csCharSizeHorizontalActive, csCharSizeHorizontalBlanking, csCharSizeHorizontalBorderLeft, csCharSizeHorizontalBorderRight, csCharSizeHorizontalSyncOffset, csCharSizeHorizontalSyncPulse, csCharSizeHorizontalTotal, csCharSizeReserved1, csCharSizeVerticalActive, csCharSizeVerticalBlanking, csCharSizeVerticalBorderBottom, csCharSizeVerticalBorderTop, csCharSizeVerticalSyncOffset, csCharSizeVerticalSyncPulse, csCharSizeVerticalTotal, csMaxFrameRate, csMaxHorizontalActiveClocks, csMaxHorizontalBlankingClocks, csMaxHorizontalBorderLeft, csMaxHorizontalBorderRight, csMaxHorizontalPulseWidthClocks, csMaxHorizontalSyncOffsetClocks, csMaxHorizontalTotal, csMaxLineRate, csMaxPixelClock, csMaxPixelError, csMaxTotalReserved1, csMaxTotalReserved2, csMaxVerticalActiveClocks, csMaxVerticalBlankingClocks, csMaxVerticalBorderBottom, csMaxVerticalBorderTop, csMaxVerticalPulseWidthClocks, csMaxVerticalSyncOffsetClocks, csMaxVerticalTotal, csMinFrameRate, csMinHorizontalActiveClocks, csMinHorizontalBlankingClocks, csMinHorizontalBorderLeft, csMinHorizontalBorderRight, csMinHorizontalPulseWidthClocks, csMinHorizontalSyncOffsetClocks, csMinLineRate, csMinPixelClock, csMinVerticalActiveClocks, csMinVerticalBlankingClocks, csMinVerticalBorderBottom, csMinVerticalBorderTop, csMinVerticalPulseWidthClocks, csMinVerticalSyncOffsetClocks, csRangeBlockCount, csRangeBlockIndex, csRangeFlags, csRangeGroup, csRangeReserved, csRangeSize, csRangeType, csRangeVersion, csReserved0, csReserved1, csReserved2, csReserved3, csReserved4, csReserved5, csReserved6, csReserved7, csReserved8, csTimingRangeSignalLevels, csTimingRangeSyncFlags |