Methods in org.rococoa.cocoa.opengl with parameters of type OpenGLLibrary._CGLContextObject |
int |
OpenGLLibrary.CGLClearDrawable(OpenGLLibrary._CGLContextObject ctx)
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int |
OpenGLLibrary.CGLCopyContext(OpenGLLibrary._CGLContextObject src,
OpenGLLibrary._CGLContextObject dst,
int mask)
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int |
OpenGLLibrary.CGLCreateContext(OpenGLLibrary._CGLPixelFormatObject pix,
OpenGLLibrary._CGLContextObject share,
OpenGLLibrary._CGLContextObject[] ctx)
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int |
OpenGLLibrary.CGLCreateContext(OpenGLLibrary._CGLPixelFormatObject pix,
OpenGLLibrary._CGLContextObject share,
OpenGLLibrary._CGLContextObject[] ctx)
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int |
OpenGLLibrary.CGLCreateContext(OpenGLLibrary._CGLPixelFormatObject pix,
OpenGLLibrary._CGLContextObject share,
PointerByReference ctx)
Deprecated. use the safer method OpenGLLibrary.CGLCreateContext(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject[]) instead |
int |
OpenGLLibrary.CGLDestroyContext(OpenGLLibrary._CGLContextObject ctx)
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int |
OpenGLLibrary.CGLDisable(OpenGLLibrary._CGLContextObject ctx,
int pname)
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int |
OpenGLLibrary.CGLEnable(OpenGLLibrary._CGLContextObject ctx,
int pname)
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int |
OpenGLLibrary.CGLFlushDrawable(OpenGLLibrary._CGLContextObject ctx)
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int |
OpenGLLibrary.CGLGetContextRetainCount(OpenGLLibrary._CGLContextObject ctx)
Original signature : GLuint CGLGetContextRetainCount(CGLContextObj)
native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:49 |
int |
OpenGLLibrary.CGLGetOffScreen(OpenGLLibrary._CGLContextObject ctx,
IntBuffer width,
IntBuffer height,
IntBuffer rowbytes,
PointerByReference baseaddr)
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int |
OpenGLLibrary.CGLGetOffScreen(OpenGLLibrary._CGLContextObject ctx,
IntByReference width,
IntByReference height,
IntByReference rowbytes,
PointerByReference baseaddr)
Deprecated. use the safer methods OpenGLLibrary.CGLGetOffScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, com.sun.jna.ptr.PointerByReference) and OpenGLLibrary.CGLGetOffScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.PointerByReference) instead |
int |
OpenGLLibrary.CGLGetParameter(OpenGLLibrary._CGLContextObject ctx,
int pname,
IntBuffer params)
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int |
OpenGLLibrary.CGLGetParameter(OpenGLLibrary._CGLContextObject ctx,
int pname,
IntByReference params)
Deprecated. use the safer methods OpenGLLibrary.CGLGetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, java.nio.IntBuffer) and OpenGLLibrary.CGLGetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, com.sun.jna.ptr.IntByReference) instead
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int |
OpenGLLibrary.CGLGetPBuffer(OpenGLLibrary._CGLContextObject ctx,
OpenGLLibrary._CGLPBufferObject[] pbuffer,
IntBuffer face,
IntBuffer level,
IntBuffer screen)
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int |
OpenGLLibrary.CGLGetPBuffer(OpenGLLibrary._CGLContextObject ctx,
OpenGLLibrary._CGLPBufferObject[] pbuffer,
IntByReference face,
IntByReference level,
IntByReference screen)
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int |
OpenGLLibrary.CGLGetPBuffer(OpenGLLibrary._CGLContextObject ctx,
PointerByReference pbuffer,
IntByReference face,
IntByReference level,
IntByReference screen)
Deprecated. use the safer methods OpenGLLibrary.CGLGetPBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject[], java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer) and OpenGLLibrary.CGLGetPBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject[], com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference, com.sun.jna.ptr.IntByReference) instead |
OpenGLLibrary._CGLPixelFormatObject |
OpenGLLibrary.CGLGetPixelFormat(OpenGLLibrary._CGLContextObject ctx)
Original signature : CGLPixelFormatObj CGLGetPixelFormat(CGLContextObj)
native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:50 |
int |
OpenGLLibrary.CGLGetVirtualScreen(OpenGLLibrary._CGLContextObject ctx,
IntBuffer screen)
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int |
OpenGLLibrary.CGLGetVirtualScreen(OpenGLLibrary._CGLContextObject ctx,
IntByReference screen)
Deprecated. use the safer methods OpenGLLibrary.CGLGetVirtualScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, java.nio.IntBuffer) and OpenGLLibrary.CGLGetVirtualScreen(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, com.sun.jna.ptr.IntByReference) instead |
int |
OpenGLLibrary.CGLIsEnabled(OpenGLLibrary._CGLContextObject ctx,
int pname,
IntBuffer enable)
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int |
OpenGLLibrary.CGLIsEnabled(OpenGLLibrary._CGLContextObject ctx,
int pname,
IntByReference enable)
Deprecated. use the safer methods OpenGLLibrary.CGLIsEnabled(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, java.nio.IntBuffer) and OpenGLLibrary.CGLIsEnabled(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, com.sun.jna.ptr.IntByReference) instead
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int |
OpenGLLibrary.CGLLockContext(OpenGLLibrary._CGLContextObject ctx)
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void |
OpenGLLibrary.CGLReleaseContext(OpenGLLibrary._CGLContextObject ctx)
Original signature : void CGLReleaseContext(CGLContextObj)
native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:48 |
OpenGLLibrary._CGLContextObject |
OpenGLLibrary.CGLRetainContext(OpenGLLibrary._CGLContextObject ctx)
Original signature : CGLContextObj CGLRetainContext(CGLContextObj)
native declaration : /System/Library/Frameworks/OpenGL.framework/Headers/OpenGL.h:47 |
int |
OpenGLLibrary.CGLSetCurrentContext(OpenGLLibrary._CGLContextObject ctx)
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int |
OpenGLLibrary.CGLSetFullScreen(OpenGLLibrary._CGLContextObject ctx)
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int |
OpenGLLibrary.CGLSetFullScreenOnDisplay(OpenGLLibrary._CGLContextObject ctx,
int display_mask)
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int |
OpenGLLibrary.CGLSetOffScreen(OpenGLLibrary._CGLContextObject ctx,
int width,
int height,
int rowbytes,
Pointer baseaddr)
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int |
OpenGLLibrary.CGLSetParameter(OpenGLLibrary._CGLContextObject ctx,
int pname,
int[] params)
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int |
OpenGLLibrary.CGLSetParameter(OpenGLLibrary._CGLContextObject ctx,
int pname,
IntByReference params)
Deprecated. use the safer methods OpenGLLibrary.CGLSetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, int[]) and OpenGLLibrary.CGLSetParameter(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLContextObject, int, com.sun.jna.ptr.IntByReference) instead
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int |
OpenGLLibrary.CGLSetPBuffer(OpenGLLibrary._CGLContextObject ctx,
OpenGLLibrary._CGLPBufferObject pbuffer,
int face,
int level,
int screen)
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int |
OpenGLLibrary.CGLSetVirtualScreen(OpenGLLibrary._CGLContextObject ctx,
int screen)
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int |
OpenGLLibrary.CGLTexImagePBuffer(OpenGLLibrary._CGLContextObject ctx,
OpenGLLibrary._CGLPBufferObject pbuffer,
int source)
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int |
OpenGLLibrary.CGLUnlockContext(OpenGLLibrary._CGLContextObject ctx)
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