DoubleBuffer params)
void glGetProgramEnvParameterdvARB(GLenum, GLuint, GLdouble*)
@Deprecated void glGetProgramEnvParameterfvARB(int target, int index, FloatByReference params)
glGetProgramEnvParameterfvARB(int, int, java.nio.FloatBuffer)
and glGetProgramEnvParameterfvARB(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetProgramEnvParameterfvARB(GLenum, GLuint, GLfloat*)
void glGetProgramEnvParameterfvARB(int target, int index, FloatBuffer params)
void glGetProgramEnvParameterfvARB(GLenum, GLuint, GLfloat*)
@Deprecated void glProgramEnvParameters4fvEXT(int target, int index, int count, FloatByReference params)
glProgramEnvParameters4fvEXT(int, int, int, java.nio.FloatBuffer)
and glProgramEnvParameters4fvEXT(int, int, int, com.sun.jna.ptr.FloatByReference)
instead
void glProgramEnvParameters4fvEXT(GLenum, GLuint, GLsizei, const GLfloat*)
void glProgramEnvParameters4fvEXT(int target, int index, int count, FloatBuffer params)
void glProgramEnvParameters4fvEXT(GLenum, GLuint, GLsizei, const GLfloat*)
@Deprecated void glProgramLocalParameters4fvEXT(int target, int index, int count, FloatByReference params)
glProgramLocalParameters4fvEXT(int, int, int, java.nio.FloatBuffer)
and glProgramLocalParameters4fvEXT(int, int, int, com.sun.jna.ptr.FloatByReference)
instead
void glProgramLocalParameters4fvEXT(GLenum, GLuint, GLsizei, const GLfloat*)
void glProgramLocalParameters4fvEXT(int target, int index, int count, FloatBuffer params)
void glProgramLocalParameters4fvEXT(GLenum, GLuint, GLsizei, const GLfloat*)
@Deprecated void glGetProgramLocalParameterdvARB(int target, int index, DoubleByReference params)
glGetProgramLocalParameterdvARB(int, int, java.nio.DoubleBuffer)
and glGetProgramLocalParameterdvARB(int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glGetProgramLocalParameterdvARB(GLenum, GLuint, GLdouble*)
void glGetProgramLocalParameterdvARB(int target, int index, DoubleBuffer params)
void glGetProgramLocalParameterdvARB(GLenum, GLuint, GLdouble*)
@Deprecated void glGetProgramLocalParameterfvARB(int target, int index, FloatByReference params)
glGetProgramLocalParameterfvARB(int, int, java.nio.FloatBuffer)
and glGetProgramLocalParameterfvARB(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetProgramLocalParameterfvARB(GLenum, GLuint, GLfloat*)
void glGetProgramLocalParameterfvARB(int target, int index, FloatBuffer params)
void glGetProgramLocalParameterfvARB(GLenum, GLuint, GLfloat*)
void glProgramStringARB(int target, int format, int len, OpenGLLibrary.GLvoid string)
void glProgramStringARB(GLenum, GLenum, GLsizei, const GLvoid*)
void glGetProgramStringARB(int target, int pname, OpenGLLibrary.GLvoid string)
void glGetProgramStringARB(GLenum, GLenum, GLvoid*)
@Deprecated void glGetProgramivARB(int target, int pname, IntByReference params)
glGetProgramivARB(int, int, java.nio.IntBuffer)
and glGetProgramivARB(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetProgramivARB(GLenum, GLenum, GLint*)
void glGetProgramivARB(int target, int pname, IntBuffer params)
void glGetProgramivARB(GLenum, GLenum, GLint*)
void glVertexAttrib1dARB(int index, double x)
void glVertexAttrib1dARB(GLuint, GLdouble)
@Deprecated void glVertexAttrib1dvARB(int index, DoubleByReference v)
glVertexAttrib1dvARB(int, java.nio.DoubleBuffer)
and glVertexAttrib1dvARB(int, com.sun.jna.ptr.DoubleByReference)
instead
void glVertexAttrib1dvARB(GLuint, const GLdouble*)
void glVertexAttrib1dvARB(int index, DoubleBuffer v)
void glVertexAttrib1dvARB(GLuint, const GLdouble*)
void glVertexAttrib1fARB(int index, float x)
void glVertexAttrib1fARB(GLuint, GLfloat)
@Deprecated void glVertexAttrib1fvARB(int index, FloatByReference v)
glVertexAttrib1fvARB(int, java.nio.FloatBuffer)
and glVertexAttrib1fvARB(int, com.sun.jna.ptr.FloatByReference)
instead
void glVertexAttrib1fvARB(GLuint, const GLfloat*)
void glVertexAttrib1fvARB(int index, FloatBuffer v)
void glVertexAttrib1fvARB(GLuint, const GLfloat*)
void glVertexAttrib1sARB(int index, short x)
void glVertexAttrib1sARB(GLuint, GLshort)
@Deprecated void glVertexAttrib1svARB(int index, ShortByReference v)
glVertexAttrib1svARB(int, java.nio.ShortBuffer)
and glVertexAttrib1svARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib1svARB(GLuint, const GLshort*)
void glVertexAttrib1svARB(int index, ShortBuffer v)
void glVertexAttrib1svARB(GLuint, const GLshort*)
void glVertexAttrib2dARB(int index, double x, double y)
void glVertexAttrib2dARB(GLuint, GLdouble, GLdouble)
@Deprecated void glVertexAttrib2dvARB(int index, DoubleByReference v)
glVertexAttrib2dvARB(int, java.nio.DoubleBuffer)
and glVertexAttrib2dvARB(int, com.sun.jna.ptr.DoubleByReference)
instead
void glVertexAttrib2dvARB(GLuint, const GLdouble*)
void glVertexAttrib2dvARB(int index, DoubleBuffer v)
void glVertexAttrib2dvARB(GLuint, const GLdouble*)
void glVertexAttrib2fARB(int index, float x, float y)
void glVertexAttrib2fARB(GLuint, GLfloat, GLfloat)
@Deprecated void glVertexAttrib2fvARB(int index, FloatByReference v)
glVertexAttrib2fvARB(int, java.nio.FloatBuffer)
and glVertexAttrib2fvARB(int, com.sun.jna.ptr.FloatByReference)
instead
void glVertexAttrib2fvARB(GLuint, const GLfloat*)
void glVertexAttrib2fvARB(int index, FloatBuffer v)
void glVertexAttrib2fvARB(GLuint, const GLfloat*)
void glVertexAttrib2sARB(int index, short x, short y)
void glVertexAttrib2sARB(GLuint, GLshort, GLshort)
@Deprecated void glVertexAttrib2svARB(int index, ShortByReference v)
glVertexAttrib2svARB(int, java.nio.ShortBuffer)
and glVertexAttrib2svARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib2svARB(GLuint, const GLshort*)
void glVertexAttrib2svARB(int index, ShortBuffer v)
void glVertexAttrib2svARB(GLuint, const GLshort*)
void glVertexAttrib3dARB(int index, double x, double y, double z)
void glVertexAttrib3dARB(GLuint, GLdouble, GLdouble, GLdouble)
@Deprecated void glVertexAttrib3dvARB(int index, DoubleByReference v)
glVertexAttrib3dvARB(int, java.nio.DoubleBuffer)
and glVertexAttrib3dvARB(int, com.sun.jna.ptr.DoubleByReference)
instead
void glVertexAttrib3dvARB(GLuint, const GLdouble*)
void glVertexAttrib3dvARB(int index, DoubleBuffer v)
void glVertexAttrib3dvARB(GLuint, const GLdouble*)
void glVertexAttrib3fARB(int index, float x, float y, float z)
void glVertexAttrib3fARB(GLuint, GLfloat, GLfloat, GLfloat)
@Deprecated void glVertexAttrib3fvARB(int index, FloatByReference v)
glVertexAttrib3fvARB(int, java.nio.FloatBuffer)
and glVertexAttrib3fvARB(int, com.sun.jna.ptr.FloatByReference)
instead
void glVertexAttrib3fvARB(GLuint, const GLfloat*)
void glVertexAttrib3fvARB(int index, FloatBuffer v)
void glVertexAttrib3fvARB(GLuint, const GLfloat*)
void glVertexAttrib3sARB(int index, short x, short y, short z)
void glVertexAttrib3sARB(GLuint, GLshort, GLshort, GLshort)
@Deprecated void glVertexAttrib3svARB(int index, ShortByReference v)
glVertexAttrib3svARB(int, java.nio.ShortBuffer)
and glVertexAttrib3svARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib3svARB(GLuint, const GLshort*)
void glVertexAttrib3svARB(int index, ShortBuffer v)
void glVertexAttrib3svARB(GLuint, const GLshort*)
@Deprecated void glVertexAttrib4NbvARB(int index, Pointer v)
glVertexAttrib4NbvARB(int, java.nio.ByteBuffer)
and glVertexAttrib4NbvARB(int, com.sun.jna.Pointer)
instead
void glVertexAttrib4NbvARB(GLuint, const GLbyte*)
void glVertexAttrib4NbvARB(int index, ByteBuffer v)
void glVertexAttrib4NbvARB(GLuint, const GLbyte*)
@Deprecated void glVertexAttrib4NivARB(int index, IntByReference v)
glVertexAttrib4NivARB(int, int[])
and glVertexAttrib4NivARB(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttrib4NivARB(GLuint, const GLint*)
void glVertexAttrib4NivARB(int index, int[] v)
void glVertexAttrib4NivARB(GLuint, const GLint*)
@Deprecated void glVertexAttrib4NsvARB(int index, ShortByReference v)
glVertexAttrib4NsvARB(int, java.nio.ShortBuffer)
and glVertexAttrib4NsvARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib4NsvARB(GLuint, const GLshort*)
void glVertexAttrib4NsvARB(int index, ShortBuffer v)
void glVertexAttrib4NsvARB(GLuint, const GLshort*)
void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w)
void glVertexAttrib4NubARB(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)
@Deprecated void glVertexAttrib4NubvARB(int index, Pointer v)
glVertexAttrib4NubvARB(int, java.nio.ByteBuffer)
and glVertexAttrib4NubvARB(int, com.sun.jna.Pointer)
instead
void glVertexAttrib4NubvARB(GLuint, const GLubyte*)
void glVertexAttrib4NubvARB(int index, ByteBuffer v)
void glVertexAttrib4NubvARB(GLuint, const GLubyte*)
@Deprecated void glVertexAttrib4NuivARB(int index, IntByReference v)
glVertexAttrib4NuivARB(int, int[])
and glVertexAttrib4NuivARB(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttrib4NuivARB(GLuint, const GLuint*)
void glVertexAttrib4NuivARB(int index, int[] v)
void glVertexAttrib4NuivARB(GLuint, const GLuint*)
@Deprecated void glVertexAttrib4NusvARB(int index, ShortByReference v)
glVertexAttrib4NusvARB(int, java.nio.ShortBuffer)
and glVertexAttrib4NusvARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib4NusvARB(GLuint, const GLushort*)
void glVertexAttrib4NusvARB(int index, ShortBuffer v)
void glVertexAttrib4NusvARB(GLuint, const GLushort*)
@Deprecated void glVertexAttrib4bvARB(int index, Pointer v)
glVertexAttrib4bvARB(int, java.nio.ByteBuffer)
and glVertexAttrib4bvARB(int, com.sun.jna.Pointer)
instead
void glVertexAttrib4bvARB(GLuint, const GLbyte*)
void glVertexAttrib4bvARB(int index, ByteBuffer v)
void glVertexAttrib4bvARB(GLuint, const GLbyte*)
void glVertexAttrib4dARB(int index, double x, double y, double z, double w)
void glVertexAttrib4dARB(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)
@Deprecated void glVertexAttrib4dvARB(int index, DoubleByReference v)
glVertexAttrib4dvARB(int, java.nio.DoubleBuffer)
and glVertexAttrib4dvARB(int, com.sun.jna.ptr.DoubleByReference)
instead
void glVertexAttrib4dvARB(GLuint, const GLdouble*)
void glVertexAttrib4dvARB(int index, DoubleBuffer v)
void glVertexAttrib4dvARB(GLuint, const GLdouble*)
void glVertexAttrib4fARB(int index, float x, float y, float z, float w)
void glVertexAttrib4fARB(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)
@Deprecated void glVertexAttrib4fvARB(int index, FloatByReference v)
glVertexAttrib4fvARB(int, java.nio.FloatBuffer)
and glVertexAttrib4fvARB(int, com.sun.jna.ptr.FloatByReference)
instead
void glVertexAttrib4fvARB(GLuint, const GLfloat*)
void glVertexAttrib4fvARB(int index, FloatBuffer v)
void glVertexAttrib4fvARB(GLuint, const GLfloat*)
@Deprecated void glVertexAttrib4ivARB(int index, IntByReference v)
glVertexAttrib4ivARB(int, int[])
and glVertexAttrib4ivARB(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttrib4ivARB(GLuint, const GLint*)
void glVertexAttrib4ivARB(int index, int[] v)
void glVertexAttrib4ivARB(GLuint, const GLint*)
void glVertexAttrib4sARB(int index, short x, short y, short z, short w)
void glVertexAttrib4sARB(GLuint, GLshort, GLshort, GLshort, GLshort)
@Deprecated void glVertexAttrib4svARB(int index, ShortByReference v)
glVertexAttrib4svARB(int, java.nio.ShortBuffer)
and glVertexAttrib4svARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib4svARB(GLuint, const GLshort*)
void glVertexAttrib4svARB(int index, ShortBuffer v)
void glVertexAttrib4svARB(GLuint, const GLshort*)
@Deprecated void glVertexAttrib4ubvARB(int index, Pointer v)
glVertexAttrib4ubvARB(int, java.nio.ByteBuffer)
and glVertexAttrib4ubvARB(int, com.sun.jna.Pointer)
instead
void glVertexAttrib4ubvARB(GLuint, const GLubyte*)
void glVertexAttrib4ubvARB(int index, ByteBuffer v)
void glVertexAttrib4ubvARB(GLuint, const GLubyte*)
@Deprecated void glVertexAttrib4uivARB(int index, IntByReference v)
glVertexAttrib4uivARB(int, int[])
and glVertexAttrib4uivARB(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttrib4uivARB(GLuint, const GLuint*)
void glVertexAttrib4uivARB(int index, int[] v)
void glVertexAttrib4uivARB(GLuint, const GLuint*)
@Deprecated void glVertexAttrib4usvARB(int index, ShortByReference v)
glVertexAttrib4usvARB(int, java.nio.ShortBuffer)
and glVertexAttrib4usvARB(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib4usvARB(GLuint, const GLushort*)
void glVertexAttrib4usvARB(int index, ShortBuffer v)
void glVertexAttrib4usvARB(GLuint, const GLushort*)
void glVertexAttribPointerARB(int index, int size, int type, byte normalized, int stride, OpenGLLibrary.GLvoid pointer)
void glVertexAttribPointerARB(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*)
void glDisableVertexAttribArrayARB(int index)
void glDisableVertexAttribArrayARB(GLuint)
void glEnableVertexAttribArrayARB(int index)
void glEnableVertexAttribArrayARB(GLuint)
void glGetVertexAttribPointervARB(int index, int pname, PointerByReference pointer)
void glGetVertexAttribPointervARB(GLuint, GLenum, GLvoid**)
@Deprecated void glGetVertexAttribdvARB(int index, int pname, DoubleByReference params)
glGetVertexAttribdvARB(int, int, java.nio.DoubleBuffer)
and glGetVertexAttribdvARB(int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glGetVertexAttribdvARB(GLuint, GLenum, GLdouble*)
void glGetVertexAttribdvARB(int index, int pname, DoubleBuffer params)
void glGetVertexAttribdvARB(GLuint, GLenum, GLdouble*)
@Deprecated void glGetVertexAttribfvARB(int index, int pname, FloatByReference params)
glGetVertexAttribfvARB(int, int, java.nio.FloatBuffer)
and glGetVertexAttribfvARB(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetVertexAttribfvARB(GLuint, GLenum, GLfloat*)
void glGetVertexAttribfvARB(int index, int pname, FloatBuffer params)
void glGetVertexAttribfvARB(GLuint, GLenum, GLfloat*)
@Deprecated void glGetVertexAttribivARB(int index, int pname, IntByReference params)
glGetVertexAttribivARB(int, int, java.nio.IntBuffer)
and glGetVertexAttribivARB(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetVertexAttribivARB(GLuint, GLenum, GLint*)
void glGetVertexAttribivARB(int index, int pname, IntBuffer params)
void glGetVertexAttribivARB(GLuint, GLenum, GLint*)
void glDeleteObjectARB(Pointer obj)
void glDeleteObjectARB(GLhandleARB)
Pointer glGetHandleARB(int pname)
GLhandleARB glGetHandleARB(GLenum)
void glDetachObjectARB(Pointer containerObj, Pointer attachedObj)
void glDetachObjectARB(GLhandleARB, GLhandleARB)
Pointer glCreateShaderObjectARB(int shaderType)
GLhandleARB glCreateShaderObjectARB(GLenum)
@Deprecated void glShaderSourceARB(Pointer shaderObj, int count, PointerByReference string, IntByReference length)
glShaderSourceARB(com.sun.jna.Pointer, int, java.lang.String[], int[])
and glShaderSourceARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.PointerByReference, com.sun.jna.ptr.IntByReference)
instead
void glShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB**, const GLint*)
void glShaderSourceARB(Pointer shaderObj, int count, String[] string, int[] length)
void glShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB**, const GLint*)
void glCompileShaderARB(Pointer shaderObj)
void glCompileShaderARB(GLhandleARB)
Pointer glCreateProgramObjectARB()
GLhandleARB glCreateProgramObjectARB()
void glAttachObjectARB(Pointer containerObj, Pointer obj)
void glAttachObjectARB(GLhandleARB, GLhandleARB)
void glLinkProgramARB(Pointer programObj)
void glLinkProgramARB(GLhandleARB)
void glUseProgramObjectARB(Pointer programObj)
void glUseProgramObjectARB(GLhandleARB)
void glValidateProgramARB(Pointer programObj)
void glValidateProgramARB(GLhandleARB)
void glUniform1fARB(int location, float v0)
void glUniform1fARB(GLint, GLfloat)
void glUniform2fARB(int location, float v0, float v1)
void glUniform2fARB(GLint, GLfloat, GLfloat)
void glUniform3fARB(int location, float v0, float v1, float v2)
void glUniform3fARB(GLint, GLfloat, GLfloat, GLfloat)
void glUniform4fARB(int location, float v0, float v1, float v2, float v3)
void glUniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat)
void glUniform1iARB(int location, int v0)
void glUniform1iARB(GLint, GLint)
void glUniform2iARB(int location, int v0, int v1)
void glUniform2iARB(GLint, GLint, GLint)
void glUniform3iARB(int location, int v0, int v1, int v2)
void glUniform3iARB(GLint, GLint, GLint, GLint)
void glUniform4iARB(int location, int v0, int v1, int v2, int v3)
void glUniform4iARB(GLint, GLint, GLint, GLint, GLint)
@Deprecated void glUniform1fvARB(int location, int count, FloatByReference value)
glUniform1fvARB(int, int, java.nio.FloatBuffer)
and glUniform1fvARB(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glUniform1fvARB(GLint, GLsizei, const GLfloat*)
void glUniform1fvARB(int location, int count, FloatBuffer value)
void glUniform1fvARB(GLint, GLsizei, const GLfloat*)
@Deprecated void glUniform2fvARB(int location, int count, FloatByReference value)
glUniform2fvARB(int, int, java.nio.FloatBuffer)
and glUniform2fvARB(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glUniform2fvARB(GLint, GLsizei, const GLfloat*)
void glUniform2fvARB(int location, int count, FloatBuffer value)
void glUniform2fvARB(GLint, GLsizei, const GLfloat*)
@Deprecated void glUniform3fvARB(int location, int count, FloatByReference value)
glUniform3fvARB(int, int, java.nio.FloatBuffer)
and glUniform3fvARB(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glUniform3fvARB(GLint, GLsizei, const GLfloat*)
void glUniform3fvARB(int location, int count, FloatBuffer value)
void glUniform3fvARB(GLint, GLsizei, const GLfloat*)
@Deprecated void glUniform4fvARB(int location, int count, FloatByReference value)
glUniform4fvARB(int, int, java.nio.FloatBuffer)
and glUniform4fvARB(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glUniform4fvARB(GLint, GLsizei, const GLfloat*)
void glUniform4fvARB(int location, int count, FloatBuffer value)
void glUniform4fvARB(GLint, GLsizei, const GLfloat*)
@Deprecated void glUniform1ivARB(int location, int count, IntByReference value)
glUniform1ivARB(int, int, int[])
and glUniform1ivARB(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform1ivARB(GLint, GLsizei, const GLint*)
void glUniform1ivARB(int location, int count, int[] value)
void glUniform1ivARB(GLint, GLsizei, const GLint*)
@Deprecated void glUniform2ivARB(int location, int count, IntByReference value)
glUniform2ivARB(int, int, int[])
and glUniform2ivARB(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform2ivARB(GLint, GLsizei, const GLint*)
void glUniform2ivARB(int location, int count, int[] value)
void glUniform2ivARB(GLint, GLsizei, const GLint*)
@Deprecated void glUniform3ivARB(int location, int count, IntByReference value)
glUniform3ivARB(int, int, int[])
and glUniform3ivARB(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform3ivARB(GLint, GLsizei, const GLint*)
void glUniform3ivARB(int location, int count, int[] value)
void glUniform3ivARB(GLint, GLsizei, const GLint*)
@Deprecated void glUniform4ivARB(int location, int count, IntByReference value)
glUniform4ivARB(int, int, int[])
and glUniform4ivARB(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform4ivARB(GLint, GLsizei, const GLint*)
void glUniform4ivARB(int location, int count, int[] value)
void glUniform4ivARB(GLint, GLsizei, const GLint*)
@Deprecated void glUniformMatrix2fvARB(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix2fvARB(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix2fvARB(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix2fvARB(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat*)
@Deprecated void glUniformMatrix3fvARB(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix3fvARB(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix3fvARB(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix3fvARB(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat*)
@Deprecated void glUniformMatrix4fvARB(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix4fvARB(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix4fvARB(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix4fvARB(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat*)
@Deprecated void glGetObjectParameterfvARB(Pointer obj, int pname, FloatByReference params)
glGetObjectParameterfvARB(com.sun.jna.Pointer, int, java.nio.FloatBuffer)
and glGetObjectParameterfvARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat*)
void glGetObjectParameterfvARB(Pointer obj, int pname, FloatBuffer params)
void glGetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat*)
@Deprecated void glGetObjectParameterivARB(Pointer obj, int pname, IntByReference params)
glGetObjectParameterivARB(com.sun.jna.Pointer, int, java.nio.IntBuffer)
and glGetObjectParameterivARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.IntByReference)
instead
void glGetObjectParameterivARB(GLhandleARB, GLenum, GLint*)
void glGetObjectParameterivARB(Pointer obj, int pname, IntBuffer params)
void glGetObjectParameterivARB(GLhandleARB, GLenum, GLint*)
@Deprecated void glGetInfoLogARB(Pointer obj, int maxLength, IntByReference length, Pointer infoLog)
glGetInfoLogARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, java.nio.ByteBuffer)
and glGetInfoLogARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
void glGetInfoLogARB(GLhandleARB, GLsizei, GLsizei*, GLcharARB*)
void glGetInfoLogARB(Pointer obj, int maxLength, IntBuffer length, ByteBuffer infoLog)
void glGetInfoLogARB(GLhandleARB, GLsizei, GLsizei*, GLcharARB*)
@Deprecated void glGetAttachedObjectsARB(Pointer containerObj, int maxCount, IntByReference count, PointerByReference obj)
glGetAttachedObjectsARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, com.sun.jna.ptr.PointerByReference)
and glGetAttachedObjectsARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.PointerByReference)
instead
void glGetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei*, GLhandleARB*)
void glGetAttachedObjectsARB(Pointer containerObj, int maxCount, IntBuffer count, PointerByReference obj)
void glGetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei*, GLhandleARB*)
@Deprecated int glGetUniformLocationARB(Pointer programObj, Pointer name)
glGetUniformLocationARB(com.sun.jna.Pointer, java.nio.ByteBuffer)
and glGetUniformLocationARB(com.sun.jna.Pointer, com.sun.jna.Pointer)
instead
GLint glGetUniformLocationARB(GLhandleARB, const GLcharARB*)
int glGetUniformLocationARB(Pointer programObj, ByteBuffer name)
GLint glGetUniformLocationARB(GLhandleARB, const GLcharARB*)
@Deprecated void glGetActiveUniformARB(Pointer programObj, int index, int maxLength, IntByReference length, IntByReference size, IntByReference type, Pointer name)
glGetActiveUniformARB(com.sun.jna.Pointer, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)
and glGetActiveUniformARB(com.sun.jna.Pointer, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
void glGetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLcharARB*)
void glGetActiveUniformARB(Pointer programObj, int index, int maxLength, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
void glGetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLcharARB*)
@Deprecated void glGetUniformfvARB(Pointer programObj, int location, FloatByReference params)
glGetUniformfvARB(com.sun.jna.Pointer, int, java.nio.FloatBuffer)
and glGetUniformfvARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetUniformfvARB(GLhandleARB, GLint, GLfloat*)
void glGetUniformfvARB(Pointer programObj, int location, FloatBuffer params)
void glGetUniformfvARB(GLhandleARB, GLint, GLfloat*)
@Deprecated void glGetUniformivARB(Pointer programObj, int location, IntByReference params)
glGetUniformivARB(com.sun.jna.Pointer, int, java.nio.IntBuffer)
and glGetUniformivARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.IntByReference)
instead
void glGetUniformivARB(GLhandleARB, GLint, GLint*)
void glGetUniformivARB(Pointer programObj, int location, IntBuffer params)
void glGetUniformivARB(GLhandleARB, GLint, GLint*)
@Deprecated void glGetShaderSourceARB(Pointer obj, int maxLength, IntByReference length, Pointer source)
glGetShaderSourceARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, java.nio.ByteBuffer)
and glGetShaderSourceARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
void glGetShaderSourceARB(GLhandleARB, GLsizei, GLsizei*, GLcharARB*)
void glGetShaderSourceARB(Pointer obj, int maxLength, IntBuffer length, ByteBuffer source)
void glGetShaderSourceARB(GLhandleARB, GLsizei, GLsizei*, GLcharARB*)
@Deprecated void glBindAttribLocationARB(Pointer programObj, int index, Pointer name)
glBindAttribLocationARB(com.sun.jna.Pointer, int, java.nio.ByteBuffer)
and glBindAttribLocationARB(com.sun.jna.Pointer, int, com.sun.jna.Pointer)
instead
void glBindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB*)
void glBindAttribLocationARB(Pointer programObj, int index, ByteBuffer name)
void glBindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB*)
@Deprecated void glGetActiveAttribARB(Pointer programObj, int index, int maxLength, IntByReference length, IntByReference size, IntByReference type, Pointer name)
glGetActiveAttribARB(com.sun.jna.Pointer, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)
and glGetActiveAttribARB(com.sun.jna.Pointer, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
void glGetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLcharARB*)
void glGetActiveAttribARB(Pointer programObj, int index, int maxLength, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
void glGetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLcharARB*)
@Deprecated int glGetAttribLocationARB(Pointer programObj, Pointer name)
glGetAttribLocationARB(com.sun.jna.Pointer, java.nio.ByteBuffer)
and glGetAttribLocationARB(com.sun.jna.Pointer, com.sun.jna.Pointer)
instead
GLint glGetAttribLocationARB(GLhandleARB, const GLcharARB*)
int glGetAttribLocationARB(Pointer programObj, ByteBuffer name)
GLint glGetAttribLocationARB(GLhandleARB, const GLcharARB*)
void glBindBufferARB(int target, int buffer)
void glBindBufferARB(GLenum, GLuint)
@Deprecated void glDeleteBuffersARB(int n, IntByReference buffers)
glDeleteBuffersARB(int, int[])
and glDeleteBuffersARB(int, com.sun.jna.ptr.IntByReference)
instead
void glDeleteBuffersARB(GLsizei, const GLuint*)
void glDeleteBuffersARB(int n, int[] buffers)
void glDeleteBuffersARB(GLsizei, const GLuint*)
@Deprecated void glGenBuffersARB(int n, IntByReference buffers)
glGenBuffersARB(int, java.nio.IntBuffer)
and glGenBuffersARB(int, com.sun.jna.ptr.IntByReference)
instead
void glGenBuffersARB(GLsizei, GLuint*)
void glGenBuffersARB(int n, IntBuffer buffers)
void glGenBuffersARB(GLsizei, GLuint*)
byte glIsBufferARB(int buffer)
GLboolean glIsBufferARB(GLuint)
void glBufferDataARB(int target, NativeLong size, OpenGLLibrary.GLvoid data, int usage)
void glBufferDataARB(GLenum, GLsizeiptrARB, const GLvoid*, GLenum)
void glBufferSubDataARB(int target, NativeLong offset, NativeLong size, OpenGLLibrary.GLvoid data)
void glBufferSubDataARB(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid*)
void glGetBufferSubDataARB(int target, NativeLong offset, NativeLong size, OpenGLLibrary.GLvoid data)
void glGetBufferSubDataARB(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid*)
Pointer glMapBufferARB(int target, int access)
GLvoid* glMapBufferARB(GLenum, GLenum)
byte glUnmapBufferARB(int target)
GLboolean glUnmapBufferARB(GLenum)
@Deprecated void glGetBufferParameterivARB(int target, int pname, IntByReference params)
glGetBufferParameterivARB(int, int, java.nio.IntBuffer)
and glGetBufferParameterivARB(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetBufferParameterivARB(GLenum, GLenum, GLint*)
void glGetBufferParameterivARB(int target, int pname, IntBuffer params)
void glGetBufferParameterivARB(GLenum, GLenum, GLint*)
void glGetBufferPointervARB(int target, int pname, PointerByReference params)
void glGetBufferPointervARB(GLenum, GLenum, GLvoid**)
@Deprecated void glDrawBuffersARB(int n, IntByReference bufs)
glDrawBuffersARB(int, int[])
and glDrawBuffersARB(int, com.sun.jna.ptr.IntByReference)
instead
void glDrawBuffersARB(GLsizei, const GLenum*)
void glDrawBuffersARB(int n, int[] bufs)
void glDrawBuffersARB(GLsizei, const GLenum*)
void glClampColorARB(int target, int clamp)
void glClampColorARB(GLenum, GLenum)
void glBlendColorEXT()
void glBlendColorEXT()
void glBlendEquationEXT(int GLenum1)
void glBlendEquationEXT(GLenum)
void glLockArraysEXT(int GLint1, int GLsizei1)
void glLockArraysEXT(GLint, GLsizei)
void glUnlockArraysEXT()
void glUnlockArraysEXT()
void glDrawRangeElementsEXT(int GLenum1, int GLuint1, int GLuint2, int GLsizei1, int GLenum2, OpenGLLibrary.GLvoid GLvoidPtr1)
void glDrawRangeElementsEXT(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid*)
void glSecondaryColor3bEXT()
void glSecondaryColor3bEXT()
@Deprecated void glSecondaryColor3bvEXT(Pointer GLbytePtr1)
glSecondaryColor3bvEXT(java.nio.ByteBuffer)
and glSecondaryColor3bvEXT(com.sun.jna.Pointer)
instead
void glSecondaryColor3bvEXT(const GLbyte*)
void glSecondaryColor3bvEXT(ByteBuffer GLbytePtr1)
void glSecondaryColor3bvEXT(const GLbyte*)
void glSecondaryColor3dEXT()
void glSecondaryColor3dEXT()
@Deprecated void glSecondaryColor3dvEXT(DoubleByReference GLdoublePtr1)
glSecondaryColor3dvEXT(java.nio.DoubleBuffer)
and glSecondaryColor3dvEXT(com.sun.jna.ptr.DoubleByReference)
instead
void glSecondaryColor3dvEXT(const GLdouble*)
void glSecondaryColor3dvEXT(DoubleBuffer GLdoublePtr1)
void glSecondaryColor3dvEXT(const GLdouble*)
void glSecondaryColor3fEXT()
void glSecondaryColor3fEXT()
@Deprecated void glSecondaryColor3fvEXT(FloatByReference GLfloatPtr1)
glSecondaryColor3fvEXT(java.nio.FloatBuffer)
and glSecondaryColor3fvEXT(com.sun.jna.ptr.FloatByReference)
instead
void glSecondaryColor3fvEXT(const GLfloat*)
void glSecondaryColor3fvEXT(FloatBuffer GLfloatPtr1)
void glSecondaryColor3fvEXT(const GLfloat*)
void glSecondaryColor3iEXT(int GLint1, int GLint2, int GLint3)
void glSecondaryColor3iEXT(GLint, GLint, GLint)
@Deprecated void glSecondaryColor3ivEXT(IntByReference GLintPtr1)
glSecondaryColor3ivEXT(int[])
and glSecondaryColor3ivEXT(com.sun.jna.ptr.IntByReference)
instead
void glSecondaryColor3ivEXT(const GLint*)
void glSecondaryColor3ivEXT(int[] GLintPtr1)
void glSecondaryColor3ivEXT(const GLint*)
void glSecondaryColor3sEXT()
void glSecondaryColor3sEXT()
@Deprecated void glSecondaryColor3svEXT(ShortByReference GLshortPtr1)
glSecondaryColor3svEXT(java.nio.ShortBuffer)
and glSecondaryColor3svEXT(com.sun.jna.ptr.ShortByReference)
instead
void glSecondaryColor3svEXT(const GLshort*)
void glSecondaryColor3svEXT(ShortBuffer GLshortPtr1)
void glSecondaryColor3svEXT(const GLshort*)
void glSecondaryColor3ubEXT()
void glSecondaryColor3ubEXT()
@Deprecated void glSecondaryColor3ubvEXT(Pointer GLubytePtr1)
glSecondaryColor3ubvEXT(java.nio.ByteBuffer)
and glSecondaryColor3ubvEXT(com.sun.jna.Pointer)
instead
void glSecondaryColor3ubvEXT(const GLubyte*)
void glSecondaryColor3ubvEXT(ByteBuffer GLubytePtr1)
void glSecondaryColor3ubvEXT(const GLubyte*)
void glSecondaryColor3uiEXT(int GLuint1, int GLuint2, int GLuint3)
void glSecondaryColor3uiEXT(GLuint, GLuint, GLuint)
@Deprecated void glSecondaryColor3uivEXT(IntByReference GLuintPtr1)
glSecondaryColor3uivEXT(int[])
and glSecondaryColor3uivEXT(com.sun.jna.ptr.IntByReference)
instead
void glSecondaryColor3uivEXT(const GLuint*)
void glSecondaryColor3uivEXT(int[] GLuintPtr1)
void glSecondaryColor3uivEXT(const GLuint*)
void glSecondaryColor3usEXT()
void glSecondaryColor3usEXT()
@Deprecated void glSecondaryColor3usvEXT(ShortByReference GLushortPtr1)
glSecondaryColor3usvEXT(java.nio.ShortBuffer)
and glSecondaryColor3usvEXT(com.sun.jna.ptr.ShortByReference)
instead
void glSecondaryColor3usvEXT(const GLushort*)
void glSecondaryColor3usvEXT(ShortBuffer GLushortPtr1)
void glSecondaryColor3usvEXT(const GLushort*)
void glSecondaryColorPointerEXT(int GLint1, int GLenum1, int GLsizei1, OpenGLLibrary.GLvoid GLvoidPtr1)
void glSecondaryColorPointerEXT(GLint, GLenum, GLsizei, const GLvoid*)
@Deprecated void glMultiDrawArraysEXT(int GLenum1, IntByReference GLintPtr1, IntByReference GLsizeiPtr1, int GLsizei1)
glMultiDrawArraysEXT(int, int[], int[], int)
and glMultiDrawArraysEXT(int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, int)
instead
void glMultiDrawArraysEXT(GLenum, const GLint*, const GLsizei*, GLsizei)
void glMultiDrawArraysEXT(int GLenum1, int[] GLintPtr1, int[] GLsizeiPtr1, int GLsizei1)
void glMultiDrawArraysEXT(GLenum, const GLint*, const GLsizei*, GLsizei)
@Deprecated void glMultiDrawElementsEXT(int GLenum1, IntByReference GLsizeiPtr1, int GLenum2, PointerByReference GLvoidPtrPtr1, int GLsizei1)
glMultiDrawElementsEXT(int, int[], int, com.sun.jna.ptr.PointerByReference, int)
and glMultiDrawElementsEXT(int, com.sun.jna.ptr.IntByReference, int, com.sun.jna.ptr.PointerByReference, int)
instead
void glMultiDrawElementsEXT(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei)
void glMultiDrawElementsEXT(int GLenum1, int[] GLsizeiPtr1, int GLenum2, PointerByReference GLvoidPtrPtr1, int GLsizei1)
void glMultiDrawElementsEXT(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei)
void glFogCoordfEXT()
void glFogCoordfEXT()
@Deprecated void glFogCoordfvEXT(FloatByReference GLfloatPtr1)
glFogCoordfvEXT(java.nio.FloatBuffer)
and glFogCoordfvEXT(com.sun.jna.ptr.FloatByReference)
instead
void glFogCoordfvEXT(const GLfloat*)
void glFogCoordfvEXT(FloatBuffer GLfloatPtr1)
void glFogCoordfvEXT(const GLfloat*)
void glFogCoorddEXT()
void glFogCoorddEXT()
@Deprecated void glFogCoorddvEXT(DoubleByReference GLdoublePtr1)
glFogCoorddvEXT(java.nio.DoubleBuffer)
and glFogCoorddvEXT(com.sun.jna.ptr.DoubleByReference)
instead
void glFogCoorddvEXT(const GLdouble*)
void glFogCoorddvEXT(DoubleBuffer GLdoublePtr1)
void glFogCoorddvEXT(const GLdouble*)
void glFogCoordPointerEXT(int GLenum1, int GLsizei1, OpenGLLibrary.GLvoid GLvoidPtr1)
void glFogCoordPointerEXT(GLenum, GLsizei, const GLvoid*)
void glBlendFuncSeparateEXT(int GLenum1, int GLenum2, int GLenum3, int GLenum4)
void glBlendFuncSeparateEXT(GLenum, GLenum, GLenum, GLenum)
void glActiveStencilFaceEXT(int face)
void glActiveStencilFaceEXT(GLenum)
void glDepthBoundsEXT(double zmin, double zmax)
void glDepthBoundsEXT(GLclampd, GLclampd)
void glBlendEquationSeparateEXT(int modeRGB, int modeAlpha)
void glBlendEquationSeparateEXT(GLenum, GLenum)
byte glIsRenderbufferEXT(int renderbuffer)
GLboolean glIsRenderbufferEXT(GLuint)
void glBindRenderbufferEXT(int target, int renderbuffer)
void glBindRenderbufferEXT(GLenum, GLuint)
@Deprecated void glDeleteRenderbuffersEXT(int n, IntByReference renderbuffers)
glDeleteRenderbuffersEXT(int, int[])
and glDeleteRenderbuffersEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glDeleteRenderbuffersEXT(GLsizei, const GLuint*)
void glDeleteRenderbuffersEXT(int n, int[] renderbuffers)
void glDeleteRenderbuffersEXT(GLsizei, const GLuint*)
@Deprecated void glGenRenderbuffersEXT(int n, IntByReference renderbuffers)
glGenRenderbuffersEXT(int, java.nio.IntBuffer)
and glGenRenderbuffersEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glGenRenderbuffersEXT(GLsizei, GLuint*)
void glGenRenderbuffersEXT(int n, IntBuffer renderbuffers)
void glGenRenderbuffersEXT(GLsizei, GLuint*)
void glRenderbufferStorageEXT(int target, int internalformat, int width, int height)
void glRenderbufferStorageEXT(GLenum, GLenum, GLsizei, GLsizei)
@Deprecated void glGetRenderbufferParameterivEXT(int target, int pname, IntByReference params)
glGetRenderbufferParameterivEXT(int, int, java.nio.IntBuffer)
and glGetRenderbufferParameterivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetRenderbufferParameterivEXT(GLenum, GLenum, GLint*)
void glGetRenderbufferParameterivEXT(int target, int pname, IntBuffer params)
void glGetRenderbufferParameterivEXT(GLenum, GLenum, GLint*)
byte glIsFramebufferEXT(int framebuffer)
GLboolean glIsFramebufferEXT(GLuint)
void glBindFramebufferEXT(int target, int framebuffer)
void glBindFramebufferEXT(GLenum, GLuint)
@Deprecated void glDeleteFramebuffersEXT(int n, IntByReference framebuffers)
glDeleteFramebuffersEXT(int, int[])
and glDeleteFramebuffersEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glDeleteFramebuffersEXT(GLsizei, const GLuint*)
void glDeleteFramebuffersEXT(int n, int[] framebuffers)
void glDeleteFramebuffersEXT(GLsizei, const GLuint*)
@Deprecated void glGenFramebuffersEXT(int n, IntByReference framebuffers)
glGenFramebuffersEXT(int, java.nio.IntBuffer)
and glGenFramebuffersEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glGenFramebuffersEXT(GLsizei, GLuint*)
void glGenFramebuffersEXT(int n, IntBuffer framebuffers)
void glGenFramebuffersEXT(GLsizei, GLuint*)
int glCheckFramebufferStatusEXT(int target)
GLenum glCheckFramebufferStatusEXT(GLenum)
void glFramebufferTexture1DEXT(int target, int attachment, int textarget, int texture, int level)
void glFramebufferTexture1DEXT(GLenum, GLenum, GLenum, GLuint, GLint)
void glFramebufferTexture2DEXT(int target, int attachment, int textarget, int texture, int level)
void glFramebufferTexture2DEXT(GLenum, GLenum, GLenum, GLuint, GLint)
void glFramebufferTexture3DEXT(int target, int attachment, int textarget, int texture, int level, int zoffset)
void glFramebufferTexture3DEXT(GLenum, GLenum, GLenum, GLuint, GLint, GLint)
void glFramebufferRenderbufferEXT(int target, int attachment, int renderbuffertarget, int renderbuffer)
void glFramebufferRenderbufferEXT(GLenum, GLenum, GLenum, GLuint)
@Deprecated void glGetFramebufferAttachmentParameterivEXT(int target, int attachment, int pname, IntByReference params)
glGetFramebufferAttachmentParameterivEXT(int, int, int, java.nio.IntBuffer)
and glGetFramebufferAttachmentParameterivEXT(int, int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetFramebufferAttachmentParameterivEXT(GLenum, GLenum, GLenum, GLint*)
void glGetFramebufferAttachmentParameterivEXT(int target, int attachment, int pname, IntBuffer params)
void glGetFramebufferAttachmentParameterivEXT(GLenum, GLenum, GLenum, GLint*)
void glGenerateMipmapEXT(int target)
void glGenerateMipmapEXT(GLenum)
void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
void glBlitFramebufferEXT(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)
void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height)
void glRenderbufferStorageMultisampleEXT(GLenum, GLsizei, GLenum, GLsizei, GLsizei)
void glProgramParameteriEXT(int program, int pname, int value)
void glProgramParameteriEXT(GLuint, GLenum, GLint)
void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
void glFramebufferTextureEXT(GLenum, GLenum, GLuint, GLint)
void glFramebufferTextureLayerEXT(int target, int attachment, int texture, int level, int layer)
void glFramebufferTextureLayerEXT(GLenum, GLenum, GLuint, GLint, GLint)
void glFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face)
void glFramebufferTextureFaceEXT(GLenum, GLenum, GLuint, GLint, GLenum)
void glBindBufferRangeEXT(int target, int index, int buffer, NativeLong offset, NativeLong size)
void glBindBufferRangeEXT(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)
void glBindBufferOffsetEXT(int target, int index, int buffer, NativeLong offset)
void glBindBufferOffsetEXT(GLenum, GLuint, GLuint, GLintptr)
void glBindBufferBaseEXT(int target, int index, int buffer)
void glBindBufferBaseEXT(GLenum, GLuint, GLuint)
void glBeginTransformFeedbackEXT(int primitiveMode)
void glBeginTransformFeedbackEXT(GLenum)
void glEndTransformFeedbackEXT()
void glEndTransformFeedbackEXT()
@Deprecated void glTransformFeedbackVaryingsEXT(int program, int count, PointerByReference varyings, int bufferMode)
glTransformFeedbackVaryingsEXT(int, int, java.lang.String[], int)
and glTransformFeedbackVaryingsEXT(int, int, com.sun.jna.ptr.PointerByReference, int)
instead
void glTransformFeedbackVaryingsEXT(GLuint, GLsizei, const GLchar**, GLenum)
void glTransformFeedbackVaryingsEXT(int program, int count, String[] varyings, int bufferMode)
void glTransformFeedbackVaryingsEXT(GLuint, GLsizei, const GLchar**, GLenum)
@Deprecated void glGetTransformFeedbackVaryingEXT(int program, int index, int bufSize, IntByReference length, IntByReference size, IntByReference type, Pointer name)
glGetTransformFeedbackVaryingEXT(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)
and glGetTransformFeedbackVaryingEXT(int, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
void glGetTransformFeedbackVaryingEXT(GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, GLchar*)
void glGetTransformFeedbackVaryingEXT(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
void glGetTransformFeedbackVaryingEXT(GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, GLchar*)
@Deprecated void glGetIntegerIndexedvEXT(int param, int index, IntByReference values)
glGetIntegerIndexedvEXT(int, int, java.nio.IntBuffer)
and glGetIntegerIndexedvEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetIntegerIndexedvEXT(GLenum, GLuint, GLint*)
void glGetIntegerIndexedvEXT(int param, int index, IntBuffer values)
void glGetIntegerIndexedvEXT(GLenum, GLuint, GLint*)
@Deprecated void glGetBooleanIndexedvEXT(int param, int index, Pointer values)
glGetBooleanIndexedvEXT(int, int, java.nio.ByteBuffer)
and glGetBooleanIndexedvEXT(int, int, com.sun.jna.Pointer)
instead
void glGetBooleanIndexedvEXT(GLenum, GLuint, GLboolean*)
void glGetBooleanIndexedvEXT(int param, int index, ByteBuffer values)
void glGetBooleanIndexedvEXT(GLenum, GLuint, GLboolean*)
void glUniformBufferEXT(int program, int location, int buffer)
void glUniformBufferEXT(GLuint, GLint, GLuint)
int glGetUniformBufferSizeEXT(int program, int location)
GLint glGetUniformBufferSizeEXT(GLuint, GLint)
NativeLong glGetUniformOffsetEXT(int program, int location)
GLintptr glGetUniformOffsetEXT(GLuint, GLint)
void glClearColorIiEXT(int r, int g, int b, int a)
void glClearColorIiEXT(GLint, GLint, GLint, GLint)
void glClearColorIuiEXT(int r, int g, int b, int a)
void glClearColorIuiEXT(GLuint, GLuint, GLuint, GLuint)
@Deprecated void glTexParameterIivEXT(int target, int pname, IntByReference params)
glTexParameterIivEXT(int, int, java.nio.IntBuffer)
and glTexParameterIivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glTexParameterIivEXT(GLenum, GLenum, GLint*)
void glTexParameterIivEXT(int target, int pname, IntBuffer params)
void glTexParameterIivEXT(GLenum, GLenum, GLint*)
@Deprecated void glTexParameterIuivEXT(int target, int pname, IntByReference params)
glTexParameterIuivEXT(int, int, java.nio.IntBuffer)
and glTexParameterIuivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glTexParameterIuivEXT(GLenum, GLenum, GLuint*)
void glTexParameterIuivEXT(int target, int pname, IntBuffer params)
void glTexParameterIuivEXT(GLenum, GLenum, GLuint*)
@Deprecated void glGetTexParameterIivEXT(int target, int pname, IntByReference params)
glGetTexParameterIivEXT(int, int, java.nio.IntBuffer)
and glGetTexParameterIivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetTexParameterIivEXT(GLenum, GLenum, GLint*)
void glGetTexParameterIivEXT(int target, int pname, IntBuffer params)
void glGetTexParameterIivEXT(GLenum, GLenum, GLint*)
@Deprecated void glGetTexParameterIuivEXT(int target, int pname, IntByReference params)
glGetTexParameterIuivEXT(int, int, java.nio.IntBuffer)
and glGetTexParameterIuivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetTexParameterIuivEXT(GLenum, GLenum, GLuint*)
void glGetTexParameterIuivEXT(int target, int pname, IntBuffer params)
void glGetTexParameterIuivEXT(GLenum, GLenum, GLuint*)
void glVertexAttribI1iEXT(int index, int x)
void glVertexAttribI1iEXT(GLuint, GLint)
void glVertexAttribI2iEXT(int index, int x, int y)
void glVertexAttribI2iEXT(GLuint, GLint, GLint)
void glVertexAttribI3iEXT(int index, int x, int y, int z)
void glVertexAttribI3iEXT(GLuint, GLint, GLint, GLint)
void glVertexAttribI4iEXT(int index, int x, int y, int z, int w)
void glVertexAttribI4iEXT(GLuint, GLint, GLint, GLint, GLint)
void glVertexAttribI1uiEXT(int index, int x)
void glVertexAttribI1uiEXT(GLuint, GLuint)
void glVertexAttribI2uiEXT(int index, int x, int y)
void glVertexAttribI2uiEXT(GLuint, GLuint, GLuint)
void glVertexAttribI3uiEXT(int index, int x, int y, int z)
void glVertexAttribI3uiEXT(GLuint, GLuint, GLuint, GLuint)
void glVertexAttribI4uiEXT(int index, int x, int y, int z, int w)
void glVertexAttribI4uiEXT(GLuint, GLuint, GLuint, GLuint, GLuint)
@Deprecated void glVertexAttribI1ivEXT(int index, IntByReference v)
glVertexAttribI1ivEXT(int, int[])
and glVertexAttribI1ivEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttribI1ivEXT(GLuint, const GLint*)
void glVertexAttribI1ivEXT(int index, int[] v)
void glVertexAttribI1ivEXT(GLuint, const GLint*)
@Deprecated void glVertexAttribI2ivEXT(int index, IntByReference v)
glVertexAttribI2ivEXT(int, int[])
and glVertexAttribI2ivEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttribI2ivEXT(GLuint, const GLint*)
void glVertexAttribI2ivEXT(int index, int[] v)
void glVertexAttribI2ivEXT(GLuint, const GLint*)
@Deprecated void glVertexAttribI3ivEXT(int index, IntByReference v)
glVertexAttribI3ivEXT(int, int[])
and glVertexAttribI3ivEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttribI3ivEXT(GLuint, const GLint*)
void glVertexAttribI3ivEXT(int index, int[] v)
void glVertexAttribI3ivEXT(GLuint, const GLint*)
@Deprecated void glVertexAttribI4ivEXT(int index, IntByReference v)
glVertexAttribI4ivEXT(int, int[])
and glVertexAttribI4ivEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttribI4ivEXT(GLuint, const GLint*)
void glVertexAttribI4ivEXT(int index, int[] v)
void glVertexAttribI4ivEXT(GLuint, const GLint*)
@Deprecated void glVertexAttribI1uivEXT(int index, IntByReference v)
glVertexAttribI1uivEXT(int, int[])
and glVertexAttribI1uivEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttribI1uivEXT(GLuint, const GLuint*)
void glVertexAttribI1uivEXT(int index, int[] v)
void glVertexAttribI1uivEXT(GLuint, const GLuint*)
@Deprecated void glVertexAttribI2uivEXT(int index, IntByReference v)
glVertexAttribI2uivEXT(int, int[])
and glVertexAttribI2uivEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttribI2uivEXT(GLuint, const GLuint*)
void glVertexAttribI2uivEXT(int index, int[] v)
void glVertexAttribI2uivEXT(GLuint, const GLuint*)
@Deprecated void glVertexAttribI3uivEXT(int index, IntByReference v)
glVertexAttribI3uivEXT(int, int[])
and glVertexAttribI3uivEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttribI3uivEXT(GLuint, const GLuint*)
void glVertexAttribI3uivEXT(int index, int[] v)
void glVertexAttribI3uivEXT(GLuint, const GLuint*)
@Deprecated void glVertexAttribI4uivEXT(int index, IntByReference v)
glVertexAttribI4uivEXT(int, int[])
and glVertexAttribI4uivEXT(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttribI4uivEXT(GLuint, const GLuint*)
void glVertexAttribI4uivEXT(int index, int[] v)
void glVertexAttribI4uivEXT(GLuint, const GLuint*)
@Deprecated void glVertexAttribI4bvEXT(int index, Pointer v)
glVertexAttribI4bvEXT(int, java.nio.ByteBuffer)
and glVertexAttribI4bvEXT(int, com.sun.jna.Pointer)
instead
void glVertexAttribI4bvEXT(GLuint, const GLbyte*)
void glVertexAttribI4bvEXT(int index, ByteBuffer v)
void glVertexAttribI4bvEXT(GLuint, const GLbyte*)
@Deprecated void glVertexAttribI4svEXT(int index, ShortByReference v)
glVertexAttribI4svEXT(int, java.nio.ShortBuffer)
and glVertexAttribI4svEXT(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttribI4svEXT(GLuint, const GLshort*)
void glVertexAttribI4svEXT(int index, ShortBuffer v)
void glVertexAttribI4svEXT(GLuint, const GLshort*)
@Deprecated void glVertexAttribI4ubvEXT(int index, Pointer v)
glVertexAttribI4ubvEXT(int, java.nio.ByteBuffer)
and glVertexAttribI4ubvEXT(int, com.sun.jna.Pointer)
instead
void glVertexAttribI4ubvEXT(GLuint, const GLubyte*)
void glVertexAttribI4ubvEXT(int index, ByteBuffer v)
void glVertexAttribI4ubvEXT(GLuint, const GLubyte*)
@Deprecated void glVertexAttribI4usvEXT(int index, ShortByReference v)
glVertexAttribI4usvEXT(int, java.nio.ShortBuffer)
and glVertexAttribI4usvEXT(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttribI4usvEXT(GLuint, const GLushort*)
void glVertexAttribI4usvEXT(int index, ShortBuffer v)
void glVertexAttribI4usvEXT(GLuint, const GLushort*)
void glVertexAttribIPointerEXT(int index, int size, int type, int stride, OpenGLLibrary.GLvoid pointer)
void glVertexAttribIPointerEXT(GLuint, GLint, GLenum, GLsizei, const GLvoid*)
@Deprecated void glGetVertexAttribIivEXT(int index, int pname, IntByReference params)
glGetVertexAttribIivEXT(int, int, java.nio.IntBuffer)
and glGetVertexAttribIivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetVertexAttribIivEXT(GLuint, GLenum, GLint*)
void glGetVertexAttribIivEXT(int index, int pname, IntBuffer params)
void glGetVertexAttribIivEXT(GLuint, GLenum, GLint*)
@Deprecated void glGetVertexAttribIuivEXT(int index, int pname, IntByReference params)
glGetVertexAttribIuivEXT(int, int, java.nio.IntBuffer)
and glGetVertexAttribIuivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetVertexAttribIuivEXT(GLuint, GLenum, GLuint*)
void glGetVertexAttribIuivEXT(int index, int pname, IntBuffer params)
void glGetVertexAttribIuivEXT(GLuint, GLenum, GLuint*)
void glUniform1uiEXT(int location, int v0)
void glUniform1uiEXT(GLint, GLuint)
void glUniform2uiEXT(int location, int v0, int v1)
void glUniform2uiEXT(GLint, GLuint, GLuint)
void glUniform3uiEXT(int location, int v0, int v1, int v2)
void glUniform3uiEXT(GLint, GLuint, GLuint, GLuint)
void glUniform4uiEXT(int location, int v0, int v1, int v2, int v3)
void glUniform4uiEXT(GLint, GLuint, GLuint, GLuint, GLuint)
@Deprecated void glUniform1uivEXT(int location, int count, IntByReference value)
glUniform1uivEXT(int, int, int[])
and glUniform1uivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform1uivEXT(GLint, GLsizei, const GLuint*)
void glUniform1uivEXT(int location, int count, int[] value)
void glUniform1uivEXT(GLint, GLsizei, const GLuint*)
@Deprecated void glUniform2uivEXT(int location, int count, IntByReference value)
glUniform2uivEXT(int, int, int[])
and glUniform2uivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform2uivEXT(GLint, GLsizei, const GLuint*)
void glUniform2uivEXT(int location, int count, int[] value)
void glUniform2uivEXT(GLint, GLsizei, const GLuint*)
@Deprecated void glUniform3uivEXT(int location, int count, IntByReference value)
glUniform3uivEXT(int, int, int[])
and glUniform3uivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform3uivEXT(GLint, GLsizei, const GLuint*)
void glUniform3uivEXT(int location, int count, int[] value)
void glUniform3uivEXT(GLint, GLsizei, const GLuint*)
@Deprecated void glUniform4uivEXT(int location, int count, IntByReference value)
glUniform4uivEXT(int, int, int[])
and glUniform4uivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform4uivEXT(GLint, GLsizei, const GLuint*)
void glUniform4uivEXT(int location, int count, int[] value)
void glUniform4uivEXT(GLint, GLsizei, const GLuint*)
@Deprecated void glGetUniformuivEXT(int program, int location, IntByReference params)
glGetUniformuivEXT(int, int, java.nio.IntBuffer)
and glGetUniformuivEXT(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetUniformuivEXT(GLuint, GLint, GLuint*)
void glGetUniformuivEXT(int program, int location, IntBuffer params)
void glGetUniformuivEXT(GLuint, GLint, GLuint*)
@Deprecated void glBindFragDataLocationEXT(int program, int colorNumber, Pointer name)
glBindFragDataLocationEXT(int, int, java.nio.ByteBuffer)
and glBindFragDataLocationEXT(int, int, com.sun.jna.Pointer)
instead
void glBindFragDataLocationEXT(GLuint, GLuint, const GLchar*)
void glBindFragDataLocationEXT(int program, int colorNumber, ByteBuffer name)
void glBindFragDataLocationEXT(GLuint, GLuint, const GLchar*)
@Deprecated int glGetFragDataLocationEXT(int program, Pointer name)
glGetFragDataLocationEXT(int, java.nio.ByteBuffer)
and glGetFragDataLocationEXT(int, com.sun.jna.Pointer)
instead
GLint glGetFragDataLocationEXT(GLuint, const GLchar*)
int glGetFragDataLocationEXT(int program, ByteBuffer name)
GLint glGetFragDataLocationEXT(GLuint, const GLchar*)
void glColorMaskIndexedEXT(int index, byte r, byte g, byte b, byte a)
void glColorMaskIndexedEXT(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)
void glEnableIndexedEXT(int target, int index)
void glEnableIndexedEXT(GLenum, GLuint)
void glDisableIndexedEXT(int target, int index)
void glDisableIndexedEXT(GLenum, GLuint)
byte glIsEnabledIndexedEXT(int target, int index)
GLboolean glIsEnabledIndexedEXT(GLenum, GLuint)
void glTextureRangeAPPLE(int target, int length, OpenGLLibrary.GLvoid pointer)
void glTextureRangeAPPLE(GLenum, GLsizei, const GLvoid*)
void glGetTexParameterPointervAPPLE(int target, int pname, PointerByReference params)
void glGetTexParameterPointervAPPLE(GLenum, GLenum, GLvoid**)
void glVertexArrayRangeAPPLE(int length, OpenGLLibrary.GLvoid pointer)
void glVertexArrayRangeAPPLE(GLsizei, const GLvoid*)
void glFlushVertexArrayRangeAPPLE(int length, OpenGLLibrary.GLvoid pointer)
void glFlushVertexArrayRangeAPPLE(GLsizei, const GLvoid*)
void glVertexArrayParameteriAPPLE(int pname, int param)
void glVertexArrayParameteriAPPLE(GLenum, GLint)
void glBindVertexArrayAPPLE(int id)
void glBindVertexArrayAPPLE(GLuint)
@Deprecated void glDeleteVertexArraysAPPLE(int n, IntByReference ids)
glDeleteVertexArraysAPPLE(int, int[])
and glDeleteVertexArraysAPPLE(int, com.sun.jna.ptr.IntByReference)
instead
void glDeleteVertexArraysAPPLE(GLsizei, const GLuint*)
void glDeleteVertexArraysAPPLE(int n, int[] ids)
void glDeleteVertexArraysAPPLE(GLsizei, const GLuint*)
@Deprecated void glGenVertexArraysAPPLE(int n, IntByReference ids)
glGenVertexArraysAPPLE(int, java.nio.IntBuffer)
and glGenVertexArraysAPPLE(int, com.sun.jna.ptr.IntByReference)
instead
void glGenVertexArraysAPPLE(GLsizei, GLuint*)
void glGenVertexArraysAPPLE(int n, IntBuffer ids)
void glGenVertexArraysAPPLE(GLsizei, GLuint*)
byte glIsVertexArrayAPPLE(int id)
GLboolean glIsVertexArrayAPPLE(GLuint)
@Deprecated void glGenFencesAPPLE(int n, IntByReference fences)
glGenFencesAPPLE(int, java.nio.IntBuffer)
and glGenFencesAPPLE(int, com.sun.jna.ptr.IntByReference)
instead
void glGenFencesAPPLE(GLsizei, GLuint*)
void glGenFencesAPPLE(int n, IntBuffer fences)
void glGenFencesAPPLE(GLsizei, GLuint*)
@Deprecated void glDeleteFencesAPPLE(int n, IntByReference fences)
glDeleteFencesAPPLE(int, int[])
and glDeleteFencesAPPLE(int, com.sun.jna.ptr.IntByReference)
instead
void glDeleteFencesAPPLE(GLsizei, const GLuint*)
void glDeleteFencesAPPLE(int n, int[] fences)
void glDeleteFencesAPPLE(GLsizei, const GLuint*)
void glSetFenceAPPLE(int fence)
void glSetFenceAPPLE(GLuint)
byte glIsFenceAPPLE(int fence)
GLboolean glIsFenceAPPLE(GLuint)
byte glTestFenceAPPLE(int fence)
GLboolean glTestFenceAPPLE(GLuint)
void glFinishFenceAPPLE(int fence)
void glFinishFenceAPPLE(GLuint)
byte glTestObjectAPPLE(int object, int name)
GLboolean glTestObjectAPPLE(GLenum, GLuint)
void glFinishObjectAPPLE(int object, int name)
void glFinishObjectAPPLE(GLenum, GLuint)
void glElementPointerAPPLE(int type, OpenGLLibrary.GLvoid pointer)
void glElementPointerAPPLE(GLenum, const GLvoid*)
void glDrawElementArrayAPPLE(int mode, int first, int count)
void glDrawElementArrayAPPLE(GLenum, GLint, GLsizei)
void glDrawRangeElementArrayAPPLE(int mode, int start, int end, int first, int count)
void glDrawRangeElementArrayAPPLE(GLenum, GLuint, GLuint, GLint, GLsizei)
@Deprecated void glMultiDrawElementArrayAPPLE(int mode, IntByReference first, IntByReference count, int primcount)
glMultiDrawElementArrayAPPLE(int, int[], int[], int)
and glMultiDrawElementArrayAPPLE(int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, int)
instead
void glMultiDrawElementArrayAPPLE(GLenum, const GLint*, const GLsizei*, GLsizei)
void glMultiDrawElementArrayAPPLE(int mode, int[] first, int[] count, int primcount)
void glMultiDrawElementArrayAPPLE(GLenum, const GLint*, const GLsizei*, GLsizei)
@Deprecated void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, IntByReference first, IntByReference count, int primcount)
glMultiDrawRangeElementArrayAPPLE(int, int, int, int[], int[], int)
and glMultiDrawRangeElementArrayAPPLE(int, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, int)
instead
void glMultiDrawRangeElementArrayAPPLE(GLenum, GLuint, GLuint, const GLint*, const GLsizei*, GLsizei)
void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, int[] first, int[] count, int primcount)
void glMultiDrawRangeElementArrayAPPLE(GLenum, GLuint, GLuint, const GLint*, const GLsizei*, GLsizei)
void glFlushRenderAPPLE()
void glFlushRenderAPPLE()
void glFinishRenderAPPLE()
void glFinishRenderAPPLE()
void glSwapAPPLE()
void glSwapAPPLE()
void glEnableVertexAttribAPPLE(int index, int pname)
void glEnableVertexAttribAPPLE(GLuint, GLenum)
void glDisableVertexAttribAPPLE(int index, int pname)
void glDisableVertexAttribAPPLE(GLuint, GLenum)
byte glIsVertexAttribEnabledAPPLE(int index, int pname)
GLboolean glIsVertexAttribEnabledAPPLE(GLuint, GLenum)
@Deprecated void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleByReference points)
glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, java.nio.DoubleBuffer)
and glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glMapVertexAttrib1dAPPLE(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, const GLdouble*)
void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleBuffer points)
void glMapVertexAttrib1dAPPLE(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, const GLdouble*)
@Deprecated void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatByReference points)
glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, java.nio.FloatBuffer)
and glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, com.sun.jna.ptr.FloatByReference)
instead
void glMapVertexAttrib1fAPPLE(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, const GLfloat*)
void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatBuffer points)
void glMapVertexAttrib1fAPPLE(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, const GLfloat*)
@Deprecated void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleByReference points)
glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, java.nio.DoubleBuffer)
and glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glMapVertexAttrib2dAPPLE(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble*)
void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
void glMapVertexAttrib2dAPPLE(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble*)
@Deprecated void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatByReference points)
glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, java.nio.FloatBuffer)
and glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, com.sun.jna.ptr.FloatByReference)
instead
void glMapVertexAttrib2fAPPLE(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat*)
void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
void glMapVertexAttrib2fAPPLE(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat*)
void glBufferParameteriAPPLE(int target, int pname, int param)
void glBufferParameteriAPPLE(GLenum, GLenum, GLint)
void glFlushMappedBufferRangeAPPLE(int target, NativeLong offset, NativeLong size)
void glFlushMappedBufferRangeAPPLE(GLenum, GLintptr, GLsizeiptr)
int glObjectPurgeableAPPLE(int objectType, int name, int option)
GLenum glObjectPurgeableAPPLE(GLenum, GLuint, GLenum)
int glObjectUnpurgeableAPPLE(int objectType, int name, int option)
GLenum glObjectUnpurgeableAPPLE(GLenum, GLuint, GLenum)
@Deprecated void glGetObjectParameterivAPPLE(int objectType, int name, int pname, IntByReference params)
glGetObjectParameterivAPPLE(int, int, int, java.nio.IntBuffer)
and glGetObjectParameterivAPPLE(int, int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetObjectParameterivAPPLE(GLenum, GLuint, GLenum, GLint*)
void glGetObjectParameterivAPPLE(int objectType, int name, int pname, IntBuffer params)
void glGetObjectParameterivAPPLE(GLenum, GLuint, GLenum, GLint*)
void glPNTrianglesiATI(int pname, int param)
void glPNTrianglesiATI(GLenum, GLint)
void glPNTrianglesfATI(int pname, float param)
void glPNTrianglesfATI(GLenum, GLfloat)
void glBlendEquationSeparateATI(int equationRGB, int equationAlpha)
void glBlendEquationSeparateATI(GLenum, GLenum)
void glStencilOpSeparateATI(int face, int sfail, int dpfail, int dppass)
void glStencilOpSeparateATI(GLenum, GLenum, GLenum, GLenum)
void glStencilFuncSeparateATI(int frontfunc, int backfunc, int ref, int mask)
void glStencilFuncSeparateATI(GLenum, GLenum, GLint, GLuint)
void glPNTrianglesiATIX(int pname, int param)
void glPNTrianglesiATIX(GLenum, GLint)
void glPNTrianglesfATIX(int pname, float param)
void glPNTrianglesfATIX(GLenum, GLfloat)
void glPointParameteriNV(int pname, int param)
void glPointParameteriNV(GLenum, GLint)
@Deprecated void glPointParameterivNV(int pname, IntByReference params)
glPointParameterivNV(int, int[])
and glPointParameterivNV(int, com.sun.jna.ptr.IntByReference)
instead
void glPointParameterivNV(GLenum, const GLint*)
void glPointParameterivNV(int pname, int[] params)
void glPointParameterivNV(GLenum, const GLint*)
void glBeginConditionalRenderNV(int id, int mode)
void glBeginConditionalRenderNV(GLuint, GLenum)
void glEndConditionalRenderNV()
void glEndConditionalRenderNV()
void glAccum(int op, float value)
void glAccum(GLenum, GLfloat)
void glAlphaFunc(int func, float ref)
void glAlphaFunc(GLenum, GLclampf)
@Deprecated byte glAreTexturesResident(int n, IntByReference textures, Pointer residences)
glAreTexturesResident(int, int[], java.nio.ByteBuffer)
and glAreTexturesResident(int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
GLboolean glAreTexturesResident(GLsizei, const GLuint*, GLboolean*)
byte glAreTexturesResident(int n, int[] textures, ByteBuffer residences)
GLboolean glAreTexturesResident(GLsizei, const GLuint*, GLboolean*)
void glArrayElement(int i)
void glArrayElement(GLint)
void glBegin(int mode)
void glBegin(GLenum)
void glBindTexture(int target, int texture)
void glBindTexture(GLenum, GLuint)
@Deprecated void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, Pointer bitmap)
glBitmap(int, int, float, float, float, float, java.nio.ByteBuffer)
and glBitmap(int, int, float, float, float, float, com.sun.jna.Pointer)
instead
void glBitmap(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte*)
void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap)
void glBitmap(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte*)
void glBlendColor(float red, float green, float blue, float alpha)
void glBlendColor(GLclampf, GLclampf, GLclampf, GLclampf)
void glBlendEquation(int mode)
void glBlendEquation(GLenum)
void glBlendEquationSeparate(int modeRGB, int modeAlpha)
void glBlendEquationSeparate(GLenum, GLenum)
void glBlendFunc(int sfactor, int dfactor)
void glBlendFunc(GLenum, GLenum)
void glCallList(int list)
void glCallList(GLuint)
void glCallLists(int n, int type, OpenGLLibrary.GLvoid lists)
void glCallLists(GLsizei, GLenum, const GLvoid*)
void glClear(int mask)
void glClear(GLbitfield)
void glClearAccum(float red, float green, float blue, float alpha)
void glClearAccum(GLfloat, GLfloat, GLfloat, GLfloat)
void glClearColor(float red, float green, float blue, float alpha)
void glClearColor(GLclampf, GLclampf, GLclampf, GLclampf)
void glClearDepth(double depth)
void glClearDepth(GLclampd)
void glClearIndex(float c)
void glClearIndex(GLfloat)
void glClearStencil(int s)
void glClearStencil(GLint)
@Deprecated void glClipPlane(int plane, DoubleByReference equation)
glClipPlane(int, java.nio.DoubleBuffer)
and glClipPlane(int, com.sun.jna.ptr.DoubleByReference)
instead
void glClipPlane(GLenum, const GLdouble*)
void glClipPlane(int plane, DoubleBuffer equation)
void glClipPlane(GLenum, const GLdouble*)
void glColor3b(byte red, byte green, byte blue)
void glColor3b(GLbyte, GLbyte, GLbyte)
@Deprecated void glColor3bv(Pointer v)
glColor3bv(java.nio.ByteBuffer)
and glColor3bv(com.sun.jna.Pointer)
instead
void glColor3bv(const GLbyte*)
void glColor3bv(ByteBuffer v)
void glColor3bv(const GLbyte*)
void glColor3d(double red, double green, double blue)
void glColor3d(GLdouble, GLdouble, GLdouble)
@Deprecated void glColor3dv(DoubleByReference v)
glColor3dv(java.nio.DoubleBuffer)
and glColor3dv(com.sun.jna.ptr.DoubleByReference)
instead
void glColor3dv(const GLdouble*)
void glColor3dv(DoubleBuffer v)
void glColor3dv(const GLdouble*)
void glColor3f(float red, float green, float blue)
void glColor3f(GLfloat, GLfloat, GLfloat)
@Deprecated void glColor3fv(FloatByReference v)
glColor3fv(java.nio.FloatBuffer)
and glColor3fv(com.sun.jna.ptr.FloatByReference)
instead
void glColor3fv(const GLfloat*)
void glColor3fv(FloatBuffer v)
void glColor3fv(const GLfloat*)
void glColor3i(int red, int green, int blue)
void glColor3i(GLint, GLint, GLint)
@Deprecated void glColor3iv(IntByReference v)
glColor3iv(int[])
and glColor3iv(com.sun.jna.ptr.IntByReference)
instead
void glColor3iv(const GLint*)
void glColor3iv(int[] v)
void glColor3iv(const GLint*)
void glColor3s(short red, short green, short blue)
void glColor3s(GLshort, GLshort, GLshort)
@Deprecated void glColor3sv(ShortByReference v)
glColor3sv(java.nio.ShortBuffer)
and glColor3sv(com.sun.jna.ptr.ShortByReference)
instead
void glColor3sv(const GLshort*)
void glColor3sv(ShortBuffer v)
void glColor3sv(const GLshort*)
void glColor3ub(byte red, byte green, byte blue)
void glColor3ub(GLubyte, GLubyte, GLubyte)
@Deprecated void glColor3ubv(Pointer v)
glColor3ubv(java.nio.ByteBuffer)
and glColor3ubv(com.sun.jna.Pointer)
instead
void glColor3ubv(const GLubyte*)
void glColor3ubv(ByteBuffer v)
void glColor3ubv(const GLubyte*)
void glColor3ui(int red, int green, int blue)
void glColor3ui(GLuint, GLuint, GLuint)
@Deprecated void glColor3uiv(IntByReference v)
glColor3uiv(int[])
and glColor3uiv(com.sun.jna.ptr.IntByReference)
instead
void glColor3uiv(const GLuint*)
void glColor3uiv(int[] v)
void glColor3uiv(const GLuint*)
void glColor3us(short red, short green, short blue)
void glColor3us(GLushort, GLushort, GLushort)
@Deprecated void glColor3usv(ShortByReference v)
glColor3usv(java.nio.ShortBuffer)
and glColor3usv(com.sun.jna.ptr.ShortByReference)
instead
void glColor3usv(const GLushort*)
void glColor3usv(ShortBuffer v)
void glColor3usv(const GLushort*)
void glColor4b(byte red, byte green, byte blue, byte alpha)
void glColor4b(GLbyte, GLbyte, GLbyte, GLbyte)
@Deprecated void glColor4bv(Pointer v)
glColor4bv(java.nio.ByteBuffer)
and glColor4bv(com.sun.jna.Pointer)
instead
void glColor4bv(const GLbyte*)
void glColor4bv(ByteBuffer v)
void glColor4bv(const GLbyte*)
void glColor4d(double red, double green, double blue, double alpha)
void glColor4d(GLdouble, GLdouble, GLdouble, GLdouble)
@Deprecated void glColor4dv(DoubleByReference v)
glColor4dv(java.nio.DoubleBuffer)
and glColor4dv(com.sun.jna.ptr.DoubleByReference)
instead
void glColor4dv(const GLdouble*)
void glColor4dv(DoubleBuffer v)
void glColor4dv(const GLdouble*)
void glColor4f(float red, float green, float blue, float alpha)
void glColor4f(GLfloat, GLfloat, GLfloat, GLfloat)
@Deprecated void glColor4fv(FloatByReference v)
glColor4fv(java.nio.FloatBuffer)
and glColor4fv(com.sun.jna.ptr.FloatByReference)
instead
void glColor4fv(const GLfloat*)
void glColor4fv(FloatBuffer v)
void glColor4fv(const GLfloat*)
void glColor4i(int red, int green, int blue, int alpha)
void glColor4i(GLint, GLint, GLint, GLint)
@Deprecated void glColor4iv(IntByReference v)
glColor4iv(int[])
and glColor4iv(com.sun.jna.ptr.IntByReference)
instead
void glColor4iv(const GLint*)
void glColor4iv(int[] v)
void glColor4iv(const GLint*)
void glColor4s(short red, short green, short blue, short alpha)
void glColor4s(GLshort, GLshort, GLshort, GLshort)
@Deprecated void glColor4sv(ShortByReference v)
glColor4sv(java.nio.ShortBuffer)
and glColor4sv(com.sun.jna.ptr.ShortByReference)
instead
void glColor4sv(const GLshort*)
void glColor4sv(ShortBuffer v)
void glColor4sv(const GLshort*)
void glColor4ub(byte red, byte green, byte blue, byte alpha)
void glColor4ub(GLubyte, GLubyte, GLubyte, GLubyte)
@Deprecated void glColor4ubv(Pointer v)
glColor4ubv(java.nio.ByteBuffer)
and glColor4ubv(com.sun.jna.Pointer)
instead
void glColor4ubv(const GLubyte*)
void glColor4ubv(ByteBuffer v)
void glColor4ubv(const GLubyte*)
void glColor4ui(int red, int green, int blue, int alpha)
void glColor4ui(GLuint, GLuint, GLuint, GLuint)
@Deprecated void glColor4uiv(IntByReference v)
glColor4uiv(int[])
and glColor4uiv(com.sun.jna.ptr.IntByReference)
instead
void glColor4uiv(const GLuint*)
void glColor4uiv(int[] v)
void glColor4uiv(const GLuint*)
void glColor4us(short red, short green, short blue, short alpha)
void glColor4us(GLushort, GLushort, GLushort, GLushort)
@Deprecated void glColor4usv(ShortByReference v)
glColor4usv(java.nio.ShortBuffer)
and glColor4usv(com.sun.jna.ptr.ShortByReference)
instead
void glColor4usv(const GLushort*)
void glColor4usv(ShortBuffer v)
void glColor4usv(const GLushort*)
void glColorMask(byte red, byte green, byte blue, byte alpha)
void glColorMask(GLboolean, GLboolean, GLboolean, GLboolean)
void glColorMaterial(int face, int mode)
void glColorMaterial(GLenum, GLenum)
void glColorPointer(int size, int type, int stride, OpenGLLibrary.GLvoid pointer)
void glColorPointer(GLint, GLenum, GLsizei, const GLvoid*)
void glColorSubTable(int target, int start, int count, int format, int type, OpenGLLibrary.GLvoid data)
void glColorSubTable(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*)
void glColorTable(int target, int internalformat, int width, int format, int type, OpenGLLibrary.GLvoid table)
void glColorTable(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid*)
@Deprecated void glColorTableParameterfv(int target, int pname, FloatByReference params)
glColorTableParameterfv(int, int, java.nio.FloatBuffer)
and glColorTableParameterfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glColorTableParameterfv(GLenum, GLenum, const GLfloat*)
void glColorTableParameterfv(int target, int pname, FloatBuffer params)
void glColorTableParameterfv(GLenum, GLenum, const GLfloat*)
@Deprecated void glColorTableParameteriv(int target, int pname, IntByReference params)
glColorTableParameteriv(int, int, int[])
and glColorTableParameteriv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glColorTableParameteriv(GLenum, GLenum, const GLint*)
void glColorTableParameteriv(int target, int pname, int[] params)
void glColorTableParameteriv(GLenum, GLenum, const GLint*)
void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, OpenGLLibrary.GLvoid image)
void glConvolutionFilter1D(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid*)
void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, OpenGLLibrary.GLvoid image)
void glConvolutionFilter2D(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*)
void glConvolutionParameterf(int target, int pname, float params)
void glConvolutionParameterf(GLenum, GLenum, GLfloat)
@Deprecated void glConvolutionParameterfv(int target, int pname, FloatByReference params)
glConvolutionParameterfv(int, int, java.nio.FloatBuffer)
and glConvolutionParameterfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glConvolutionParameterfv(GLenum, GLenum, const GLfloat*)
void glConvolutionParameterfv(int target, int pname, FloatBuffer params)
void glConvolutionParameterfv(GLenum, GLenum, const GLfloat*)
void glConvolutionParameteri(int target, int pname, int params)
void glConvolutionParameteri(GLenum, GLenum, GLint)
@Deprecated void glConvolutionParameteriv(int target, int pname, IntByReference params)
glConvolutionParameteriv(int, int, int[])
and glConvolutionParameteriv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glConvolutionParameteriv(GLenum, GLenum, const GLint*)
void glConvolutionParameteriv(int target, int pname, int[] params)
void glConvolutionParameteriv(GLenum, GLenum, const GLint*)
void glCopyColorSubTable(int target, int start, int x, int y, int width)
void glCopyColorSubTable(GLenum, GLsizei, GLint, GLint, GLsizei)
void glCopyColorTable(int target, int internalformat, int x, int y, int width)
void glCopyColorTable(GLenum, GLenum, GLint, GLint, GLsizei)
void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
void glCopyConvolutionFilter1D(GLenum, GLenum, GLint, GLint, GLsizei)
void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
void glCopyConvolutionFilter2D(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)
void glCopyPixels(int x, int y, int width, int height, int type)
void glCopyPixels(GLint, GLint, GLsizei, GLsizei, GLenum)
void glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border)
void glCopyTexImage1D(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)
void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
void glCopyTexImage2D(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)
void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)
void glCopyTexSubImage1D(GLenum, GLint, GLint, GLint, GLint, GLsizei)
void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
void glCopyTexSubImage2D(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)
void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
void glCopyTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)
void glCullFace(int mode)
void glCullFace(GLenum)
void glDeleteLists(int list, int range)
void glDeleteLists(GLuint, GLsizei)
@Deprecated void glDeleteTextures(int n, IntByReference textures)
glDeleteTextures(int, int[])
and glDeleteTextures(int, com.sun.jna.ptr.IntByReference)
instead
void glDeleteTextures(GLsizei, const GLuint*)
void glDeleteTextures(int n, int[] textures)
void glDeleteTextures(GLsizei, const GLuint*)
void glDepthFunc(int func)
void glDepthFunc(GLenum)
void glDepthMask(byte flag)
void glDepthMask(GLboolean)
void glDepthRange(double zNear, double zFar)
void glDepthRange(GLclampd, GLclampd)
void glDisable(int cap)
void glDisable(GLenum)
void glDisableClientState(int array)
void glDisableClientState(GLenum)
void glDrawArrays(int mode, int first, int count)
void glDrawArrays(GLenum, GLint, GLsizei)
void glDrawBuffer(int mode)
void glDrawBuffer(GLenum)
void glDrawElements(int mode, int count, int type, OpenGLLibrary.GLvoid indices)
void glDrawElements(GLenum, GLsizei, GLenum, const GLvoid*)
void glDrawPixels(int width, int height, int format, int type, OpenGLLibrary.GLvoid pixels)
void glDrawPixels(GLsizei, GLsizei, GLenum, GLenum, const GLvoid*)
void glDrawRangeElements(int mode, int start, int end, int count, int type, OpenGLLibrary.GLvoid indices)
void glDrawRangeElements(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid*)
void glEdgeFlag(byte flag)
void glEdgeFlag(GLboolean)
void glEdgeFlagPointer(int stride, OpenGLLibrary.GLvoid pointer)
void glEdgeFlagPointer(GLsizei, const GLvoid*)
@Deprecated void glEdgeFlagv(Pointer flag)
glEdgeFlagv(java.nio.ByteBuffer)
and glEdgeFlagv(com.sun.jna.Pointer)
instead
void glEdgeFlagv(const GLboolean*)
void glEdgeFlagv(ByteBuffer flag)
void glEdgeFlagv(const GLboolean*)
void glEnable(int cap)
void glEnable(GLenum)
void glEnableClientState(int array)
void glEnableClientState(GLenum)
void glEnd()
void glEnd()
void glEndList()
void glEndList()
void glEvalCoord1d(double u)
void glEvalCoord1d(GLdouble)
@Deprecated void glEvalCoord1dv(DoubleByReference u)
glEvalCoord1dv(java.nio.DoubleBuffer)
and glEvalCoord1dv(com.sun.jna.ptr.DoubleByReference)
instead
void glEvalCoord1dv(const GLdouble*)
void glEvalCoord1dv(DoubleBuffer u)
void glEvalCoord1dv(const GLdouble*)
void glEvalCoord1f(float u)
void glEvalCoord1f(GLfloat)
@Deprecated void glEvalCoord1fv(FloatByReference u)
glEvalCoord1fv(java.nio.FloatBuffer)
and glEvalCoord1fv(com.sun.jna.ptr.FloatByReference)
instead
void glEvalCoord1fv(const GLfloat*)
void glEvalCoord1fv(FloatBuffer u)
void glEvalCoord1fv(const GLfloat*)
void glEvalCoord2d(double u, double v)
void glEvalCoord2d(GLdouble, GLdouble)
@Deprecated void glEvalCoord2dv(DoubleByReference u)
glEvalCoord2dv(java.nio.DoubleBuffer)
and glEvalCoord2dv(com.sun.jna.ptr.DoubleByReference)
instead
void glEvalCoord2dv(const GLdouble*)
void glEvalCoord2dv(DoubleBuffer u)
void glEvalCoord2dv(const GLdouble*)
void glEvalCoord2f(float u, float v)
void glEvalCoord2f(GLfloat, GLfloat)
@Deprecated void glEvalCoord2fv(FloatByReference u)
glEvalCoord2fv(java.nio.FloatBuffer)
and glEvalCoord2fv(com.sun.jna.ptr.FloatByReference)
instead
void glEvalCoord2fv(const GLfloat*)
void glEvalCoord2fv(FloatBuffer u)
void glEvalCoord2fv(const GLfloat*)
void glEvalMesh1(int mode, int i1, int i2)
void glEvalMesh1(GLenum, GLint, GLint)
void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
void glEvalMesh2(GLenum, GLint, GLint, GLint, GLint)
void glEvalPoint1(int i)
void glEvalPoint1(GLint)
void glEvalPoint2(int i, int j)
void glEvalPoint2(GLint, GLint)
@Deprecated void glFeedbackBuffer(int size, int type, FloatByReference buffer)
glFeedbackBuffer(int, int, java.nio.FloatBuffer)
and glFeedbackBuffer(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glFeedbackBuffer(GLsizei, GLenum, GLfloat*)
void glFeedbackBuffer(int size, int type, FloatBuffer buffer)
void glFeedbackBuffer(GLsizei, GLenum, GLfloat*)
void glFinish()
void glFinish()
void glFlush()
void glFlush()
void glFogf(int pname, float param)
void glFogf(GLenum, GLfloat)
@Deprecated void glFogfv(int pname, FloatByReference params)
glFogfv(int, java.nio.FloatBuffer)
and glFogfv(int, com.sun.jna.ptr.FloatByReference)
instead
void glFogfv(GLenum, const GLfloat*)
void glFogfv(int pname, FloatBuffer params)
void glFogfv(GLenum, const GLfloat*)
void glFogi(int pname, int param)
void glFogi(GLenum, GLint)
@Deprecated void glFogiv(int pname, IntByReference params)
glFogiv(int, int[])
and glFogiv(int, com.sun.jna.ptr.IntByReference)
instead
void glFogiv(GLenum, const GLint*)
void glFogiv(int pname, int[] params)
void glFogiv(GLenum, const GLint*)
void glFrontFace(int mode)
void glFrontFace(GLenum)
void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar)
void glFrustum(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)
int glGenLists(int range)
GLuint glGenLists(GLsizei)
@Deprecated void glGenTextures(int n, IntByReference textures)
glGenTextures(int, java.nio.IntBuffer)
and glGenTextures(int, com.sun.jna.ptr.IntByReference)
instead
void glGenTextures(GLsizei, GLuint*)
void glGenTextures(int n, IntBuffer textures)
void glGenTextures(GLsizei, GLuint*)
@Deprecated void glGetBooleanv(int pname, Pointer params)
glGetBooleanv(int, java.nio.ByteBuffer)
and glGetBooleanv(int, com.sun.jna.Pointer)
instead
void glGetBooleanv(GLenum, GLboolean*)
void glGetBooleanv(int pname, ByteBuffer params)
void glGetBooleanv(GLenum, GLboolean*)
@Deprecated void glGetClipPlane(int plane, DoubleByReference equation)
glGetClipPlane(int, java.nio.DoubleBuffer)
and glGetClipPlane(int, com.sun.jna.ptr.DoubleByReference)
instead
void glGetClipPlane(GLenum, GLdouble*)
void glGetClipPlane(int plane, DoubleBuffer equation)
void glGetClipPlane(GLenum, GLdouble*)
void glGetColorTable(int target, int format, int type, OpenGLLibrary.GLvoid table)
void glGetColorTable(GLenum, GLenum, GLenum, GLvoid*)
@Deprecated void glGetColorTableParameterfv(int target, int pname, FloatByReference params)
glGetColorTableParameterfv(int, int, java.nio.FloatBuffer)
and glGetColorTableParameterfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetColorTableParameterfv(GLenum, GLenum, GLfloat*)
void glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
void glGetColorTableParameterfv(GLenum, GLenum, GLfloat*)
@Deprecated void glGetColorTableParameteriv(int target, int pname, IntByReference params)
glGetColorTableParameteriv(int, int, java.nio.IntBuffer)
and glGetColorTableParameteriv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetColorTableParameteriv(GLenum, GLenum, GLint*)
void glGetColorTableParameteriv(int target, int pname, IntBuffer params)
void glGetColorTableParameteriv(GLenum, GLenum, GLint*)
void glGetConvolutionFilter(int target, int format, int type, OpenGLLibrary.GLvoid image)
void glGetConvolutionFilter(GLenum, GLenum, GLenum, GLvoid*)
@Deprecated void glGetConvolutionParameterfv(int target, int pname, FloatByReference params)
glGetConvolutionParameterfv(int, int, java.nio.FloatBuffer)
and glGetConvolutionParameterfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetConvolutionParameterfv(GLenum, GLenum, GLfloat*)
void glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
void glGetConvolutionParameterfv(GLenum, GLenum, GLfloat*)
@Deprecated void glGetConvolutionParameteriv(int target, int pname, IntByReference params)
glGetConvolutionParameteriv(int, int, java.nio.IntBuffer)
and glGetConvolutionParameteriv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetConvolutionParameteriv(GLenum, GLenum, GLint*)
void glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
void glGetConvolutionParameteriv(GLenum, GLenum, GLint*)
@Deprecated void glGetDoublev(int pname, DoubleByReference params)
glGetDoublev(int, java.nio.DoubleBuffer)
and glGetDoublev(int, com.sun.jna.ptr.DoubleByReference)
instead
void glGetDoublev(GLenum, GLdouble*)
void glGetDoublev(int pname, DoubleBuffer params)
void glGetDoublev(GLenum, GLdouble*)
int glGetError()
GLenum glGetError()
@Deprecated void glGetFloatv(int pname, FloatByReference params)
glGetFloatv(int, java.nio.FloatBuffer)
and glGetFloatv(int, com.sun.jna.ptr.FloatByReference)
instead
void glGetFloatv(GLenum, GLfloat*)
void glGetFloatv(int pname, FloatBuffer params)
void glGetFloatv(GLenum, GLfloat*)
void glGetHistogram(int target, byte reset, int format, int type, OpenGLLibrary.GLvoid values)
void glGetHistogram(GLenum, GLboolean, GLenum, GLenum, GLvoid*)
@Deprecated void glGetHistogramParameterfv(int target, int pname, FloatByReference params)
glGetHistogramParameterfv(int, int, java.nio.FloatBuffer)
and glGetHistogramParameterfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetHistogramParameterfv(GLenum, GLenum, GLfloat*)
void glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
void glGetHistogramParameterfv(GLenum, GLenum, GLfloat*)
@Deprecated void glGetHistogramParameteriv(int target, int pname, IntByReference params)
glGetHistogramParameteriv(int, int, java.nio.IntBuffer)
and glGetHistogramParameteriv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetHistogramParameteriv(GLenum, GLenum, GLint*)
void glGetHistogramParameteriv(int target, int pname, IntBuffer params)
void glGetHistogramParameteriv(GLenum, GLenum, GLint*)
@Deprecated void glGetIntegerv(int pname, IntByReference params)
glGetIntegerv(int, java.nio.IntBuffer)
and glGetIntegerv(int, com.sun.jna.ptr.IntByReference)
instead
void glGetIntegerv(GLenum, GLint*)
void glGetIntegerv(int pname, IntBuffer params)
void glGetIntegerv(GLenum, GLint*)
@Deprecated void glGetLightfv(int light, int pname, FloatByReference params)
glGetLightfv(int, int, java.nio.FloatBuffer)
and glGetLightfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetLightfv(GLenum, GLenum, GLfloat*)
void glGetLightfv(int light, int pname, FloatBuffer params)
void glGetLightfv(GLenum, GLenum, GLfloat*)
@Deprecated void glGetLightiv(int light, int pname, IntByReference params)
glGetLightiv(int, int, java.nio.IntBuffer)
and glGetLightiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetLightiv(GLenum, GLenum, GLint*)
void glGetLightiv(int light, int pname, IntBuffer params)
void glGetLightiv(GLenum, GLenum, GLint*)
@Deprecated void glGetMapdv(int target, int query, DoubleByReference v)
glGetMapdv(int, int, java.nio.DoubleBuffer)
and glGetMapdv(int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glGetMapdv(GLenum, GLenum, GLdouble*)
void glGetMapdv(int target, int query, DoubleBuffer v)
void glGetMapdv(GLenum, GLenum, GLdouble*)
@Deprecated void glGetMapfv(int target, int query, FloatByReference v)
glGetMapfv(int, int, java.nio.FloatBuffer)
and glGetMapfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetMapfv(GLenum, GLenum, GLfloat*)
void glGetMapfv(int target, int query, FloatBuffer v)
void glGetMapfv(GLenum, GLenum, GLfloat*)
@Deprecated void glGetMapiv(int target, int query, IntByReference v)
glGetMapiv(int, int, java.nio.IntBuffer)
and glGetMapiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetMapiv(GLenum, GLenum, GLint*)
void glGetMapiv(int target, int query, IntBuffer v)
void glGetMapiv(GLenum, GLenum, GLint*)
@Deprecated void glGetMaterialfv(int face, int pname, FloatByReference params)
glGetMaterialfv(int, int, java.nio.FloatBuffer)
and glGetMaterialfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetMaterialfv(GLenum, GLenum, GLfloat*)
void glGetMaterialfv(int face, int pname, FloatBuffer params)
void glGetMaterialfv(GLenum, GLenum, GLfloat*)
@Deprecated void glGetMaterialiv(int face, int pname, IntByReference params)
glGetMaterialiv(int, int, java.nio.IntBuffer)
and glGetMaterialiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetMaterialiv(GLenum, GLenum, GLint*)
void glGetMaterialiv(int face, int pname, IntBuffer params)
void glGetMaterialiv(GLenum, GLenum, GLint*)
void glGetMinmax(int target, byte reset, int format, int type, OpenGLLibrary.GLvoid values)
void glGetMinmax(GLenum, GLboolean, GLenum, GLenum, GLvoid*)
@Deprecated void glGetMinmaxParameterfv(int target, int pname, FloatByReference params)
glGetMinmaxParameterfv(int, int, java.nio.FloatBuffer)
and glGetMinmaxParameterfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetMinmaxParameterfv(GLenum, GLenum, GLfloat*)
void glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
void glGetMinmaxParameterfv(GLenum, GLenum, GLfloat*)
@Deprecated void glGetMinmaxParameteriv(int target, int pname, IntByReference params)
glGetMinmaxParameteriv(int, int, java.nio.IntBuffer)
and glGetMinmaxParameteriv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetMinmaxParameteriv(GLenum, GLenum, GLint*)
void glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
void glGetMinmaxParameteriv(GLenum, GLenum, GLint*)
@Deprecated void glGetPixelMapfv(int map, FloatByReference values)
glGetPixelMapfv(int, java.nio.FloatBuffer)
and glGetPixelMapfv(int, com.sun.jna.ptr.FloatByReference)
instead
void glGetPixelMapfv(GLenum, GLfloat*)
void glGetPixelMapfv(int map, FloatBuffer values)
void glGetPixelMapfv(GLenum, GLfloat*)
@Deprecated void glGetPixelMapuiv(int map, IntByReference values)
glGetPixelMapuiv(int, java.nio.IntBuffer)
and glGetPixelMapuiv(int, com.sun.jna.ptr.IntByReference)
instead
void glGetPixelMapuiv(GLenum, GLuint*)
void glGetPixelMapuiv(int map, IntBuffer values)
void glGetPixelMapuiv(GLenum, GLuint*)
@Deprecated void glGetPixelMapusv(int map, ShortByReference values)
glGetPixelMapusv(int, java.nio.ShortBuffer)
and glGetPixelMapusv(int, com.sun.jna.ptr.ShortByReference)
instead
void glGetPixelMapusv(GLenum, GLushort*)
void glGetPixelMapusv(int map, ShortBuffer values)
void glGetPixelMapusv(GLenum, GLushort*)
void glGetPointerv(int pname, PointerByReference params)
void glGetPointerv(GLenum, GLvoid**)
@Deprecated void glGetPolygonStipple(Pointer mask)
glGetPolygonStipple(java.nio.ByteBuffer)
and glGetPolygonStipple(com.sun.jna.Pointer)
instead
void glGetPolygonStipple(GLubyte*)
void glGetPolygonStipple(ByteBuffer mask)
void glGetPolygonStipple(GLubyte*)
void glGetSeparableFilter(int target, int format, int type, OpenGLLibrary.GLvoid row, OpenGLLibrary.GLvoid column, OpenGLLibrary.GLvoid span)
void glGetSeparableFilter(GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid*)
Pointer glGetString(int name)
GLubyte* glGetString(GLenum)
@Deprecated void glGetTexEnvfv(int target, int pname, FloatByReference params)
glGetTexEnvfv(int, int, java.nio.FloatBuffer)
and glGetTexEnvfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetTexEnvfv(GLenum, GLenum, GLfloat*)
void glGetTexEnvfv(int target, int pname, FloatBuffer params)
void glGetTexEnvfv(GLenum, GLenum, GLfloat*)
@Deprecated void glGetTexEnviv(int target, int pname, IntByReference params)
glGetTexEnviv(int, int, java.nio.IntBuffer)
and glGetTexEnviv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetTexEnviv(GLenum, GLenum, GLint*)
void glGetTexEnviv(int target, int pname, IntBuffer params)
void glGetTexEnviv(GLenum, GLenum, GLint*)
@Deprecated void glGetTexGendv(int coord, int pname, DoubleByReference params)
glGetTexGendv(int, int, java.nio.DoubleBuffer)
and glGetTexGendv(int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glGetTexGendv(GLenum, GLenum, GLdouble*)
void glGetTexGendv(int coord, int pname, DoubleBuffer params)
void glGetTexGendv(GLenum, GLenum, GLdouble*)
@Deprecated void glGetTexGenfv(int coord, int pname, FloatByReference params)
glGetTexGenfv(int, int, java.nio.FloatBuffer)
and glGetTexGenfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetTexGenfv(GLenum, GLenum, GLfloat*)
void glGetTexGenfv(int coord, int pname, FloatBuffer params)
void glGetTexGenfv(GLenum, GLenum, GLfloat*)
@Deprecated void glGetTexGeniv(int coord, int pname, IntByReference params)
glGetTexGeniv(int, int, java.nio.IntBuffer)
and glGetTexGeniv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetTexGeniv(GLenum, GLenum, GLint*)
void glGetTexGeniv(int coord, int pname, IntBuffer params)
void glGetTexGeniv(GLenum, GLenum, GLint*)
void glGetTexImage(int target, int level, int format, int type, OpenGLLibrary.GLvoid pixels)
void glGetTexImage(GLenum, GLint, GLenum, GLenum, GLvoid*)
@Deprecated void glGetTexLevelParameterfv(int target, int level, int pname, FloatByReference params)
glGetTexLevelParameterfv(int, int, int, java.nio.FloatBuffer)
and glGetTexLevelParameterfv(int, int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetTexLevelParameterfv(GLenum, GLint, GLenum, GLfloat*)
void glGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer params)
void glGetTexLevelParameterfv(GLenum, GLint, GLenum, GLfloat*)
@Deprecated void glGetTexLevelParameteriv(int target, int level, int pname, IntByReference params)
glGetTexLevelParameteriv(int, int, int, java.nio.IntBuffer)
and glGetTexLevelParameteriv(int, int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetTexLevelParameteriv(GLenum, GLint, GLenum, GLint*)
void glGetTexLevelParameteriv(int target, int level, int pname, IntBuffer params)
void glGetTexLevelParameteriv(GLenum, GLint, GLenum, GLint*)
@Deprecated void glGetTexParameterfv(int target, int pname, FloatByReference params)
glGetTexParameterfv(int, int, java.nio.FloatBuffer)
and glGetTexParameterfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetTexParameterfv(GLenum, GLenum, GLfloat*)
void glGetTexParameterfv(int target, int pname, FloatBuffer params)
void glGetTexParameterfv(GLenum, GLenum, GLfloat*)
@Deprecated void glGetTexParameteriv(int target, int pname, IntByReference params)
glGetTexParameteriv(int, int, java.nio.IntBuffer)
and glGetTexParameteriv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetTexParameteriv(GLenum, GLenum, GLint*)
void glGetTexParameteriv(int target, int pname, IntBuffer params)
void glGetTexParameteriv(GLenum, GLenum, GLint*)
void glHint(int target, int mode)
void glHint(GLenum, GLenum)
void glHistogram(int target, int width, int internalformat, byte sink)
void glHistogram(GLenum, GLsizei, GLenum, GLboolean)
void glIndexMask(int mask)
void glIndexMask(GLuint)
void glIndexPointer(int type, int stride, OpenGLLibrary.GLvoid pointer)
void glIndexPointer(GLenum, GLsizei, const GLvoid*)
void glIndexd(double c)
void glIndexd(GLdouble)
@Deprecated void glIndexdv(DoubleByReference c)
glIndexdv(java.nio.DoubleBuffer)
and glIndexdv(com.sun.jna.ptr.DoubleByReference)
instead
void glIndexdv(const GLdouble*)
void glIndexdv(DoubleBuffer c)
void glIndexdv(const GLdouble*)
void glIndexf(float c)
void glIndexf(GLfloat)
@Deprecated void glIndexfv(FloatByReference c)
glIndexfv(java.nio.FloatBuffer)
and glIndexfv(com.sun.jna.ptr.FloatByReference)
instead
void glIndexfv(const GLfloat*)
void glIndexfv(FloatBuffer c)
void glIndexfv(const GLfloat*)
void glIndexi(int c)
void glIndexi(GLint)
@Deprecated void glIndexiv(IntByReference c)
glIndexiv(int[])
and glIndexiv(com.sun.jna.ptr.IntByReference)
instead
void glIndexiv(const GLint*)
void glIndexiv(int[] c)
void glIndexiv(const GLint*)
void glIndexs(short c)
void glIndexs(GLshort)
@Deprecated void glIndexsv(ShortByReference c)
glIndexsv(java.nio.ShortBuffer)
and glIndexsv(com.sun.jna.ptr.ShortByReference)
instead
void glIndexsv(const GLshort*)
void glIndexsv(ShortBuffer c)
void glIndexsv(const GLshort*)
void glIndexub(byte c)
void glIndexub(GLubyte)
@Deprecated void glIndexubv(Pointer c)
glIndexubv(java.nio.ByteBuffer)
and glIndexubv(com.sun.jna.Pointer)
instead
void glIndexubv(const GLubyte*)
void glIndexubv(ByteBuffer c)
void glIndexubv(const GLubyte*)
void glInitNames()
void glInitNames()
void glInterleavedArrays(int format, int stride, OpenGLLibrary.GLvoid pointer)
void glInterleavedArrays(GLenum, GLsizei, const GLvoid*)
byte glIsEnabled(int cap)
GLboolean glIsEnabled(GLenum)
byte glIsList(int list)
GLboolean glIsList(GLuint)
byte glIsTexture(int texture)
GLboolean glIsTexture(GLuint)
void glLightModelf(int pname, float param)
void glLightModelf(GLenum, GLfloat)
@Deprecated void glLightModelfv(int pname, FloatByReference params)
glLightModelfv(int, java.nio.FloatBuffer)
and glLightModelfv(int, com.sun.jna.ptr.FloatByReference)
instead
void glLightModelfv(GLenum, const GLfloat*)
void glLightModelfv(int pname, FloatBuffer params)
void glLightModelfv(GLenum, const GLfloat*)
void glLightModeli(int pname, int param)
void glLightModeli(GLenum, GLint)
@Deprecated void glLightModeliv(int pname, IntByReference params)
glLightModeliv(int, int[])
and glLightModeliv(int, com.sun.jna.ptr.IntByReference)
instead
void glLightModeliv(GLenum, const GLint*)
void glLightModeliv(int pname, int[] params)
void glLightModeliv(GLenum, const GLint*)
void glLightf(int light, int pname, float param)
void glLightf(GLenum, GLenum, GLfloat)
@Deprecated void glLightfv(int light, int pname, FloatByReference params)
glLightfv(int, int, java.nio.FloatBuffer)
and glLightfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glLightfv(GLenum, GLenum, const GLfloat*)
void glLightfv(int light, int pname, FloatBuffer params)
void glLightfv(GLenum, GLenum, const GLfloat*)
void glLighti(int light, int pname, int param)
void glLighti(GLenum, GLenum, GLint)
@Deprecated void glLightiv(int light, int pname, IntByReference params)
glLightiv(int, int, int[])
and glLightiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glLightiv(GLenum, GLenum, const GLint*)
void glLightiv(int light, int pname, int[] params)
void glLightiv(GLenum, GLenum, const GLint*)
void glLineStipple(int factor, short pattern)
void glLineStipple(GLint, GLushort)
void glLineWidth(float width)
void glLineWidth(GLfloat)
void glListBase(int base)
void glListBase(GLuint)
void glLoadIdentity()
void glLoadIdentity()
@Deprecated void glLoadMatrixd(DoubleByReference m)
glLoadMatrixd(java.nio.DoubleBuffer)
and glLoadMatrixd(com.sun.jna.ptr.DoubleByReference)
instead
void glLoadMatrixd(const GLdouble*)
void glLoadMatrixd(DoubleBuffer m)
void glLoadMatrixd(const GLdouble*)
@Deprecated void glLoadMatrixf(FloatByReference m)
glLoadMatrixf(java.nio.FloatBuffer)
and glLoadMatrixf(com.sun.jna.ptr.FloatByReference)
instead
void glLoadMatrixf(const GLfloat*)
void glLoadMatrixf(FloatBuffer m)
void glLoadMatrixf(const GLfloat*)
void glLoadName(int name)
void glLoadName(GLuint)
void glLogicOp(int opcode)
void glLogicOp(GLenum)
@Deprecated void glMap1d(int target, double u1, double u2, int stride, int order, DoubleByReference points)
glMap1d(int, double, double, int, int, java.nio.DoubleBuffer)
and glMap1d(int, double, double, int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glMap1d(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble*)
void glMap1d(int target, double u1, double u2, int stride, int order, DoubleBuffer points)
void glMap1d(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble*)
@Deprecated void glMap1f(int target, float u1, float u2, int stride, int order, FloatByReference points)
glMap1f(int, float, float, int, int, java.nio.FloatBuffer)
and glMap1f(int, float, float, int, int, com.sun.jna.ptr.FloatByReference)
instead
void glMap1f(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat*)
void glMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points)
void glMap1f(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat*)
@Deprecated void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleByReference points)
glMap2d(int, double, double, int, int, double, double, int, int, java.nio.DoubleBuffer)
and glMap2d(int, double, double, int, int, double, double, int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glMap2d(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble*)
void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
void glMap2d(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble*)
@Deprecated void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatByReference points)
glMap2f(int, float, float, int, int, float, float, int, int, java.nio.FloatBuffer)
and glMap2f(int, float, float, int, int, float, float, int, int, com.sun.jna.ptr.FloatByReference)
instead
void glMap2f(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat*)
void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
void glMap2f(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat*)
void glMapGrid1d(int un, double u1, double u2)
void glMapGrid1d(GLint, GLdouble, GLdouble)
void glMapGrid1f(int un, float u1, float u2)
void glMapGrid1f(GLint, GLfloat, GLfloat)
void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
void glMapGrid2d(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)
void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
void glMapGrid2f(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)
void glMaterialf(int face, int pname, float param)
void glMaterialf(GLenum, GLenum, GLfloat)
@Deprecated void glMaterialfv(int face, int pname, FloatByReference params)
glMaterialfv(int, int, java.nio.FloatBuffer)
and glMaterialfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glMaterialfv(GLenum, GLenum, const GLfloat*)
void glMaterialfv(int face, int pname, FloatBuffer params)
void glMaterialfv(GLenum, GLenum, const GLfloat*)
void glMateriali(int face, int pname, int param)
void glMateriali(GLenum, GLenum, GLint)
@Deprecated void glMaterialiv(int face, int pname, IntByReference params)
glMaterialiv(int, int, int[])
and glMaterialiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glMaterialiv(GLenum, GLenum, const GLint*)
void glMaterialiv(int face, int pname, int[] params)
void glMaterialiv(GLenum, GLenum, const GLint*)
void glMatrixMode(int mode)
void glMatrixMode(GLenum)
void glMinmax(int target, int internalformat, byte sink)
void glMinmax(GLenum, GLenum, GLboolean)
@Deprecated void glMultMatrixd(DoubleByReference m)
glMultMatrixd(java.nio.DoubleBuffer)
and glMultMatrixd(com.sun.jna.ptr.DoubleByReference)
instead
void glMultMatrixd(const GLdouble*)
void glMultMatrixd(DoubleBuffer m)
void glMultMatrixd(const GLdouble*)
@Deprecated void glMultMatrixf(FloatByReference m)
glMultMatrixf(java.nio.FloatBuffer)
and glMultMatrixf(com.sun.jna.ptr.FloatByReference)
instead
void glMultMatrixf(const GLfloat*)
void glMultMatrixf(FloatBuffer m)
void glMultMatrixf(const GLfloat*)
void glNewList(int list, int mode)
void glNewList(GLuint, GLenum)
void glNormal3b(byte nx, byte ny, byte nz)
void glNormal3b(GLbyte, GLbyte, GLbyte)
@Deprecated void glNormal3bv(Pointer v)
glNormal3bv(java.nio.ByteBuffer)
and glNormal3bv(com.sun.jna.Pointer)
instead
void glNormal3bv(const GLbyte*)
void glNormal3bv(ByteBuffer v)
void glNormal3bv(const GLbyte*)
void glNormal3d(double nx, double ny, double nz)
void glNormal3d(GLdouble, GLdouble, GLdouble)
@Deprecated void glNormal3dv(DoubleByReference v)
glNormal3dv(java.nio.DoubleBuffer)
and glNormal3dv(com.sun.jna.ptr.DoubleByReference)
instead
void glNormal3dv(const GLdouble*)
void glNormal3dv(DoubleBuffer v)
void glNormal3dv(const GLdouble*)
void glNormal3f(float nx, float ny, float nz)
void glNormal3f(GLfloat, GLfloat, GLfloat)
@Deprecated void glNormal3fv(FloatByReference v)
glNormal3fv(java.nio.FloatBuffer)
and glNormal3fv(com.sun.jna.ptr.FloatByReference)
instead
void glNormal3fv(const GLfloat*)
void glNormal3fv(FloatBuffer v)
void glNormal3fv(const GLfloat*)
void glNormal3i(int nx, int ny, int nz)
void glNormal3i(GLint, GLint, GLint)
@Deprecated void glNormal3iv(IntByReference v)
glNormal3iv(int[])
and glNormal3iv(com.sun.jna.ptr.IntByReference)
instead
void glNormal3iv(const GLint*)
void glNormal3iv(int[] v)
void glNormal3iv(const GLint*)
void glNormal3s(short nx, short ny, short nz)
void glNormal3s(GLshort, GLshort, GLshort)
@Deprecated void glNormal3sv(ShortByReference v)
glNormal3sv(java.nio.ShortBuffer)
and glNormal3sv(com.sun.jna.ptr.ShortByReference)
instead
void glNormal3sv(const GLshort*)
void glNormal3sv(ShortBuffer v)
void glNormal3sv(const GLshort*)
void glNormalPointer(int type, int stride, OpenGLLibrary.GLvoid pointer)
void glNormalPointer(GLenum, GLsizei, const GLvoid*)
void glOrtho(double left, double right, double bottom, double top, double zNear, double zFar)
void glOrtho(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)
void glPassThrough(float token)
void glPassThrough(GLfloat)
@Deprecated void glPixelMapfv(int map, int mapsize, FloatByReference values)
glPixelMapfv(int, int, java.nio.FloatBuffer)
and glPixelMapfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glPixelMapfv(GLenum, GLint, const GLfloat*)
void glPixelMapfv(int map, int mapsize, FloatBuffer values)
void glPixelMapfv(GLenum, GLint, const GLfloat*)
@Deprecated void glPixelMapuiv(int map, int mapsize, IntByReference values)
glPixelMapuiv(int, int, int[])
and glPixelMapuiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glPixelMapuiv(GLenum, GLint, const GLuint*)
void glPixelMapuiv(int map, int mapsize, int[] values)
void glPixelMapuiv(GLenum, GLint, const GLuint*)
@Deprecated void glPixelMapusv(int map, int mapsize, ShortByReference values)
glPixelMapusv(int, int, java.nio.ShortBuffer)
and glPixelMapusv(int, int, com.sun.jna.ptr.ShortByReference)
instead
void glPixelMapusv(GLenum, GLint, const GLushort*)
void glPixelMapusv(int map, int mapsize, ShortBuffer values)
void glPixelMapusv(GLenum, GLint, const GLushort*)
void glPixelStoref(int pname, float param)
void glPixelStoref(GLenum, GLfloat)
void glPixelStorei(int pname, int param)
void glPixelStorei(GLenum, GLint)
void glPixelTransferf(int pname, float param)
void glPixelTransferf(GLenum, GLfloat)
void glPixelTransferi(int pname, int param)
void glPixelTransferi(GLenum, GLint)
void glPixelZoom(float xfactor, float yfactor)
void glPixelZoom(GLfloat, GLfloat)
void glPointSize(float size)
void glPointSize(GLfloat)
void glPolygonMode(int face, int mode)
void glPolygonMode(GLenum, GLenum)
void glPolygonOffset(float factor, float units)
void glPolygonOffset(GLfloat, GLfloat)
@Deprecated void glPolygonStipple(Pointer mask)
glPolygonStipple(java.nio.ByteBuffer)
and glPolygonStipple(com.sun.jna.Pointer)
instead
void glPolygonStipple(const GLubyte*)
void glPolygonStipple(ByteBuffer mask)
void glPolygonStipple(const GLubyte*)
void glPopAttrib()
void glPopAttrib()
void glPopClientAttrib()
void glPopClientAttrib()
void glPopMatrix()
void glPopMatrix()
void glPopName()
void glPopName()
@Deprecated void glPrioritizeTextures(int n, IntByReference textures, FloatByReference priorities)
glPrioritizeTextures(int, int[], java.nio.FloatBuffer)
and glPrioritizeTextures(int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.FloatByReference)
instead
void glPrioritizeTextures(GLsizei, const GLuint*, const GLclampf*)
void glPrioritizeTextures(int n, int[] textures, FloatBuffer priorities)
void glPrioritizeTextures(GLsizei, const GLuint*, const GLclampf*)
void glPushAttrib(int mask)
void glPushAttrib(GLbitfield)
void glPushClientAttrib(int mask)
void glPushClientAttrib(GLbitfield)
void glPushMatrix()
void glPushMatrix()
void glPushName(int name)
void glPushName(GLuint)
void glRasterPos2d(double x, double y)
void glRasterPos2d(GLdouble, GLdouble)
@Deprecated void glRasterPos2dv(DoubleByReference v)
glRasterPos2dv(java.nio.DoubleBuffer)
and glRasterPos2dv(com.sun.jna.ptr.DoubleByReference)
instead
void glRasterPos2dv(const GLdouble*)
void glRasterPos2dv(DoubleBuffer v)
void glRasterPos2dv(const GLdouble*)
void glRasterPos2f(float x, float y)
void glRasterPos2f(GLfloat, GLfloat)
@Deprecated void glRasterPos2fv(FloatByReference v)
glRasterPos2fv(java.nio.FloatBuffer)
and glRasterPos2fv(com.sun.jna.ptr.FloatByReference)
instead
void glRasterPos2fv(const GLfloat*)
void glRasterPos2fv(FloatBuffer v)
void glRasterPos2fv(const GLfloat*)
void glRasterPos2i(int x, int y)
void glRasterPos2i(GLint, GLint)
@Deprecated void glRasterPos2iv(IntByReference v)
glRasterPos2iv(int[])
and glRasterPos2iv(com.sun.jna.ptr.IntByReference)
instead
void glRasterPos2iv(const GLint*)
void glRasterPos2iv(int[] v)
void glRasterPos2iv(const GLint*)
void glRasterPos2s(short x, short y)
void glRasterPos2s(GLshort, GLshort)
@Deprecated void glRasterPos2sv(ShortByReference v)
glRasterPos2sv(java.nio.ShortBuffer)
and glRasterPos2sv(com.sun.jna.ptr.ShortByReference)
instead
void glRasterPos2sv(const GLshort*)
void glRasterPos2sv(ShortBuffer v)
void glRasterPos2sv(const GLshort*)
void glRasterPos3d(double x, double y, double z)
void glRasterPos3d(GLdouble, GLdouble, GLdouble)
@Deprecated void glRasterPos3dv(DoubleByReference v)
glRasterPos3dv(java.nio.DoubleBuffer)
and glRasterPos3dv(com.sun.jna.ptr.DoubleByReference)
instead
void glRasterPos3dv(const GLdouble*)
void glRasterPos3dv(DoubleBuffer v)
void glRasterPos3dv(const GLdouble*)
void glRasterPos3f(float x, float y, float z)
void glRasterPos3f(GLfloat, GLfloat, GLfloat)
@Deprecated void glRasterPos3fv(FloatByReference v)
glRasterPos3fv(java.nio.FloatBuffer)
and glRasterPos3fv(com.sun.jna.ptr.FloatByReference)
instead
void glRasterPos3fv(const GLfloat*)
void glRasterPos3fv(FloatBuffer v)
void glRasterPos3fv(const GLfloat*)
void glRasterPos3i(int x, int y, int z)
void glRasterPos3i(GLint, GLint, GLint)
@Deprecated void glRasterPos3iv(IntByReference v)
glRasterPos3iv(int[])
and glRasterPos3iv(com.sun.jna.ptr.IntByReference)
instead
void glRasterPos3iv(const GLint*)
void glRasterPos3iv(int[] v)
void glRasterPos3iv(const GLint*)
void glRasterPos3s(short x, short y, short z)
void glRasterPos3s(GLshort, GLshort, GLshort)
@Deprecated void glRasterPos3sv(ShortByReference v)
glRasterPos3sv(java.nio.ShortBuffer)
and glRasterPos3sv(com.sun.jna.ptr.ShortByReference)
instead
void glRasterPos3sv(const GLshort*)
void glRasterPos3sv(ShortBuffer v)
void glRasterPos3sv(const GLshort*)
void glRasterPos4d(double x, double y, double z, double w)
void glRasterPos4d(GLdouble, GLdouble, GLdouble, GLdouble)
@Deprecated void glRasterPos4dv(DoubleByReference v)
glRasterPos4dv(java.nio.DoubleBuffer)
and glRasterPos4dv(com.sun.jna.ptr.DoubleByReference)
instead
void glRasterPos4dv(const GLdouble*)
void glRasterPos4dv(DoubleBuffer v)
void glRasterPos4dv(const GLdouble*)
void glRasterPos4f(float x, float y, float z, float w)
void glRasterPos4f(GLfloat, GLfloat, GLfloat, GLfloat)
@Deprecated void glRasterPos4fv(FloatByReference v)
glRasterPos4fv(java.nio.FloatBuffer)
and glRasterPos4fv(com.sun.jna.ptr.FloatByReference)
instead
void glRasterPos4fv(const GLfloat*)
void glRasterPos4fv(FloatBuffer v)
void glRasterPos4fv(const GLfloat*)
void glRasterPos4i(int x, int y, int z, int w)
void glRasterPos4i(GLint, GLint, GLint, GLint)
@Deprecated void glRasterPos4iv(IntByReference v)
glRasterPos4iv(int[])
and glRasterPos4iv(com.sun.jna.ptr.IntByReference)
instead
void glRasterPos4iv(const GLint*)
void glRasterPos4iv(int[] v)
void glRasterPos4iv(const GLint*)
void glRasterPos4s(short x, short y, short z, short w)
void glRasterPos4s(GLshort, GLshort, GLshort, GLshort)
@Deprecated void glRasterPos4sv(ShortByReference v)
glRasterPos4sv(java.nio.ShortBuffer)
and glRasterPos4sv(com.sun.jna.ptr.ShortByReference)
instead
void glRasterPos4sv(const GLshort*)
void glRasterPos4sv(ShortBuffer v)
void glRasterPos4sv(const GLshort*)
void glReadBuffer(int mode)
void glReadBuffer(GLenum)
void glReadPixels(int x, int y, int width, int height, int format, int type, OpenGLLibrary.GLvoid pixels)
void glReadPixels(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*)
void glRectd(double x1, double y1, double x2, double y2)
void glRectd(GLdouble, GLdouble, GLdouble, GLdouble)
@Deprecated void glRectdv(DoubleByReference v1, DoubleByReference v2)
glRectdv(java.nio.DoubleBuffer, java.nio.DoubleBuffer)
and glRectdv(com.sun.jna.ptr.DoubleByReference, com.sun.jna.ptr.DoubleByReference)
instead
void glRectdv(const GLdouble*, const GLdouble*)
void glRectdv(DoubleBuffer v1, DoubleBuffer v2)
void glRectdv(const GLdouble*, const GLdouble*)
void glRectf(float x1, float y1, float x2, float y2)
void glRectf(GLfloat, GLfloat, GLfloat, GLfloat)
@Deprecated void glRectfv(FloatByReference v1, FloatByReference v2)
glRectfv(java.nio.FloatBuffer, java.nio.FloatBuffer)
and glRectfv(com.sun.jna.ptr.FloatByReference, com.sun.jna.ptr.FloatByReference)
instead
void glRectfv(const GLfloat*, const GLfloat*)
void glRectfv(FloatBuffer v1, FloatBuffer v2)
void glRectfv(const GLfloat*, const GLfloat*)
void glRecti(int x1, int y1, int x2, int y2)
void glRecti(GLint, GLint, GLint, GLint)
@Deprecated void glRectiv(IntByReference v1, IntByReference v2)
glRectiv(int[], int[])
and glRectiv(com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference)
instead
void glRectiv(const GLint*, const GLint*)
void glRectiv(int[] v1, int[] v2)
void glRectiv(const GLint*, const GLint*)
void glRects(short x1, short y1, short x2, short y2)
void glRects(GLshort, GLshort, GLshort, GLshort)
@Deprecated void glRectsv(ShortByReference v1, ShortByReference v2)
glRectsv(java.nio.ShortBuffer, java.nio.ShortBuffer)
and glRectsv(com.sun.jna.ptr.ShortByReference, com.sun.jna.ptr.ShortByReference)
instead
void glRectsv(const GLshort*, const GLshort*)
void glRectsv(ShortBuffer v1, ShortBuffer v2)
void glRectsv(const GLshort*, const GLshort*)
int glRenderMode(int mode)
GLint glRenderMode(GLenum)
void glResetHistogram(int target)
void glResetHistogram(GLenum)
void glResetMinmax(int target)
void glResetMinmax(GLenum)
void glRotated(double angle, double x, double y, double z)
void glRotated(GLdouble, GLdouble, GLdouble, GLdouble)
void glRotatef(float angle, float x, float y, float z)
void glRotatef(GLfloat, GLfloat, GLfloat, GLfloat)
void glScaled(double x, double y, double z)
void glScaled(GLdouble, GLdouble, GLdouble)
void glScalef(float x, float y, float z)
void glScalef(GLfloat, GLfloat, GLfloat)
void glScissor(int x, int y, int width, int height)
void glScissor(GLint, GLint, GLsizei, GLsizei)
@Deprecated void glSelectBuffer(int size, IntByReference buffer)
glSelectBuffer(int, java.nio.IntBuffer)
and glSelectBuffer(int, com.sun.jna.ptr.IntByReference)
instead
void glSelectBuffer(GLsizei, GLuint*)
void glSelectBuffer(int size, IntBuffer buffer)
void glSelectBuffer(GLsizei, GLuint*)
void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, OpenGLLibrary.GLvoid row, OpenGLLibrary.GLvoid column)
void glSeparableFilter2D(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*, const GLvoid*)
void glShadeModel(int mode)
void glShadeModel(GLenum)
void glStencilFunc(int func, int ref, int mask)
void glStencilFunc(GLenum, GLint, GLuint)
void glStencilMask(int mask)
void glStencilMask(GLuint)
void glStencilOp(int fail, int zfail, int zpass)
void glStencilOp(GLenum, GLenum, GLenum)
void glTexCoord1d(double s)
void glTexCoord1d(GLdouble)
@Deprecated void glTexCoord1dv(DoubleByReference v)
glTexCoord1dv(java.nio.DoubleBuffer)
and glTexCoord1dv(com.sun.jna.ptr.DoubleByReference)
instead
void glTexCoord1dv(const GLdouble*)
void glTexCoord1dv(DoubleBuffer v)
void glTexCoord1dv(const GLdouble*)
void glTexCoord1f(float s)
void glTexCoord1f(GLfloat)
@Deprecated void glTexCoord1fv(FloatByReference v)
glTexCoord1fv(java.nio.FloatBuffer)
and glTexCoord1fv(com.sun.jna.ptr.FloatByReference)
instead
void glTexCoord1fv(const GLfloat*)
void glTexCoord1fv(FloatBuffer v)
void glTexCoord1fv(const GLfloat*)
void glTexCoord1i(int s)
void glTexCoord1i(GLint)
@Deprecated void glTexCoord1iv(IntByReference v)
glTexCoord1iv(int[])
and glTexCoord1iv(com.sun.jna.ptr.IntByReference)
instead
void glTexCoord1iv(const GLint*)
void glTexCoord1iv(int[] v)
void glTexCoord1iv(const GLint*)
void glTexCoord1s(short s)
void glTexCoord1s(GLshort)
@Deprecated void glTexCoord1sv(ShortByReference v)
glTexCoord1sv(java.nio.ShortBuffer)
and glTexCoord1sv(com.sun.jna.ptr.ShortByReference)
instead
void glTexCoord1sv(const GLshort*)
void glTexCoord1sv(ShortBuffer v)
void glTexCoord1sv(const GLshort*)
void glTexCoord2d(double s, double t)
void glTexCoord2d(GLdouble, GLdouble)
@Deprecated void glTexCoord2dv(DoubleByReference v)
glTexCoord2dv(java.nio.DoubleBuffer)
and glTexCoord2dv(com.sun.jna.ptr.DoubleByReference)
instead
void glTexCoord2dv(const GLdouble*)
void glTexCoord2dv(DoubleBuffer v)
void glTexCoord2dv(const GLdouble*)
void glTexCoord2f(float s, float t)
void glTexCoord2f(GLfloat, GLfloat)
@Deprecated void glTexCoord2fv(FloatByReference v)
glTexCoord2fv(java.nio.FloatBuffer)
and glTexCoord2fv(com.sun.jna.ptr.FloatByReference)
instead
void glTexCoord2fv(const GLfloat*)
void glTexCoord2fv(FloatBuffer v)
void glTexCoord2fv(const GLfloat*)
void glTexCoord2i(int s, int t)
void glTexCoord2i(GLint, GLint)
@Deprecated void glTexCoord2iv(IntByReference v)
glTexCoord2iv(int[])
and glTexCoord2iv(com.sun.jna.ptr.IntByReference)
instead
void glTexCoord2iv(const GLint*)
void glTexCoord2iv(int[] v)
void glTexCoord2iv(const GLint*)
void glTexCoord2s(short s, short t)
void glTexCoord2s(GLshort, GLshort)
@Deprecated void glTexCoord2sv(ShortByReference v)
glTexCoord2sv(java.nio.ShortBuffer)
and glTexCoord2sv(com.sun.jna.ptr.ShortByReference)
instead
void glTexCoord2sv(const GLshort*)
void glTexCoord2sv(ShortBuffer v)
void glTexCoord2sv(const GLshort*)
void glTexCoord3d(double s, double t, double r)
void glTexCoord3d(GLdouble, GLdouble, GLdouble)
@Deprecated void glTexCoord3dv(DoubleByReference v)
glTexCoord3dv(java.nio.DoubleBuffer)
and glTexCoord3dv(com.sun.jna.ptr.DoubleByReference)
instead
void glTexCoord3dv(const GLdouble*)
void glTexCoord3dv(DoubleBuffer v)
void glTexCoord3dv(const GLdouble*)
void glTexCoord3f(float s, float t, float r)
void glTexCoord3f(GLfloat, GLfloat, GLfloat)
@Deprecated void glTexCoord3fv(FloatByReference v)
glTexCoord3fv(java.nio.FloatBuffer)
and glTexCoord3fv(com.sun.jna.ptr.FloatByReference)
instead
void glTexCoord3fv(const GLfloat*)
void glTexCoord3fv(FloatBuffer v)
void glTexCoord3fv(const GLfloat*)
void glTexCoord3i(int s, int t, int r)
void glTexCoord3i(GLint, GLint, GLint)
@Deprecated void glTexCoord3iv(IntByReference v)
glTexCoord3iv(int[])
and glTexCoord3iv(com.sun.jna.ptr.IntByReference)
instead
void glTexCoord3iv(const GLint*)
void glTexCoord3iv(int[] v)
void glTexCoord3iv(const GLint*)
void glTexCoord3s(short s, short t, short r)
void glTexCoord3s(GLshort, GLshort, GLshort)
@Deprecated void glTexCoord3sv(ShortByReference v)
glTexCoord3sv(java.nio.ShortBuffer)
and glTexCoord3sv(com.sun.jna.ptr.ShortByReference)
instead
void glTexCoord3sv(const GLshort*)
void glTexCoord3sv(ShortBuffer v)
void glTexCoord3sv(const GLshort*)
void glTexCoord4d(double s, double t, double r, double q)
void glTexCoord4d(GLdouble, GLdouble, GLdouble, GLdouble)
@Deprecated void glTexCoord4dv(DoubleByReference v)
glTexCoord4dv(java.nio.DoubleBuffer)
and glTexCoord4dv(com.sun.jna.ptr.DoubleByReference)
instead
void glTexCoord4dv(const GLdouble*)
void glTexCoord4dv(DoubleBuffer v)
void glTexCoord4dv(const GLdouble*)
void glTexCoord4f(float s, float t, float r, float q)
void glTexCoord4f(GLfloat, GLfloat, GLfloat, GLfloat)
@Deprecated void glTexCoord4fv(FloatByReference v)
glTexCoord4fv(java.nio.FloatBuffer)
and glTexCoord4fv(com.sun.jna.ptr.FloatByReference)
instead
void glTexCoord4fv(const GLfloat*)
void glTexCoord4fv(FloatBuffer v)
void glTexCoord4fv(const GLfloat*)
void glTexCoord4i(int s, int t, int r, int q)
void glTexCoord4i(GLint, GLint, GLint, GLint)
@Deprecated void glTexCoord4iv(IntByReference v)
glTexCoord4iv(int[])
and glTexCoord4iv(com.sun.jna.ptr.IntByReference)
instead
void glTexCoord4iv(const GLint*)
void glTexCoord4iv(int[] v)
void glTexCoord4iv(const GLint*)
void glTexCoord4s(short s, short t, short r, short q)
void glTexCoord4s(GLshort, GLshort, GLshort, GLshort)
@Deprecated void glTexCoord4sv(ShortByReference v)
glTexCoord4sv(java.nio.ShortBuffer)
and glTexCoord4sv(com.sun.jna.ptr.ShortByReference)
instead
void glTexCoord4sv(const GLshort*)
void glTexCoord4sv(ShortBuffer v)
void glTexCoord4sv(const GLshort*)
void glTexCoordPointer(int size, int type, int stride, OpenGLLibrary.GLvoid pointer)
void glTexCoordPointer(GLint, GLenum, GLsizei, const GLvoid*)
void glTexEnvf(int target, int pname, float param)
void glTexEnvf(GLenum, GLenum, GLfloat)
@Deprecated void glTexEnvfv(int target, int pname, FloatByReference params)
glTexEnvfv(int, int, java.nio.FloatBuffer)
and glTexEnvfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glTexEnvfv(GLenum, GLenum, const GLfloat*)
void glTexEnvfv(int target, int pname, FloatBuffer params)
void glTexEnvfv(GLenum, GLenum, const GLfloat*)
void glTexEnvi(int target, int pname, int param)
void glTexEnvi(GLenum, GLenum, GLint)
@Deprecated void glTexEnviv(int target, int pname, IntByReference params)
glTexEnviv(int, int, int[])
and glTexEnviv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glTexEnviv(GLenum, GLenum, const GLint*)
void glTexEnviv(int target, int pname, int[] params)
void glTexEnviv(GLenum, GLenum, const GLint*)
void glTexGend(int coord, int pname, double param)
void glTexGend(GLenum, GLenum, GLdouble)
@Deprecated void glTexGendv(int coord, int pname, DoubleByReference params)
glTexGendv(int, int, java.nio.DoubleBuffer)
and glTexGendv(int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glTexGendv(GLenum, GLenum, const GLdouble*)
void glTexGendv(int coord, int pname, DoubleBuffer params)
void glTexGendv(GLenum, GLenum, const GLdouble*)
void glTexGenf(int coord, int pname, float param)
void glTexGenf(GLenum, GLenum, GLfloat)
@Deprecated void glTexGenfv(int coord, int pname, FloatByReference params)
glTexGenfv(int, int, java.nio.FloatBuffer)
and glTexGenfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glTexGenfv(GLenum, GLenum, const GLfloat*)
void glTexGenfv(int coord, int pname, FloatBuffer params)
void glTexGenfv(GLenum, GLenum, const GLfloat*)
void glTexGeni(int coord, int pname, int param)
void glTexGeni(GLenum, GLenum, GLint)
@Deprecated void glTexGeniv(int coord, int pname, IntByReference params)
glTexGeniv(int, int, int[])
and glTexGeniv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glTexGeniv(GLenum, GLenum, const GLint*)
void glTexGeniv(int coord, int pname, int[] params)
void glTexGeniv(GLenum, GLenum, const GLint*)
void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, OpenGLLibrary.GLvoid pixels)
void glTexImage1D(GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid*)
void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, OpenGLLibrary.GLvoid pixels)
void glTexImage2D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*)
void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, OpenGLLibrary.GLvoid pixels)
void glTexImage3D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*)
void glTexParameterf(int target, int pname, float param)
void glTexParameterf(GLenum, GLenum, GLfloat)
@Deprecated void glTexParameterfv(int target, int pname, FloatByReference params)
glTexParameterfv(int, int, java.nio.FloatBuffer)
and glTexParameterfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glTexParameterfv(GLenum, GLenum, const GLfloat*)
void glTexParameterfv(int target, int pname, FloatBuffer params)
void glTexParameterfv(GLenum, GLenum, const GLfloat*)
void glTexParameteri(int target, int pname, int param)
void glTexParameteri(GLenum, GLenum, GLint)
@Deprecated void glTexParameteriv(int target, int pname, IntByReference params)
glTexParameteriv(int, int, int[])
and glTexParameteriv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glTexParameteriv(GLenum, GLenum, const GLint*)
void glTexParameteriv(int target, int pname, int[] params)
void glTexParameteriv(GLenum, GLenum, const GLint*)
void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, OpenGLLibrary.GLvoid pixels)
void glTexSubImage1D(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid*)
void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, OpenGLLibrary.GLvoid pixels)
void glTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*)
void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, OpenGLLibrary.GLvoid pixels)
void glTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*)
void glTranslated(double x, double y, double z)
void glTranslated(GLdouble, GLdouble, GLdouble)
void glTranslatef(float x, float y, float z)
void glTranslatef(GLfloat, GLfloat, GLfloat)
void glVertex2d(double x, double y)
void glVertex2d(GLdouble, GLdouble)
@Deprecated void glVertex2dv(DoubleByReference v)
glVertex2dv(java.nio.DoubleBuffer)
and glVertex2dv(com.sun.jna.ptr.DoubleByReference)
instead
void glVertex2dv(const GLdouble*)
void glVertex2dv(DoubleBuffer v)
void glVertex2dv(const GLdouble*)
void glVertex2f(float x, float y)
void glVertex2f(GLfloat, GLfloat)
@Deprecated void glVertex2fv(FloatByReference v)
glVertex2fv(java.nio.FloatBuffer)
and glVertex2fv(com.sun.jna.ptr.FloatByReference)
instead
void glVertex2fv(const GLfloat*)
void glVertex2fv(FloatBuffer v)
void glVertex2fv(const GLfloat*)
void glVertex2i(int x, int y)
void glVertex2i(GLint, GLint)
@Deprecated void glVertex2iv(IntByReference v)
glVertex2iv(int[])
and glVertex2iv(com.sun.jna.ptr.IntByReference)
instead
void glVertex2iv(const GLint*)
void glVertex2iv(int[] v)
void glVertex2iv(const GLint*)
void glVertex2s(short x, short y)
void glVertex2s(GLshort, GLshort)
@Deprecated void glVertex2sv(ShortByReference v)
glVertex2sv(java.nio.ShortBuffer)
and glVertex2sv(com.sun.jna.ptr.ShortByReference)
instead
void glVertex2sv(const GLshort*)
void glVertex2sv(ShortBuffer v)
void glVertex2sv(const GLshort*)
void glVertex3d(double x, double y, double z)
void glVertex3d(GLdouble, GLdouble, GLdouble)
@Deprecated void glVertex3dv(DoubleByReference v)
glVertex3dv(java.nio.DoubleBuffer)
and glVertex3dv(com.sun.jna.ptr.DoubleByReference)
instead
void glVertex3dv(const GLdouble*)
void glVertex3dv(DoubleBuffer v)
void glVertex3dv(const GLdouble*)
void glVertex3f(float x, float y, float z)
void glVertex3f(GLfloat, GLfloat, GLfloat)
@Deprecated void glVertex3fv(FloatByReference v)
glVertex3fv(java.nio.FloatBuffer)
and glVertex3fv(com.sun.jna.ptr.FloatByReference)
instead
void glVertex3fv(const GLfloat*)
void glVertex3fv(FloatBuffer v)
void glVertex3fv(const GLfloat*)
void glVertex3i(int x, int y, int z)
void glVertex3i(GLint, GLint, GLint)
@Deprecated void glVertex3iv(IntByReference v)
glVertex3iv(int[])
and glVertex3iv(com.sun.jna.ptr.IntByReference)
instead
void glVertex3iv(const GLint*)
void glVertex3iv(int[] v)
void glVertex3iv(const GLint*)
void glVertex3s(short x, short y, short z)
void glVertex3s(GLshort, GLshort, GLshort)
@Deprecated void glVertex3sv(ShortByReference v)
glVertex3sv(java.nio.ShortBuffer)
and glVertex3sv(com.sun.jna.ptr.ShortByReference)
instead
void glVertex3sv(const GLshort*)
void glVertex3sv(ShortBuffer v)
void glVertex3sv(const GLshort*)
void glVertex4d(double x, double y, double z, double w)
void glVertex4d(GLdouble, GLdouble, GLdouble, GLdouble)
@Deprecated void glVertex4dv(DoubleByReference v)
glVertex4dv(java.nio.DoubleBuffer)
and glVertex4dv(com.sun.jna.ptr.DoubleByReference)
instead
void glVertex4dv(const GLdouble*)
void glVertex4dv(DoubleBuffer v)
void glVertex4dv(const GLdouble*)
void glVertex4f(float x, float y, float z, float w)
void glVertex4f(GLfloat, GLfloat, GLfloat, GLfloat)
@Deprecated void glVertex4fv(FloatByReference v)
glVertex4fv(java.nio.FloatBuffer)
and glVertex4fv(com.sun.jna.ptr.FloatByReference)
instead
void glVertex4fv(const GLfloat*)
void glVertex4fv(FloatBuffer v)
void glVertex4fv(const GLfloat*)
void glVertex4i(int x, int y, int z, int w)
void glVertex4i(GLint, GLint, GLint, GLint)
@Deprecated void glVertex4iv(IntByReference v)
glVertex4iv(int[])
and glVertex4iv(com.sun.jna.ptr.IntByReference)
instead
void glVertex4iv(const GLint*)
void glVertex4iv(int[] v)
void glVertex4iv(const GLint*)
void glVertex4s(short x, short y, short z, short w)
void glVertex4s(GLshort, GLshort, GLshort, GLshort)
@Deprecated void glVertex4sv(ShortByReference v)
glVertex4sv(java.nio.ShortBuffer)
and glVertex4sv(com.sun.jna.ptr.ShortByReference)
instead
void glVertex4sv(const GLshort*)
void glVertex4sv(ShortBuffer v)
void glVertex4sv(const GLshort*)
void glVertexPointer(int size, int type, int stride, OpenGLLibrary.GLvoid pointer)
void glVertexPointer(GLint, GLenum, GLsizei, const GLvoid*)
void glViewport(int x, int y, int width, int height)
void glViewport(GLint, GLint, GLsizei, GLsizei)
void glSampleCoverage(float value, byte invert)
void glSampleCoverage(GLclampf, GLboolean)
void glSamplePass(int pass)
void glSamplePass(GLenum)
@Deprecated void glLoadTransposeMatrixf(FloatByReference m)
glLoadTransposeMatrixf(java.nio.FloatBuffer)
and glLoadTransposeMatrixf(com.sun.jna.ptr.FloatByReference)
instead
void glLoadTransposeMatrixf(const GLfloat*)
void glLoadTransposeMatrixf(FloatBuffer m)
void glLoadTransposeMatrixf(const GLfloat*)
@Deprecated void glLoadTransposeMatrixd(DoubleByReference m)
glLoadTransposeMatrixd(java.nio.DoubleBuffer)
and glLoadTransposeMatrixd(com.sun.jna.ptr.DoubleByReference)
instead
void glLoadTransposeMatrixd(const GLdouble*)
void glLoadTransposeMatrixd(DoubleBuffer m)
void glLoadTransposeMatrixd(const GLdouble*)
@Deprecated void glMultTransposeMatrixf(FloatByReference m)
glMultTransposeMatrixf(java.nio.FloatBuffer)
and glMultTransposeMatrixf(com.sun.jna.ptr.FloatByReference)
instead
void glMultTransposeMatrixf(const GLfloat*)
void glMultTransposeMatrixf(FloatBuffer m)
void glMultTransposeMatrixf(const GLfloat*)
@Deprecated void glMultTransposeMatrixd(DoubleByReference m)
glMultTransposeMatrixd(java.nio.DoubleBuffer)
and glMultTransposeMatrixd(com.sun.jna.ptr.DoubleByReference)
instead
void glMultTransposeMatrixd(const GLdouble*)
void glMultTransposeMatrixd(DoubleBuffer m)
void glMultTransposeMatrixd(const GLdouble*)
void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, OpenGLLibrary.GLvoid data)
void glCompressedTexImage3D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*)
void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, OpenGLLibrary.GLvoid data)
void glCompressedTexImage2D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*)
void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, OpenGLLibrary.GLvoid data)
void glCompressedTexImage1D(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid*)
void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, OpenGLLibrary.GLvoid data)
void glCompressedTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*)
void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, OpenGLLibrary.GLvoid data)
void glCompressedTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*)
void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, OpenGLLibrary.GLvoid data)
void glCompressedTexSubImage1D(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid*)
void glGetCompressedTexImage(int target, int lod, OpenGLLibrary.GLvoid img)
void glGetCompressedTexImage(GLenum, GLint, GLvoid*)
void glActiveTexture(int texture)
void glActiveTexture(GLenum)
void glClientActiveTexture(int texture)
void glClientActiveTexture(GLenum)
void glMultiTexCoord1d(int target, double s)
void glMultiTexCoord1d(GLenum, GLdouble)
@Deprecated void glMultiTexCoord1dv(int target, DoubleByReference v)
glMultiTexCoord1dv(int, java.nio.DoubleBuffer)
and glMultiTexCoord1dv(int, com.sun.jna.ptr.DoubleByReference)
instead
void glMultiTexCoord1dv(GLenum, const GLdouble*)
void glMultiTexCoord1dv(int target, DoubleBuffer v)
void glMultiTexCoord1dv(GLenum, const GLdouble*)
void glMultiTexCoord1f(int target, float s)
void glMultiTexCoord1f(GLenum, GLfloat)
@Deprecated void glMultiTexCoord1fv(int target, FloatByReference v)
glMultiTexCoord1fv(int, java.nio.FloatBuffer)
and glMultiTexCoord1fv(int, com.sun.jna.ptr.FloatByReference)
instead
void glMultiTexCoord1fv(GLenum, const GLfloat*)
void glMultiTexCoord1fv(int target, FloatBuffer v)
void glMultiTexCoord1fv(GLenum, const GLfloat*)
void glMultiTexCoord1i(int target, int s)
void glMultiTexCoord1i(GLenum, GLint)
@Deprecated void glMultiTexCoord1iv(int target, IntByReference v)
glMultiTexCoord1iv(int, int[])
and glMultiTexCoord1iv(int, com.sun.jna.ptr.IntByReference)
instead
void glMultiTexCoord1iv(GLenum, const GLint*)
void glMultiTexCoord1iv(int target, int[] v)
void glMultiTexCoord1iv(GLenum, const GLint*)
void glMultiTexCoord1s(int target, short s)
void glMultiTexCoord1s(GLenum, GLshort)
@Deprecated void glMultiTexCoord1sv(int target, ShortByReference v)
glMultiTexCoord1sv(int, java.nio.ShortBuffer)
and glMultiTexCoord1sv(int, com.sun.jna.ptr.ShortByReference)
instead
void glMultiTexCoord1sv(GLenum, const GLshort*)
void glMultiTexCoord1sv(int target, ShortBuffer v)
void glMultiTexCoord1sv(GLenum, const GLshort*)
void glMultiTexCoord2d(int target, double s, double t)
void glMultiTexCoord2d(GLenum, GLdouble, GLdouble)
@Deprecated void glMultiTexCoord2dv(int target, DoubleByReference v)
glMultiTexCoord2dv(int, java.nio.DoubleBuffer)
and glMultiTexCoord2dv(int, com.sun.jna.ptr.DoubleByReference)
instead
void glMultiTexCoord2dv(GLenum, const GLdouble*)
void glMultiTexCoord2dv(int target, DoubleBuffer v)
void glMultiTexCoord2dv(GLenum, const GLdouble*)
void glMultiTexCoord2f(int target, float s, float t)
void glMultiTexCoord2f(GLenum, GLfloat, GLfloat)
@Deprecated void glMultiTexCoord2fv(int target, FloatByReference v)
glMultiTexCoord2fv(int, java.nio.FloatBuffer)
and glMultiTexCoord2fv(int, com.sun.jna.ptr.FloatByReference)
instead
void glMultiTexCoord2fv(GLenum, const GLfloat*)
void glMultiTexCoord2fv(int target, FloatBuffer v)
void glMultiTexCoord2fv(GLenum, const GLfloat*)
void glMultiTexCoord2i(int target, int s, int t)
void glMultiTexCoord2i(GLenum, GLint, GLint)
@Deprecated void glMultiTexCoord2iv(int target, IntByReference v)
glMultiTexCoord2iv(int, int[])
and glMultiTexCoord2iv(int, com.sun.jna.ptr.IntByReference)
instead
void glMultiTexCoord2iv(GLenum, const GLint*)
void glMultiTexCoord2iv(int target, int[] v)
void glMultiTexCoord2iv(GLenum, const GLint*)
void glMultiTexCoord2s(int target, short s, short t)
void glMultiTexCoord2s(GLenum, GLshort, GLshort)
@Deprecated void glMultiTexCoord2sv(int target, ShortByReference v)
glMultiTexCoord2sv(int, java.nio.ShortBuffer)
and glMultiTexCoord2sv(int, com.sun.jna.ptr.ShortByReference)
instead
void glMultiTexCoord2sv(GLenum, const GLshort*)
void glMultiTexCoord2sv(int target, ShortBuffer v)
void glMultiTexCoord2sv(GLenum, const GLshort*)
void glMultiTexCoord3d(int target, double s, double t, double r)
void glMultiTexCoord3d(GLenum, GLdouble, GLdouble, GLdouble)
@Deprecated void glMultiTexCoord3dv(int target, DoubleByReference v)
glMultiTexCoord3dv(int, java.nio.DoubleBuffer)
and glMultiTexCoord3dv(int, com.sun.jna.ptr.DoubleByReference)
instead
void glMultiTexCoord3dv(GLenum, const GLdouble*)
void glMultiTexCoord3dv(int target, DoubleBuffer v)
void glMultiTexCoord3dv(GLenum, const GLdouble*)
void glMultiTexCoord3f(int target, float s, float t, float r)
void glMultiTexCoord3f(GLenum, GLfloat, GLfloat, GLfloat)
@Deprecated void glMultiTexCoord3fv(int target, FloatByReference v)
glMultiTexCoord3fv(int, java.nio.FloatBuffer)
and glMultiTexCoord3fv(int, com.sun.jna.ptr.FloatByReference)
instead
void glMultiTexCoord3fv(GLenum, const GLfloat*)
void glMultiTexCoord3fv(int target, FloatBuffer v)
void glMultiTexCoord3fv(GLenum, const GLfloat*)
void glMultiTexCoord3i(int target, int s, int t, int r)
void glMultiTexCoord3i(GLenum, GLint, GLint, GLint)
@Deprecated void glMultiTexCoord3iv(int target, IntByReference v)
glMultiTexCoord3iv(int, int[])
and glMultiTexCoord3iv(int, com.sun.jna.ptr.IntByReference)
instead
void glMultiTexCoord3iv(GLenum, const GLint*)
void glMultiTexCoord3iv(int target, int[] v)
void glMultiTexCoord3iv(GLenum, const GLint*)
void glMultiTexCoord3s(int target, short s, short t, short r)
void glMultiTexCoord3s(GLenum, GLshort, GLshort, GLshort)
@Deprecated void glMultiTexCoord3sv(int target, ShortByReference v)
glMultiTexCoord3sv(int, java.nio.ShortBuffer)
and glMultiTexCoord3sv(int, com.sun.jna.ptr.ShortByReference)
instead
void glMultiTexCoord3sv(GLenum, const GLshort*)
void glMultiTexCoord3sv(int target, ShortBuffer v)
void glMultiTexCoord3sv(GLenum, const GLshort*)
void glMultiTexCoord4d(int target, double s, double t, double r, double q)
void glMultiTexCoord4d(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)
@Deprecated void glMultiTexCoord4dv(int target, DoubleByReference v)
glMultiTexCoord4dv(int, java.nio.DoubleBuffer)
and glMultiTexCoord4dv(int, com.sun.jna.ptr.DoubleByReference)
instead
void glMultiTexCoord4dv(GLenum, const GLdouble*)
void glMultiTexCoord4dv(int target, DoubleBuffer v)
void glMultiTexCoord4dv(GLenum, const GLdouble*)
void glMultiTexCoord4f(int target, float s, float t, float r, float q)
void glMultiTexCoord4f(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)
@Deprecated void glMultiTexCoord4fv(int target, FloatByReference v)
glMultiTexCoord4fv(int, java.nio.FloatBuffer)
and glMultiTexCoord4fv(int, com.sun.jna.ptr.FloatByReference)
instead
void glMultiTexCoord4fv(GLenum, const GLfloat*)
void glMultiTexCoord4fv(int target, FloatBuffer v)
void glMultiTexCoord4fv(GLenum, const GLfloat*)
void glMultiTexCoord4i(int target, int GLint1, int s, int t, int r)
void glMultiTexCoord4i(GLenum, GLint, GLint, GLint, GLint)
@Deprecated void glMultiTexCoord4iv(int target, IntByReference v)
glMultiTexCoord4iv(int, int[])
and glMultiTexCoord4iv(int, com.sun.jna.ptr.IntByReference)
instead
void glMultiTexCoord4iv(GLenum, const GLint*)
void glMultiTexCoord4iv(int target, int[] v)
void glMultiTexCoord4iv(GLenum, const GLint*)
void glMultiTexCoord4s(int target, short s, short t, short r, short q)
void glMultiTexCoord4s(GLenum, GLshort, GLshort, GLshort, GLshort)
@Deprecated void glMultiTexCoord4sv(int target, ShortByReference v)
glMultiTexCoord4sv(int, java.nio.ShortBuffer)
and glMultiTexCoord4sv(int, com.sun.jna.ptr.ShortByReference)
instead
void glMultiTexCoord4sv(GLenum, const GLshort*)
void glMultiTexCoord4sv(int target, ShortBuffer v)
void glMultiTexCoord4sv(GLenum, const GLshort*)
void glFogCoordf(float coord)
void glFogCoordf(GLfloat)
@Deprecated void glFogCoordfv(FloatByReference coord)
glFogCoordfv(java.nio.FloatBuffer)
and glFogCoordfv(com.sun.jna.ptr.FloatByReference)
instead
void glFogCoordfv(const GLfloat*)
void glFogCoordfv(FloatBuffer coord)
void glFogCoordfv(const GLfloat*)
void glFogCoordd(double coord)
void glFogCoordd(GLdouble)
@Deprecated void glFogCoorddv(DoubleByReference coord)
glFogCoorddv(java.nio.DoubleBuffer)
and glFogCoorddv(com.sun.jna.ptr.DoubleByReference)
instead
void glFogCoorddv(const GLdouble*)
void glFogCoorddv(DoubleBuffer coord)
void glFogCoorddv(const GLdouble*)
void glFogCoordPointer(int type, int stride, OpenGLLibrary.GLvoid pointer)
void glFogCoordPointer(GLenum, GLsizei, const GLvoid*)
void glSecondaryColor3b(byte red, byte green, byte blue)
void glSecondaryColor3b(GLbyte, GLbyte, GLbyte)
@Deprecated void glSecondaryColor3bv(Pointer v)
glSecondaryColor3bv(java.nio.ByteBuffer)
and glSecondaryColor3bv(com.sun.jna.Pointer)
instead
void glSecondaryColor3bv(const GLbyte*)
void glSecondaryColor3bv(ByteBuffer v)
void glSecondaryColor3bv(const GLbyte*)
void glSecondaryColor3d(double red, double green, double blue)
void glSecondaryColor3d(GLdouble, GLdouble, GLdouble)
@Deprecated void glSecondaryColor3dv(DoubleByReference v)
glSecondaryColor3dv(java.nio.DoubleBuffer)
and glSecondaryColor3dv(com.sun.jna.ptr.DoubleByReference)
instead
void glSecondaryColor3dv(const GLdouble*)
void glSecondaryColor3dv(DoubleBuffer v)
void glSecondaryColor3dv(const GLdouble*)
void glSecondaryColor3f(float red, float green, float blue)
void glSecondaryColor3f(GLfloat, GLfloat, GLfloat)
@Deprecated void glSecondaryColor3fv(FloatByReference v)
glSecondaryColor3fv(java.nio.FloatBuffer)
and glSecondaryColor3fv(com.sun.jna.ptr.FloatByReference)
instead
void glSecondaryColor3fv(const GLfloat*)
void glSecondaryColor3fv(FloatBuffer v)
void glSecondaryColor3fv(const GLfloat*)
void glSecondaryColor3i(int red, int green, int blue)
void glSecondaryColor3i(GLint, GLint, GLint)
@Deprecated void glSecondaryColor3iv(IntByReference v)
glSecondaryColor3iv(int[])
and glSecondaryColor3iv(com.sun.jna.ptr.IntByReference)
instead
void glSecondaryColor3iv(const GLint*)
void glSecondaryColor3iv(int[] v)
void glSecondaryColor3iv(const GLint*)
void glSecondaryColor3s(short red, short green, short blue)
void glSecondaryColor3s(GLshort, GLshort, GLshort)
@Deprecated void glSecondaryColor3sv(ShortByReference v)
glSecondaryColor3sv(java.nio.ShortBuffer)
and glSecondaryColor3sv(com.sun.jna.ptr.ShortByReference)
instead
void glSecondaryColor3sv(const GLshort*)
void glSecondaryColor3sv(ShortBuffer v)
void glSecondaryColor3sv(const GLshort*)
void glSecondaryColor3ub(byte red, byte green, byte blue)
void glSecondaryColor3ub(GLubyte, GLubyte, GLubyte)
@Deprecated void glSecondaryColor3ubv(Pointer v)
glSecondaryColor3ubv(java.nio.ByteBuffer)
and glSecondaryColor3ubv(com.sun.jna.Pointer)
instead
void glSecondaryColor3ubv(const GLubyte*)
void glSecondaryColor3ubv(ByteBuffer v)
void glSecondaryColor3ubv(const GLubyte*)
void glSecondaryColor3ui(int red, int green, int blue)
void glSecondaryColor3ui(GLuint, GLuint, GLuint)
@Deprecated void glSecondaryColor3uiv(IntByReference v)
glSecondaryColor3uiv(int[])
and glSecondaryColor3uiv(com.sun.jna.ptr.IntByReference)
instead
void glSecondaryColor3uiv(const GLuint*)
void glSecondaryColor3uiv(int[] v)
void glSecondaryColor3uiv(const GLuint*)
void glSecondaryColor3us(short red, short green, short blue)
void glSecondaryColor3us(GLushort, GLushort, GLushort)
@Deprecated void glSecondaryColor3usv(ShortByReference v)
glSecondaryColor3usv(java.nio.ShortBuffer)
and glSecondaryColor3usv(com.sun.jna.ptr.ShortByReference)
instead
void glSecondaryColor3usv(const GLushort*)
void glSecondaryColor3usv(ShortBuffer v)
void glSecondaryColor3usv(const GLushort*)
void glSecondaryColorPointer(int size, int type, int stride, OpenGLLibrary.GLvoid pointer)
void glSecondaryColorPointer(GLint, GLenum, GLsizei, const GLvoid*)
void glPointParameterf(int pname, float param)
void glPointParameterf(GLenum, GLfloat)
@Deprecated void glPointParameterfv(int pname, FloatByReference params)
glPointParameterfv(int, java.nio.FloatBuffer)
and glPointParameterfv(int, com.sun.jna.ptr.FloatByReference)
instead
void glPointParameterfv(GLenum, const GLfloat*)
void glPointParameterfv(int pname, FloatBuffer params)
void glPointParameterfv(GLenum, const GLfloat*)
void glPointParameteri(int pname, int param)
void glPointParameteri(GLenum, GLint)
@Deprecated void glPointParameteriv(int pname, IntByReference params)
glPointParameteriv(int, int[])
and glPointParameteriv(int, com.sun.jna.ptr.IntByReference)
instead
void glPointParameteriv(GLenum, const GLint*)
void glPointParameteriv(int pname, int[] params)
void glPointParameteriv(GLenum, const GLint*)
void glBlendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
void glBlendFuncSeparate(GLenum, GLenum, GLenum, GLenum)
@Deprecated void glMultiDrawArrays(int mode, IntByReference first, IntByReference count, int primcount)
glMultiDrawArrays(int, int[], int[], int)
and glMultiDrawArrays(int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, int)
instead
void glMultiDrawArrays(GLenum, const GLint*, const GLsizei*, GLsizei)
void glMultiDrawArrays(int mode, int[] first, int[] count, int primcount)
void glMultiDrawArrays(GLenum, const GLint*, const GLsizei*, GLsizei)
@Deprecated void glMultiDrawElements(int mode, IntByReference count, int type, PointerByReference indices, int primcount)
glMultiDrawElements(int, int[], int, com.sun.jna.ptr.PointerByReference, int)
and glMultiDrawElements(int, com.sun.jna.ptr.IntByReference, int, com.sun.jna.ptr.PointerByReference, int)
instead
void glMultiDrawElements(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei)
void glMultiDrawElements(int mode, int[] count, int type, PointerByReference indices, int primcount)
void glMultiDrawElements(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei)
void glWindowPos2d(double x, double y)
void glWindowPos2d(GLdouble, GLdouble)
@Deprecated void glWindowPos2dv(DoubleByReference v)
glWindowPos2dv(java.nio.DoubleBuffer)
and glWindowPos2dv(com.sun.jna.ptr.DoubleByReference)
instead
void glWindowPos2dv(const GLdouble*)
void glWindowPos2dv(DoubleBuffer v)
void glWindowPos2dv(const GLdouble*)
void glWindowPos2f(float x, float y)
void glWindowPos2f(GLfloat, GLfloat)
@Deprecated void glWindowPos2fv(FloatByReference v)
glWindowPos2fv(java.nio.FloatBuffer)
and glWindowPos2fv(com.sun.jna.ptr.FloatByReference)
instead
void glWindowPos2fv(const GLfloat*)
void glWindowPos2fv(FloatBuffer v)
void glWindowPos2fv(const GLfloat*)
void glWindowPos2i(int x, int y)
void glWindowPos2i(GLint, GLint)
@Deprecated void glWindowPos2iv(IntByReference v)
glWindowPos2iv(int[])
and glWindowPos2iv(com.sun.jna.ptr.IntByReference)
instead
void glWindowPos2iv(const GLint*)
void glWindowPos2iv(int[] v)
void glWindowPos2iv(const GLint*)
void glWindowPos2s(short x, short y)
void glWindowPos2s(GLshort, GLshort)
@Deprecated void glWindowPos2sv(ShortByReference v)
glWindowPos2sv(java.nio.ShortBuffer)
and glWindowPos2sv(com.sun.jna.ptr.ShortByReference)
instead
void glWindowPos2sv(const GLshort*)
void glWindowPos2sv(ShortBuffer v)
void glWindowPos2sv(const GLshort*)
void glWindowPos3d(double x, double y, double z)
void glWindowPos3d(GLdouble, GLdouble, GLdouble)
@Deprecated void glWindowPos3dv(DoubleByReference v)
glWindowPos3dv(java.nio.DoubleBuffer)
and glWindowPos3dv(com.sun.jna.ptr.DoubleByReference)
instead
void glWindowPos3dv(const GLdouble*)
void glWindowPos3dv(DoubleBuffer v)
void glWindowPos3dv(const GLdouble*)
void glWindowPos3f(float x, float y, float z)
void glWindowPos3f(GLfloat, GLfloat, GLfloat)
@Deprecated void glWindowPos3fv(FloatByReference v)
glWindowPos3fv(java.nio.FloatBuffer)
and glWindowPos3fv(com.sun.jna.ptr.FloatByReference)
instead
void glWindowPos3fv(const GLfloat*)
void glWindowPos3fv(FloatBuffer v)
void glWindowPos3fv(const GLfloat*)
void glWindowPos3i(int x, int y, int z)
void glWindowPos3i(GLint, GLint, GLint)
@Deprecated void glWindowPos3iv(IntByReference v)
glWindowPos3iv(int[])
and glWindowPos3iv(com.sun.jna.ptr.IntByReference)
instead
void glWindowPos3iv(const GLint*)
void glWindowPos3iv(int[] v)
void glWindowPos3iv(const GLint*)
void glWindowPos3s(short x, short y, short z)
void glWindowPos3s(GLshort, GLshort, GLshort)
@Deprecated void glWindowPos3sv(ShortByReference v)
glWindowPos3sv(java.nio.ShortBuffer)
and glWindowPos3sv(com.sun.jna.ptr.ShortByReference)
instead
void glWindowPos3sv(const GLshort*)
void glWindowPos3sv(ShortBuffer v)
void glWindowPos3sv(const GLshort*)
@Deprecated void glGenQueries(int n, IntByReference ids)
glGenQueries(int, java.nio.IntBuffer)
and glGenQueries(int, com.sun.jna.ptr.IntByReference)
instead
void glGenQueries(GLsizei, GLuint*)
void glGenQueries(int n, IntBuffer ids)
void glGenQueries(GLsizei, GLuint*)
@Deprecated void glDeleteQueries(int n, IntByReference ids)
glDeleteQueries(int, int[])
and glDeleteQueries(int, com.sun.jna.ptr.IntByReference)
instead
void glDeleteQueries(GLsizei, const GLuint*)
void glDeleteQueries(int n, int[] ids)
void glDeleteQueries(GLsizei, const GLuint*)
byte glIsQuery(int id)
GLboolean glIsQuery(GLuint)
void glBeginQuery(int target, int id)
void glBeginQuery(GLenum, GLuint)
void glEndQuery(int target)
void glEndQuery(GLenum)
@Deprecated void glGetQueryiv(int target, int pname, IntByReference params)
glGetQueryiv(int, int, java.nio.IntBuffer)
and glGetQueryiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetQueryiv(GLenum, GLenum, GLint*)
void glGetQueryiv(int target, int pname, IntBuffer params)
void glGetQueryiv(GLenum, GLenum, GLint*)
@Deprecated void glGetQueryObjectiv(int id, int pname, IntByReference params)
glGetQueryObjectiv(int, int, java.nio.IntBuffer)
and glGetQueryObjectiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetQueryObjectiv(GLuint, GLenum, GLint*)
void glGetQueryObjectiv(int id, int pname, IntBuffer params)
void glGetQueryObjectiv(GLuint, GLenum, GLint*)
@Deprecated void glGetQueryObjectuiv(int id, int pname, IntByReference params)
glGetQueryObjectuiv(int, int, java.nio.IntBuffer)
and glGetQueryObjectuiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetQueryObjectuiv(GLuint, GLenum, GLuint*)
void glGetQueryObjectuiv(int id, int pname, IntBuffer params)
void glGetQueryObjectuiv(GLuint, GLenum, GLuint*)
void glBindBuffer(int target, int buffer)
void glBindBuffer(GLenum, GLuint)
@Deprecated void glDeleteBuffers(int n, IntByReference buffers)
glDeleteBuffers(int, int[])
and glDeleteBuffers(int, com.sun.jna.ptr.IntByReference)
instead
void glDeleteBuffers(GLsizei, const GLuint*)
void glDeleteBuffers(int n, int[] buffers)
void glDeleteBuffers(GLsizei, const GLuint*)
@Deprecated void glGenBuffers(int n, IntByReference buffers)
glGenBuffers(int, java.nio.IntBuffer)
and glGenBuffers(int, com.sun.jna.ptr.IntByReference)
instead
void glGenBuffers(GLsizei, GLuint*)
void glGenBuffers(int n, IntBuffer buffers)
void glGenBuffers(GLsizei, GLuint*)
byte glIsBuffer(int buffer)
GLboolean glIsBuffer(GLuint)
void glBufferData(int target, NativeLong size, OpenGLLibrary.GLvoid data, int usage)
void glBufferData(GLenum, GLsizeiptr, const GLvoid*, GLenum)
void glBufferSubData(int target, NativeLong offset, NativeLong size, OpenGLLibrary.GLvoid data)
void glBufferSubData(GLenum, GLintptr, GLsizeiptr, const GLvoid*)
void glGetBufferSubData(int target, NativeLong offset, NativeLong size, OpenGLLibrary.GLvoid data)
void glGetBufferSubData(GLenum, GLintptr, GLsizeiptr, GLvoid*)
Pointer glMapBuffer(int target, int access)
GLvoid* glMapBuffer(GLenum, GLenum)
byte glUnmapBuffer(int target)
GLboolean glUnmapBuffer(GLenum)
@Deprecated void glGetBufferParameteriv(int target, int pname, IntByReference params)
glGetBufferParameteriv(int, int, java.nio.IntBuffer)
and glGetBufferParameteriv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetBufferParameteriv(GLenum, GLenum, GLint*)
void glGetBufferParameteriv(int target, int pname, IntBuffer params)
void glGetBufferParameteriv(GLenum, GLenum, GLint*)
void glGetBufferPointerv(int target, int pname, PointerByReference params)
void glGetBufferPointerv(GLenum, GLenum, GLvoid**)
@Deprecated void glDrawBuffers(int n, IntByReference bufs)
glDrawBuffers(int, int[])
and glDrawBuffers(int, com.sun.jna.ptr.IntByReference)
instead
void glDrawBuffers(GLsizei, const GLenum*)
void glDrawBuffers(int n, int[] bufs)
void glDrawBuffers(GLsizei, const GLenum*)
void glVertexAttrib1d(int index, double x)
void glVertexAttrib1d(GLuint, GLdouble)
@Deprecated void glVertexAttrib1dv(int index, DoubleByReference v)
glVertexAttrib1dv(int, java.nio.DoubleBuffer)
and glVertexAttrib1dv(int, com.sun.jna.ptr.DoubleByReference)
instead
void glVertexAttrib1dv(GLuint, const GLdouble*)
void glVertexAttrib1dv(int index, DoubleBuffer v)
void glVertexAttrib1dv(GLuint, const GLdouble*)
void glVertexAttrib1f(int index, float x)
void glVertexAttrib1f(GLuint, GLfloat)
@Deprecated void glVertexAttrib1fv(int index, FloatByReference v)
glVertexAttrib1fv(int, java.nio.FloatBuffer)
and glVertexAttrib1fv(int, com.sun.jna.ptr.FloatByReference)
instead
void glVertexAttrib1fv(GLuint, const GLfloat*)
void glVertexAttrib1fv(int index, FloatBuffer v)
void glVertexAttrib1fv(GLuint, const GLfloat*)
void glVertexAttrib1s(int index, short x)
void glVertexAttrib1s(GLuint, GLshort)
@Deprecated void glVertexAttrib1sv(int index, ShortByReference v)
glVertexAttrib1sv(int, java.nio.ShortBuffer)
and glVertexAttrib1sv(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib1sv(GLuint, const GLshort*)
void glVertexAttrib1sv(int index, ShortBuffer v)
void glVertexAttrib1sv(GLuint, const GLshort*)
void glVertexAttrib2d(int index, double x, double y)
void glVertexAttrib2d(GLuint, GLdouble, GLdouble)
@Deprecated void glVertexAttrib2dv(int index, DoubleByReference v)
glVertexAttrib2dv(int, java.nio.DoubleBuffer)
and glVertexAttrib2dv(int, com.sun.jna.ptr.DoubleByReference)
instead
void glVertexAttrib2dv(GLuint, const GLdouble*)
void glVertexAttrib2dv(int index, DoubleBuffer v)
void glVertexAttrib2dv(GLuint, const GLdouble*)
void glVertexAttrib2f(int index, float x, float y)
void glVertexAttrib2f(GLuint, GLfloat, GLfloat)
@Deprecated void glVertexAttrib2fv(int index, FloatByReference v)
glVertexAttrib2fv(int, java.nio.FloatBuffer)
and glVertexAttrib2fv(int, com.sun.jna.ptr.FloatByReference)
instead
void glVertexAttrib2fv(GLuint, const GLfloat*)
void glVertexAttrib2fv(int index, FloatBuffer v)
void glVertexAttrib2fv(GLuint, const GLfloat*)
void glVertexAttrib2s(int index, short x, short y)
void glVertexAttrib2s(GLuint, GLshort, GLshort)
@Deprecated void glVertexAttrib2sv(int index, ShortByReference v)
glVertexAttrib2sv(int, java.nio.ShortBuffer)
and glVertexAttrib2sv(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib2sv(GLuint, const GLshort*)
void glVertexAttrib2sv(int index, ShortBuffer v)
void glVertexAttrib2sv(GLuint, const GLshort*)
void glVertexAttrib3d(int index, double x, double y, double z)
void glVertexAttrib3d(GLuint, GLdouble, GLdouble, GLdouble)
@Deprecated void glVertexAttrib3dv(int index, DoubleByReference v)
glVertexAttrib3dv(int, java.nio.DoubleBuffer)
and glVertexAttrib3dv(int, com.sun.jna.ptr.DoubleByReference)
instead
void glVertexAttrib3dv(GLuint, const GLdouble*)
void glVertexAttrib3dv(int index, DoubleBuffer v)
void glVertexAttrib3dv(GLuint, const GLdouble*)
void glVertexAttrib3f(int index, float x, float y, float z)
void glVertexAttrib3f(GLuint, GLfloat, GLfloat, GLfloat)
@Deprecated void glVertexAttrib3fv(int index, FloatByReference v)
glVertexAttrib3fv(int, java.nio.FloatBuffer)
and glVertexAttrib3fv(int, com.sun.jna.ptr.FloatByReference)
instead
void glVertexAttrib3fv(GLuint, const GLfloat*)
void glVertexAttrib3fv(int index, FloatBuffer v)
void glVertexAttrib3fv(GLuint, const GLfloat*)
void glVertexAttrib3s(int index, short x, short y, short z)
void glVertexAttrib3s(GLuint, GLshort, GLshort, GLshort)
@Deprecated void glVertexAttrib3sv(int index, ShortByReference v)
glVertexAttrib3sv(int, java.nio.ShortBuffer)
and glVertexAttrib3sv(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib3sv(GLuint, const GLshort*)
void glVertexAttrib3sv(int index, ShortBuffer v)
void glVertexAttrib3sv(GLuint, const GLshort*)
@Deprecated void glVertexAttrib4Nbv(int index, Pointer v)
glVertexAttrib4Nbv(int, java.nio.ByteBuffer)
and glVertexAttrib4Nbv(int, com.sun.jna.Pointer)
instead
void glVertexAttrib4Nbv(GLuint, const GLbyte*)
void glVertexAttrib4Nbv(int index, ByteBuffer v)
void glVertexAttrib4Nbv(GLuint, const GLbyte*)
@Deprecated void glVertexAttrib4Niv(int index, IntByReference v)
glVertexAttrib4Niv(int, int[])
and glVertexAttrib4Niv(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttrib4Niv(GLuint, const GLint*)
void glVertexAttrib4Niv(int index, int[] v)
void glVertexAttrib4Niv(GLuint, const GLint*)
@Deprecated void glVertexAttrib4Nsv(int index, ShortByReference v)
glVertexAttrib4Nsv(int, java.nio.ShortBuffer)
and glVertexAttrib4Nsv(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib4Nsv(GLuint, const GLshort*)
void glVertexAttrib4Nsv(int index, ShortBuffer v)
void glVertexAttrib4Nsv(GLuint, const GLshort*)
void glVertexAttrib4Nub(int index, byte x, byte y, byte z, byte w)
void glVertexAttrib4Nub(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)
@Deprecated void glVertexAttrib4Nubv(int index, Pointer v)
glVertexAttrib4Nubv(int, java.nio.ByteBuffer)
and glVertexAttrib4Nubv(int, com.sun.jna.Pointer)
instead
void glVertexAttrib4Nubv(GLuint, const GLubyte*)
void glVertexAttrib4Nubv(int index, ByteBuffer v)
void glVertexAttrib4Nubv(GLuint, const GLubyte*)
@Deprecated void glVertexAttrib4Nuiv(int index, IntByReference v)
glVertexAttrib4Nuiv(int, int[])
and glVertexAttrib4Nuiv(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttrib4Nuiv(GLuint, const GLuint*)
void glVertexAttrib4Nuiv(int index, int[] v)
void glVertexAttrib4Nuiv(GLuint, const GLuint*)
@Deprecated void glVertexAttrib4Nusv(int index, ShortByReference v)
glVertexAttrib4Nusv(int, java.nio.ShortBuffer)
and glVertexAttrib4Nusv(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib4Nusv(GLuint, const GLushort*)
void glVertexAttrib4Nusv(int index, ShortBuffer v)
void glVertexAttrib4Nusv(GLuint, const GLushort*)
@Deprecated void glVertexAttrib4bv(int index, Pointer v)
glVertexAttrib4bv(int, java.nio.ByteBuffer)
and glVertexAttrib4bv(int, com.sun.jna.Pointer)
instead
void glVertexAttrib4bv(GLuint, const GLbyte*)
void glVertexAttrib4bv(int index, ByteBuffer v)
void glVertexAttrib4bv(GLuint, const GLbyte*)
void glVertexAttrib4d(int index, double x, double y, double z, double w)
void glVertexAttrib4d(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)
@Deprecated void glVertexAttrib4dv(int index, DoubleByReference v)
glVertexAttrib4dv(int, java.nio.DoubleBuffer)
and glVertexAttrib4dv(int, com.sun.jna.ptr.DoubleByReference)
instead
void glVertexAttrib4dv(GLuint, const GLdouble*)
void glVertexAttrib4dv(int index, DoubleBuffer v)
void glVertexAttrib4dv(GLuint, const GLdouble*)
void glVertexAttrib4f(int index, float x, float y, float z, float w)
void glVertexAttrib4f(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)
@Deprecated void glVertexAttrib4fv(int index, FloatByReference v)
glVertexAttrib4fv(int, java.nio.FloatBuffer)
and glVertexAttrib4fv(int, com.sun.jna.ptr.FloatByReference)
instead
void glVertexAttrib4fv(GLuint, const GLfloat*)
void glVertexAttrib4fv(int index, FloatBuffer v)
void glVertexAttrib4fv(GLuint, const GLfloat*)
@Deprecated void glVertexAttrib4iv(int index, IntByReference v)
glVertexAttrib4iv(int, int[])
and glVertexAttrib4iv(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttrib4iv(GLuint, const GLint*)
void glVertexAttrib4iv(int index, int[] v)
void glVertexAttrib4iv(GLuint, const GLint*)
void glVertexAttrib4s(int index, short x, short y, short z, short w)
void glVertexAttrib4s(GLuint, GLshort, GLshort, GLshort, GLshort)
@Deprecated void glVertexAttrib4sv(int index, ShortByReference v)
glVertexAttrib4sv(int, java.nio.ShortBuffer)
and glVertexAttrib4sv(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib4sv(GLuint, const GLshort*)
void glVertexAttrib4sv(int index, ShortBuffer v)
void glVertexAttrib4sv(GLuint, const GLshort*)
@Deprecated void glVertexAttrib4ubv(int index, Pointer v)
glVertexAttrib4ubv(int, java.nio.ByteBuffer)
and glVertexAttrib4ubv(int, com.sun.jna.Pointer)
instead
void glVertexAttrib4ubv(GLuint, const GLubyte*)
void glVertexAttrib4ubv(int index, ByteBuffer v)
void glVertexAttrib4ubv(GLuint, const GLubyte*)
@Deprecated void glVertexAttrib4uiv(int index, IntByReference v)
glVertexAttrib4uiv(int, int[])
and glVertexAttrib4uiv(int, com.sun.jna.ptr.IntByReference)
instead
void glVertexAttrib4uiv(GLuint, const GLuint*)
void glVertexAttrib4uiv(int index, int[] v)
void glVertexAttrib4uiv(GLuint, const GLuint*)
@Deprecated void glVertexAttrib4usv(int index, ShortByReference v)
glVertexAttrib4usv(int, java.nio.ShortBuffer)
and glVertexAttrib4usv(int, com.sun.jna.ptr.ShortByReference)
instead
void glVertexAttrib4usv(GLuint, const GLushort*)
void glVertexAttrib4usv(int index, ShortBuffer v)
void glVertexAttrib4usv(GLuint, const GLushort*)
void glVertexAttribPointer(int index, int size, int type, byte normalized, int stride, OpenGLLibrary.GLvoid pointer)
void glVertexAttribPointer(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*)
void glEnableVertexAttribArray(int index)
void glEnableVertexAttribArray(GLuint)
void glDisableVertexAttribArray(int index)
void glDisableVertexAttribArray(GLuint)
@Deprecated void glGetVertexAttribdv(int index, int pname, DoubleByReference params)
glGetVertexAttribdv(int, int, java.nio.DoubleBuffer)
and glGetVertexAttribdv(int, int, com.sun.jna.ptr.DoubleByReference)
instead
void glGetVertexAttribdv(GLuint, GLenum, GLdouble*)
void glGetVertexAttribdv(int index, int pname, DoubleBuffer params)
void glGetVertexAttribdv(GLuint, GLenum, GLdouble*)
@Deprecated void glGetVertexAttribfv(int index, int pname, FloatByReference params)
glGetVertexAttribfv(int, int, java.nio.FloatBuffer)
and glGetVertexAttribfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetVertexAttribfv(GLuint, GLenum, GLfloat*)
void glGetVertexAttribfv(int index, int pname, FloatBuffer params)
void glGetVertexAttribfv(GLuint, GLenum, GLfloat*)
@Deprecated void glGetVertexAttribiv(int index, int pname, IntByReference params)
glGetVertexAttribiv(int, int, java.nio.IntBuffer)
and glGetVertexAttribiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetVertexAttribiv(GLuint, GLenum, GLint*)
void glGetVertexAttribiv(int index, int pname, IntBuffer params)
void glGetVertexAttribiv(GLuint, GLenum, GLint*)
void glGetVertexAttribPointerv(int index, int pname, PointerByReference pointer)
void glGetVertexAttribPointerv(GLuint, GLenum, GLvoid**)
void glDeleteShader(int shader)
void glDeleteShader(GLuint)
void glDetachShader(int program, int shader)
void glDetachShader(GLuint, GLuint)
int glCreateShader(int type)
GLuint glCreateShader(GLenum)
@Deprecated void glShaderSource(int shader, int count, PointerByReference string, IntByReference length)
glShaderSource(int, int, java.lang.String[], int[])
and glShaderSource(int, int, com.sun.jna.ptr.PointerByReference, com.sun.jna.ptr.IntByReference)
instead
void glShaderSource(GLuint, GLsizei, const GLchar**, const GLint*)
void glShaderSource(int shader, int count, String[] string, int[] length)
void glShaderSource(GLuint, GLsizei, const GLchar**, const GLint*)
void glCompileShader(int shader)
void glCompileShader(GLuint)
int glCreateProgram()
GLuint glCreateProgram()
void glAttachShader(int program, int shader)
void glAttachShader(GLuint, GLuint)
void glLinkProgram(int program)
void glLinkProgram(GLuint)
void glUseProgram(int program)
void glUseProgram(GLuint)
void glDeleteProgram(int program)
void glDeleteProgram(GLuint)
void glValidateProgram(int program)
void glValidateProgram(GLuint)
void glUniform1f(int location, float v0)
void glUniform1f(GLint, GLfloat)
void glUniform2f(int location, float v0, float v1)
void glUniform2f(GLint, GLfloat, GLfloat)
void glUniform3f(int location, float v0, float v1, float v2)
void glUniform3f(GLint, GLfloat, GLfloat, GLfloat)
void glUniform4f(int location, float v0, float v1, float v2, float v3)
void glUniform4f(GLint, GLfloat, GLfloat, GLfloat, GLfloat)
void glUniform1i(int location, int v0)
void glUniform1i(GLint, GLint)
void glUniform2i(int location, int v0, int v1)
void glUniform2i(GLint, GLint, GLint)
void glUniform3i(int location, int v0, int v1, int v2)
void glUniform3i(GLint, GLint, GLint, GLint)
void glUniform4i(int location, int v0, int v1, int v2, int v3)
void glUniform4i(GLint, GLint, GLint, GLint, GLint)
@Deprecated void glUniform1fv(int location, int count, FloatByReference value)
glUniform1fv(int, int, java.nio.FloatBuffer)
and glUniform1fv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glUniform1fv(GLint, GLsizei, const GLfloat*)
void glUniform1fv(int location, int count, FloatBuffer value)
void glUniform1fv(GLint, GLsizei, const GLfloat*)
@Deprecated void glUniform2fv(int location, int count, FloatByReference value)
glUniform2fv(int, int, java.nio.FloatBuffer)
and glUniform2fv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glUniform2fv(GLint, GLsizei, const GLfloat*)
void glUniform2fv(int location, int count, FloatBuffer value)
void glUniform2fv(GLint, GLsizei, const GLfloat*)
@Deprecated void glUniform3fv(int location, int count, FloatByReference value)
glUniform3fv(int, int, java.nio.FloatBuffer)
and glUniform3fv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glUniform3fv(GLint, GLsizei, const GLfloat*)
void glUniform3fv(int location, int count, FloatBuffer value)
void glUniform3fv(GLint, GLsizei, const GLfloat*)
@Deprecated void glUniform4fv(int location, int count, FloatByReference value)
glUniform4fv(int, int, java.nio.FloatBuffer)
and glUniform4fv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glUniform4fv(GLint, GLsizei, const GLfloat*)
void glUniform4fv(int location, int count, FloatBuffer value)
void glUniform4fv(GLint, GLsizei, const GLfloat*)
@Deprecated void glUniform1iv(int location, int count, IntByReference value)
glUniform1iv(int, int, int[])
and glUniform1iv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform1iv(GLint, GLsizei, const GLint*)
void glUniform1iv(int location, int count, int[] value)
void glUniform1iv(GLint, GLsizei, const GLint*)
@Deprecated void glUniform2iv(int location, int count, IntByReference value)
glUniform2iv(int, int, int[])
and glUniform2iv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform2iv(GLint, GLsizei, const GLint*)
void glUniform2iv(int location, int count, int[] value)
void glUniform2iv(GLint, GLsizei, const GLint*)
@Deprecated void glUniform3iv(int location, int count, IntByReference value)
glUniform3iv(int, int, int[])
and glUniform3iv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform3iv(GLint, GLsizei, const GLint*)
void glUniform3iv(int location, int count, int[] value)
void glUniform3iv(GLint, GLsizei, const GLint*)
@Deprecated void glUniform4iv(int location, int count, IntByReference value)
glUniform4iv(int, int, int[])
and glUniform4iv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glUniform4iv(GLint, GLsizei, const GLint*)
void glUniform4iv(int location, int count, int[] value)
void glUniform4iv(GLint, GLsizei, const GLint*)
@Deprecated void glUniformMatrix2fv(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix2fv(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix2fv(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix2fv(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix2fv(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix2fv(GLint, GLsizei, GLboolean, const GLfloat*)
@Deprecated void glUniformMatrix3fv(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix3fv(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix3fv(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix3fv(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix3fv(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix3fv(GLint, GLsizei, GLboolean, const GLfloat*)
@Deprecated void glUniformMatrix4fv(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix4fv(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix4fv(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix4fv(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat*)
byte glIsShader(int shader)
GLboolean glIsShader(GLuint)
byte glIsProgram(int program)
GLboolean glIsProgram(GLuint)
@Deprecated void glGetShaderiv(int shader, int pname, IntByReference params)
glGetShaderiv(int, int, java.nio.IntBuffer)
and glGetShaderiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetShaderiv(GLuint, GLenum, GLint*)
void glGetShaderiv(int shader, int pname, IntBuffer params)
void glGetShaderiv(GLuint, GLenum, GLint*)
@Deprecated void glGetProgramiv(int program, int pname, IntByReference params)
glGetProgramiv(int, int, java.nio.IntBuffer)
and glGetProgramiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetProgramiv(GLuint, GLenum, GLint*)
void glGetProgramiv(int program, int pname, IntBuffer params)
void glGetProgramiv(GLuint, GLenum, GLint*)
@Deprecated void glGetAttachedShaders(int program, int maxCount, IntByReference count, IntByReference shaders)
glGetAttachedShaders(int, int, java.nio.IntBuffer, java.nio.IntBuffer)
and glGetAttachedShaders(int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference)
instead
void glGetAttachedShaders(GLuint, GLsizei, GLsizei*, GLuint*)
void glGetAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer shaders)
void glGetAttachedShaders(GLuint, GLsizei, GLsizei*, GLuint*)
@Deprecated void glGetShaderInfoLog(int shader, int bufSize, IntByReference length, Pointer infoLog)
glGetShaderInfoLog(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)
and glGetShaderInfoLog(int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
void glGetShaderInfoLog(GLuint, GLsizei, GLsizei*, GLchar*)
void glGetShaderInfoLog(int shader, int bufSize, IntBuffer length, ByteBuffer infoLog)
void glGetShaderInfoLog(GLuint, GLsizei, GLsizei*, GLchar*)
@Deprecated void glGetProgramInfoLog(int program, int bufSize, IntByReference length, Pointer infoLog)
glGetProgramInfoLog(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)
and glGetProgramInfoLog(int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
void glGetProgramInfoLog(GLuint, GLsizei, GLsizei*, GLchar*)
void glGetProgramInfoLog(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
void glGetProgramInfoLog(GLuint, GLsizei, GLsizei*, GLchar*)
@Deprecated int glGetUniformLocation(int program, Pointer name)
glGetUniformLocation(int, java.nio.ByteBuffer)
and glGetUniformLocation(int, com.sun.jna.Pointer)
instead
GLint glGetUniformLocation(GLuint, const GLchar*)
int glGetUniformLocation(int program, ByteBuffer name)
GLint glGetUniformLocation(GLuint, const GLchar*)
@Deprecated void glGetActiveUniform(int program, int index, int bufSize, IntByReference length, IntByReference size, IntByReference type, Pointer name)
glGetActiveUniform(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)
and glGetActiveUniform(int, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
void glGetActiveUniform(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*)
void glGetActiveUniform(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
void glGetActiveUniform(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*)
@Deprecated void glGetUniformfv(int program, int location, FloatByReference params)
glGetUniformfv(int, int, java.nio.FloatBuffer)
and glGetUniformfv(int, int, com.sun.jna.ptr.FloatByReference)
instead
void glGetUniformfv(GLuint, GLint, GLfloat*)
void glGetUniformfv(int program, int location, FloatBuffer params)
void glGetUniformfv(GLuint, GLint, GLfloat*)
@Deprecated void glGetUniformiv(int program, int location, IntByReference params)
glGetUniformiv(int, int, java.nio.IntBuffer)
and glGetUniformiv(int, int, com.sun.jna.ptr.IntByReference)
instead
void glGetUniformiv(GLuint, GLint, GLint*)
void glGetUniformiv(int program, int location, IntBuffer params)
void glGetUniformiv(GLuint, GLint, GLint*)
@Deprecated void glGetShaderSource(int shader, int bufSize, IntByReference length, Pointer source)
glGetShaderSource(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)
and glGetShaderSource(int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
void glGetShaderSource(GLuint, GLsizei, GLsizei*, GLchar*)
void glGetShaderSource(int shader, int bufSize, IntBuffer length, ByteBuffer source)
void glGetShaderSource(GLuint, GLsizei, GLsizei*, GLchar*)
@Deprecated void glBindAttribLocation(int program, int index, Pointer name)
glBindAttribLocation(int, int, java.nio.ByteBuffer)
and glBindAttribLocation(int, int, com.sun.jna.Pointer)
instead
void glBindAttribLocation(GLuint, GLuint, const GLchar*)
void glBindAttribLocation(int program, int index, ByteBuffer name)
void glBindAttribLocation(GLuint, GLuint, const GLchar*)
@Deprecated void glGetActiveAttrib(int program, int index, int bufSize, IntByReference length, IntByReference size, IntByReference type, Pointer name)
glGetActiveAttrib(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)
and glGetActiveAttrib(int, int, int, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.Pointer)
instead
void glGetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*)
void glGetActiveAttrib(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
void glGetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*)
@Deprecated int glGetAttribLocation(int program, Pointer name)
glGetAttribLocation(int, java.nio.ByteBuffer)
and glGetAttribLocation(int, com.sun.jna.Pointer)
instead
GLint glGetAttribLocation(GLuint, const GLchar*)
int glGetAttribLocation(int program, ByteBuffer name)
GLint glGetAttribLocation(GLuint, const GLchar*)
void glStencilFuncSeparate(int face, int func, int ref, int mask)
void glStencilFuncSeparate(GLenum, GLenum, GLint, GLuint)
void glStencilOpSeparate(int face, int fail, int zfail, int zpass)
void glStencilOpSeparate(GLenum, GLenum, GLenum, GLenum)
void glStencilMaskSeparate(int face, int mask)
void glStencilMaskSeparate(GLenum, GLuint)
@Deprecated void glUniformMatrix2x3fv(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix2x3fv(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix2x3fv(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix2x3fv(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix2x3fv(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix2x3fv(GLint, GLsizei, GLboolean, const GLfloat*)
@Deprecated void glUniformMatrix3x2fv(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix3x2fv(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix3x2fv(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix3x2fv(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix3x2fv(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix3x2fv(GLint, GLsizei, GLboolean, const GLfloat*)
@Deprecated void glUniformMatrix2x4fv(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix2x4fv(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix2x4fv(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix2x4fv(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix2x4fv(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix2x4fv(GLint, GLsizei, GLboolean, const GLfloat*)
@Deprecated void glUniformMatrix4x2fv(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix4x2fv(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix4x2fv(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix4x2fv(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix4x2fv(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix4x2fv(GLint, GLsizei, GLboolean, const GLfloat*)
@Deprecated void glUniformMatrix3x4fv(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix3x4fv(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix3x4fv(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix3x4fv(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix3x4fv(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix3x4fv(GLint, GLsizei, GLboolean, const GLfloat*)
@Deprecated void glUniformMatrix4x3fv(int location, int count, byte transpose, FloatByReference value)
glUniformMatrix4x3fv(int, int, byte, java.nio.FloatBuffer)
and glUniformMatrix4x3fv(int, int, byte, com.sun.jna.ptr.FloatByReference)
instead
void glUniformMatrix4x3fv(GLint, GLsizei, GLboolean, const GLfloat*)
void glUniformMatrix4x3fv(int location, int count, byte transpose, FloatBuffer value)
void glUniformMatrix4x3fv(GLint, GLsizei, GLboolean, const GLfloat*)
int CGLSetCurrentContext(OpenGLLibrary._CGLContextObject ctx)
OpenGLLibrary.CGLError
OpenGLLibrary._CGLContextObject CGLGetCurrentContext()
CGLContextObj CGLGetCurrentContext()
@Deprecated int CGLChoosePixelFormat(IntByReference attribs, PointerByReference pix, IntByReference npix)
#CGLChoosePixelFormat(/**
* @see CGLPixelFormatAttribute
* /int[], com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer)
and CGLChoosePixelFormat(com.sun.jna.ptr.IntByReference, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject[], com.sun.jna.ptr.IntByReference)
instead
CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute*, CGLPixelFormatObj*, GLint*)
attribs
- @see CGLPixelFormatAttributeint CGLChoosePixelFormat(int[] attribs, PointerByReference pix, IntBuffer npix)
OpenGLLibrary.CGLError
int CGLChoosePixelFormat(IntByReference attribs, OpenGLLibrary._CGLPixelFormatObject[] pix, IntByReference npix)
OpenGLLibrary.CGLError
int CGLDestroyPixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)
OpenGLLibrary.CGLError
@Deprecated int CGLDescribePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix, int pix_num, int attrib, IntByReference value)
CGLDescribePixelFormat(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject, int, int, java.nio.IntBuffer)
and CGLDescribePixelFormat(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject, int, int, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLDescribePixelFormat(CGLPixelFormatObj, GLint, CGLPixelFormatAttribute, GLint*)
attrib
- @see CGLPixelFormatAttributeint CGLDescribePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix, int pix_num, int attrib, IntBuffer value)
OpenGLLibrary.CGLError
void CGLReleasePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)
void CGLReleasePixelFormat(CGLPixelFormatObj)
OpenGLLibrary._CGLPixelFormatObject CGLRetainPixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)
CGLPixelFormatObj CGLRetainPixelFormat(CGLPixelFormatObj)
int CGLGetPixelFormatRetainCount(OpenGLLibrary._CGLPixelFormatObject pix)
GLuint CGLGetPixelFormatRetainCount(CGLPixelFormatObj)
@Deprecated int CGLQueryRendererInfo(int display_mask, PointerByReference rend, IntByReference nrend)
CGLQueryRendererInfo(int, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer)
and CGLQueryRendererInfo(int, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLRendererInfoObject[], com.sun.jna.ptr.IntByReference)
instead
CGLError CGLQueryRendererInfo(GLuint, CGLRendererInfoObj*, GLint*)
int CGLQueryRendererInfo(int display_mask, PointerByReference rend, IntBuffer nrend)
OpenGLLibrary.CGLError
int CGLQueryRendererInfo(int display_mask, OpenGLLibrary._CGLRendererInfoObject[] rend, IntByReference nrend)
OpenGLLibrary.CGLError
int CGLDestroyRendererInfo(OpenGLLibrary._CGLRendererInfoObject rend)
OpenGLLibrary.CGLError
@Deprecated int CGLDescribeRenderer(OpenGLLibrary._CGLRendererInfoObject rend, int rend_num, int prop, IntByReference value)
CGLDescribeRenderer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLRendererInfoObject, int, int, java.nio.IntBuffer)
and CGLDescribeRenderer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLRendererInfoObject, int, int, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLDescribeRenderer(CGLRendererInfoObj, GLint, CGLRendererProperty, GLint*)
prop
- @see CGLRendererPropertyint CGLDescribeRenderer(OpenGLLibrary._CGLRendererInfoObject rend, int rend_num, int prop, IntBuffer value)
OpenGLLibrary.CGLError
@Deprecated int CGLCreateContext(OpenGLLibrary._CGLPixelFormatObject pix, OpenGLLibrary._CGLContextObject share, PointerByReference ctx)
CGLCreateContext(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject[])
instead
CGLError CGLCreateContext(CGLPixelFormatObj, CGLContextObj, CGLContextObj*)
int CGLCreateContext(OpenGLLibrary._CGLPixelFormatObject pix, OpenGLLibrary._CGLContextObject share, OpenGLLibrary._CGLContextObject[] ctx)
OpenGLLibrary.CGLError
int CGLDestroyContext(OpenGLLibrary._CGLContextObject ctx)
OpenGLLibrary.CGLError
int CGLCopyContext(OpenGLLibrary._CGLContextObject src, OpenGLLibrary._CGLContextObject dst, int mask)
OpenGLLibrary.CGLError
OpenGLLibrary._CGLContextObject CGLRetainContext(OpenGLLibrary._CGLContextObject ctx)
CGLContextObj CGLRetainContext(CGLContextObj)
void CGLReleaseContext(OpenGLLibrary._CGLContextObject ctx)
void CGLReleaseContext(CGLContextObj)
int CGLGetContextRetainCount(OpenGLLibrary._CGLContextObject ctx)
GLuint CGLGetContextRetainCount(CGLContextObj)
OpenGLLibrary._CGLPixelFormatObject CGLGetPixelFormat(OpenGLLibrary._CGLContextObject ctx)
CGLPixelFormatObj CGLGetPixelFormat(CGLContextObj)
int CGLCreatePBuffer(int width, int height, int target, int internalFormat, int max_level, PointerByReference pbuffer)
OpenGLLibrary.CGLError
int CGLCreatePBuffer(int width, int height, int target, int internalFormat, int max_level, OpenGLLibrary._CGLPBufferObject[] pbuffer)
OpenGLLibrary.CGLError
int CGLDestroyPBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)
OpenGLLibrary.CGLError
@Deprecated int CGLDescribePBuffer(OpenGLLibrary._CGLPBufferObject obj, IntByReference width, IntByReference height, IntByReference target, IntByReference internalFormat, IntByReference mipmap)
CGLDescribePBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer)
and CGLDescribePBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLDescribePBuffer(CGLPBufferObj, GLsizei*, GLsizei*, GLenum*, GLenum*, GLint*)
int CGLDescribePBuffer(OpenGLLibrary._CGLPBufferObject obj, IntBuffer width, IntBuffer height, IntBuffer target, IntBuffer internalFormat, IntBuffer mipmap)
OpenGLLibrary.CGLError
int CGLTexImagePBuffer(OpenGLLibrary._CGLContextObject ctx, OpenGLLibrary._CGLPBufferObject pbuffer, int source)
OpenGLLibrary.CGLError
OpenGLLibrary._CGLPBufferObject CGLRetainPBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)
CGLPBufferObj CGLRetainPBuffer(CGLPBufferObj)
void CGLReleasePBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)
void CGLReleasePBuffer(CGLPBufferObj)
int CGLGetPBufferRetainCount(OpenGLLibrary._CGLPBufferObject pbuffer)
GLuint CGLGetPBufferRetainCount(CGLPBufferObj)
int CGLSetOffScreen(OpenGLLibrary._CGLContextObject ctx, int width, int height, int rowbytes, Pointer baseaddr)
OpenGLLibrary.CGLError
@Deprecated int CGLGetOffScreen(OpenGLLibrary._CGLContextObject ctx, IntByReference width, IntByReference height, IntByReference rowbytes, PointerByReference baseaddr)
CGLGetOffScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, com.sun.jna.ptr.PointerByReference)
and CGLGetOffScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.PointerByReference)
instead
CGLError CGLGetOffScreen(CGLContextObj, GLsizei*, GLsizei*, GLint*, void**)
int CGLGetOffScreen(OpenGLLibrary._CGLContextObject ctx, IntBuffer width, IntBuffer height, IntBuffer rowbytes, PointerByReference baseaddr)
OpenGLLibrary.CGLError
int CGLSetFullScreen(OpenGLLibrary._CGLContextObject ctx)
OpenGLLibrary.CGLError
int CGLSetFullScreenOnDisplay(OpenGLLibrary._CGLContextObject ctx, int display_mask)
OpenGLLibrary.CGLError
int CGLSetPBuffer(OpenGLLibrary._CGLContextObject ctx, OpenGLLibrary._CGLPBufferObject pbuffer, int face, int level, int screen)
OpenGLLibrary.CGLError
@Deprecated int CGLGetPBuffer(OpenGLLibrary._CGLContextObject ctx, PointerByReference pbuffer, IntByReference face, IntByReference level, IntByReference screen)
CGLGetPBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject[], java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer)
and CGLGetPBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject[], com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLGetPBuffer(CGLContextObj, CGLPBufferObj*, GLenum*, GLint*, GLint*)
int CGLGetPBuffer(OpenGLLibrary._CGLContextObject ctx, OpenGLLibrary._CGLPBufferObject[] pbuffer, IntBuffer face, IntBuffer level, IntBuffer screen)
OpenGLLibrary.CGLError
int CGLGetPBuffer(OpenGLLibrary._CGLContextObject ctx, OpenGLLibrary._CGLPBufferObject[] pbuffer, IntByReference face, IntByReference level, IntByReference screen)
OpenGLLibrary.CGLError
int CGLClearDrawable(OpenGLLibrary._CGLContextObject ctx)
OpenGLLibrary.CGLError
int CGLFlushDrawable(OpenGLLibrary._CGLContextObject ctx)
OpenGLLibrary.CGLError
int CGLEnable(OpenGLLibrary._CGLContextObject ctx, int pname)
OpenGLLibrary.CGLError
int CGLDisable(OpenGLLibrary._CGLContextObject ctx, int pname)
OpenGLLibrary.CGLError
@Deprecated int CGLIsEnabled(OpenGLLibrary._CGLContextObject ctx, int pname, IntByReference enable)
CGLIsEnabled(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, java.nio.IntBuffer)
and CGLIsEnabled(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLIsEnabled(CGLContextObj, CGLContextEnable, GLint*)
pname
- @see CGLContextEnableint CGLIsEnabled(OpenGLLibrary._CGLContextObject ctx, int pname, IntBuffer enable)
OpenGLLibrary.CGLError
@Deprecated int CGLSetParameter(OpenGLLibrary._CGLContextObject ctx, int pname, IntByReference params)
CGLSetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, int[])
and CGLSetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLSetParameter(CGLContextObj, CGLContextParameter, const GLint*)
pname
- @see CGLContextParameterint CGLSetParameter(OpenGLLibrary._CGLContextObject ctx, int pname, int[] params)
OpenGLLibrary.CGLError
@Deprecated int CGLGetParameter(OpenGLLibrary._CGLContextObject ctx, int pname, IntByReference params)
CGLGetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, java.nio.IntBuffer)
and CGLGetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLGetParameter(CGLContextObj, CGLContextParameter, GLint*)
pname
- @see CGLContextParameterint CGLGetParameter(OpenGLLibrary._CGLContextObject ctx, int pname, IntBuffer params)
OpenGLLibrary.CGLError
int CGLSetVirtualScreen(OpenGLLibrary._CGLContextObject ctx, int screen)
OpenGLLibrary.CGLError
@Deprecated int CGLGetVirtualScreen(OpenGLLibrary._CGLContextObject ctx, IntByReference screen)
CGLGetVirtualScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, java.nio.IntBuffer)
and CGLGetVirtualScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLGetVirtualScreen(CGLContextObj, GLint*)
int CGLGetVirtualScreen(OpenGLLibrary._CGLContextObject ctx, IntBuffer screen)
OpenGLLibrary.CGLError
@Deprecated int CGLSetGlobalOption(int pname, IntByReference params)
CGLSetGlobalOption(int, int[])
and CGLSetGlobalOption(int, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLSetGlobalOption(CGLGlobalOption, const GLint*)
pname
- @see CGLGlobalOptionint CGLSetGlobalOption(int pname, int[] params)
OpenGLLibrary.CGLError
@Deprecated int CGLGetGlobalOption(int pname, IntByReference params)
CGLGetGlobalOption(int, java.nio.IntBuffer)
and CGLGetGlobalOption(int, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLGetGlobalOption(CGLGlobalOption, GLint*)
pname
- @see CGLGlobalOptionint CGLGetGlobalOption(int pname, IntBuffer params)
OpenGLLibrary.CGLError
int CGLSetOption(int pname, int param)
OpenGLLibrary.CGLError
@Deprecated int CGLGetOption(int pname, IntByReference param)
CGLGetOption(int, java.nio.IntBuffer)
and CGLGetOption(int, com.sun.jna.ptr.IntByReference)
instead
CGLError CGLGetOption(CGLGlobalOption, GLint*)
pname
- @see CGLGlobalOptionint CGLGetOption(int pname, IntBuffer param)
OpenGLLibrary.CGLError
int CGLLockContext(OpenGLLibrary._CGLContextObject ctx)
OpenGLLibrary.CGLError
int CGLUnlockContext(OpenGLLibrary._CGLContextObject ctx)
OpenGLLibrary.CGLError
@Deprecated void CGLGetVersion(IntByReference majorvers, IntByReference minorvers)
CGLGetVersion(java.nio.IntBuffer, java.nio.IntBuffer)
and CGLGetVersion(com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference)
instead
void CGLGetVersion(GLint*, GLint*)
void CGLGetVersion(IntBuffer majorvers, IntBuffer minorvers)
void CGLGetVersion(GLint*, GLint*)
String CGLErrorString(int error)
char* CGLErrorString(CGLError)
error
- @see CGLError
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